(Thread IKs:
Nuns with Guns)
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Sydin posted:The games are just another semi-yearly commodity to be pushed out and it's more important that they're there by the holidays than it is that they're highly polished or optimized. Yeah, like ultimately it's obvious that they know Pokemon games will sell no matter what, and it's more important to The Pokemon Company to have that constant churn and hook another wave of 8-12 year old kids in than you'd get otherwise on a longer development cycle. It's the biggest and most profitable IP Nintendo has, and they could pour time and effort into periodic tentpole installments 1-2 times per console generation like they do with Mario or Zelda, but why would they when they're probably making boatloads more money this way? And anyway, every big ambitious Pokemon hack that tries to satisfy all the pleas for a "perfect" game with a hard mode and a billion pokemon and rebalanced type charts seems to be cursed to be chained to the most embarrassing edgelord game writing imaginable. I don't blame Game Freak for not taking into account their adult fans all that much. Groovelord Neato posted:I think that's why the description as being made by people who heard about how Souls games worked second hand was spot on. You either had to go all-in on it being like a Souls game where you piece together the story or like you said you gotta change how those mechanics work if you're going to be more focused on a traditional narrative. I don't think it's wholly that. Like, DeS has a couple things in the Nexus that change as you advance the story, Bloodborne's got some changes as the night advances, DS3 visually changes near the endgame, and Sekiro has the most dramatic shifts in the world state as the game advances, and I'd say those are also the games that have the most straightforward narratives that you don't need to go digging through item descriptions or puzzling out the dialog of unreliable NPCs to answer. It's possible to have a straightforward story, and maybe it says something that the closest game to Fallen Order (Sekiro) does have such big status quo shifts. You can go digging for extra lore and such there too, but these games always have a level of ambiguity as far as "Why are these dudes always here in the same spot?" Where the in-universe world is pressing right up to the game mechanics and it's not clear if the game world itself operates 1:1 on the same rules your player character does. Kind of like how, canonically, apparently none of the main Resident Evil characters ever manages to get bit by a zombie.
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# ? Feb 12, 2021 21:50 |
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# ? May 6, 2024 22:45 |
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I mean you could make the games a bit harder with basically no effort. Pokémon is just kind of lazy because it’s a property that’s gonna sell
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# ? Feb 12, 2021 21:51 |
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CharlestheHammer posted:I mean you could make the games a bit harder with basically no effort. Pokémon is just kind of lazy because it’s a property that’s gonna sell Yeah its disappointing
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# ? Feb 12, 2021 21:59 |
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CharlestheHammer posted:I mean you could make the games a bit harder with basically no effort. Pokémon is just kind of lazy because it’s a property that’s gonna sell My favorite was the time they did include a hard mode in the game. With Black 2 you could unlock a hard mode after you beat the story. Except Pokemon games don't have multiple saves, what happens is you can use your completed game to unlock hard mode in another cartridge of Black 2 or White 2 when they start a new save file. So you're like "Oh okay, this is a cynical ploy to get you to buy both Black 2 and White 2 so you have a reason to play both." Except god forbid if you beat White 2 first: you don't get the option to unlock a hard mode in another cartridge after beating White 2, instead you can unlock an easy mode on a new save.
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# ? Feb 12, 2021 22:13 |
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Nuns with Guns posted:My favorite was the time they did include a hard mode in the game. With Black 2 you could unlock a hard mode after you beat the story. Except Pokemon games don't have multiple saves, what happens is you can use your completed game to unlock hard mode in another cartridge of Black 2 or White 2 when they start a new save file. So you're like "Oh okay, this is a cynical ploy to get you to buy both Black 2 and White 2 so you have a reason to play both." these are the kinds of big brain moves that keep Nintendo on top of the video game industry, that and swatting people who download an iso of P.N.03 from emuparadise
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# ? Feb 12, 2021 22:18 |
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Mr Phillby posted:I was into the puzzle battles at first but they were just so mechanically barren and not solving the puzzle just dragged the battle out for more turns of using the same two attacks over and over. Sticker Star should've been a classic adventure game where you use your inventory items on all your other inventory items. Tying a completely useless battle system to it did nothing but drag it down. At least the ring puzzles tried to be something, you know?
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# ? Feb 12, 2021 23:53 |
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https://www.youtube.com/watch?v=hrtU8nx6q50 Danny doing another round of talking about Belle + Howell "Tac" family of products. In a previous video he did some 'investigating" (light Googling) and discovered that the Tac spokesman Nick Bolton is just some random fitness dude that Belle + Howell pay to cosplay as a military guy for their commercials.
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# ? Feb 13, 2021 00:12 |
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muscles like this! posted:https://www.youtube.com/watch?v=hrtU8nx6q50 Every Bell + Howell product I've ever seen advertised on TV seems like it's an absolute cheap as poo poo piece of crap that you could buy an actual quality version of for just a few dollars more at any hardware store.
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# ? Feb 13, 2021 00:20 |
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The previous video he did includes a bit on their "bodycam" where he points out that the commercial for said bodycam doesn't ever actually show actual footage from the camera (because it sucks.)
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# ? Feb 13, 2021 00:26 |
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That whole video was just so Danny could do that tin soldier bit
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# ? Feb 13, 2021 00:47 |
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I mean Pokemon still throws random-rear end difficulty curveballs out of nowhere like with USUM's sweep machine Ultra Necrozma. edit: Nintendo can also at least get crazy lucky with releases like Animal Crossing. My whole family bought their own switch just to play on their own island. How insidiously clever. DeafNote fucked around with this message at 01:13 on Feb 13, 2021 |
# ? Feb 13, 2021 01:07 |
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The Bee posted:Sticker Star should've been a classic adventure game where you use your inventory items on all your other inventory items. Tying a completely useless battle system to it did nothing but drag it down. At least the ring puzzles tried to be something, you know? I think the problem with Paper Mario really does stem from Super Paper Mario. They gave Inteligent Systems free reign for their 3rd go around and they delivered a platformer rpg hybrid adventure game with a story largely involving orignal characters made out of squares and triangles. Say what you like about SPM, but Nintendo clearly learned that straying from the original turn based gameplay too much wasn't warmly received and that Nintendo doesn't like having the mario brand tied to original stories and characters that have basically nothing to do with Mario. Hence why after that battles returned to being turn based and everone has to be toads. They seem to have relaxed things a little with OK which is promising but it does kinda feel like they're slowly adding back stuff that people liked about PM and TTYD in terms of the world and story but the actual rpg mechanics are kept as simple as possible but can't be abandoned outright for some reason so they can't be replaced with something better. Its frustrating.
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# ? Feb 13, 2021 01:50 |
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Mr Phillby posted:Sticker Star had early prerelease screenshots with partners and poo poo so I kinda get why it feels the way it does given that there was a clear change in direction mid development. Which really sucks because I think Super Paper Mario was the best one. I loved the story and the characters and playing with classic side-scrolling Mario gameplay but with RPG elements was surprisingly a lot of fun.
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# ? Feb 13, 2021 02:33 |
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https://www.youtube.com/watch?v=fgQhOimfIdY New Leo Vader video about toxic masculinity in men's advertising. It is worth watching just for the final joke. His channel has definitely been on the up seeing as he now has around 50k subscribers when a month ago he had around ~1k. Although that's probably because his Now You See Me video went viral with a million views.
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# ? Feb 13, 2021 02:38 |
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Sydin posted:I'm kind of ready for a post-old guard Nintendo in general. At this point it's largely been the same core of people in charge of the same core franchises for close to 30 years and while I understand that's responsible for how unique and (relatively) consistent Nintendo is as a developer compared to the entire rest of the industry, one does have to wonder how many cool and interesting ideas have been shot down in the name of that consistency. Breath of the Wild was quite purposefully given to "post-old-guard" Nintendo to see what they'd create iirc. The Bee posted:Sticker Star should've been a classic adventure game where you use your inventory items on all your other inventory items. Tying a completely useless battle system to it did nothing but drag it down. At least the ring puzzles tried to be something, you know? Colour Splash is very nearly this, and a good one, because combat's completely superfluous and the boss fights clearly bank on you figuring out the Thing that will completely wreck them. It's well worth a play if you have a WiiU.
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# ? Feb 13, 2021 03:31 |
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Nuns with Guns posted:My favorite was the time they did include a hard mode in the game. With Black 2 you could unlock a hard mode after you beat the story. Except Pokemon games don't have multiple saves, what happens is you can use your completed game to unlock hard mode in another cartridge of Black 2 or White 2 when they start a new save file. WHAT!?
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# ? Feb 13, 2021 04:54 |
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I'm pretty sure you could play hard mode for your first run. I did that. It was actually easier because levelling was faster.
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# ? Feb 13, 2021 05:07 |
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Quinton Reviews is going to do a series on Icarly and well... https://twitter.com/Q_Review/status/1360419565453402113
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# ? Feb 13, 2021 05:38 |
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I don’t know how much more I can stand to hear about Dan Schneider.
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# ? Feb 13, 2021 05:56 |
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Jamie Faith posted:Quinton Reviews is going to do a series on Icarly and well... ... really? Techfoots?
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# ? Feb 13, 2021 06:05 |
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Antifa Turkeesian posted:I don’t know how much more I can stand to hear about Dan Schneider. Dan [Multitude of terrible and gross rhyming last name jokes] Schneider
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# ? Feb 13, 2021 06:54 |
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What gets me is Pokémon going out of its way to make the game easy. I get it’s a game for children, but the exp share was this entirely optional toggle in the prior games. Game too hard, need a boost? Turn it on and make level grinding faster. But in Gen 8 it’s mandatory, so you end up super overleveled unless you rotate out pokemon regularly. I’m not asking for Etrian Odyssey with pokemon, but that’s a simple difficulty toggle you already had! Even weirder since it’s the one game where it’s very easy to accidentally run into an area full of high level pokemon that would wreck an unsuspecting kid.
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# ? Feb 13, 2021 07:36 |
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Yardbomb posted:Dan [Multitude of terrible and gross rhyming last name jokes] Schneider It really sucks that the creepy foot guy made like half my favorite shows as a kid At least there's no feet weirdness in Drake & Josh and Zoey 101 (that I can recall at least)
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# ? Feb 13, 2021 07:37 |
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Jamie Faith posted:It really sucks that the creepy foot guy made like half my favorite shows as a kid At least there's no feet weirdness in Drake & Josh and Zoey 101 (that I can recall at least) It's gross but I guess maybe Drake & Josh got the """""benefit""""" of him seemingly being a girl's feet weirdo from what I can remember, but then I haven't brushed up on my creepy foot man knowledge in a while.
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# ? Feb 13, 2021 08:12 |
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Sydin posted:It seems like a decent chunk of people recognize that Gamefreak has a really tight development schedule and not the largest budget for making the games, and want them to get 3-4 years to sit down and make an incredibly highly polished product that adds back in all the beloved features like pokemon following you, secret bases, refights and second maps, etc. That misses the point though that the reason Gamefreak gets stretched so thin on time and budget is because the games are just one leg holding up the greater Pokemon Company, which probably makes a lot more money selling cards and toys and plushies and advertising space around the anime than they do selling the games. The games are just another semi-yearly commodity to be pushed out and it's more important that they're there by the holidays than it is that they're highly polished or optimized. I mean the only other real old guard still working is Sakurai and he really doesn't seem like the type to throttle creativity. Zelda's like on it's third generation of leadership at this point.
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# ? Feb 13, 2021 08:53 |
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Jamie Faith posted:It really sucks that the creepy foot guy made like half my favorite shows as a kid At least there's no feet weirdness in Drake & Josh and Zoey 101 (that I can recall at least) No, just Jamie Lynn Spears getting pregnant and having a kid who doesn't look very much like her boyfriend at the time.
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# ? Feb 13, 2021 09:17 |
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Dabir posted:No, just Jamie Lynn Spears getting pregnant and having a kid who doesn't look very much like her boyfriend at the time. Holy shiiiit I was not aware of that...situation
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# ? Feb 13, 2021 09:26 |
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I wouldn't say Pokemon's main line games are completely devoid of difficulty. Most of the stuff people hold up as examples (EXP share for example) are more convenience features than not, and stuff like the limited time raids can be complete ballbusters. Remember slamming my head against Raid Mewtwo for a good fun while.
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# ? Feb 13, 2021 09:50 |
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FireRed/LeafGreen and the Diamond/Pearl games are the only ones I can remember being tough in any real way as far as the main game went and that's mostly just never being able to get any money in the first one and the type spread in the latter being jank with only like, one fire type to pick if you didn't get the starter? I don't really know about the latter ones aside from Sun being pretty easy to manage. Especially with Wonder Trade making every pokemon available if you were willing to invest the time to get something good from the RNG.
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# ? Feb 13, 2021 10:24 |
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Honestly the more questionable practice is them still creating two versions of the same game each generation and then again with a sequel sometimes. But now they've done away with the latter in favor of DLC and I suppose the former is just tradition at this point.SteelMentor posted:I wouldn't say Pokemon's main line games are completely devoid of difficulty. Most of the stuff people hold up as examples (EXP share for example) are more convenience features than not, and stuff like the limited time raids can be complete ballbusters. Remember slamming my head against Raid Mewtwo for a good fun while. And now we have Dynamax Dungeons, which are quite fun in a difficult way too. (Screw you Zygarde) But the main gyms are still pushovers mostly. DeafNote fucked around with this message at 12:12 on Feb 13, 2021 |
# ? Feb 13, 2021 12:08 |
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I get some of the difficulty complaints, but I think Nintendo has been pretty wise to skew the difficulty of their games towards easier rather than harder. Like, I've been teaching my nephews how to play certain games like Yoshi's Wooly World, Mario Odyssey, and Mario Kart 8 and even with the various assist modes it's been a struggle for them. When you throw in something as complex as Pokemon? The spirit is willing, but they can't retain that much information yet. In general I think games should err on the easier side. If the core game is fun, then experienced fans will invent various gimmicks to make the game more difficult for them. You can't go the opposite way and make a game easier if it doesn't let you. That said I've never dived too deep into Pokemon, I just grab the occasional game and play it to completion without getting into the weeds of post game stuff. And yes, Dark Souls doesn't have an easy mode and that's good blah blah blah I know. Dark Souls also isn't for literal children.
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# ? Feb 13, 2021 15:37 |
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I mean children aren’t incompetent and it’s not like old school Pokémon was punishing. It pushed back a bit but that’s it
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# ? Feb 13, 2021 15:44 |
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Jamie Faith posted:Quinton Reviews is going to do a series on Icarly and well... So as someone who was in college when iCarly aired, whats so special about this show that it needs 7 hours.
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# ? Feb 13, 2021 15:53 |
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Jamie Faith posted:It really sucks that the creepy foot guy made like half my favorite shows as a kid At least there's no feet weirdness in Drake & Josh and Zoey 101 (that I can recall at least) I remember Dan Schneider as the funny fat guy from the sitcom Head of the Class because I'm not young, so hearing he was a big producer for Nick was certainly interesting if nothing else. On a whim I turned on one of his shows, being Victorious, and saw a young Ariana Grande in a bikini top being sprayed with water. Yeah.
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# ? Feb 13, 2021 16:15 |
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oh boy, xiran jay zhao just put up her ATLA: book two cultural influences video! https://www.youtube.com/watch?v=i6SNxykp2MA&hd=1
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# ? Feb 13, 2021 16:24 |
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BigRed0427 posted:So as someone who was in college when iCarly aired, whats so special about this show that it needs 7 hours. Absolutely nothing; one hour is more than enough for it from what I remember. It is a very stock 2000s Nickolodeon sitcom. The most noteworthy thing about it compared to all the others is that it is arguably the most blatant about Dan Schneider's predilections. Or at least the first time he just straight up put it on-screen.
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# ? Feb 13, 2021 16:45 |
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I get the impression that this will be a 7 hour descent into hell.
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# ? Feb 13, 2021 16:51 |
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Yeah, it seems like he's going to go into the stuff around it and not just the show.
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# ? Feb 13, 2021 17:39 |
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CharlestheHammer posted:I mean children aren’t incompetent and it’s not like old school Pokémon was punishing. Sapphire was beaten by semi-random (fish controlled) button input. The games have always been weighted in the players favor.
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# ? Feb 13, 2021 17:53 |
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# ? May 6, 2024 22:45 |
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Yeah the issue is Nintendo games have never ever been hard and they've just gotten even easier as time went on even discounting all the super modes and guide modes and the like.
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# ? Feb 13, 2021 18:14 |