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Triarii posted:Well of course it has always been there now. But maybe it wasn't already always there before. Am I going to have to go back to the tapes? I recorded a playthrough like 5 months ago. Was it always there? Is there a recording taken at launch that looks at that panel? This fuckin game. Love it
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# ? Sep 20, 2020 20:47 |
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# ? Apr 25, 2024 07:01 |
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My current general loadout is just all high-tier energy recovery, it's a ton of fun with launch maxed out. Just telekinetically one-shotting 80% of the enemies, I can barely even launch stuff fast enough to run out of energy.
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# ? Sep 20, 2020 20:50 |
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There's useful ones like 'lower cost to shield rush' or 'lower cost to dodge'. There's the unique 'heal on dodge' too.Captain Hygiene posted:My current general loadout is just all high-tier energy recovery, it's a ton of fun with launch maxed out. Just telekinetically one-shotting 80% of the enemies, I can barely even launch stuff fast enough to run out of energy. It's what I did for half the game and it's great. Until I maxed out the health tree and decided to have +orb on there. And then I realized how useful shield rush is, so I added a +shield health one too. Edit: Some of the highest level mods are ridiculous. I think I have a +15 projectiles on the Shatter. itry fucked around with this message at 20:58 on Sep 20, 2020 |
# ? Sep 20, 2020 20:56 |
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On the only decent conditional mod I think is ammo use when levitating and even then its outshined by mods you get later.
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# ? Sep 20, 2020 21:04 |
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https://twitter.com/Cpt_Hygiene/status/1307774774110597122 I was just screwing around setting up fun grenade explosions, and....
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# ? Sep 20, 2020 21:21 |
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One thing I'm thinking about while doing this run is that it would've been a nice little detail if you were actually rescuing people in all, or at least some, of the shelters you open up for loot around the building
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# ? Sep 20, 2020 21:49 |
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lol I didn't notice I got this when I was playing the other night (stacked all the +Damage mods I had onto Surge, stuck three bombs on the forklift to the right as you enter Dr. Tomassi's arena, pick up forklift and two heavy crates, as soon as he starts to emerge from the rock WHOOSH - he won't block if you time it right, over half of his health bar blasted off)
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# ? Sep 20, 2020 21:50 |
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Captain Hygiene posted:https://twitter.com/Cpt_Hygiene/status/1307774774110597122 Yeah it's an altered object. I was trying to find it but it didn't spawn for me anywhere
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# ? Sep 20, 2020 21:52 |
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itry posted:Yeah it's an altered object. I was trying to find it but it didn't spawn for me anywhere I had no idea it even existed. Also I had to restart my PS4 because it froze while trying to trim the video clip, and now the machine's not spawning there
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# ? Sep 20, 2020 21:58 |
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Captain Hygiene posted:I had no idea it even existed. Also I had to restart my PS4 because it froze while trying to trim the video clip, and now the machine's not spawning there There's a case file or something that mentions somewhere, I didn't realise it was actually one you could find in the game.
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# ? Sep 20, 2020 22:03 |
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Captain Hygiene posted:I had no idea it even existed. Also I had to restart my PS4 because it froze while trying to trim the video clip, and now the machine's not spawning there They are random, so put a bullet into every vending machine. My first encounter was when the flying machine-gunners show up in the first big office in Investigations and it was one of the stray bad guy grenades that triggered it, so not only did I have brand new hovering assholes to deal with but also an angry, sparking vending machine rushing past me every few seconds.
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# ? Sep 20, 2020 22:03 |
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Captain Hygiene posted:I had no idea it even existed. Also I had to restart my PS4 because it froze while trying to trim the video clip, and now the machine's not spawning there It has a case file and everything. There's also one for a fridge, but I don't think there's one running around in the game. And I finally found it (one?) in the Operations Center. It dropped around 10 mods. Nothing useful to me sadly. Edit: quote:...will produce whatever they subconsciously desire Guess Jesse desires loot. Edit2: Oh god there were two of them itry fucked around with this message at 22:58 on Sep 20, 2020 |
# ? Sep 20, 2020 22:54 |
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itry posted:It has a case file and everything. There's also one for a fridge, but I don't think there's one running around in the game. Oh god, who's watching the fridge?!?
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# ? Sep 20, 2020 22:57 |
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poor life choice posted:Oh god, who's watching the fridge?!? There are fridges around the offices, you can't prove they aren't breeding!
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# ? Sep 20, 2020 22:59 |
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I actually just got that yesterday but figured it was just more fun storytelling, I've occasionally smacked a vending machine in passing but never had one wake up and zip away until now.
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# ? Sep 20, 2020 23:02 |
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Captain Hygiene posted:I actually just got that yesterday but figured it was just more fun storytelling, I've occasionally smacked a vending machine in passing but never had one wake up and zip away until now. I think it only spawns in the Investigations sector.
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# ? Sep 20, 2020 23:35 |
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I'd just assumed that vending machine log was a veiled nod to scp-261 since the devs have explicitly acknowledged scp stuff as one of the inspirations for the game. Didn't know it was something you could find, that's neat.
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# ? Sep 21, 2020 00:55 |
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There's an achievement for killing 5 of those vending machines, and either it's REALLY rare or it follows some long-term pattern no one has figured out yet. It's the last achievement I don't have :/
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# ? Sep 21, 2020 01:36 |
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Situation/Crisis/Uh-Oh in Foundation
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# ? Sep 21, 2020 02:07 |
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haveblue posted:There's an achievement for killing 5 of those vending machines, and either it's REALLY rare or it follows some long-term pattern no one has figured out yet. It's the last achievement I don't have :/ I only have the Epic Store version, so no achievements for me, but I believe you only have to destroy four of them for the achievement. The game randomly decides which vending machines will be the altered item every session. I got two in short order by running through a couple of places in the Investigations Sector that I remember seeing a vending machine and shooting them, then quitting and restarting the game and running through again. It's pretty tedious, and I'm not sure I'm gonna bother trying to kill it five times (rumor has it the altered item will stop spawning after you find and kill it five times). From what I've heard, sometimes the same vending machine you killed before can be the altered item again.
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# ? Sep 21, 2020 02:18 |
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I seem to have hit an unfortunate bug, I got the coin for the introductory expedition side quest but when I use the jukebox it just wants to start a regular expedition, not the quest
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# ? Sep 21, 2020 03:42 |
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It’s only vending machines in the Investigation wing and there’s only 5 spawns. Just cycle through
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# ? Sep 21, 2020 04:46 |
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site posted:I seem to have hit an unfortunate bug, I got the coin for the introductory expedition side quest but when I use the jukebox it just wants to start a regular expedition, not the quest That's normal, as the quest is literally just "Here's how expeditions work!!" Hop in and be amazed at the wonders of stretching a games combat design beyond it's limit!
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# ? Sep 21, 2020 05:01 |
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Well yes, except I can't complete the quest. My cheevos
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# ? Sep 21, 2020 05:11 |
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site posted:Well yes, except I can't complete the quest. My cheevos No I mean I'm pretty sure that's the quest. If you haven't yet, try starting it. If it's actually bugged well hey, you got another good reason to replay the game!
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# ? Sep 21, 2020 05:26 |
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Oh yeah I tried cuz I thought it was a change from the awe dlc but it just loaded up a 22min mission time with the pick up stuff from dead agents mission and no audio recordings in the mission area so rip me
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# ? Sep 21, 2020 05:31 |
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Did you talk to Arish?
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# ? Sep 21, 2020 07:14 |
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Huh okay so what I didn't realize is that remedy just straight up changed the mission into a regular expedition. Instead of visiting just the one island for a couple minutes you have to do the whole thing, the audio logs are spread out on different islands, and when it finished I went back and talked to arish and it completed the quest So that's new Better than my game being bugged tho site fucked around with this message at 23:11 on Sep 21, 2020 |
# ? Sep 21, 2020 21:21 |
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A ways into Foundation now and it definitely feels like the lesser of the two DLCs in retrospect. I really love the idea of the central setting and the historical lore you get down there. In terms of actual gameplay though, I think the setting doesn't work so well - it just leads to too much wandering in confused, winding passages for my taste. And a lot of it leans pretty heavily on vertically overlapped levels, which I think very much highlight the weaknesses of the map system. On that side, it's kind of a shame it had to come at the end of the game.
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# ? Sep 21, 2020 23:00 |
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This is a fantastic game -- I just bought the ultimate edition, and beat the game and then both DLCs. I'd never played a Remedy game before and I really enjoyed it. The game works very well on Linux through the Proton runtime, but unfortunately without RTX -- apparently new versions of Proton include (or will include) VKD3D, which implements the DirectX 12 API on top of Vulkan, which might allow using the DX12 executable and enabling ray tracing. I don't know whether the newest version distributed through Steam is new enough, because Control kept crashing on launch with that version. I had to use the next-most-recent, which definitely doesn't support DX12. I'm also a huge fan of the characterization of Langston: moving up in the ranks just by surviving and keeping his head down. I laughed out loud when he (spoiler for end of AWE) refused to take over the Investigations sector, since he's used to seeing sector heads get killed/possessed/etc. (maybe fake) edit: Captain Hygiene posted:A ways into Foundation now and it definitely feels like the lesser of the two DLCs in retrospect. I really love the idea of the central setting and the historical lore you get down there. In terms of actual gameplay though, I think the setting doesn't work so well I really want to know how the Board expected you to fix the Nail by only giving you one of the two required abilities. Or did they expect you to fix it? Lysidas fucked around with this message at 23:19 on Sep 21, 2020 |
# ? Sep 21, 2020 23:14 |
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Lysidas posted:I'd never played a Remedy game before and I really enjoyed it. obligatory 'you should check out alan wake' but mainly with the understanding that control is the natural evolution of the gameplay and that alan wake is very much the rougher predecessor. that said, there's plenty to love if you enjoyed how remedy set up the game's world in control.
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# ? Sep 21, 2020 23:19 |
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Lysidas posted:I really want to know how the Board expected you to fix the Nail by only giving you one of the two required abilities. Or did they expect you to fix it? That'll be interesting to think about, I don't remember a whole lot about how things wind up with the story. Also yeah, Langston is great, he's been a real standout this time around in a way I never really noticed before. Glad he's back for a bunch of fun dialogue.
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# ? Sep 21, 2020 23:24 |
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PS thanks to whoever pointed out what the later seize upgrades can do, I've been finding cool new friends all over the place
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# ? Sep 21, 2020 23:53 |
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Captain Hygiene posted:That'll be interesting to think about, I don't remember a whole lot about how things wind up with the story. They get upset and throw out a vague threat but never take action to stop you and then quickly just accept you have both the abilities. It's almost like they engineered the situation to force Former to act and effectively bring him back on side.
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# ? Sep 21, 2020 23:59 |
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Ya'll are gonna feel really silly when Langston's cult of altered item worshippers tries to take over the FBC or accidentally summons an elder god or something.
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# ? Sep 22, 2020 00:35 |
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John Murdoch posted:Ya'll are gonna feel really silly when Langston's cult of altered item worshippers tries to take over the FBC or accidentally summons an elder god or something. Langston's Cat was LOOOOOOOOONG
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# ? Sep 22, 2020 02:41 |
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Finally beat the whole thing, the main game and both DLCs straight through. I love it so much, it's my favorite use of character and environmental storytelling to build a game world in I don't know how long. Not to mention having some of the most fun superpowered gameplay, when it remembers to play to its strengths (i.e. focusing on short encounters rather than long-form extended battles). I played this whole run at 50% damage reduction and honestly, it felt much better - still some challenge, especially in the back half, pretty close to how I'd feel a regular "Normal" game mode would be compared to the tough default difficulty. Also the only way I was able to beat the final Foundation boss, and what made multiple other boss encounters fun rather than an extended exercise in frustration. Next thing I'm looking forward to is eventually playing it on a newer system. For all that I love it, playing on base PS4 feels like it's about a half generation ahead of what the console's capable of doing. I really want to experience it without chugging in busy scenes, massive loading times, and dropping to single digit frame rates for a few seconds after using the pause menus. Captain Hygiene fucked around with this message at 03:14 on Sep 22, 2020 |
# ? Sep 22, 2020 03:12 |
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Captain Hygiene posted:dropping to single digit frame rates for a few seconds after using the pause menus. This still happens on high-end PCs Maybe they'll fix it in the next-gen console release somehow?
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# ? Sep 22, 2020 04:44 |
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Yeah it's something weird with the game. My machine, while not top of the line by any stretch, runs the game flawlessly on medium-ish settings and it still stutters when exiting menus.
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# ? Sep 22, 2020 04:53 |
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# ? Apr 25, 2024 07:01 |
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drat. Well, looking forward to the rest of it running more smoothly anyway.
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# ? Sep 22, 2020 04:55 |