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thats always a good scene in ww2 submarine movies submarine cat
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# ? Sep 15, 2020 22:31 |
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# ? Apr 19, 2024 22:34 |
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If WC4 only made it's budget back why was WC:P made?
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# ? Sep 15, 2020 22:32 |
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Sunswipe posted:Oh, it was. I can't find the scene on Youtube, but there's a sequence where the good guys have to stay quiet in their spaceship so the space cats can't hear them in the vacuum of space. It's mind-blowingly loving stupid. And I'm pretty sure Ben Lesnick has written at length about why actually, no, it totally makes sense and you just don't understand Chris Roberts' brilliance. with red lights on, and someone drops a wrench, and everyone looks over and glares at him... right?
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# ? Sep 15, 2020 22:44 |
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https://i.imgur.com/ktCilUX.mp4
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# ? Sep 15, 2020 22:46 |
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Beexoffel posted:see OH MY WORD. Sheesh, this guy. Anybody got the text? I don't want to try and read a bunch of images.
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# ? Sep 15, 2020 22:53 |
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monkeytek posted:If they are limited to 50 players max per server. How many instances are they having to spin up for the free fly periods? It can't be a small cost. For that matter I would love to see their AWS bill. Maybe CRoberts worked out (lied) a deal (took advantage of their ignorance) with Amazon to use the servers for free or significantly reduced cost when they moved (dodged) to the Lumberyard (out of Crytek's) license deal.
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# ? Sep 15, 2020 23:19 |
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UnknownTarget posted:
Jeff Bezos gives Chris server capacity for free, because he believes in THE VISION so much and thinks Star Citizen is humanity’s next evolutionary step. colonelwest fucked around with this message at 23:23 on Sep 15, 2020 |
# ? Sep 15, 2020 23:21 |
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colonelwest posted:Jeff Bezos gives Chris server capacity for free, because he believes in THE VISION so much and thinks Star Citizen is humanity’s next evolutionary step. Hey I edited my post just before you quoted it.
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# ? Sep 15, 2020 23:21 |
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spacetoaster posted:OH MY WORD. Chris is the game Roberts gets hairy
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# ? Sep 15, 2020 23:33 |
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quote:If you want to encourage me or other developers to answer questions then it helps to not turn around and question people's professionalism or make sweeping statements. If someone did that to you in your job I am sure it would be irritating. I have a thicker skin than most of the developers at CIG, and realize that not everyone is speaking in their first language or realizes how they phrased things may not have been the best, but in general it is best to approach things with constructive criticism, leaving the ad hominems out. You wouldn't be putting this much time into something if you didn't care, so why put energy into posting something that a developer will dismiss because it feels like an attack? I can tell you that being considerate of someone and treating them with respect will get you much further than than being dismissive. The development team reads these forums and other places like reddit, and the community's feedback really helps, but the feedback that gets actioned on, that gets passed around internally and is discussed is the constructive type, not the overly negative type. Just saying something sucks isn't helpful. Explaining why it sucks for that user, and their ideas to potentially rectify it is helpful. This is absolutely unreal levels of denial and incompetence. "Look, we can give you bug fixes OR we can add new content, WE CAN'T DO BOTH! THAT'S UNREASONABLE!" "I absolve myself of that" - Chris Roberts quote:We have also decided we wanted to invest more time into the quality of life, performance and stability in Star Citizen as it is actively played every day by tens of thousands of people You think? How many years in now and you're just considering performance? quote:Star Citizen already has the main gameloops of a space sim; cargo hauling, commodity trading, mercenary, pirate, bounty hunting and mining. Just spending time refining and finishing out these would make Star Citizen with all it's detail and fidelity more engrossing than any "finished" space sim you can play today. This is a bold loving lie and also massively delusional. Holy gently caress. Even if you polished everything SC has right now to playable levels and added content, the result would be Elite Dangerous, 6 years later than Elite was released. Plus FPS I guess? But that's a loooooooooooong way from even working. Certainly it wouldn't be "more engrossing than any space sim you can play today" unless you magically add a ton of things not in the game right now. quote:Switching the roadmap format was something that I made a priority for us at the start of the year when it was clear that the current roadmap format wasn't helping Yikes. quote:I sense from your reply to me that it's the time taken and priorities that you're frustrated with, as you feel like we're focusing on the wrong things. I can see that point of view, but you're looking at it from the outside without the full knowledge of exactly what it will take, and the order it needs to be done in to deliver the gameplay that will set Star Citizen above everything else. This is the game I've dreamed of my whole life. Now I am in a position to realize it, I am not willing to compromise it's potential because it is taking longer than I originally envisioned. What I will commit to, and what is an internal priority is to improve the current gameplay and quality of life as we go, as Star Citizen is already fun in many ways, even if more buggy and not as stable as I would like, and just finishing off and polishing the basics will make it play as well or better than most other games. Jesus loving christ This man should seriously be in jail. Zaphod42 fucked around with this message at 23:43 on Sep 15, 2020 |
# ? Sep 15, 2020 23:36 |
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Zwiebel posted:Star Citizen is the video game re-enactment of Sunset Boulevard. How do I give gold?
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# ? Sep 15, 2020 23:36 |
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Sunswipe posted:Oh, it was. I can't find the scene on Youtube, but there's a sequence where the good guys have to stay quiet in their spaceship so the space cats can't hear them in the vacuum of space. It's mind-blowingly loving stupid. And I'm pretty sure Ben Lesnick has written at length about why actually, no, it totally makes sense and you just don't understand Chris Roberts' brilliance. I couldn't find the scene specifically either but here's a small part of it (warning: has Bad Movie Guy commentary). It starts at ~6:45 if the timestamp doesn't work. One thing I completely forgot that this guy points out is one of the supporting actors is Jürgen Prochnow who was in Das Boot, one of the best WWII movies ever made. If you haven't seen it, it has probably the most tense and memorable "submarine hunted by destroyers" scene ever put to film, and Chris loving Roberts is making this guy do a lovely SNL skit level take on it for his space movie. I can only imagine how that went over on set. https://www.youtube.com/watch?v=Gq9F4WuCcvA&t=406s
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# ? Sep 16, 2020 01:07 |
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colonelwest posted:Jeff Bezos gives Chris server capacity for free, because he believes in THE VISION so much and thinks Star Citizen is humanity’s next evolutionary step. I want to believe that Besos is secretly obsessed with Star Citizen to the point he's actually responsible for 80% of it's funding and even pays people to defend it in every online space. That would be a better world.
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# ? Sep 16, 2020 01:18 |
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The Titanic posted:I liked his post because it showed that Star citizen will never be a CIG product. It's a CR product. If they lose CR they're going to lose all that sweet backer money also. How dose this fit in with single seat fighters that have none of this ? I havent played sea of theives but it sounds like blackwaters which is a team sqaure ship game. Are we heroic space rangers flying fighters ? or have we just played guns of Icarus ? remember when ship were so slow to make because they needed to get all the damage states in an all this other super tech jazz. Imagine having to go back and redo the 1000 ships or what ever they have released to add air pipes and power nodes into them. DigitalPenny fucked around with this message at 06:14 on Sep 16, 2020 |
# ? Sep 16, 2020 01:19 |
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It's so good to see a sexy bear posting. Everything had gotten so stale and it looked like we'd just dryly plod along until the investors called it and the assets and name were sold off to Gearbox. The crobbler has refreshed the community's supply of handwavium and for that I am thankful.
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# ? Sep 16, 2020 02:16 |
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Nicholas posted:Not only have the been working on a new roadmap since January, but it's actually been a TOP PRIORITY from Crobbear himself. This is FUD
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# ? Sep 16, 2020 02:39 |
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Was watching a video breaking down QAnon (skip to 37 minutes inhttps://www.youtube.com/watch?v=JTfhYyTuT44) and they said that the saddest part about confidence scams was that the people most invested are the most ardent defenders and that they push away everyone who doesn't believe to the point that they only socialize with other believers. Then I thought of Star Citizen.quote:A confidence trick is an attempt to defraud a person or group after first gaining their trust. Confidence tricks exploit victims using their credulity, naïveté, compassion, vanity, irresponsibility, and greed.
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# ? Sep 16, 2020 03:00 |
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Buy Chris Roberts Snake Oil jpegs.
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# ? Sep 16, 2020 03:07 |
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UnknownTarget posted:Was watching a video breaking down QAnon (skip to 37 minutes inhttps://www.youtube.com/watch?v=JTfhYyTuT44) and they said that the saddest part about confidence scams was that the people most invested are the most ardent defenders and that they push away everyone who doesn't believe to the point that they only socialize with other believers. Then I thought of Star Citizen. Another food for thought thing is something I read not too long ago. You know Jehova's Witnesses? How they go door to door annoying people about their religion? You have to imagine that like never works, right? That's actually the point. They get members of the cult to go out dressed in a way that identifies them as being in the cult, then they push them into scenarios where non-cult-members will be very rude to them (because they're bothering people) which constantly reinforces a psychological feeling that anybody outside of the cult is a bad person you don't want anything to do with, and you should just spend the rest of your life in the cult. You see a lot of language on the SC forums and reddit which feels a lot like that. People have identified so strongly as SC-backers that if you insult star citizen, you're insulting them, so they have to defend SC so they don't feel stupid for backing it. At this point their self-image requires them to maintain the con. That's why backers keep giving Roberts money even though all signs point to massive mismanagement and the project going nowhere. Just considering that Roberts may have conned them would make fools of them. They can't handle admitting they were fooled. So their own cognitive dissonance keeps them massively loyal.
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# ? Sep 16, 2020 03:28 |
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Years of failure, a near perfect echo of all his previous failures except multiplied like 1000, hasn't humbled this fucker one bit. It's amazing - incredible, really - it's like by loving up royally he's getting more arrogant instead of less. What is there to be arrogant about? He has nothing to point to that isn't a stomach-cramp inducing piece of epic shame, the kind of shame that would send a normal person into therapy, and this guy is loving energized by it.
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# ? Sep 16, 2020 03:59 |
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Well we know he doesn't play his game or very many others if at all. So, yea, he's arrogant because he's ignorant of the state of his product and of the competition.
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# ? Sep 16, 2020 04:12 |
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...in other failed Kickstarter news, an update on Descent quote:Well, here we are, 5 years after we initially Kickstarted Descent Underground. https://www.youtube.com/watch?v=6kAV_hmVpiU
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# ? Sep 16, 2020 04:37 |
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https://thumbs.gfycat.com/HeartfeltSleepyGlobefish-mobile.mp4
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# ? Sep 16, 2020 04:46 |
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Awesome! posted:thats always a good scene in ww2 submarine movies It’s even better when you realise that Jurgen Prochnow worked on Das Boot and the Wing Commander movie.
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# ? Sep 16, 2020 04:54 |
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DigitalPenny posted:remember when ship were so slow to make because they needed to get all the damage states in an all this other super tech jazz. Imagine having to go back and redo the 1000 ships or what ever the have released to add air pipes into them. This right here was the first thing to go through my mind when I read Chris' bullshit. All the ships they've made need to be completely redone with these new components and vents and poo poo. How much work, how many years, is that going to take? Wouldn't it have been significantly easier to build all these gameplay elements and then the ships? I guess not, Chris knows best.
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# ? Sep 16, 2020 04:59 |
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Thoatse posted:...in other failed Kickstarter news, an update on Descent This looks like shite, but I mean on 600k that seems reasonable?
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# ? Sep 16, 2020 05:05 |
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Sammus posted:This right here was the first thing to go through my mind when I read Chris' bullshit. Chris knows how to lock down a scope, and we waited all these years for "item 2.0" they just forget to mention they need ''item 4.0'' to get any of it to work. I mean we should have known there where no pipes in item 2.0 and no system can function without pipes. i mean its all floating around in the background they are just waiting to set - awesome simulation mode = 1
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# ? Sep 16, 2020 06:24 |
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Sammus posted:This right here was the first thing to go through my mind when I read Chris' bullshit. In a recent video, they already committed themselves to redoing all of the ship cockpits with a bunch of fully interactive buttons, because I guess Chris saw a video of MS Flight Simulator or DCS. So, add it to the pile of technical debt. Some Citizens are now talking about a 2027/2028 release date, seems too optimistic to me.
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# ? Sep 16, 2020 06:45 |
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colonelwest posted:In a recent video, they already committed themselves to redoing all of the ship cockpits with a bunch of fully interactive buttons, because I guess Chris saw a video of MS Flight Simulator or DCS. So, add it to the pile of technical debt. Some Citizens are now talking about a 2027/2028 release date, seems too optimistic to me. It's incredible how many of these backers think these games are additive - like you can just keep adding and adding more and more assets and code and it all just means a bigger and better game in the end. For these people, if they already don't realize what's wrong with that line of thinking, you can't educate them. This project is now capitalistic Darwinism.
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# ? Sep 16, 2020 07:22 |
colonelwest posted:In a recent video, they already committed themselves to redoing all of the ship cockpits with a bunch of fully interactive buttons, This game isn't ever coming out. No project just "redoes all the cockpits" this is now making a sequel to a game that didn't come out.
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# ? Sep 16, 2020 07:33 |
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I’m just trying to imagine what a game that releases in 2028 but built on CryEngine 3 will look like.
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# ? Sep 16, 2020 07:39 |
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I like how no one on spectrum ever mentions the redundancy and outdatedness of the engine if it does release, as some backers now seem to accept, after 2025. It's like it's an inescapable truth that just can't be got around with any mental gymnastics, so they just pretend it's not a factor. Like having old tech with relatively poor graphics and terrible optimisation isn't a thing. Edit: somehow beaten by basically same post above
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# ? Sep 16, 2020 07:39 |
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content gets everyone see gameplay working things management sucks
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# ? Sep 16, 2020 07:51 |
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I like how Chris has backstepped in his latest post to basically prepare backers for: I'll just tighten up the existing systems and make a game! Forget about 100 star systems, procedural birds, and capital ships with hundreds of players and AI that is indistinguishable for humans! How about the loving farming ship, or should I say the giant ship with a bunch of capsules each with their own non-existent gameplay loop? Like even if he delivered on what he said in his post, which is impossible and wouldnt be fun anyway, it wouldn't be anywhere near what's been promised. I'm surprised he still seems genuinely in on it though, as deluded as he is. I figured he was going for the quiet exit strategy, but here's hoping he exercises his "thick skin" more and continues to whine about the backers! What's extra funny about his whining about criticism is something SaltEMike pointed out in a recent video. CIG doesn't say poo poo about actual important development stuff most of the time UNTIL their community starts whining a ton and the wider media pick it up -- which is when they even got the roadmap roadmap. So they've basically told their community, don't give us contructive criticism, you should actually get angry and make a lot of memes. So great job Chris. Poor SaltEMike probably doesn't understand that the lack of information might have to do with the Calders oversight, but hey.
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# ? Sep 16, 2020 08:00 |
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Inspector Gesicht posted:If WC4 only made it's budget back why was WC:P made?
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# ? Sep 16, 2020 08:30 |
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Beexoffel posted:content gets everyone Play Reddit - quality task Also see: Gameplay New help make best teams Frustrated development Energy leaving Squadron Just format extra tasks And of course: Passed finishing
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# ? Sep 16, 2020 09:19 |
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Ms. Chanandler Bong posted:I like how no one on spectrum ever mentions the redundancy and outdatedness of the engine if it does release, as some backers now seem to accept, after 2025. It's like it's an inescapable truth that just can't be got around with any mental gymnastics, so they just pretend it's not a factor. Like having old tech with relatively poor graphics and terrible optimisation isn't a thing. Citizens believe crobear's poo poo that they remade it into completely new engine called "star engine", then they switched to lumberyard in 2 days. Remember that long list of what they added to the engine? With things like "filesystem"?
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# ? Sep 16, 2020 09:29 |
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downout posted:This looks like shite, but I mean on 600k that seems reasonable? Hey guys we have lighting now. We don't have to make textures bright gray anymore . What should we do? "DAAAAAAAAAAAAAAAARKKKKKKKKKKKKNEEEEEEEEEEEEEESSSSSSSSSSSSSSSSSSSS!!!!!!!!!!!!!" gently caress the 2010 era of gaming.... seriously......
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# ? Sep 16, 2020 09:34 |
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Inspector Gesicht posted:If WC4 only made it's budget back why was WC:P made? stingtwo posted:Started development before wing commander 4's release, so the shoddy sales of wc4 and the death of FMV cutscenes hadn't been known. Started pre-production and some production, however due to WC4's poor sales, and the bigger reason of CR's contract due to be renewed in the middle of (what turned into) WC:P's development, EA and CR had a little bit of a row over expectations, and budget. Suffice to say, CR didn't like the new impositions being made and left. EA took a gamble that the WC/FMV franchise still had some legs, and continued production and release of WC:P. Turns out, the writing was on the wall, and again it's hard to make a profit on a space sim that costs more than 6 million dollars to make. WC didn't die because CR left and/or EA "killed" it, WC died because it was evolving on a path in the industry that was rapidly becoming extinct: A complex high-skill-and-hardware-required niche game whose high costs weren't related to making any part of the "game" evolve, in a growing market of first time gamers who could only internalize so much minutia.
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# ? Sep 16, 2020 09:49 |
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# ? Apr 19, 2024 22:34 |
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# ? Sep 16, 2020 10:03 |