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Hello and welcome to all resistance fighters in the area! I’d like to thank you for coming today. You have all been given 05 clearance, everything said from this point forward is EYES-ONLY confidential. If you do not agree to these terms, leave now and forfeit your reward. You’re all still here? Good. To catch everyone up to speed, we have found the home one of the world’s most dangerous war criminals, only known as the Shadow Broker. We know he is responsible for the death of 2 rebel star systems, home to about 16 billion people. After the destruction of his home base, a cruel arena that pit the world’s champions against each other, we had thought him dead. Instead he has fled to a dwarf moon known as Code Name “Starkiller.” We believe he has one of the Galaxy’s deadliest weapons there. A space station that can obliterate a star. Between where we are right now, and Planet Starkiller is 3 light years of Pirates, Asteroids, Imperial Soldiers, and worst. That’s where you come in. Each one of you have been loaded with a “Planet Buster” Class Nuclear weapon, that when fired will drill into the core of the moon and detonate. The first person to detonate and destroy Project Starkiller, will get the bounty on the Shadow Broker’s head. 50,000,000 InterGalactic Credits, enough for any person to retire in absolute luxury for the rest of their lives. His defenses are strong, and he knows we’re coming, which is why we have taken over Weapons Factory 525-Xd3. Everyone gets a nuke, and we’ll keep pumping them out until Project Starkiller is destroyed. Good Luck out there people, and God Speed. So how about it? Which one of you is a bad enough dude to kill a planet? _______________________________ How do I play Space Race: Gun Runners? Every turn you do the following things, in any order you wish
Your ship has 4 stats. These stats are represented by Die Types. You get a D4, a D6, a D8, and a D10 to assign as you see fit to the following. It may be easier to pick your pieces before assigning stats, I’d recommend looking over everything before attempting to make a Ship. The dice scales thusly: Minimum 0D0 1D1 1D2 1D4 1D6 1d8 1D10 1D12 1D16 1D20 Maximum. Though they are not stats, you will also need to keep track of your Current Speed, and your Current Position HP - When taking damage, you roll this die against the damage die, if you roll higher you avoid wounds, 3 wounds and you LOSE!) All HP rolls in the beginning target number of 3 Acceleration Speed - This makes you go fast, the quicker you go the closer to the finish line you get. Everytime you accelerate you add this number to your current speed. The slower you go, the better items you can get. Going past the maximum speed guarantees events that damage you. Deceleration Speed - This is anti-go fast, known widely as go slow, there will be certain events that only happen at certain speeds. The faster you go, the more dangerous the event. Skill - All events are based on 3 things. Your speed, your HP, and your skills roll. Skills will have a number you must beat, if you fail, you get THE BAD RESULTS if you Succeed you get THE GOOD RESULTS. All skills in the beginning have a target number of 4 Speed - How fast you are going, at the end of Every Turn, you move this number of spaces, changing your position accordingly. Position - How close you are to the finish line, higher numbers are better. Certain position ranges are clumped together and are defined as “Areas” All events are different based on their Area. Every Area has special rules, take note! Every Player can pick a name and get a portrait of their ship! The part cards are a rough outline of what it will look like, but every part is special, and every ship is unique! Your ship is made up of 5 parts, and can hold 2 items. You only get items through events. Engines: Wings: Cockpits: Weapons: Crew: Here is a sample Character Sheet, though you are free to keep track of your info however you wish: [timg]<link to ship>[/timg] Pilot/Captain: Name Starship: Ship Name Acceleration Die: xdx Deceleration Die: xdx Health Die: xdx Skill Die: xdx <Orokos Speed Roll> Current Speed: Speed after roll Position: Position AFTER speed roll Card Played: <Paste Card Played Here> <Any needed text goes here> Parts <Paste the 5 cards here> Items <Paste any Items here> Boba Pearl fucked around with this message at 03:52 on Dec 4, 2020 |
# ? Nov 29, 2020 09:38 |
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# ? Mar 29, 2024 03:28 |
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A shambolic collection of viny tendrils shuffled on board one of the available spaceships and began to take root in the open cockpit, tittering in plantspeak. Name: Krelmsen Bismough Acceleration Die: 1d4 Deceleration Die: 1d6 Health Die: 1d8 Skill Die: 1d10 Current Speed: 88 mph Position: 69 :noice: Engines: Corrupting Flesh Wings: X-Wings Cockpit: Open Bay Weapons: Drones (Mechanical) Crew: Kudzu Items: none
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# ? Nov 29, 2020 13:12 |
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Name: Lup Starblaster Acceleration Die: D10 Deceleration Die: D4 Health Die: D6 Skill Die: D8 Current Speed: Ludicrous Position: One Jump Ahead Cards:
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# ? Nov 29, 2020 14:13 |
Name: Zipper Acceleration Die: 1d6 Deceleration Die: 1d4 Health Die: 1d10 Skill Die: 1d8 Current Speed: Too Fast Position: Compromised Cards: Fine Tuned Engines: Add or Subtract up to 1 after rolling die X-Wings: Increase any die by 2 sizes Open Bay: Next Turn, see 2 event cards, pick 1 Exploding Lepidoptera: Choose another player and roll a d4, 1 - EMP 2 - Missiles 3 - Lasers 4 - Drones, that item is used on them, and the effect is doubled. Kudzu - On first use, pick another card from any category (besides Crew,) this card gains that effect permanently, and is treated as though it were that card for the rest of the game. Items: None
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# ? Nov 29, 2020 22:08 |
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Cobbold #694200 swaggers onto their ship, turns around to give the crowd a hearty grin and smile combo, and closes the port. Feeling confident the crowd is no longer watching, they cease suppressing the internal screaming that comes with being assigned a penance ship designed, built, and crewed by faceless. Cobgod help them all. Da Crusty Crobbold posted:
Looking over the coffee-stained blueprints, the newfound captain itched at their nametag. The sooner this was done, the sooner they could get a real name. Or have their real name returned. Or, uh. Not have to worry about the name any more. ... It's been a long number of years. A very, very long number of years. Arcanuse fucked around with this message at 22:20 on Nov 29, 2020 |
# ? Nov 29, 2020 22:18 |
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Name: Profligate Use of Limited Resources Acceleration Die: 1d8 Deceleration Die: 1d4 Health Die: 1d6 Skill Die: 1d10 Current Speed: Position: Cards: Items:
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# ? Nov 29, 2020 23:15 |
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AJ_Impy posted:Arcanuse posted:Lux Animus posted:Not Alex posted:jng2058 posted:Hey, so if you want to draw your ship, that's perfectly fine! Throw that in your character sheet, this is just my take on it, we'll be starting soon, I don't think I'm going to get any more, but I'll leave it open for a bit longer to see.
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# ? Dec 2, 2020 06:53 |
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Name: Sylvar Mirthal Ungalis Gantar Acceleration Die: d8 Deceleration Die: d6 Health Die: d4 Skill Die: d10 Current Speed: Precisely fast enough Position: Assured Cards:
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# ? Dec 2, 2020 07:32 |
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I love the Psionic Ship cockpit, I think it looks so happyAstus posted:
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# ? Dec 2, 2020 10:36 |
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The race begins! For this first round there is no event, roll your speed die and use any cards you would like. Next turn you will be given an event based on your speed. You do not have to roll for those, I will do that. Instead make any decisions that are on the cards, roll your speed die which ever one you choose (You can not go backwards on Turn 0, but you can in later turns, Bad Idea in a race, but maybe you know something I don't.)
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# ? Dec 3, 2020 04:43 |
Name: Zipper Acceleration Die: 1d6 Deceleration Die: 1d4 Health Die: 1d10 Skill Die: 1d8 Current Speed: 5 Position: ? Cards: Items: None Play X-Wings Acceleration 1d6 -> 1d10 Speed 5 https://orokos.com/roll/862903 jng2058 fucked around with this message at 12:02 on Dec 3, 2020 |
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# ? Dec 3, 2020 05:06 |
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Acceleration: 1d10 10 Card played: Name: Lup Starblaster Acceleration Die: D10 Deceleration Die: D4 Health Die: D6 Skill Die: D8 Current Speed: 10 Position: 10 Cards:
AJ_Impy fucked around with this message at 07:03 on Dec 3, 2020 |
# ? Dec 3, 2020 05:10 |
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Name: Sylvar Mirthal Ungalis Gantar Acceleration Die: d8 Deceleration Die: d6 Health Die: d4 Skill Die: d10 Current Speed: 7 Position: Assured Cards: Turn 1 Acceleration, 1d8: 1d8 7 Lepidoptera vs Lup Starblaster: 1d4 2 Missiles with double effect, so Lup Starblaster's HP die is decreased twice next turn.
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# ? Dec 3, 2020 05:39 |
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Name: Profligate Use of Limited Resources Acceleration Die: 1d8 Deceleration Die: 1d4 Health Die: 1d6 Skill Die: 1d10 Current Speed: 1 Position: SS Tortuga Cards: Items: -Voyage commencing, Chief Troubleshooter. Stretching my legs.- "Acknowledged. No rush. Why not introduce ourselves in the mean time, Ship?" -With relish.- Accel: 1d8 1 Play EMP Lower Accel vs whoever is fastest
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# ? Dec 3, 2020 05:43 |
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Pilot: Krelmsen Bismough Starship: GroMoBil-X Acceleration Die: 1d4 Deceleration Die: 1d6 Health Die: 1d8 Skill Die: 1d10 Current Speed: 0 -> 8 Position: 0 -> 8 Engines: Corrupting Flesh // Wings: X-Wings // Cockpit: Open Bay // Weapons: Drones (Mechanical) // Crew: Kudzu Items: none Krelmsen screeched in an excited plantoid creak and locked its space ship's curious engines onto the frontrunner peeling out of the gate. How was it that they could blast off so fast, and so quickly? It was time to 'borrow' some of those trade secrets of theirs, at least for a little bit! > Play: Corrupting Flesh copies Lup Starblaster's Hardback cockpit! Acceleration die increases four times (1d4 -> 1d6 -> 1d8 -> 1d10 -> 1d12)! > Acceleration Round 1: 1d12 8 Lux Anima fucked around with this message at 18:03 on Dec 3, 2020 |
# ? Dec 3, 2020 06:25 |
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. fixed
Boba Pearl fucked around with this message at 12:17 on Dec 3, 2020 |
# ? Dec 3, 2020 07:47 |
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Da Crusty Crobbold posted:
#694200 buckled in, closed their eyes, and hit the gas. Using: Cockpit: Halfback D10>D20 Go Real Fast:Halfback:[1d10>1d20]: 1d20 11 ... ... A few minutes later, #694200 opened their eyes. Surprisingly, the vehicle did not explode into a pile of scrap metal. Yet. Arcanuse fucked around with this message at 15:22 on Dec 3, 2020 |
# ? Dec 3, 2020 14:51 |
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All turns from here on out ALL TURNS must be posted by PM. This is for a number of reasons, if you need them PM me and I’ll go through the whole thought process, but it was the result of a 2 hour conversation, and it’s the best method for me personally. With that is a new character sheet that will make things easier to read (My old one kind of sucked tbh making everything vertical was a bad idea.) code:
jng2058 posted:Easy - jng2058 TB: 1d3-1 2 1d2-1 1 AJ_Impy posted:Medium - AJ_Impy BPT: 1d4-1 3 1d3-1 0 1d2-1 0 Astus posted:Easy - Astus TB: 1d3-1 2 1d2-1 1 Not Alex posted:Easy - Not Alex TB: 1d3-1 1 1d2-1 1 Lux Animus posted:Easy - Lux Animus TB: 1d3-1 2 1d2-1 1 Arcanuse posted:Medium - Arcanuse BPT: 1d4-1 1 1d3-1 2 1d2-1 0 Boba Pearl fucked around with this message at 03:49 on Dec 4, 2020 |
# ? Dec 4, 2020 03:04 |
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A question from discord, "What do I do now?" It is your turn, you all have things that have happened to you! Using your best judgement, roll either acceleration, or deceleration. Change your position accordingly, and use one of your cards. That's it you're done! Once you've done that, take your post, and PM it to me! Then I will tabulate your results, roll the appropriate dice, and tell you what happened, and give you a new event.
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# ? Dec 4, 2020 03:16 |
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Pilot: Krelmsen Bismough Starship: GroMoBil-X Acceleration Die: 1d4 Deceleration Die: 1d6 Health Die: 1d8 Skill Die: 1d10 Speed Adjustments: Acceleration Round 2: 1d4 3 +1 from fluff = 4 Current Speed: 8 -> 12 Position: 8 -> 20 "Ba-bababa-ba-BA!" Krelmsen babbled, showing off their mastery of plantoid vocalis. "Fffffffriends!" They managed, at last. "B-bi-bi-bi-biiiiggol frens!" Kremsen's grasping vines continued to spread among the GroMoBil-X's various compartments. Some of their tendrils had reached the Corrupting Flesh engines, and they ached with the desire to merge with the potent alternative power source. > Play: Corrupting Flesh copies Profligate Use of Limited Resources's Big Betty item and uses it immediately on Da Crusty Crobbold (pos: 11)! Engines: Corrupting Flesh // Wings: X-Wings // Cockpit: Open Bay // Weapons: Drones (Mechanical) // Crew: Kudzu // Corrupted Flesh 1: Hardback Cockpit (Image missing: Corrupted Hardback Cockpit) Items: Welder's Kit // Plant Food NOTE: (This poster's posts will be PM'd to Boba Pearl without spoilers and I will notify them whether my in-thread post differs from what I PM them, which may happen on any round. This post signifies a 'readiness' to the GM and players, but in no way constitutes my finalized orders.)
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# ? Dec 4, 2020 04:26 |
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Name: Profligate Use of Limited Resources Acceleration Die: 1d8 Deceleration Die: 1d4 Health Die: 1d6 Skill Die: 1d10 Current Speed: 1 Position: 1 Cards: Items: -Are we the Miser of Rainy Day Contingencies?- "No, Ship." -Are we the Considered Surgical Application of Assets?- "No, Ship." The Chief Troubleshooter smirked. -What is our designation?- The bridge crew break into huge grins and shout as one "Profligate Use of Limited Resources!" -Firing.-
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# ? Dec 4, 2020 06:35 |
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Da Crusty Crobbold posted:
Cobbold #69 grimaced. This was fine. Everything would turn out well. It would be juuuuust peachy. "Engines on fire, cap'n" Cobbold #69, to their credit, kept the screaming internal this time. (PM'd.)
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# ? Dec 4, 2020 15:57 |
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pre:Pilot/Captain: Sylvar Mirthal Ungalis Gantar Starship: Ostentatious Splendor Acceleration Die: 1d8 Deceleration Die: 1d6 Health Die: 1d4 Skill Die: 1d10 Current Speed: 7>??? Position: 7>??? With a wave of Sylvar's hand, a multitude of displays around the ship came to life, showing various angles of the Ostentatious Splendor in an overwhelming effort to impress his guest. "I assure you, Dr. KeNankel, you'll not find a grander ship in all of-" "It looks like it's wearing a poop hat with flies buzzing around it." Sylvar and the rest of the elven crew gasped at the doctor's blunt statement, but no matter how offensive a comparison she had made, they couldn't find a way to refute it. "You...you...! Fine then, I will show you the true beauty of this ship! All hands, prepare yourselves! Show our misguided guest just what the Ostentatious Splendor can do!"
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# ? Dec 4, 2020 19:50 |
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Codename: J Event Roll: 1d100 73 Codename J showed up on the screens of the individual racers. “Those nukes have a high radiation leak, but you might be able to get the power into your engines if you play your cards right.” 73-Radiation Leak: Everyone gets +4 to skill rolls. AJ_Impy posted:
Not Alex posted:
jng2058 posted:
Arcanuse posted:
Astus posted:
Lux Animus posted:
Boba Pearl fucked around with this message at 23:12 on Dec 6, 2020 |
# ? Dec 6, 2020 05:27 |
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Pilot: Krelmsen Bismough Starship: GroMoBil-X Acceleration Die: 1d4 Deceleration Die: 1d6 Health Die: 1d8 Skill Die: 1d10 Speed Adjustments: Acceleration Round 3: 1d4 3 +1 from fluff = 4 Current Speed: 12 -> 7 (GM hotfix) -> 11 - Medium Position: 20 -> 10 (GM hotfix) -> 21 "Coblblblblblblblblblblblbl~!" Krelmsen trilled in anguish and rage, manning the GroMoBil-X's helm with numerous leafy pseudopods. The large and complex plant-person filled their air sacs and released a scream in protest that rang down the ship's overgrown halls. "WREEEEEEEEEeeeeeeeeEEEEEeEEeeEeee!" They had done nothing to the ship named 'Da Crusty Crobbold' or its cobbold pilot, '#694200', and yet, just for the sake of competition(>?<), the opposing craft had launched a nasty swarm of debilitating drones at Kremlsen and his precious ship (and it's even more precious cargo)! The creeping kaiju-sized kudzu Krelmsen Bismough thrashed about, slapping the Cobbolds' drones off his ship's hull with lashing vines curling and withering from exposure to the airless chill of space. It was awful work, but someone had to do it. More important than all the drone extermination, Krelmsen really didn't want their new guest to see them like this. Dr. Ke'Nankel was sitting in the back of the cockpit, examining readouts and displays with that human rictus grin on her simulated simian face. A human-adjacent scientist biologically fascimilated by a ship's engines in less than a solar day. What would she possibly be thinking about? Human-thoughts? Krelmsen shrugged the bulk of their heaving stalk-masses and resumed thinking plant-thoughts. > Play: Shame on the Crusty Cobbold, for the act of disabling violence against the sovereign majesty of the GroMoBil-X! #694200 shall rue the day! (No card can be played this turn.) Engines: Corrupting Flesh // Wings: X-Wings // Cockpit: Open Bay // Weapons: Drones (Mechanical) // Crew: Kudzu // Corrupted Flesh part copy: Fleshy Halfback Items: Welder's Kit // Plant Food // Corrupt Dr. Ke'Nankel // Asteroid Cloak WARNING! Two (2) too many items! > Discard: Plant Food & Asteroid Cloak
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# ? Dec 6, 2020 07:35 |
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Da Crusty Crobbold posted:
#69 grimaced. "Oh you poor schmucks." "You know what kind of ship this is? Not one intended to make it back in one piece, that's for drat sure." "We'll drop you off in whatever passes for friendly territory if we get the chance, but no promises on the leviathan." "In the meanwhile, best get comfortable. S'gonna be a bumpy ride." [PM'd]
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# ? Dec 6, 2020 16:25 |
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pre:Pilot/Captain: Sylvar Mirthal Ungalis Gantar Starship: Ostentatious Splendor Acceleration Die: 1d8 Deceleration Die: 1d6 Health Die: 1d4 Skill Die: 1d10 Current Speed: 10>??? Position: 17>??? As the rest of the crew focused on waking Sylvar up, Elvis followed Dr. Ke'Nankel's suggestion and spaced the weird egg. The captain would probably have agreed with that course of action, anyways.
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# ? Dec 8, 2020 01:48 |
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New Rule, you have 96 hours to get your turns in, after 4 days, we assume you wanted to go fast in the racing game, we don't use a card, and your events are resolved as normal. After this happens 2x you're dropped from the race. Everyone who hasn't posted an action has 48 hours from this post to get them in.
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# ? Dec 11, 2020 04:04 |
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Attention all mercs, attention all mercs! This is your admiral speaking, be careful out there some of you have hit the edge of Empire space, we’ve heard that the empire is already setting up roadblocks. Extremely Dangerous Tag: Take double damage, skill checks are +1, Do Not Roll for events, all events happen. All racers, someone has taken damage! How do you repair your ship? You turn off your engines, if you’re going below the Low Speed, you may repair your ship. AJ_Impy posted:
Not Alex posted:
Arcanuse posted:
Astus posted:
Lux Animus posted:
Boba Pearl fucked around with this message at 00:40 on Dec 14, 2020 |
# ? Dec 13, 2020 02:42 |
I'm afraid I'm turning out to be too busy to keep up with this properly. I'm going to have to hit EJECT. Good luck to the rest of you racers!
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# ? Dec 13, 2020 04:31 |
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Pilot: Krelmsen Bismough Starship: GroMoBil-X Acceleration Die: 1d4 Deceleration Die: 1d6 Health Die: 1d8 Skill Die: 1d10 Speed Adjustments: Acceleration Round 4: 1d12 7 -1 from fluff = +6 Current Speed: 11 -> 17 - Medium in Area 2 Position: 21 -> 27 (shortcut) -> 44 - Entering Area 2 Secret Code: [Pos: 32 -> 52 // Spd: 16-19] Mercenaries "Aisha-yayaya," Krelmsen jibbered conversationally, waving their stalks near the various readouts that Dr. Nega-KeNankel had pointed out. "Hypsrr-loooooooooooup~! Agogo." "Meishe douck pearseasce - takkk rooot!" cried the giant Kudzu to their single non-plant passenger before it lurched on the controls, gunning the GroMoBil-X's fleshy accelerators towards the warp generator hidden among the giant floating rocks. According to the ship's data, a large fleshy eye had opened up on the bottom of Krelmsen's ship, and it was guiding the GroMoBil-X's engines through the asteroid field with incredible skill. Krelmsen, naturally, was fine with this unnatural development in their ship's continuous evolution. After all, the Fleshy Halfback and the corrupted Doctor Ke'Nankel were all part and pea-pod of the reasons Krelmsen Bismough the massive shifting Kudzu had chosen this particular space ship as their vehicle for the great Space Race in the first place. > Play: Fleshy Halfback: Acceleration die gets +4up: 1d4 -> 1d12 Engines: Corrupting Flesh // Wings: X-Wings // Cockpit: Open Bay // Weapons: Drones (Mechanical) // Crew: Kudzu // Corrupted Flesh part copy: Fleshy Halfback Items: Welder's Kit // Corrupt Dr. Ke'Nankel Lux Anima fucked around with this message at 10:30 on Dec 13, 2020 |
# ? Dec 13, 2020 09:50 |
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Da Crusty Crobbold posted:
"Well, isn't that something." "Right, attention all eggheads: In the near future you will be assisted by the nearest cobbold onto this convenient refugee ship." "We'll be slowing down to ensure a smooth transfer, but I heavily advise not touching anything in the transfer pod until the docking process is complete. Cheers!" #89 (some other cobbold, really just throw a number in the air and you probably hit a matching cobb) is given the signal, and the scientists are [Sending PM.]
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# ? Dec 14, 2020 05:55 |
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pre:Pilot/Captain: Sylvar Mirthal Ungalis Gantar Starship: Ostentatious Splendor Acceleration Die: 1d8 Deceleration Die: 1d6 Health Die: 1d4 Skill Die: 1d10 Current Speed: 11>??? Position: 28>??? "Also, what the hell is a Cobbold, and why are they targeting us?!"
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# ? Dec 16, 2020 04:52 |
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AJ_Impy posted:
Attention all mercs, attention all mercs! This is your admiral speaking, we’ve had our first death of the race, but don’t worry that’s not the end for you. Every ship has been equipped with a Clone for you! Life Insurance Policy, and what’s more we even sprung for the 48 hour tape backup. Just keep in mind, the last backup was… oof 40 hours ago, tough luck. Still! We can slip shot a new you across the Galaxy, just re-submit a ship, and position yourself 1 half the maximum roll of your Acceleration die behind the last place. Everyone Behind Lup Starblaster, lose 5 Speed Everyone Ahead of Lup Starblaster, gain 5 position. Astus posted:Lose 5 position!!! Not Alex posted:
Lux Animus posted:
Arcanuse posted:
Boba Pearl fucked around with this message at 00:58 on Dec 17, 2020 |
# ? Dec 16, 2020 11:58 |
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Pilot: Krelmsen Bismough Starship: GroMoBil-X Wounds: 3/3 Acceleration Die: 1d4 Deceleration Die: 1d6 Health Die: 1d8 Skill Die: 1d10 Speed Adjustments: Deceleration Round 5: 1d6 -5 Current Speed: 17 -> 12 - Low Speed in Area 2 Position: 39 -> 51 - [Area 51!!!] Dangerous Skill Check 1: Dangerous Skill Check (TN 5): 1d10 8 - Success! No health roll. Dangerous Skill Check 2: Dangerous Skill Check (TN 5): 1d10 10 - Success! No health roll. Dangerous Skill Check 3: Dangerous Skill Check (TN 5): 1d10 10 - Success! No health roll. High Reward Skill Check: High Reward Skill Check (TN 5): 1d10 4 +1 from fluff = 5 - Success! Reward get! > Play: Open Bay Cockpit - See 2 Event Cards and pick 1 next round! "Bl-bl-bl-brrrreang freinnz?" Krelmsen buzzed, waving an inquisitive tendril towards Dr. Nega-Ke'Nankel. The sentient Kudzu had put the comms from the mercenaries on mute, momentarily. The giant slithering Kudzu shifted a sensory stalk in the Doctor's direction. They scented blood and fresh metal coming from its tooth-laden meat-mouth, and decided to leave the flesh-and-blood creature alone. "Nebbeirmiyndh" the airsacs of Krelmsen burbled, before clicking the comms back on to readdress the mercenaries that had so valiantly shown up for the GroMoBil-X's support. "Yexz, pserlease! Comm joyna parrhtei!" They shook their vines encouragingly - this was good. Krelmsen, in it own sapling-like mentality, had already forgotten about the ships that they had assisted with the pirate menace, back in the asteroid field. Now, however, they were running with a contingent of fighter pilots willing to put themselves in harm's way for Krelmsen and his beloved GroMoBil-X. Finally, Krelmsen Bismough would get to see a little recognition for the wonders of Kudzu-kind! "Commmmferbell, Dahku-tahr?" Krelmsen asked his human-shaped passenger politely, momentarily forgetting that she was made from the Corrupted Flesh engines' biomatter. Engines: Corrupting Flesh // Wings: X-Wings // Cockpit: Open Bay // Weapons: Drones (Mechanical) // Crew: Kudzu // Corrupted Flesh part copy: Fleshy Halfback // Aux: Mercs CF: Aux: Items: Welder's Kit // Corrupt Dr. Ke'Nankel
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# ? Dec 17, 2020 02:08 |
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Da Crusty Crobbold posted:
#694200 looked into the eager eyes of their crew. "No." "As part of the... Er..." #69 retrieves a small book, quickly flipping through the pages. "...Lets see.... Ah, here it is." "Any salvage, defined as material (sapient or otherwise) brought onboard an Internal Enterprise vessel, is thereafter property of Internal Enterprise." "Destruction of company property is met with by strengthening our debt-tethers to the immaterial cloning machines keeping us from leaving the company." #69 sighs at the blank looks from (most of) the crew. "No kill hooman. Kill hooman we stuck with In-ter-nal En-ter-prize long-er time." "Maybe kill other hoo-man later. Ok? Ok." "Now, back to work." With some grumbling, the crew disperses as #69 slides down their seat. [Sending PM shortly.]
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# ? Dec 18, 2020 23:06 |
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pre:Pilot/Captain: Sylvar Mirthal Ungalis Gantar Starship: Ostentatious Splendor Acceleration Die: 1d8 Deceleration Die: 1d6 Health Die: 1d4 Skill Die: 1d10 Current Speed: 19>??? Position: 46>??? Before anyone could react, Sylvar quickly leaped into the sole escape pod of the Ostentatious Splendor and hit the eject button. The crew stared blankly at the jettisoned escape pod, before turning to Elvis, hoping for any guidance. "Well...at least our clones won't remember just how much this sucks."
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# ? Dec 19, 2020 20:03 |
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I see you’ve reached the Hyper Tube, most ships move too fast in this area for the Empire to keep up, but be careful, there are bandits here that would love nothing more than to chop up your ship! If you’re in danger, throw them a part and they might just let you live. New Keyword, Banditry: Negate up to 2 Damage, by discarding a part or item card. Arcanuse posted:
Not Alex posted:
Astus posted:
Lux Animus posted:
AJ_Impy posted:
Boba Pearl fucked around with this message at 01:39 on Jan 15, 2021 |
# ? Jan 11, 2021 06:23 |
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Pilot: Krelmsen Bismough Starship: GroMoBil-X Wounds: 3/3 Acceleration Die: 1d4 Deceleration Die: 1d6 Health Die: 1d8 Skill Die: 1d10 Speed Adjustments: Acceleration Round 6: (set to whatever I want) +2 Current Speed: 12 -> 14 - Low Speed in Area 2 Position: 51 -> 65 - Area 3: Hyper Lane entered! Event Choice: Event Choice #1: Receive an upgrade, and lose your Dr. Kel card as she becomes a permanent member of your ship. Lose 1 HP when you reach position 64 - RESULT: Discard Dr. Ke'Nankel! Upgrade Kudzu Crew! 1 HP lost! > Play: Krelmsen uses his Corrupted Flesh engines to copy Da Crusty Crobbold's Refugee Ship! The giant, shuffling, craft-piloting plant person appraised their sole non-kudzu passenger: the corrupt Dr. Ke'Nankel, she who was birthed from the Corrupting Flesh engines. She (it?) was clearly uncomfortable, even though she had been given the "best" seat in the whole ship: the heavily padded human-sized captain's chair. Dr. Nega-Ke'Nankel's physical form was weak and required both complex drugs and inefficient nutrient sources to survive, all niggling details in an anatomy that clearly left much to be desired. In their kudzu grandness, Krelmsen felt that all those many things which were aboard their ship were to a certain degree a better part of their reason for existence, and so they wanted to tend to this surly doctor-concept-made-flesh as best as any grandiose shepherd of souls could. They wanted to give the good doctor an option to improve their lot in life. Vines gathered up the captain's chair as Krelmsen Bismough lifted his humanoid passenger a small breadth above her seat. "Little doctor fishy," said Krelmsen to the corrupt Dr. Ke'Nankel, scooping her up in hand-like tendrils, "you must return to the ocean or else you surely become breakfast for bigger fishies in this pool." While this was going on, the giant kudzu surreptitiously adjusted several dials to set his ship's targeted path. "Join Krelmsen, be crew, join frennns" the Kudzu bid, and the corrupted Dr. Ke'Nankel agreed. Engines: Corrupting Flesh // Wings: X-Wings // Cockpit: Open Bay // Weapons: Drones (Mechanical) // Crew: Kudzu // Corrupted Flesh part copy: Fleshy Halfback // Aux: Mercs CF: Aux: Items: Welder's Kit // Corrupt Dr. Ke'Nankel
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# ? Jan 12, 2021 06:40 |
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# ? Mar 29, 2024 03:28 |
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pre:Pilot/Captain: Elvis, Overworked Elf Starship: Ostentatious Splendor Acceleration Die: 1d8 Deceleration Die: 1d6 Health Die: 1d4 Skill Die: 1d10 Current Speed: 10>??? Position: 56>??? With the ship in a relatively safe position for the time being, Elvis removes the control helmet before turning to the guest on the ship. "Dr. Ke'Nankel? Your stop should be just ahead, so you might want to pack up your pills now. I really don't want any of the crew to get addicted to this stuff, it seems...strong."
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# ? Jan 15, 2021 19:12 |