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Railing Kill
Nov 14, 2008

You are the first crack in the sheer face of god. From you it will spread.
My six-year-old recently asked to try D&D. Prior to my most recent game I was out of practice in running games for the last couple years, so she didn't see or hear much about it until my recently concluded 7th Sea game over Zoom. Even though most of it took place after her bedtime, she heard enough of it to get interested. We started with 5E D&D, and I probably would not have picked D&D or Pathfinder for a new player prior to 5E. But 5E is streamlined enough to be a decent entry point, so off we went.

I helped her make a Chaotic Good Tiefling Druid. I did a bit of brainstorming/fudging and decided that a half-Rakshasa Tiefling was the closest she could get to playing what she wanted: a cat-person. Once she found out there were classes with animal companions her stated goal were to, "befriend all the animals, and use magic." She picked druid before she even found out about Wild Shape. :getin:

The character is a shoemaker who lives in the woods and gives away her shoes to help people living in nearby villages. Much of this was pulled from random rolls for backgrounds and character traits in the PHB, but my kid went and ran with them. She has a gaudy style that only a six-year-old can muster. All of the shoes this druid makes are big, chunky platform shoes with glitter and rhinestones and rainbow colors all over them. They are Lisa Frank nightmares. But they are expertly made and freely given, as "girls that live in the woods don't need money." :allears: I established, therefore, that the village nearest to her woodland home is distinct to travelers as all of the residents, male and female, young and old, walk around in :sparkles:fabulous:sparkles: platform shoes at all times.

The druid's name is Rockstar Kitty. These are her stories. :doink:

Chapter 1: How to Make (Animal) Friends and Defenestrate People

Chapter 2: Highway Robbery

Chapter 3: The Munificent Seven

Chapter 4: "I Steal the Dead Goblin Meat from the Monster Cat"

(I can post these stories if people are interested. I'll at least write up the first one and go from there if there's interest.)

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Podima
Nov 4, 2009

by Fluffdaddy
That sounds adorable, :justpost:!

Syrian Lannister
Aug 25, 2007

Oh, did I kill him too?
I've been a very busy little man.


Sugartime Jones

Podima posted:

That sounds adorable, :justpost:!

PantsOptional
Dec 27, 2012

All I wanna do is make you bounce
:justpost: :posthaste:

Bieeanshee
Aug 21, 2000

Not keen on keening.


Grimey Drawer

Railing Kill posted:

(I can post these stories if people are interested. I'll at least write up the first one and go from there if there's interest.)

Just post. THen, if people don't respond, let your self consciousness be the judge of continuing.

Railing Kill
Nov 14, 2008

You are the first crack in the sheer face of god. From you it will spread.
My six-year-old recently asked to try D&D. I helped her make a Chaotic Good Tiefling Druid. The druid's name is Rockstar Kitty. These are her stories. :doink:

Chapter 1: How to Make (Animal) Friends and Defenestrate People
Chapter 2: Highway Robbery
Chapter 3: The Munificent Seven
Chapter 4: "I Steal the Dead Goblin Meat from the Monster Cat"

Chapter 1:How to Make (Animal) Friends and Defenestrate People

Rockstar Kitty starts out in her woodland home, a few hours' walk from a nearby village full of yokels with incredible shoes. But on her most recent trip into town to deliver the latest batch of fabulous shoes, the villagers tell her that some of their dogs and barn cats have gone missing. Rockstar is all about helping animals, so she springs into action.

She finds an usual number of animal tracks leading into the forest, the same forest where she lives. She follows the tracks until they branch off in all sorts of directions, but generally northward. She picks one set to follow, and it leads to a den dug under the roots of a huge evergreen. A badger emerges and is pissed. Rockstar Kitty casts speak with animals and is disappointed to find that the angry badger won't talk to her, not even in curses. There is just a low...drone where the animal's voice ought to be. So she fights her first combat (honestly, an introductory exercise, if anything). She beats the badger and something pops off the back of its head. The thing is a silver plate with a magic rune carved onto it, and absent this the badger now "speaks" as he normally would.

The badger is a grump, and even more so since it apparently was just mind-controlled for unknown purposes. He's cranky and curmudgeonly but is deep down warm and friendly, and fiercely loyal to those he cares about (namely, those who just freed him from some wizard screwing with his brain). Rockstar names him Wesley.

They follow more of those tracks to the northern edge of the woods, which breaks into the foothills of some distant mountains. They also see a tower in the hills, and the tracks all go to and from there. After a random encounter with a couple unfortunate kobolds, they close in on the tower. Outside of the tower, a mountain lion prowls around. Rockstar uses Speak with Animals and Animal Friendship to get on the same page as this one. The quiet, stoic mountain lion has a dark sense of humor and is a "speak softly and carry a big stick" kind of character. Rockstar names her Big Claws and the group approaches the tower's gate.

The gate is guarded by a gargoyle, who comes to life and attacks the group. My daughter starting digging deeper into mechanics when she learned the value of Faerie Fire and having advantage on rolls against an enemy with high AC than a kolbold or badger. "I'm going to make him look so good," she says as an attack with advantage produces her first critical hit. Big Claw's pounce also teaches a valuable lesson about tacical movement and knocking enemies prone. they grind the gargoyle down and kick the door open.

Then, out of nowhere, my daughter says, "I don't want to go in." She says, "The bad guy is in there. Or more statues. I want to go to the top." Rockstar asks Big Claws to go into the tower and meet her at the top. Her hope, I assume, is to meet the culprit at the top and get help from the mountain lion. She casts the spell she was most excited to add to her character sheet (for some reason): Jump.

Rockstar leaps onto a window sill high up the tower, but not quite at the top. She climbs one more story up to the top floor. Wesley, tucked in her backpack, is super not happy about any of this.

Through the window at the top floor, Rockstar finds a human wizard in deep concentration. She crushes a stealth roll and an insight roll to tell that the wizard's mind is elsewhere (probably focused on one of his ensorcelled animals or another gargoyle), and gets the jump on him. But instead of attacking him, she waits for Big Claws to show up in the open door. Big Claws bursts in and mauls the poor bastard when Rockstar casts Faerie Fire again to prime the attack on the wizard. The wizard manages to get up long enough to see two of his spells fail against Big Claws' saves and then gets backed toward the window. Rockstar then goes to her weapon of choice, the Druid cantrip Thorn Whip. She's been using it as a primary attack, but has been obsessed with trying to make use of the tactical movement of pulling an enemy toward her. Up to this point, it hasn't mattered, but it does now. She hits the poor bastard (which knocks him out anyway), and pulls him out the window. She passes an acrobatics check to stay on the window sill, while his Wile E. Coyote rear end falls to his death. None of the actions or tactics at the tower were suggested by me. This was all a six-year-old murder hobo'ing this whole scene.

In the aftermath, the village and forest's animals go back to their normal behaviors, and Big Claws is convinced to pal around with Rockstar Kitty. I try to describe levels and getting items to improve the character over time, but my daughter is more excited to acquire animal friends. Fair enough. I let her keep Wesley and Big Claws as we move forward.

Next up: a brief encounter between some bewildered bandits, and an even more confused child.

Cartoon
Jun 20, 2008

poop
And so it comes full circle as the Tolkien started his literary career from letter written from Santa Claus to his children.

Syrian Lannister
Aug 25, 2007

Oh, did I kill him too?
I've been a very busy little man.


Sugartime Jones
Everything I hoped it would be, and then some.

Nemo2342
Nov 26, 2007

Have A Day




Nap Ghost

Railing Kill posted:

In the aftermath, the village and forest's animals go back to their normal behaviors, and Big Claws is convinced to pal around with Rockstar Kitty. I try to describe levels and getting items to improve the character over time, but my daughter is more excited to acquire animal friends. Fair enough. I let her keep Wesley and Big Claws as we move forward.

Next up: a brief encounter between some bewildered bandits, and an even more confused child.

If she already wants to collect NPC companions she's got a bright future ahead of her.

Railing Kill
Nov 14, 2008

You are the first crack in the sheer face of god. From you it will spread.

Nemo2342 posted:

If she already wants to collect NPC companions she's got a bright future ahead of her.

A pattern does start coming together as I start playing loose with the rules for Animal Friendship in order to feed her endless hunger for cute animals, and to give her some help in an otherwise solo adventure. This is a girl who has slowly and inexorably accumulated stuffy animals that she "needs" to have on her bed. The count is currently eleven. Most sessions have Rockstar finding a way to befriend a new cute animal. I'm pretty happy with the most recent one, but I'll get to that.

Cartoon posted:

And so it comes full circle as the Tolkien started his literary career from letter written from Santa Claus to his children.

This is why I'll always be a Tom Bombadil apologist. Dude was a throw-in for Tolkien's kids' entertainment. It's rad dad behavior, and I support it 100%.

Coward
Sep 10, 2009

I say we take off and surrender unconditionally from orbit.

It's the only way to be sure



.
It is interesting to think back to when I was playing as a child and, yes, accumulating friends was always way more important than stats or gear. Helped, too, by the fact that the people I was playing with were mostly of the same opinion as well. Wonder if my little boy will grow up being as fabulous with the gaming as your daughter.

Railing Kill
Nov 14, 2008

You are the first crack in the sheer face of god. From you it will spread.

Coward posted:

It is interesting to think back to when I was playing as a child and, yes, accumulating friends was always way more important than stats or gear. Helped, too, by the fact that the people I was playing with were mostly of the same opinion as well. Wonder if my little boy will grow up being as fabulous with the gaming as your daughter.

When I was teaching my daughter I had a flashback to when a friend first introduced me to 2E AD&D when I was eleven. He was trying to explain the concept of an RPG, and my only frames of reference were boar games and NES-era video games. My daughter hit me with a few questions like one of the ones I asked:

"So I can do anything, like something stupid like jumping off a cliff?"
"You can. You can do whatever you want. You'll just die if you do that."
:aaaaa:

I remember thinking the comparative agency that stood behind that answer was staggering. That exchange will always stick in my mind as my eureka moment, when tabletop games blew apart the boundaries of things like board games. It took a couple questions like that, but I could see the look of realization on my daughter's face when she had the same eureka moment. Pulling the evil wizard out the window was one of those answers put into action.

That part was just murder-hoboism, though. Later on, she'll do some stuff that has real, positive effects on the setting and she gets invested in it. It's adorable!

Kavak
Aug 23, 2009


Railing Kill posted:

I remember thinking the comparative agency that stood behind that answer was staggering. That exchange will always stick in my mind as my eureka moment, when tabletop games blew apart the boundaries of things like board games. It took a couple questions like that, but I could see the look of realization on my daughter's face when she had the same eureka moment. Pulling the evil wizard out the window was one of those answers put into action.

I remember that moment for me. I was reading Star Wars Gamer #1, and at the end of that issue's adventure they talked about writing your own adventures to continue the story in it. My head was already spinning trying to figure out what this game of dice and maps was, but that was the epiphany. It must be great seeing someone close to you have the same.

Yawgmoth
Sep 10, 2003

This post is cursed!
I inflicted this bit on my players today:


They spent a considerable amount of time discerning if he was or would be a hostile, asking what he was doing out in a wasteland, what exactly that thing he is milking is, etc. and of course I got real weird with it because he is a rogue druid milking a gull.

Railing Kill
Nov 14, 2008

You are the first crack in the sheer face of god. From you it will spread.

Yawgmoth posted:

I inflicted this bit on my players today:


They spent a considerable amount of time discerning if he was or would be a hostile, asking what he was doing out in a wasteland, what exactly that thing he is milking is, etc. and of course I got real weird with it because he is a rogue druid milking a gull.

:psyduck:

Galaxy brain: inflict this on D&D players.

Universe brain: inflict this on Shadowrun players. (Or anything out of genre)

CobiWann
Oct 21, 2009

Have fun!
According to my DM, my Druid PC is not allowed to raise and breed free-range cockatrices.

Yawgmoth
Sep 10, 2003

This post is cursed!

CobiWann posted:

According to my DM, my Druid PC is not allowed to raise and breed free-range cockatrices.
Of course not, you should be out milking your gulls.

CobiWann
Oct 21, 2009

Have fun!

Yawgmoth posted:

Of course not, you should be out milking your gulls.

I never knew about this meme...I was better off not knowing...

Bieeanshee
Aug 21, 2000

Not keen on keening.


Grimey Drawer

CobiWann posted:

I never knew about this meme...I was better off not knowing...

So, can I have a glass?

Reclaimer
Sep 3, 2011

Pierced through the heart
but never killed



EPISODE TWO - IT'S NEVER SUNNY IN BAROVIA

-New Character
Stumbleduck - Forest Gnome - Druid (Or wizard? We don't know) - Cedric's alt. He's a goof. Likes to turn into a snail and hang out in Sov's hair. He is functionally worthless, a net negative but I think that's the point.

[Sovereign joins the party]

A perfect white horse with blood red eyes approaches carrying a blonde rider in black plate armor. Veldrin dips without a word. It is the smoothest transition in the history of gaming.

[Veldrin has left the party]

Thus ensues a few sessions of classic Barovian sidequests such as "Where are the children going?" and "Oh my god they're eating them". Eventually, Cedric, compelled by a bloodthirsty cannibalistic axe, breaks from the party and runs into the woods which if any of you have played CoS know is a Very Bad Idea. We chased after him because we are the Bad Ideas Squad. We come to a clearing populated by weird druids and together we kill them, but due to a comedy of errors and way too many Nat 1s the last one manages to finish the ritual.

The ritual is bad.

An oldwood tree comes to life and uproots itself, stomping toward us and showering weedy little blight monsters from its boughs the whole way. A laughing, horned demon sits on a branch, though he does not participate in the fight. Sovereign steps up to take a swing and it just about caves in her chestplate in reply. She is forced to retreat and snags a staff off one of the dead druids along the way. Cedric says he'll buy us some time and stands in front of the tree.

He dies in one swing.

For some reason Chazzzzz has a scroll of Meteor Swarm (We're like level 6) and he decides now's the time to pop that nuclear option. Point-blank annihilation. The night is lit up by massive blasts and the fire spreads to the forest. Smoke and debris obscure our vision, but after a few seconds we see movement. A few branches, then some singed leaves - aaaaaand then the entire drat blight tree. Unphased, and coming at us with the same murderous intent.

So after fleeing the tree monster and its demonic handler we headed north to the closest town on horseback, where the demon had also implied he was headed. While camping Sovereign got to talking to Ectar about Veldrin and he asked why she hated her so much. "Because she's a faithless bitch. Why do you like her?" "Well, mostly because of her rear end." "That's... That's my wife, dude." Thats how the party found out the two were married. We also had a shared dream where we saw the demon grafting Cedric's body into the tree, and it sprouted scythe-like blades on each of its branches as it drew him inside itself.

It was a night of revelations!

We arrived to find that it was under siege by thousands upon thousands of smaller tree monsters, though thanks to some quick thinking from the sorcerer we were able to signal the guards that we were here to help and they coordinated with us to temporarily clear a path so we could get inside. Sovereign is in possession of that staff and it is somehow tied to the big tree and keeps the plant monsters from attacking her, but only her, so she can come or go as she pleases. The town has strong walls and they haven't been breached yet but they were not overjoyed to hear that a siegebreaker titan tree monster was on its way about three days behind us.

Inside there's a walled abbey which apparently isn't allowing visitors nor participating in the siege defense. Naturally we decide to pay it a visit. They opt to let the cleric in because he's a holy man but they're dubious about Sovereign's paladin credentials. "I have the blood of angels," she growls at the guard, then goes off on a hateful rant in the Celestial language. Suitably cowed, they allow entrance to the rest of the party, admitting that she speaks in the tongue of their Master, who is apparently some manner of angel himself. It's late so they're given quarters in the barracks.

Rather than sleep, Sov slips out of her plate armor and takes her sword, going walkabout while most of the denizens of the abby (and the party) are asleep She finds a room with blood and shackles and another room with yet more blood and what looks like a butcher's table, along with a cleaver. Something's clearly going on. She finds one of the disciples alone and tries to dig more info out of him but he just insists she go back to bed. She says she has to piss and doesn't want to use the chamberpot in the barracks so he compromises and escorts her out to the courtyard. He won't look away while she does her business so she paralyzes him with a spell and hacks him apart where he stands.

Underneath his friar robes he turns out to be some sort of human/centipede hybrid, a freak of dark alchemy. She drags the body inside and stuffs it in a broom closet, then goes upstairs and wakes up the party, telling them, "We're checking out early." With the siege looming they opt not to pursue this particular plot thread for the time being, so a new plan is hatched after we leave.

We'd learned of a werewolf den near to the town and decide to seek them for assistance. It's a bit of a gamble but at this point we're desperate. However aside from Sovereign the party doesn't really have a means of getting past the siege, so she takes the newly-joined shapeshifting druid/wizard thing and the sorcerer, who has a scroll of flight, and they head to the den, leaving the other two party members (along with a handful of named NPCs) to make sure nothing crazy happens while theyre gone.

All three of the characters that meet the werewolves are good at social rolls but Ducky is weird as hell and asks stupid questions. The sorcerer tries to offer them Ducky to eat. Confused, the werewolves summon their alpha.

Sovereign, ever the Conquest Paladin: "Is this the kind of gang where you can challenge the leader to a duel and the winner takes control?"
Werewolf Alpha (He had a name, idk): "Um... yeah."
Sovereign: "Great let's do this."

The werewolf transforms dramatically but his claws can't breach Sov's plate. Sov transforms too, her scorched angel wings bursting from her back. And she just fucks him up hard style. It's extremely one-sided, she plants a Fear effect on him early and he never hits her while she just beats him down with her longsword. Finally, he yields. "Looks like I'm the new boss." "You win. Just... do as you will." "Say it. Who is your alpha?"

The defeated werewolf flees. The other werewolves don't even meet her eyes as she turns about and asks, "Anyone else wanna go?"

So now she uh
Now has a werewolf pack
Despite being literally immune to lycanthropy.

We returned back to town and along the way the wolves called more wolves from the woods.
And I learned that the pack is sixty members strong.
And now, we're going to war. :unsmigghh:

Podima
Nov 4, 2009

by Fluffdaddy
Lmao that's drat incredible.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Ravenloft is best when your pcs can just flex all over its bullshit.

sticklefifer
Nov 11, 2003

by VideoGames
Our Rogue and Bard are long-time best friends, and both are married with families, which is a fairly big plot point in their story and which is well known throughout the town. Our party gets invited to a big banquet at a spooky manor in town, the new owners of which definitely have some secret occult poo poo going on. We don't know these new owners - they're distant relatives of the previous (now deceased) owners - but we do know the staff and guards relatively well. During dinner, the Rogue & Bard sneak away to investigate the house, and go to the upper floor while the rest of us distract the host and the staff in the banquet hall. Upstairs, they check the place door by door, deftly avoiding any patrols with a series of great rolls, distractions, and trickery. In a bedroom they find a hidden door with a symbol on it, but it's locked by a ring-shaped slot. They reach the end of the hallway, where there's a big heavy door leading to a balcony with stairs going down into the main foyer which we entered when we first came in, but they don't know that's what's on the other side.

The Rogue tries to open the door stealthily. Crit fail. He throws open the door loudly with such momentum that he stumbles through the doorway and falls over the balcony bannister.

The Bard tries to grab the Rogue before he falls. She also crit fails. She reaches for the Rogue, but also falls over the bannister, and they both careen down to the foyer with the Bard landing on top of the Rogue and causing both of them fall damage.

The noise alerts two nearby guards who run out to find the Bard laying on top of the Rogue, both of them wincing and out of breath. The Bard thinks fast and says "I just couldn't resist him! Please don't tell my husband!" She rolls a nat 20 with +4 Deception. One of the guards says "I KNEW IT!" and tells the other guard to pay up, as they apparently had a bet with each other. They completely buy it and offer them privacy, but merely suggest that they do it in a place more private than the main foyer if they want to keep their affair a secret.

They continue sneaking around several adjacent rooms, with the caveat that they make enough racket to sound like they're still going at it. So while they're ransacking a nearby conservatory, the Bard keeps her ear to the door, and the Rogue starts slapping at his leather armor and shouting "OH YEAH!" whenever the Bard hears a guard patrolling. They find a ring matching the symbol on the door from upstairs. After they're done searching, they deliberately mess up their hair and walk back to the foyer. The guard spots them and gives them a wink and a thumbs-up. They go back to the banquet hall. Nobody suspects a thing.

JustJeff88
Jan 15, 2008

I AM
CONSISTENTLY
ANNOYING
...
JUST TERRIBLE


THIS BADGE OF SHAME IS WORTH 0.45 DOUBLE DRAGON ADVANCES

:dogout:
of SA-Mart forever
Two very good stories. Thanks for that.

CobiWann
Oct 21, 2009

Have fun!

wiegieman posted:

Ravenloft is best when your pcs can just flex all over its bullshit.

Try having my DM. We're going through Lady Wachter's house at the moment and screaming "OH WHAT THE loving gently caress" to his gleeful laughter.

Agrikk
Oct 17, 2003

Take care with that! We have not fully ascertained its function, and the ticking is accelerating.
Can you explain the reference for those of us who don’t know Ravenloft lore?

Spoiler it if necessary but I’d love to know more about that reference because it sounds kinda cool.

CobiWann
Oct 21, 2009

Have fun!

Agrikk posted:

Can you explain the reference for those of us who don’t know Ravenloft lore?

Spoiler it if necessary but I’d love to know more about that reference because it sounds kinda cool.

Lady Wachter is a loyal servant of the Zarovich's (Strahd) and wants to take over the town of Valikia from the current burgomeister. She's got a fake pentagram in the basement that her 'book club' worships at, she keeps her dead husband's body in her bed under Gentle Repose, and her teenage daughter think she's a cat and has imprinted upon my Cleric.

Agrikk
Oct 17, 2003

Take care with that! We have not fully ascertained its function, and the ticking is accelerating.
Okay that’s... twisted.

I gotta go find me more of this stuff. :drac:

JustJeff88
Jan 15, 2008

I AM
CONSISTENTLY
ANNOYING
...
JUST TERRIBLE


THIS BADGE OF SHAME IS WORTH 0.45 DOUBLE DRAGON ADVANCES

:dogout:
of SA-Mart forever
Not entirely relevant, but I am rereading a translation of Dracula (the original) for about the 6th time in my life. I'm not much for horror in any medium, but I've always liked this book. The reason that I mention it is that this book reminds me that, even when one knows what's coming, it can still be terrifying. I fancy that Ravenloft is the same.

Agrikk
Oct 17, 2003

Take care with that! We have not fully ascertained its function, and the ticking is accelerating.
The Third Trial

How do you wrangle a 25-foot tall impatient titan with a short attention span, a bad disposition and a desire to kill you? As Severance found out: very, very carefully.

As we headed north towards the jagged peaks the titan must have threatened to kill us all at least once per mile, and each time it was Severance that somehow turns Krathanos’ rants back onto themselves, redirecting the focus back on whatever resided in the Thorn Vale. In some of his more lucid moments, Krathanos regaled us with tales of smashing down palaces and annihilating entire cities in other realms (“Sounds like someone I might know,” says Snakeeyes) and Severance spun tales in turn about life on the shores of the pirate’s cove he grew up in. Krathanos had no interest in the Age of Chaos or anything other than the simplest life stories. Nevertheless, keeping the Mad Titan contained was a full time job and Severance became more gaunt and haggard from the stress as we traveled.

Travelling by night to accommodate our vampire, we head into the highlands and very quickly stumble upon a valley teeming with wild underbrush bedecked with vicious six inch long thorns as hard as iron. These briars grow easily ten feet tall and thread their way between two dark peaks wrapped in thunder and lightning.

“This must be the place,” says Snakeeyes as he exhales a cloud of krrf smoke.

Krathanos hefts his hammer and says, “The proper stone for the portal is here?”

“It should be,” I say. “I’ll need to go scout around and check.”

“Don’t tarry,” the titan growls. “I grow impatient to leave this place.”

Ospar mutters, “Ye gods. You’ve been imprisoned for a thousand years so you can wait another day or two.”

“What’s that?” the titan turns.

“Nothing.”

Past this vale of thorns, the ground slopes sharply upwards into a series of cliffs. Eyeing them I think I see a good perch from which to survey the area so I transform into a bolt of lightning and explode over the vale to a smallish cliff in the upper reaches of the mountains. Looking down I can see the whole vale spread out below, with the scrub of thorns laid out like a rough scrubbing pad. From here I can readily make out a large shelf cracked and split by several fissures that issue clouds of steam from some heat source within. Similar clouds of steam roil from a massive cave mouth on one side of this shelf. The cave is set into a steep wall of stone which should be perfectly sized to build a titan-sized gate to the shadow realm. I lightning bolt myself down to the shelf to see if there is any sign here of the Thorn Vale Nightmare and the clap of thunder of my arrival most assuredly creates quite a commotion from inside the cave. I hear a rumbling of something large and massive coming up out of the cave so rather than wait around I lightning bolt myself off the shelf and back to the titan.

“There is a good wall of stone up the vale a ways that would be perfect to build a gate,” I say as the rolling thunder of my arrival fades away. “But there is some creature nearby that seemed very dangerous.”

“But the stone is perfect, you say?” say Snakeeyes pointedly.

“Yes.”

Krathanos bellows. “Good enough. Let’s clear out the rabble and get me on my way!”

He immediately starts stomping his way through the thorny growth, ignoring the cuts and piercing wounds the thorns inflict. He smashes a path though the thorns with hammer and boots for us as we follow in his wake. Before long we get to the foot of the shelf and I point upwards.

The titan climbs up and we follow a safe distance behind, climbing and levitating and stonerunning our way up.

The titan climbs up to the shelf and as he stands upright, shrouded in steam, a bellowing trumpeting roar comes from the cave, immediately followed by a gigantic beast of nightmares. The best that charges Krathanos is easily over 20 feet tall at the shoulder, with each of its four legs ending in terrible three-foot-long claws. Its massive jaws brim with foot-long fangs flanked by tusks the size of cavalry lances and its chitinous body is splotched with patches of bony protrusions. By far his most fearsome aspect is his glowing red eyes, burning like signal lanterns in the dark of the cave, each easily the size of a human's head.

It fixes its eyes on Krathanos and launches a fiery cloud at him, while Krathanos throws his arms up to the heavens and tiny incandescent spheres shriek down to strike the beast and the surrounding shelf with some kind of infernal fire. After this fiery exchange, the beast charges into the titan, knocking it back into one of the fissures of steam and then it is a wild melee of fangs, tusks, warhammer and fists. It is all we can do to stay out of the way as we watch these two giants battle, each giving as good as they get until the beast seems to get the upper hand on Krathanos with a clever strike with a giant tusk. We engage at this point, hacking and legs and blasting it with spells that blind and disorient and burn. Laenaya running up its back to plunge her blade deep into its back.

When the echoes of the battle fade up the valley, a bloody titan faces us with a maniacal grin. “I suspect you knew about this creature ahead of time.”

“O’ course,” says Severance. “We also knew tha’ there’d be a proper granite face t’use. Right Pepper?”

“Uh, yeah,” I say, quickly scanning the rocky crags around us. One rocky face stands out. “Yes. That one. That one right there will do nicely.”

Under my direction, I have Krathanos smash the rocky side of a cliff into a rough approximation of a smooth face with his warhamer then I use spells to shape and meld the stone into a perfectly smooth and seamless face. The real challenge is drawing the perfectly straight lines of a twenty-one point deca-endekagram with accompanying runes of opening and passage on a stone wall twenty feet tall while Severance keeps a rapidly losing-his-patience titan occupied.

At last it is done and the spell is cast. A point appears in the middle of the shape outlined by the symbol and opens to the size and shape defined by the polygon. Through the gate is the familiar monochrome of the featureless plains surrounding Shadow Thalos.

“You first,” says the titan and, unfazed, I step though into the world of black, white, and grey. I look back into the world of color and beckon the titan in.

Krathanos ducks and steps through and looks around. “There is nothing here.”

“That’s right. This is a demiplane surrounding and anchored to the city of Thalos. It lies a five day journey as the crow flies,” I say pointing in a direction picked at random. “You can’t miss it. We have upheld our part of the bargain. Now you uphold yours.”

The titan ponders for a moment, but reaches for the buckle of his gold belt and it drops to the ground with a crash of gold links.

“There is no place you can hide that I cannot find you if you have double-crossed me, human.”

“I’ll be in Thalos. You can’t miss me.”

The titan starts to walk in the direction I pointed. “Snakeeyes, Severance, I’m going to need some help with this belt.”

It takes three of us to get the belt loaded into my portable hole, and I lick my finger and rub a break in one of the lines of the gate, breaking it and causing the gate to immediately wink out of existence.

Ospar looks smug, “Assuming the titan doesn’t find his way out of the demiplane of shadow anytime soon, we are in good shape, I think. That is two tasks down and two yet remain.”

“Silence the Doomshroud’s song, and harvest the living feather from the Roc king. Right,” says Snakeeyes, golden eyes glinting in the starlight.

“And the Hand of the Lich Lord. Let’s not forget him nor his crew,” says Laenaya. “And then… after.”

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


What's the deal with the vampire? Is the an NPC, or a pc?

CobiWann
Oct 21, 2009

Have fun!
According to my DM, my bard can't put a Bag of Holding up their rear end to have sex with a red dragon.

Tunicate
May 15, 2012

yeah bad things happen if you put a bag of holding inside your portable hole

Preechr
May 19, 2009

Proud member of the Pony-Brony Alliance for Obama as President

Tunicate posted:

yeah bad things happen if you put a bag of holding inside your portable hole

:vince:

Agrikk
Oct 17, 2003

Take care with that! We have not fully ascertained its function, and the ticking is accelerating.

wiegieman posted:

What's the deal with the vampire? Is the an NPC, or a pc?

NPC. Originally she was going to be a replacement for Markennon, but the player couldn’t commit. I liked the concept of the vampire sisters so I introduced her anyways.

Bieeanshee
Aug 21, 2000

Not keen on keening.


Grimey Drawer

Tunicate posted:

yeah bad things happen if you put a bag of holding inside your portable hole

Just wait until I strap on this rod of cancellation.

Lemniscate Blue
Apr 21, 2006

Here we go again.
Something something Rod of Lordly Might.

Agrikk
Oct 17, 2003

Take care with that! We have not fully ascertained its function, and the ticking is accelerating.
Wand of magic missile...?

Preechr
May 19, 2009

Proud member of the Pony-Brony Alliance for Obama as President
It’s only save-or-die if the Handy Haversacks touch.

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Cartoon
Jun 20, 2008

poop
something, something, beaker of endless cat piss.

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