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sincx posted:I have a surgeon friend who turned down a $600k a year salary increase to jump to a for-profit facility because he didn't want to be on-call any more than he already is, and you're telling me there are thousands of people willing to be paged at all times of the day or night to defend internet space stations for free? it was mostly for getting people at work/school to log in. hopefully not a lot of surgeons.
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# ? Jan 8, 2021 00:47 |
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# ? Apr 19, 2024 23:15 |
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Fur20 posted:well, don't spare any details i'm having a hard time figuring out what went on from that thread yeah i think linking to a 900 page thread that's written entirely in its own language and saying COME ON IN GUYS is, perhaps, not the immediate next step here to drive engagement
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# ? Jan 8, 2021 00:50 |
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sincx posted:I have a surgeon friend who turned down a $600k a year salary increase to jump to a for-profit facility because he didn't want to be on-call any more than he already is, and you're telling me there are thousands of people willing to be paged at all times of the day or night to defend internet space stations for free? people only do that poo poo when there's an intense war happening, not every week. and even the super-huge alliances have to take a long break after a war, like six months to a year at least. the good metaphor is more like soccer fans staying up all night to watch the world cup live. it only happens every few years, and lasts for a couple months before you go back to normal life.
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# ? Jan 8, 2021 00:51 |
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Phlegmish posted:Another decisive goon victory tonight What was the victory this time? We need the play by play BR and YouTube video
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# ? Jan 8, 2021 01:46 |
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I'm coming to Delve to say Hi. Please don't blow me up
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# ? Jan 8, 2021 02:09 |
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Galewolf posted:I got banned/blacklisted so hard (irl friend sponsoree tried to go fuckgoons) that I have been told needed to e-mail everyone including Mittani to lift it. Not long after sounding the horn of goondor, Mittani issued a quasi blanket pardon. Afaik there's only one person who's been told to get hosed. You could always ask in the eve thread, you never know
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# ? Jan 8, 2021 02:31 |
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Eve is a game about cutting wrestling promos
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# ? Jan 8, 2021 02:50 |
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poverty goat posted:It used to be even worse. A big part of the grand strategy in Eve used to come down to alarmclocking for a strategic op at a strange time so that you could push the next timer outside of your opponent's timezone and force them to alarmclock or play eve during the workday if they didn't want to lose the station. Goonfleet had an SMS system that could ping thousands of goons and allies at any hour to log in and defend against this kind of bullshit. Used to come down to alarmclocking? What changed? I haven't been ingame since '09-10, and alarmclocking was definitely a fact of life back then, yeah.
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# ? Jan 8, 2021 03:08 |
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We alarm clocked and had a text/call list in the Astro Empires game. God why did I think that was okay in my 20's? I'd wake up to "Hey this is some guy in Australia, yer shits getting blown up. Ilshur will eat your debris while you sleep for you." Also rest in piece Ilshur holy gently caress.
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# ? Jan 8, 2021 03:30 |
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Dalael posted:Not long after sounding the horn of goondor, Mittani issued a quasi blanket pardon. Afaik there's only one person who's been told to get hosed. You could always ask in the eve thread, you never know Yeah I already did ask in the thread while pardons were being handed and e-mailed directors as instructed but probs fell into the cracks. I mean, I was winning at Eve since I got banned (5 years now?) but UK is getting worse in terms of lockdown and it would be a nice distraction so might give the thread another go like you said.
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# ? Jan 8, 2021 13:01 |
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Kestral posted:Used to come down to alarmclocking? What changed? I haven't been ingame since '09-10, and alarmclocking was definitely a fact of life back then, yeah.
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# ? Jan 8, 2021 15:21 |
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So is it feasible to go after their bases? I presume they have a few of them as well. Is there even a way to "win" the war because it seems like WWI trench warfare here.
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# ? Jan 8, 2021 15:27 |
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ChesterJT posted:Is there even a way to "win" the war because it seems like WWI trench warfare here. The easy way to win a war, and the way most eve wars in history have been won, is that one side senses they're getting beat and their members quit. People stop logging in for fights and instead spend time getting their poo poo safe, or abandon their spaceguild, or quit the game entirely. That just makes everything go even more lopsided. Wars pretty much always are effectively over and won well before all the territory gets flipped.
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# ? Jan 8, 2021 15:55 |
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Phlegmish posted:Delta Sqad is still around, and they're busy harassing the enemy in space that was allegedly conquered by the latter months ago Good to hear. I was intermittently the squad leader for, like, a year or two. One time I hired a chinese Dominion farmer in Q4C to the wallet corp with a 100% tax because we couldn't get rid of him. I made a ton of money and got in a shitload of trouble lol
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# ? Jan 8, 2021 16:05 |
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Klyith posted:The easy way to win a war, and the way most eve wars in history have been won, is that one side senses they're getting beat and their members quit. People stop logging in for fights and instead spend time getting their poo poo safe, or abandon their spaceguild, or quit the game entirely. That just makes everything go even more lopsided. So why wouldn't you grab the territory if they are beaten? It would seen like a successful team could just keep going and induce Pax Goon or whatever.
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# ? Jan 8, 2021 16:20 |
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Fur20 posted:well, don't spare any details i'm having a hard time figuring out what went on from that thread I was being deliberately vague since I only started playing a few months ago so I don't know all the mechanics in detail myself, but I'll do my best. Basically, there are currently two structures related to formal control over individual solar systems (which are grouped together in constellations): Territorial Claim Units and Infrastructure Hubs. Both require a fair amount of time and money to set up and maintain. TCU's are mostly symbolic, denoting who 'owns' the system, but IHubs have many practical effects, involving things like mining efficiency and the ability to transport huge fleets across large distances, making them strategically important, especially since keepstars (the highest-level docking stations and therefore closely related to practical control) require a huge number of pilots to set up or take out. During their first push into Delve (which is our main region), PAPI had managed to destroy most of our structures, replacing them with their own, effectively pushing us back into a handful of extremely well-defended systems at the heart of Delve (even though pvp and operations went on across the region and beyond, since that core territory with its resources and infrastructure had remained intact, allowing us to keep up the fight). Structures are contested in two stages. First, enemy hackers have to 'reinforce' the structure itself within a specific window of time, which sets another timer that ends about two days later. When said timer ends, a number of command nodes start spawning across the constellation of the system that the structure is in. Offensive and defensive hackers engage in a contest to hack these (with defensive hacks taking a shorter time), and when offense gets it to 0%, the structure is destroyed and they can place their own structure in its place. The contest that we're talking about here involved an enemy IHub in D-W, a strategically important system. We got slightly over 1,000 pilots together (the vast majority in roaming combat fleets protecting or attacking hackers), while the enemy had 300 more. Since there were such large numbers in the constellation, all performing actions, the servers started locally implementing TiDi (Time Dilation). This is a mechanism that basically slows down time, so the servers don't crash under the heavy load. For most of the battle, the majority of systems in the constellation were at 10% tidi (so 10% of normal speed). The battle raged for hours, first we got the IHub down to 11% (it starts at 60% defensive control), but then defensive hackers popped a number of nodes in or near their staging system, bringing it back to about 52%. We rallied, and those that got blown up tried to reship as quickly as possible. We eventually got it down, despite being outnumbered, despite massive tidi, and despite it being an offensive hack. TL;DR: we won a massive engagement against the combined enemy force despite literally everything being stacked against us. While we won the strategic objective, the symbolic value was even more important. Not only does our spirit remain unbroken after 6+ months of continuous fighting, we have actually started to push them back in some sort of Regoonquista. If your eyes didn't glaze over after the third sentence of this post, congratulations, you are exactly the kind of nerd we need, hop in and let us shower you in isk: https://forums.somethingawful.com/showthread.php?threadid=3866278 Phlegmish fucked around with this message at 16:32 on Jan 8, 2021 |
# ? Jan 8, 2021 16:26 |
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There really needs to be a thread where just 'goonfleet news' is posted for people who are kind of interesting in watching the big picture of Eve, but don't have enough time or smarts to keep up with the main thread and try to decipher what all the poo poo being talked about means. Even though I haven't played in years, I find the 'war news' reasonably interesting, but no way am I going to keep up with the main thread.
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# ? Jan 8, 2021 16:53 |
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Darth Brooks posted:So why wouldn't you grab the territory if they are beaten? It would seen like a successful team could just keep going and induce Pax Goon or whatever. The mechanics of territory control have generally made holding extremely large swaths of space difficult. There's been 3 major revisions to sovereignty (aka space ownership): classic POSes, Dominion, and the current one (generally called FozzieSov after the designer who came up with it). Classic POSes limited growth because POSes require fueling and upkeep. So at some point your logistics team told the conquering generals to gently caress off, they weren't gonna put in even more work delivering fuel to 500 more towers. Before goons got involved this system produced a lot of space-feudalism, with smaller puppet alliances holding space and maintaining POSes, but the big elites "in charge". Dominion only required money for territory upkeep, with the money directly & automatically yoiked from the alliance wallet. (This led to goons hilariously losing Delve in 2009 when our afk directors forgot to put money into the right checking account, and all our space evaporated overnight.) But money is the weakest form of limitation so the Dominion sov era was one of increasingly-huge empires and consolidation. Even then, the eve map is so big that there were still like 4 blocs left at the low point. The mega-powers operated giant slum zones where they rented space to botters and idiots. FozzieSov has a fairly well-designed limitation that undefended space is really easy to take over, even by a tiny force. One of the problems with Dominion was that you had to shoot things to flip them and they had huge HP numbers, so 12 guys with destroyers were completely locked out even if nobody ever came to defend anything. FozzieSov decouples standard weapons from the sov structures, so there's no minimum size or ships requirement. A single dude could take over space if nobody comes to stop him. (Also there's a mechanic where activity in space like mining & ratting makes it more defensible, by making the attacker take longer while the defense still works at full speed. So fallow unoccupied space is also the most vulnerable.) So at present the main limitation on growth is that at some point, space is hard to keep because you have to defend it not just from your equals but every tiny pissant force that feels like ringing your doorbell and leaving a flaming bag of poop.
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# ? Jan 8, 2021 17:12 |
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Phlegmish posted:I was being deliberately vague since I only started playing a few months ago so I don't know all the mechanics in detail myself, but I'll do my best.
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# ? Jan 8, 2021 17:41 |
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The Locator posted:There really needs to be a thread where just 'goonfleet news' is posted for people who are kind of interesting in watching the big picture of Eve, but don't have enough time or smarts to keep up with the main thread and try to decipher what all the poo poo being talked about means. I think this is that thread, basically. I sympathize with people who have difficulty following events in EVE, when I first signed up it felt like veterans were speaking a different language altogether. e: oh, and The Imperium has its own news service, that might be exactly what you want: https://imperium.news/
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# ? Jan 8, 2021 17:50 |
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I find it all fascinating from a geopolitical (aeropolitical?) standpoint but the actual mechanics of the game makes my eyes glaze over. It would probably be like jumping into any mmo thats been running for 10+ years.
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# ? Jan 8, 2021 19:43 |
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ChesterJT posted:I find it all fascinating from a geopolitical (aeropolitical?) standpoint but the actual mechanics of the game makes my eyes glaze over. It would probably be like jumping into any mmo thats been running for 10+ years. EVE Online came out in 2003, so even worse! Just kidding, there's tons of people in Goonswarm to hold your hand and give you the ins and outs. There's a LOT to learn, but in small enough doses it's manageable and can be quite fun. Even on Day 1.
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# ? Jan 8, 2021 19:55 |
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you can cash out isk, right?
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# ? Jan 8, 2021 19:58 |
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Is this the game where they used to tell newbs to make an intro post in GBS?
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# ? Jan 8, 2021 20:05 |
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someone needs to make a big collection of the great stories from EVE. I remember reading one nigh on a decade ago about a guy who scammed people out of blueprints (?) or something
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# ? Jan 8, 2021 20:08 |
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Otacon posted:EVE Online came out in 2003, so even worse! I won't lie, if you're jumping in with 0 experience, it's pretty daunting and it requires a large initial investment...but that's also what makes it so rewarding for me personally. Everything is persistent, everything you do can matter, and you can become really powerful by working towards a long-term goal.
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# ? Jan 8, 2021 20:08 |
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Phlegmish posted:I won't lie, if you're jumping in with 0 experience, it's pretty daunting and it requires a large initial investment...but that's also what makes it so rewarding for me personally. Everything is persistent, everything you do can matter, and you can become really powerful by working towards a long-term goal. Daunting yes, especially if you are deciding to start playing an 18 year old MMO without knowing any current players and trying to learn as you go. It's significantly less so when you have a friend or two to join, and comparably easy when you have 1,000 goons with millions of hours of combined knowledge to tell you what to do to get the most immediate enjoyment out of it. Plus we've got a wiki and it has (in some cases) 15 years of archival content including history, drama, and in-game help. Also we're rich and we buy off new goon players to make you rich, too.
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# ? Jan 8, 2021 20:15 |
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astropolitical cool thanks that makes sense. i can make it past the third sentence and goonfleet sounds fun, but truthfully i have a hard time investing myself in large endeavors that aren't of my own design, so i don't think i would be a very good member and i'd probably lose interest about as quickly as i do for any other mmo
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# ? Jan 8, 2021 20:16 |
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Otacon posted:Daunting yes, especially if you are deciding to start playing an 18 year old MMO without knowing any current players and trying to learn as you go. It's significantly less so when you have a friend or two to join, and comparably easy when you have 1,000 goons with millions of hours of combined knowledge to tell you what to do to get the most immediate enjoyment out of it. Yeah. Over the months I've received billions and billions from generous goons, without that I would never have gotten this far.
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# ? Jan 8, 2021 20:17 |
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Galewolf posted:Yeah I already did ask in the thread while pardons were being handed and e-mailed directors as instructed but probs fell into the cracks. The fact that you are pushed into playing again Eve online during the lockdown is a scathing testimony against the UK blanket ban against internet porn.
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# ? Jan 8, 2021 23:35 |
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Did my brain make it up or was there a multiplayer FPS that was linked to EVE? I don't really care to do non-work spreadsheets but I'd be quite happy shooting spacemen for the goon cause. Edit: limaCAT posted:The fact that you are pushed into playing again Eve online during the lockdown is a scathing testimony against the UK blanket ban against internet porn. What the gently caress?
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# ? Jan 8, 2021 23:48 |
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That didn’t happen, they were talking about it though. Also none of the legislation mentioned anything about VPN software, so no one over the mental age of ‘conservative MP’ was worried.
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# ? Jan 9, 2021 00:02 |
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limaCAT posted:The fact that you are pushed into playing again Eve online during the lockdown is a scathing testimony against the UK blanket ban against internet porn.
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# ? Jan 9, 2021 00:05 |
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they didn't want to ban it, they wanted to control it. porn passports. big redcoated soldier in a bearskin hat with a fixed bayonet ensures you're only wanking to approved pictures of the queen insane idea, has been totally scrapped
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# ? Jan 9, 2021 00:25 |
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I know it's weird to be from the US and saying this, but I'm worried about our cousins on that weird transphobic island over there.
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# ? Jan 9, 2021 00:33 |
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Chris Pistols posted:Did my brain make it up or was there a multiplayer FPS that was linked to EVE? I don't really care to do non-work spreadsheets but I'd be quite happy shooting spacemen for the goon cause. https://www.youtube.com/watch?v=jgqArP0JfBU
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# ? Jan 9, 2021 01:08 |
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Otacon posted:and comparably easy when you have 1,000 goons with millions of hours of combined knowledge to tell you what to do to get the most immediate enjoyment out of it. Are there any good goon approved guides for new players so I don’t have to start out with a million dumb questions that have already been asked an annoying amount of times? I’d only really want to learn the basics so I can help the cause a little here and there, nothing much.
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# ? Jan 9, 2021 05:55 |
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EVE always seemed interesting but I never liked the idea that you were limited to following the lines on the map. They should have built the game around being able to jump to anywhere from anywhere.
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# ? Jan 9, 2021 06:10 |
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Amarcarts posted:EVE always seemed interesting but I never liked the idea that you were limited to following the lines on the map. They should have built the game around being able to jump to anywhere from anywhere. You can with help from other ships I think
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# ? Jan 9, 2021 06:13 |
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# ? Apr 19, 2024 23:15 |
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Snowy posted:Are there any good goon approved guides for new players so I don’t have to start out with a million dumb questions that have already been asked an annoying amount of times? No idea, but any questions you ask will be answered in jabber, or in a specific in-game channel we have for that. You will also be showered in isk if you play up the cute newbee angle.
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# ? Jan 9, 2021 06:19 |