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echinopsis posted:just as a curiosity, I did most of this in blender I super like that foreground wear. How'd you do that? I might just be tired but I'm not seeing it in the gif.
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# ? Dec 31, 2020 03:46 |
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# ? May 7, 2024 00:17 |
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oh yeah so that’s in post. i tried using “add” in the blender compositor to do it but didn’t look good and in the end i used affinity photo* and used screen on top of it and it did the trick. before that I had also pulled it into lightroom to add some film grain because the grain generator in lightroom is excellent and better than me using a filmgrain still in the compositor. also raised the blacks *i bought affinity photo because I wanted my rodtronics workflow to be totally legal, and was way cheaper than photoshop and does the basics just as well imo. almost anyway. ** yes i then used a pirated lightroom lol i’m thinking one could have put a plane in front of everything, used that texture and mapped it to the screen, and made it a emission, so the light parts would add brightness on those points but see thru the rest of it, as a way to try and do everything in the 3d world. i like using blender for like vector design stuff coz it renders the final product nicely
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# ? Dec 31, 2020 04:13 |
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affinity photo is real good.
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# ? Dec 31, 2020 12:40 |
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i think thats the one i got on my ipad because it was free for a day
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# ? Dec 31, 2020 13:35 |
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Hello Blenderinos I've been learning and playing around with Blender for about a year and love it. Trying to commit to it more in 2021, and really inspired by everyone in this thread! Currently working my way (slowly) through Blender Guru's suggested "learn 3D effectively" curriculum: https://www.blenderguru.com/podcasts/episode-4 Here's a comparison of the doughnut/coffee I finished in April (top), which I made over ~3 months, and the same scene finished this week, over ~3 weeks: The latest one has a completely procedural doughnut texture and procedural wooden background (from a tutorial). Shader nodes completely blow my mind and I'm excited to practice with them more!
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# ? Jan 1, 2021 02:48 |
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Nice!
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# ? Jan 1, 2021 02:57 |
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Etuni posted:Hello Blenderinos I've been learning and playing around with Blender for about a year and love it. Trying to commit to it more in 2021, and really inspired by everyone in this thread! Currently working my way (slowly) through Blender Guru's suggested "learn 3D effectively" curriculum: https://www.blenderguru.com/podcasts/episode-4 welcome brother did you check out the nodevember thread? its all about shader nodes
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# ? Jan 1, 2021 02:59 |
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I did! So much of what people do in Nodevember goes waaay over my head but I'm enjoying dipping my toe in. Erindale's tutorials are really good for node math: https://www.youtube.com/playlist?list=PLVm7O9OzjT6Fu8aDrP3N1Ni1ATbUH926s. For best results watch at .75x speed.
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# ? Jan 1, 2021 03:11 |
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Cybernetic Vermin posted:affinity photo is real good. it is. it broke my Adobe brain but I'm slowly learning it because I'm just stubborn enough to not want to pay for perpetual access the ios/macOS/windows cross-compatibility for a, comparatively, cheap license for each is (especially when they do sales) also compelling. I did a print project where I switched from iPad to desktop repeatedly for adjusting illustration layers with iCloud sync for portability and it was very smooth for Mac and iPadOS Pixelmator photo is my choice for scaling images, but then i go right to affinity
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# ? Jan 1, 2021 09:23 |
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Doc Block posted:Nice! https://www.youtube.com/watch?v=MZ64dpYuFHE
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# ? Jan 1, 2021 15:20 |
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Neon Noodle posted:I'm working on this realtime puppet control workflow that uses a custom iPad control surface via TouchOSC:
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# ? Jan 1, 2021 19:40 |
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Neon Noodle posted:I'm working on this realtime puppet control workflow that uses a custom iPad control surface via TouchOSC: very cool dude
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# ? Jan 1, 2021 20:39 |
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Neon Noodle posted:I'm working on this realtime puppet control workflow that uses a custom iPad control surface via TouchOSC: owns
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# ? Jan 1, 2021 20:45 |
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Neon Noodle posted:I'm working on this realtime puppet control workflow that uses a custom iPad control surface via TouchOSC: notbad.jpg I was thinking the other day if someone could make cg muppets like worthikids did stopmotion.
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# ? Jan 2, 2021 02:41 |
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that someone is me edit: not quite happy with this yet but making progress— https://twitter.com/_MagicScience_/status/1345810113949523969 Neon Noodle fucked around with this message at 02:16 on Jan 4, 2021 |
# ? Jan 2, 2021 15:02 |
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been playing around with quadspinner gaea it takes some time for sure to get some good results but it can make some gorgeous poo poo lol
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# ? Jan 4, 2021 04:00 |
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echinopsis posted:
put a little airplane in there somewhere
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# ? Jan 4, 2021 04:03 |
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echinopsis posted:
this looks cool ive never heard of it. gonna try it out
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# ? Jan 4, 2021 04:10 |
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the free version can only export at 1k which is OK... I sprung for the indie version because I had been thking about it for a couple of days which means I must really need it
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# ? Jan 4, 2021 04:19 |
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reminds me of Bryce
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# ? Jan 4, 2021 13:44 |
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Neon Noodle posted:reminds me of Bryce and terragen! apparently it's still around and far more detailed than *checks notes* in 2000
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# ? Jan 4, 2021 14:12 |
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Mixed in some ambient occlusion to the edge wear technique in this tutorial: https://www.youtube.com/watch?v=l6LAijtVwyQ
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# ? Jan 4, 2021 16:22 |
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Not blender, but this video was pretty fascinating to me in the same way that y'alls node wizardry is. TLDW is that the liquid in all the glass bottles in Half Life Alyx were done entirely with shaders. No mesh (other than the bottle itself), just a bunch of math. They start getting into it at around 2:30 and start explaining more details around 4:30. https://www.youtube.com/watch?v=9XWxsJKpYYI
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# ? Jan 4, 2021 17:14 |
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Friend posted:Not blender, but this video was pretty fascinating to me in the same way that y'alls node wizardry is. TLDW is that the liquid in all the glass bottles in Half Life Alyx were done entirely with shaders. No mesh (other than the bottle itself), just a bunch of math. They start getting into it at around 2:30 and start explaining more details around 4:30. Cool as hell. Edit: Actually I wonder if I could pull some shader wizardry to make better looking neon lights. Bluemillion fucked around with this message at 18:53 on Jan 4, 2021 |
# ? Jan 4, 2021 18:33 |
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Bluemillion posted:
the monkey looks cool. i need to watch this later
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# ? Jan 4, 2021 19:35 |
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Bluemillion posted:Cool as hell. add in some fresnel with a darker hue to emulate the glass tubing
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# ? Jan 4, 2021 22:04 |
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# ? Jan 5, 2021 13:05 |
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wheres the ring
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# ? Jan 5, 2021 15:17 |
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Jabor posted:wheres the gargantuan grilled cheese
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# ? Jan 5, 2021 15:21 |
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# ? Jan 5, 2021 15:29 |
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sunny with a chance of R O D T R O N I C S that's a really solid iron-rich water pool, is it all through the same setup as your other post or is there more?
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# ? Jan 5, 2021 15:31 |
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"Mystery Flesh Pit National Park is delighted to announce our new joint venture with Rodtronics industries."
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# ? Jan 5, 2021 18:01 |
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Agile Vector posted:sunny with a chance of R O D T R O N I C S ah the setup is kinda different to get overall different effect, suppose the basics are the same. the terrain software spits out a numbers of masks and one of them is a mask that shows where wear happened during the erosion step, and I used that to make the non-eroded parts shinier than the eroded parts but the pool is a different entity altogether
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# ? Jan 5, 2021 19:08 |
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wanna drink the pit coffee
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# ? Jan 5, 2021 23:42 |
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ground juice
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# ? Jan 6, 2021 00:43 |
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https://vimeo.com/125111378 this free software looks cool hopefully this is what geometry nodes end up like sagebrush is this kind of thing common or
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# ? Jan 6, 2021 08:24 |
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you can see what I'm trying to do but finding the mask for the sulfur and making it look good is a challenge. oh well lol :/ e: I've timestamped this video, they're making a sulfur pool here and it looks so drat good https://www.youtube.com/watch?v=NR6B-yyetFs&t=71s e3: getting closer echinopsis fucked around with this message at 13:52 on Jan 6, 2021 |
# ? Jan 6, 2021 12:54 |
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https://twitter.com/fartcrab/status/1346920565735641091?s=21
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# ? Jan 7, 2021 00:01 |
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poo poo pinterest is good for inspiration i mean i’ve used it many times before, but it seems like it’s algorithm for finding similar items is so good and there’s so much good content on there. as far as pictures by themselves go in my long list of want to do projects, I want to make a 70s style rodtronics desktop pc. i’ve discovered this radical concept of creating a board with a bunch of reference pictures, rather than just remembering one and trying to do it from scratch.
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# ? Jan 7, 2021 00:04 |
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# ? May 7, 2024 00:17 |
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echinopsis posted:poo poo pinterest is good for inspiration you using pureref or something?
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# ? Jan 7, 2021 20:07 |