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Trump posted:This game is a rollercoaster. I'm a new player, had it like a week and I've been mad as hell about my purchase too many times to count. Untill today I had only managed to extract once as PMC and only survived on customs scav runs. My experience was that there was a single moment. For a week I had been playing with friends but I never really understood why they thought this game was so fun, it seemed like a boring slog. And then, one raid, me and my buddy got into a huge firefight in dorms. He flanked while I held a corner and we dispatched two super geared boys and... that was it. The whole loving thing clicked. You're gonna die and be disappointed often but man the highs are so sweet. There's a real satisfaction to learning more about the game, getting better at it and then implementing that knowledge to kill dudes and take their poo poo. Anyway, welcome to tarkov brother.
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# ? Feb 11, 2021 02:18 |
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# ? May 9, 2024 09:29 |
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Trump posted:This game is a rollercoaster. I'm a new player, had it like a week and I've been mad as hell about my purchase too many times to count. Untill today I had only managed to extract once as PMC and only survived on customs scav runs. Where did you get the PMC kill this sounds like it might have been me lol
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# ? Feb 11, 2021 13:22 |
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Lucca Blight posted:Where did you get the PMC kill this sounds like it might have been me lol Are you yeet_my_skeet?
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# ? Feb 11, 2021 14:40 |
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Guess not. Had a situation where my friend looted a btc from a rashala guard and didn't stick it in his rear end for some reason, then I took his backpack and ran before getting one tapped through brush
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# ? Feb 11, 2021 18:11 |
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the first time you realise that the escalators on interchange have big gaps in the guardrails next to them, by falling 2 stories when you strafe into the gap because you are looking for your death across the way... its kinda funny... if you survive with two destroyed legs that you manage to hide long enough to heal
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# ? Feb 12, 2021 05:31 |
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Qmass posted:the first time you realise that the escalators on interchange have big gaps in the guardrails next to them, by falling 2 stories when you strafe into the gap because you are looking for your death across the way... its kinda funny... if you survive with two destroyed legs that you manage to hide long enough to heal this absolutely happened to me on a scav run and I ruefully used the morphine shot I'd found to limp my dumb rear end to the extract
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# ? Feb 12, 2021 05:46 |
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Man, the back-end server issues in the last couple of days have been awful. Couldn't even create a group yesterday
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# ? Feb 12, 2021 07:25 |
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Pro tip for broke newbies: there are like 20 hidden stashes outside of the mall on interchange. Everybody is usually too busy fighting over loot in the mall, so they're worth learning. Just hit one side of stashes or whatever you're comfortable with, maybe get a scav kill or two and dip out. I forget what the FIR reqs are but don't forget to meet them. I don't think I've ever had an issue cause I'm so fat on loot. I usually do a bunch of these runs at the end of a night when my group goes to bed cause I'm poor after dying all day.
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# ? Feb 12, 2021 13:23 |
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Eat The Rich posted:Pro tip for broke newbies: there are like 20 hidden stashes outside of the mall on interchange. Everybody is usually too busy fighting over loot in the mall, so they're worth learning. Just hit one side of stashes or whatever you're comfortable with, maybe get a scav kill or two and dip out. This 100%. Been a real source of stable low(er) stress cashflow/quest items. Also can be really lucrative on scav runs too if they have been ignored. Finally got my last drat croutons last night on a run.
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# ? Feb 12, 2021 18:03 |
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They reduced the run-through requirements recently, it's something like 200xp or 7 minutes in raid now to avoid the penalty. It's good, but it's also kinda weird, because you get 300 just for extracting, but I don't think that counts? Cuz if it did it'd be impossible to get a run-through.
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# ? Feb 12, 2021 18:12 |
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William Henry Hairytaint posted:They reduced the run-through requirements recently, it's something like 200xp or 7 minutes in raid now to avoid the penalty. It's good, but it's also kinda weird, because you get 300 just for extracting, but I don't think that counts? Cuz if it did it'd be impossible to get a run-through. I was given a run through recently for killing a pmc, and extracting out the flashing red lights factory exit. I think you need just over 200, because a pmc's awards you 200 flat. Or buggy game. IDK. I was mad because it ended a 5 survive streak.
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# ? Feb 12, 2021 18:16 |
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William Henry Hairytaint posted:They reduced the run-through requirements recently, it's something like 200xp or 7 minutes in raid now to avoid the penalty. It's good, but it's also kinda weird, because you get 300 just for extracting, but I don't think that counts? Cuz if it did it'd be impossible to get a run-through. you only get the 300 extract xp if it isnt a run through
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# ? Feb 12, 2021 19:03 |
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the sound recordings used for this game are fantastic generally... but its really funny that broken tree branches use the same sound as wooden floors and not the most emotive noise in every movie forest sneaking scene, the "dead give away snapping stick noise"
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# ? Feb 12, 2021 19:05 |
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Qmass posted:the sound recordings used for this game are fantastic generally... but its really funny that broken tree branches use the same sound as wooden floors and not the most emotive noise in every movie forest sneaking scene, the "dead give away snapping stick noise" Yeah, like the tree roots or knocked down trunks have a hollow basement underneath them and not ground. I think about that way too much too. And then I play insurgency the storm, and it sounds like you're walking through springy grass even on the inside on concrete. And then I play R6 where everything sounds right and has good echo locations. In short life is about contrasts.
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# ? Feb 12, 2021 19:08 |
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Following up on prior conversation about the game clicking, I've been playing on and off for a few wipes but never really broke level 20. I just had a streak of seven successful raids, including multiple quest completions, two merked alpha Chad's whose poo poo's all mine now, and a poo poo ton of dead scavs. Nothing like those highs man, nothing like those highs. Finally got ganked by a two man in the north east village of woods, my fault, spent way too long skirmishing with four scavs in there and got jumped on... E: oh, also multiple successful factory runs on my scav, didn't extract every single one but had quite a few really fun fire fights with both AI scavs and player scavs. DrHammond fucked around with this message at 19:13 on Feb 12, 2021 |
# ? Feb 12, 2021 19:11 |
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It’s funny how walking over the roots of a tree makes the same sound as walking on wooden floorboards. I guess they are both technically “wood” but
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# ? Feb 12, 2021 19:11 |
Eat The Rich posted:Pro tip for broke newbies: there are like 20 hidden stashes outside of the mall on interchange. Everybody is usually too busy fighting over loot in the mall, so they're worth learning. Just hit one side of stashes or whatever you're comfortable with, maybe get a scav kill or two and dip out. if you hit up every stash on the route going through scav camp from emercom to/from railyway you'll get enough XP from searching and looting to avoid a run through, even if you don't end up finding scavs to kill at the camp - signed, a mega rat
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# ? Feb 12, 2021 19:12 |
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My go-to loot runs lately have been throwing on an Alpha rig, looting OLI and taking the backpackless extract on interchange. 12 minutes max, sometimes over 400k+ profit. The main thing is Water Filters - they sell for over 100k a pop right now and there’s tons of places they can spawn inside OLI. Motors, Tubes, Propane and all those tool-related things will get you plenty of cash too.
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# ? Feb 12, 2021 20:02 |
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The Clap posted:My go-to loot runs lately have been throwing on an Alpha rig, looting OLI and taking the backpackless extract on interchange. 12 minutes max, sometimes over 400k+ profit. I did a scav run on Interchange with a buddy and we found 6 water filters in the back of OLI, then i got killed with 1 second left to extract.
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# ? Feb 12, 2021 20:29 |
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Qmass posted:the sound recordings used for this game are fantastic generally... but its really funny that broken tree branches use the same sound as wooden floors and not the most emotive noise in every movie forest sneaking scene, the "dead give away snapping stick noise" they will never ever get rid of the adar sound sample having a click at the end and i have no idea why when it would take 2 seconds at most lol
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# ? Feb 12, 2021 21:18 |
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My weird sound issue other than the ADAR clock is that some guns have great echoes from their shots and some (this is especially noticeable on full auto guns) don’t. So you hear an m700 with a really nice echo from the loud crack, and then an AK full auto burst that just stops dead because the sound file is JUST the gunshot.
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# ? Feb 12, 2021 21:34 |
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Dr. Clockwork posted:My weird sound issue other than the ADAR clock is that some guns have great echoes from their shots and some (this is especially noticeable on full auto guns) don’t. So you hear an m700 with a really nice echo from the loud crack, and then an AK full auto burst that just stops dead because the sound file is JUST the gunshot. Guess it's because they use a dynamic sound engine and they haven't come around to scripting the AK sounds and forgot to cut out up the ADAR sound clip. For a beta of this scope it's really loving solid engine wise. It runs great on my old(ish) setup while also looking and sounding better than most games.
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# ? Feb 13, 2021 11:44 |
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its unity so BSG must be gods? (unity memes) I love how russian or ukraine devs seem to do man made structures in games. Going back to stalker they put so much detail into everything but its funny how all their human models have this weird lovely stiffness. Metro was the same and now EFT is kinda the same. and even though human models are a lot better in EFT they still remind me of stalker and metro - but all the buildings and debris and loot and guns and textures and even sound are amazingly detailed Qmass fucked around with this message at 14:29 on Feb 13, 2021 |
# ? Feb 13, 2021 14:21 |
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Qmass posted:sound are amazingly detailed A dev video showed up in my YouTube where they're recording sounds and it's literally them holding a mic up to an AK while they fired it.
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# ? Feb 13, 2021 20:57 |
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I also jumped into this just recently with a couple friends, it's really fun (if slightly overwhelming) so far. One big questions that popped up for us so far: If you're playing Scav, is there a quick way to distinguish (NPC) scavs from PMCs? Or is there even a point, for that matter? So far we've been trying to avoid starting beef with NPC scavs, but it seems more and more like the safer thing to do is to just kill on sight if you've got a good shot.
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# ? Feb 13, 2021 21:29 |
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Perestroika posted:I also jumped into this just recently with a couple friends, it's really fun (if slightly overwhelming) so far. One big questions that popped up for us so far: If you're playing Scav, is there a quick way to distinguish (NPC) scavs from PMCs? Or is there even a point, for that matter? So far we've been trying to avoid starting beef with NPC scavs, but it seems more and more like the safer thing to do is to just kill on sight if you've got a good shot. I hate to say it because it's such a non-answer but it all comes with experience. They've done a lot to make scavs more random and humanlike but they all move and run in certain ways. The best way to tell is to watch for a little while, scavs will usually do something like sprint off in a random direction and then stand still in the open looking around. The only way to know 100% is to throw a grenade and see if they voice line, really
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# ? Feb 13, 2021 22:54 |
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Perestroika posted:I also jumped into this just recently with a couple friends, it's really fun (if slightly overwhelming) so far. One big questions that popped up for us so far: If you're playing Scav, is there a quick way to distinguish (NPC) scavs from PMCs? Or is there even a point, for that matter? So far we've been trying to avoid starting beef with NPC scavs, but it seems more and more like the safer thing to do is to just kill on sight if you've got a good shot. Their outfits are usually the biggest giveaways, especially their guns. Scavs usually won't have nice helmets, and they generally look more "patchwork" than a PMC will, although being able to quickly ID this is obviously something that is hard to teach without just running into them a lot. If you mean between AI scavs and player scavs, then it's a lot harder.
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# ? Feb 13, 2021 23:05 |
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Perestroika posted:I also jumped into this just recently with a couple friends, it's really fun (if slightly overwhelming) so far. One big questions that popped up for us so far: If you're playing Scav, is there a quick way to distinguish (NPC) scavs from PMCs? Or is there even a point, for that matter? So far we've been trying to avoid starting beef with NPC scavs, but it seems more and more like the safer thing to do is to just kill on sight if you've got a good shot. There's so much scav on scav violence in this game this wipe that you're better off just killing or hiding from everything you see. Otherwise NPC scavs will run around, stand in the open, and randomly voice line.
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# ? Feb 14, 2021 03:01 |
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sinburger posted:There's so much scav on scav violence in this game this wipe that you're better off just killing or hiding from everything you see. note that random voice lines may not mean the scav is an NPC, as players can use them as well while its rare for them to do so, absent other evidence you should consider the possibility that they’re trying to bait you/lull you into a false sense of security (especially if you don’t have line of sight)
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# ? Feb 14, 2021 04:27 |
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sinburger posted:Otherwise NPC scavs will run around, stand in the open, and randomly voice line. NPC scavs will also seek cover and peek corners. It’s kind of eerie when they do
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# ? Feb 14, 2021 05:04 |
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My scav case brought me a green keycard and, having never really learned labs at all, I’m tempted now to try to do so. Should I just go in fully geared and assume I’m going to repeatedly die? Obviously I’ll go in on offline mode to try to learn the map, but I’m more unsure as to how to actually approach it for real.
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# ? Feb 14, 2021 05:31 |
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Qmass posted:I love how russian or ukraine devs seem to do man made structures in games. Going back to stalker they put so much detail into everything but its funny how all their human models have this weird lovely stiffness. Metro was the same and now EFT is kinda the same. Guess it's a good point that it comes down to superb art direction. I've spent most of my bitcoin gains without having achieved anything of note. Back to being an angry scrub in this lovely game!
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# ? Feb 14, 2021 10:30 |
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When do you guys think would be a good time to buy the scav case? I have 6 GPUs right now. My plan was to upgrade to 10 first but then I don't know if bitcoin 2 or scav case is more useful
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# ? Feb 14, 2021 11:03 |
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Malefitz posted:When do you guys think would be a good time to buy the scav case? I have 6 GPUs right now. My plan was to upgrade to 10 first but then I don't know if bitcoin 2 or scav case is more useful How much do you like gambling?
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# ? Feb 14, 2021 15:09 |
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One of my favorite ways to solo scav is to roleplay as an npc for the first few minutes of a raid, down to randomly voice-lining, mmb looking at player scavs as I run by them while waving-- and then turning to shoot them in the back of the head as soon as they write me off I'm a bad human bean
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# ? Feb 14, 2021 16:21 |
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Malefitz posted:When do you guys think would be a good time to buy the scav case? I have 6 GPUs right now. My plan was to upgrade to 10 first but then I don't know if bitcoin 2 or scav case is more useful The scav case is stupid expensive right now and I'm ignoring it until I have a full L2 Bitcoin farm, personally.
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# ? Feb 14, 2021 17:04 |
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Neon Belly posted:How much do you like gambling? Only if I have enough disposable income. Inspector_666 posted:The scav case is stupid expensive right now and I'm ignoring it until I have a full L2 Bitcoin farm, personally. Yeah I just looked it up myself. Over 4 mil, I'll invest in GPUs for now. Is the scav case a guaranteed net income source, let's say over a week of gambling? Or is it more something that will most often be a money sink until you maybe land a jackpot once or twice per wipe?
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# ? Feb 14, 2021 17:55 |
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Malefitz posted:Is the scav case a guaranteed net income source, let's say over a week of gambling? Or is it more something that will most often be a money sink until you maybe land a jackpot once or twice per wipe? The loot tables seem really opaque. You'll usually turn a profit on the 7k runs, but the profit is proportional in that your profit is a few thousand roubles. I think it's most useful if you're willing and able to throw moonshine/intel at it and just eat the losses in hopes of getting the FIR quest crap you need/hitting on a labs keycard every now and then.
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# ? Feb 14, 2021 18:43 |
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Can someone explain what the deal is vendor fuel supplies? Specifically Jaeger. Up until two or three days ago I never had issues buying a can of fuel from him, now he's constantly sold out. I'm assuming that they implemented a finite amount of of fuel shared across all players because bitcoins hit some arbitrary price.
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# ? Feb 15, 2021 16:18 |
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# ? May 9, 2024 09:29 |
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sinburger posted:Can someone explain what the deal is vendor fuel supplies? Specifically Jaeger. Fuel is at a premium. They nerfed fuel spawns across the whole game. Go check out what a metal fuel can costs on the flea, it's like 5-6 times what it is from Jaeger. With how expensive bitcoins are right now (over 650k as of this morning), there is a ridiculously high demand for fuel and a very low supply. Basically, you're not going to get fuel from Jaeger unless you're sitting there when his stock turns over. He'll sell out in less than a minute.
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# ? Feb 15, 2021 16:32 |