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This thread is to discuss the multitudes of base building games, city building games, railroad games, and other management style games out there, especially after the release of big ones like Factorio, City Skylines and Transport Fever 1 &2. I'm hoping it will be a place where players can come to get suggestions about other management style games that they'd like to play from people who are already playing them. The existing threads should be used for detailed advice on how to play or improve your game, this thread is really for discovery. Here is a list of games that may be of interest to you. Asterisked games are notable in their category. (note: some of these games may be available on multiple platforms, I'll only be listing the Steam link unless there's an exclusive somewhere else) Discord https://discord.gg/4NQXZzuKkW City Builders *City Skylines Steam link thread City Skylines II thread *Anno 1800 Ubisoft Store Steam thread *Against the Storm Steam thread Tropico 6 Steam link Frostpunk Steam link Surviving Mars Steam link thread Banished Steam link Songs of Syx thread Steam Timberborn Steam Factory Games *Factorio Steam link thread *Satisfactory Steam link thread Factory Town Steam link Autonauts Steam link Dyson Sphere Program Steam thread Captain of Industry Steam Base Building games *Rimworld Steam link thread Astroneer Steam link thread *Dwarf Fortress download page thread Steam page *Oxygen Not Included Steam link thread Amazing Cultivation Simulator Steam link thread Stationeers Steam link Space Engineers Steam link Railroad Games *Transport Fever 2 Steam link *Railroad Empire 2 Steam link Open TTD download page Steam Mashinky (Early Access) Steam link Business Management Games *Two Point Hospital Steam link thread *Parkitect Steam link Prison Architect Steam link Rise of Industry Steam link Little Big Workshop Steam link Planet Zoo Steam link Planet Coaster Steam link Capitalism (Labs is the latest iteration) Download link Other games of note *Workers and Resources: Soviet Republic (some jank; Early Access) Steam Link Let's play thread Out of the Park Baseball Steam link Motorsport Manager Steam link Football Manager Steam link *Evil Genius 2 Steam link thread Related threads Survival games, Life Sims Some YouTubers in this space Katherine of Sky Nookrium Orbital Potato Raptor Nilaeus Sky Storme Colonel Failure Francis John Exact Chaos I hope this is helpful to folks and I'm happy to answer questions and consider changes. Mayveena fucked around with this message at 14:24 on Jan 15, 2024 |
# ? Jan 4, 2021 21:00 |
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# ? Mar 29, 2024 09:53 |
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reserved
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# ? Jan 4, 2021 21:01 |
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There's an Amazing Cultivation Simulator thread here.
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# ? Jan 4, 2021 21:03 |
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100 pages seems early to kill but here we are. SkyeAuroline fucked around with this message at 21:10 on Jan 4, 2021 |
# ? Jan 4, 2021 21:05 |
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Hello, I am here to jack up my priorities and to set some labor bills, but I'm all outta workbenches. Now get those pips in line and those pawns busy. This asteroid MUST be cored out by page 30.
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# ? Jan 4, 2021 21:06 |
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SkyeAuroline posted:100 pages seems early to kill but here we are. I didn't really want to kill the old one, but I guess when you do a re-do of an existing OP you are supposed to start a new one? Wasn't sure. Factorio thread is in the OP.
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# ? Jan 4, 2021 21:06 |
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You should PM a mod and get a thread tag.
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# ? Jan 4, 2021 21:07 |
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Zurai posted:There's an Amazing Cultivation Simulator thread here. Fixed.
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# ? Jan 4, 2021 21:09 |
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Mayveena posted:I didn't really want to kill the old one, but I guess when you do a re-do of an existing OP you are supposed to start a new one? Wasn't sure. Oops, missed that it was two separate links, Awful app's formatting shows links weirdly sometimes.
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# ? Jan 4, 2021 21:09 |
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StrixNebulosa posted:You should PM a mod and get a thread tag. What would the tag be? Or does the mod decide that?
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# ? Jan 4, 2021 21:09 |
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The obvious choice:
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# ? Jan 4, 2021 21:18 |
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Mayveena, can you add Francis John to the list of recommended Youtubers? https://www.youtube.com/channel/UCk6C1z_ErW4XssWUdDSfV7Q He covers multiple management games including Rimworld, Factorio, ONI, Shipbreaker, ... and I find his videos very helpful.
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# ? Jan 4, 2021 21:26 |
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Count Uvula posted:The obvious choice:
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# ? Jan 4, 2021 21:31 |
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We also started using the old W&R thread again since it was generating a lot of posts. Maybe worth adding to the OP! https://forums.somethingawful.com/showthread.php?threadid=3885840
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# ? Jan 4, 2021 22:39 |
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I'm enjoying Big Pharma so far, even if it's kind of maddening how purposefully awkward placements are sometimes.
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# ? Jan 4, 2021 23:01 |
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hi I’m back to efficiently manage factories and stuff
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# ? Jan 5, 2021 00:16 |
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Captain Monkey posted:hi I’m back to efficiently manage factories and stuff Efficiency is optional, just do more
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# ? Jan 5, 2021 00:27 |
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Sweeper posted:Efficiency is optional, just do more Number go up, no matter how.
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# ? Jan 5, 2021 01:03 |
I want this on the first page so as to be preserved for posterity as Future Goons look at this thread for games to play. Surviving Mars is the most overlooked and underappreciated Management/City Builder game of the past decade and I am totally not being hyperbolic! If you like Colonize Another Planet niche of games, which is admittedly a small niche, this is one you should not skip. Unlike Per Aspera, which is also about colonizing mars which you should skip because the UI is a mess and the game is poorly balanced and the story is bland and it does not value your time and also is bad.
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# ? Jan 5, 2021 01:17 |
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Let's not pretend Surviving Mars values your time in particular either, I download mods that let me play it at x18 speed and it still is mostly downtime
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# ? Jan 5, 2021 01:22 |
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The only game you need from the list is OpenTTD. Embrace the TRAIN
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# ? Jan 5, 2021 01:23 |
Azhais posted:Let's not pretend Surviving Mars values your time in particular either, I download mods that let me play it at x18 speed and it still is mostly downtime Unlike Per Aspera, which wants you to spend 20 hours on a play through and will have you hit multiple different "lol you lose now" situations which it does not warn you about. It does not value your time because it can throw you into impossible to win situations quickly, with no warning and nothing you could have done to prepare for them unless you knew they were coming. It can also set up scenarios which doom you to fail, but does not doom you to fail until ten hours of play time has passed and you had no idea something was going wrong until it is way, way, way too late to fix it. Unlike Surviving Mars, where the things which will totally gently caress you are generally things you can see in advance and prepare for, or if you build redundancies into your colony to prepare for the unexpected, you can usually survive. Diogines fucked around with this message at 03:36 on Jan 5, 2021 |
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# ? Jan 5, 2021 01:34 |
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Subnautica could be added to base building games. Probably wouldn't have gotten into Satisfactory if I didn't have the base building itch I got from Subnautica, now after 500 hours of factory construction I've had to start over on a new save because there's so much stuff in my game world that the framerate has become unplayable. Is Astroneer worth a look after playing so much Satisfactory? The looming update 4 for Satisfactory has kind of disincentivized playing it, knowing any late-game production lines are going to break when it drops. Had my eye on Astroneer for a while but it looks a lot more casual and potentially shallow by comparison.
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# ? Jan 5, 2021 01:37 |
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NoEyedSquareGuy posted:Is Astroneer worth a look after playing so much Satisfactory? The looming update 4 for Satisfactory has kind of disincentivized playing it, knowing any late-game production lines are going to break when it drops. Had my eye on Astroneer for a while but it looks a lot more casual and potentially shallow by comparison. Astroneer rules but is not at all like Satisfactory. I haven't played since their automation update which does let you automate a lot of manual processes you used to have to do but it's more exploration and building the new tech and a base instead of pumping out resources. It's a fantastic exploration/survival/base building game though and the modular nature of all the buildings and equipment is so cool once you realize how it all snaps together. Highly recommended but don't go into it expecting something like Satisfactory.
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# ? Jan 5, 2021 01:48 |
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NoEyedSquareGuy posted:Is Astroneer worth a look after playing so much Satisfactory? The looming update 4 for Satisfactory has kind of disincentivized playing it, knowing any late-game production lines are going to break when it drops. Had my eye on Astroneer for a while but it looks a lot more casual and potentially shallow by comparison. Astroneer is way more shallow than Satisfactory. I had more fun exploring caves and mining by hand than I did with the automation.
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# ? Jan 5, 2021 01:48 |
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I also like managing games
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# ? Jan 5, 2021 02:04 |
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Grevlek posted:I also like managing games Welcome! Come and fail to build trains with us!
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# ? Jan 5, 2021 02:10 |
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Diogines posted:That is a good point, but sort of a different issue. Though I agree that speed mods are vital, I could not play without them. Man I had like 20 false starts on Surviving Mars and each end would be hella impossible to just run back 3 sols to fix. Structural poo poo like water storage, dust storm mechanics, the fine tune amount of stuff to buy on limited rocket rides, 5 false starts because I couldn't figure out drone storage, 15 of those false starts I still had universal storage built. Electronic Stores will kill you dead and not a single alert will tell you it is your colonist turning all your electronics into iPhones. Yes, once you get to cycle 75 the third time you will have built something sturdy, but a cycle is still like 20 God damned minutes on regular speed. We need to start this thread with the truth and Surviving Mars operates on a scale proportional to actually terraforming mars. Great game tho, fuckin love it. I am now qualified enough to actually terraform mars, send me up there I know what will kill us. Per Aspara is an apm test where the gameplay becomes an instinctual "number go up" fugue state. You get interrupted by human feelings and boring people. I think it is fine. Comparatively arcady next to Surviving Mars.
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# ? Jan 5, 2021 02:34 |
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KirbyKhan posted:We need to start this thread with the truth and Surviving Mars operates on a scale proportional to actually terraforming mars.
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# ? Jan 5, 2021 03:06 |
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NoEyedSquareGuy posted:Subnautica could be added to base building games. Probably wouldn't have gotten into Satisfactory if I didn't have the base building itch I got from Subnautica, now after 500 hours of factory construction I've had to start over on a new save because there's so much stuff in my game world that the framerate has become unplayable. I'd say it's a game with tangential base building and not a management game in any sense of the word. You don't really manage the base you build and there's almost no meat to the basic base based gameplay.
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# ? Jan 5, 2021 03:17 |
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Sweeper posted:Efficiency is optional, just do more Grevlek posted:I also like managing games hello friend!!!
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# ? Jan 5, 2021 03:28 |
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Subnautica was originally in the list and then removed because of reasons mentioned. If there is ever a Homesteading thread then it could probably find a home there.
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# ? Jan 5, 2021 04:41 |
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I was hoping to get some recommendations but it looks like we got caught up in OP talk at the end of the last thread. https://steamcommunity.com/id/grevlek/games/?tab=all Anyone have any recommendations for games that are on sale that I don't have? I like strategy, management, and rpg games. I've just picked up Workers and Resources and Oxygen Not Included. I like them both, but WandR is kind of a chore to play, and ONI feels like a uptuned Craft the World.
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# ? Jan 5, 2021 04:45 |
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People talking about Astroneer: you might also be interested in the similarly-named Stationeers. It's still early-access, but I really like it. It's kind of like a first-person Oxygen Not Included, with you as the only dupe (unless you play with other people). You're an astronaut on a planet/moon with an unbreathable atmosphere. The lander has supplies to get you started, and the map is full of ore deposits that you can turn into ingots to fuel your 3D printers that make everything you need to survive. Your space suit (and some of your tools) is battery-powered, but there's a battery charger and a solar panel on the lander to get you started. The big thing for this game is managing pressure, temperature, and gas mixtures, and a good early goal that involves all 3 of them is to set up a greenhouse for growing food. The hunger meter is optional (the default is really low so it takes a long time to starve, plus the lander has a bunch of extra cereal bars and plants to get started), and there's a big oxygen tank, but eventually you'll need to make that yourself to stay alive. There's also a logic circuit system, so you can program and automate things, like having all of your solar panels tracking the sun during the day, and resetting to the dawn position at night. Or having all your exterior lights turn on when the sun goes down. It's nice and satisfying to look out over my moon-base platform: from my 3D printers arranged for easy access and set up so that all the finished products get sent by a chute system into a small room, to my furnaces smelting ore into ingots and sending the waste gasses through pipes that cool the gas mixture before it goes through a series of filters so each gas gets stored in its own tank. The greenhouse on top of a nearby hill is temperature- and pressure-controlled, with an airlock entrance, and there's a vent inside that can pump CO2 into the room (and another setup outside to filter out extra oxygen and send it back to the main oxygen tank, which is also hooked up to a small tank filler unit so I can replace the one in my astronaut suit when that gets low). All of this is powered by solar-tracking solar panels that store excess energy in a series of battery banks, where it's then sent through transformers to limit the power being sent through the various sub-grids (like Prison Architect or ONI). Luckily, there's a wiki and a bunch of other useful information available online for stuff like the logic circuits and furnace recipes (advanced alloys need specific ore mixtures as well as limited temperature/pressure ranges at which they can be made - outside of those conditions, you just get garbage ores that can be recycled back into their base ingredients). It's got multiplayer, and I've played a bit with some friends, but I've got a lot more solo time. It's a good podcast game - there isn't any combat, and any problems with your suit have an audio cue as well as a visual one. The big goal is to eventually build a rocket (I think), but I look at that the same way I look at building a ship in RimWorld - a vague suggestion at best, but outright ignored most of the time. It also seems like the developers' eventual goal is to include a Space Station 13-style mission mode, where multiple players have to maintain (or possibly sabotage) a base to stay alive, and each player gets different tools instead of the full toolkit that everyone gets normally. I don't know very much about that because I'm pretty sure it's not even implemented yet, and I'm also way less interested in it than in sandbox. It's a fun game that has sucked away a lot of my free time, both playing it and thinking about how to set up some little system or another. I don't have very many screenshots of it, and this one isn't the best (it was for the Halloween update), but it shows the UI (which has since changed a little bit, but not by much). The 6 slots on the left all have their own pop-up menus (I usually keep the backpack and belt open), and the suit menu is where you deal with oxygen, CO2, and your suit's battery). The UI size is also adjustable, and I almost always make things smaller than the default (I think that's at about 70 or 80%), so if it's hard to read at all, it doesn't have to be! (also, that's from a Mars game, not the moon as might be implied from the rest of my post) Fifty Farts fucked around with this message at 06:17 on Jan 5, 2021 |
# ? Jan 5, 2021 06:09 |
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My only issue with stationeers (from about 2 years ago) was just how laggy it got with any sort of scale building. Even a medium sized base just chugged.
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# ? Jan 5, 2021 13:12 |
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I've had stationeers on my wishlist for like 2 years now but never pulled the trigger on it. I've probably been waiting for it to come out of EA but who knows when that's happening.
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# ? Jan 5, 2021 14:51 |
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Mayveena posted:Subnautica was originally in the list and then removed because of reasons mentioned. If there is ever a Homesteading thread then it could probably find a home there. Since Subnautica and other similar homesteading games keep coming up, maybe the OP should include an "honorable mention" section for things that keep getting tossed around? quote:Stationeers I've seen that but the reviews have scared me off. It seems like a less fully-baked Space Engineers.
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# ? Jan 5, 2021 15:11 |
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Grevlek posted:I was hoping to get some recommendations but it looks like we got caught up in OP talk at the end of the last thread. As Far As The Eye is on sale for... another three hours. The thing I want to call it is "Dwarf Fortress roguelite" - you've got a selection of maps and paths between you and "The Eye", the one place of shelter in a world that's slowly flooding, and you have to put down buildings and assign your handful of workers to keep themselves fed and get all the resources or training you need to go down the next path, in addition to more generally building buildings and training your workers in professions that will be useful down the line. Disasters happen periodically and there's always a major ongoing one just ahead of the flood, so sticking around is risky, and you're limited by the size of your caravan in how many goods and portable buildings you can take from one map to the next, though one of the things you develop is how big your caravan gets and how well you can pack various resources. Also it looks way too fanciful for a game about not starving, but I think that's a good thing:
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# ? Jan 5, 2021 16:02 |
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Grevlek posted:I was hoping to get some recommendations but it looks like we got caught up in OP talk at the end of the last thread. Nearly every game in the OP that has a Steam link is on sale.
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# ? Jan 5, 2021 16:13 |
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# ? Mar 29, 2024 09:53 |
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Wow not even giving Megaquarium the time of day!
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# ? Jan 5, 2021 16:44 |