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Here's another dumb exotic:pre:Two Face Exotic FAL "I can be your angel or I can be your devil." Core Attributes 15% assault rifle damage 15% rate of fire Attributes 6% damage to target out of cover Mods Magazine: +30 rounds, -25% reload speed Drum Magazine: A reservoir of love or of hate. Scope: +15% accuracy Double Vision Optics: A tender gaze or a vicious glare. Muzzle: +10% critical hit chance Lipstick-marked Suppressor: A kiss of life or a kiss of death. Grip: +10% stability Molded Grip: A hand to caress or a claw to rend. Talent Duality When reloading, switch between Angel and Devil modes. Angel Weapon hits heal yourself and allies within 15 meters, the amount depending on the number of skill and armor cores (0.5-2% armor per hit). Weapon kills add stacks of Angel's Embrace, stacking up to 5 times. When reloading, consume all stacks of Angel's Embrace and heal all allies within 25 meters for 5-12% armor per stack. Devil Weapon hits add a stack of Devil's Caress that give +2% weapon damage, stacking up to 30 times. When reloading, consume all stacks of Devil's Caress and deal 50% damage per stack to all enemies within 8 meters. skaianDestiny fucked around with this message at 12:26 on Feb 17, 2021 |
# ? Feb 17, 2021 12:24 |
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# ? Apr 25, 2024 18:05 |
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A Buffer Gay Dude posted:It was actually because I wouldn’t stop calling out a certain poster for being an admitted dark zone hacker.
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# ? Feb 17, 2021 12:31 |
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Okay so firstly I’d like to sincerely apologise for mentioning the Vile mask the other day, talk about lighting the blue touch paper... Anyway I’m a fan of an AR / shotty loadout and I’m interested in your views on what is the best AR talent? I’ve been using the Test Subject for the Perfect In-Sync which seems to do well but I like the higher ROF of an M4 so I started using the Pyromaniac for a bit. I like it but setting every fourth guy on fire seems pointless when you have a 50-rd mag and he’s dead before the fire does any damage anyway. I have a Mechanical Animal which raises your skill level (I always have a striker drone up) when you kill people. Not sure if I like it as much as the In-Sync talent. Any other AR talents I should be looking out for? Preferably those that increase damage in general.
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# ? Feb 17, 2021 17:02 |
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monkeytennis posted:Okay so firstly I’d like to sincerely apologise for mentioning the Vile mask the other day, talk about lighting the blue touch paper... In sync is amazing if you can consistently proc it with the skills you have equipped. Ranger is good on a build that doesn’t have such skills.
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# ? Feb 17, 2021 17:13 |
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Depends on your build. If you have a high crit/dps build, killer for sure. Depending on your play style, close and personal or Ranger. There’s other damage talents dependent on the enemy having certain status effects so that would also be build dependent. I’m doing the math in my head, and it might be wrong but I don’t think strained or optimist are ideal for ARs.
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# ? Feb 17, 2021 17:14 |
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A Buffer Gay Dude posted:In sync is amazing if you can consistently proc it with the skills you have equipped. Pro tip that I did not realize initially: pulling out your shield procs In Sync.
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# ? Feb 17, 2021 17:19 |
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monkeytennis posted:Okay so firstly Id like to sincerely apologise for mentioning the Vile mask the other day, talk about lighting the blue touch paper... For straight up damage? Optimist or Killer I guess? Strained maybe if it's an AR with a big mag? Fabricated fucked around with this message at 17:26 on Feb 17, 2021 |
# ? Feb 17, 2021 17:22 |
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I’ve found strained to be effective on an AK or scar due to the low RoF, but I’m not sure it’s optimal relative to ranger or CnP.
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# ? Feb 17, 2021 17:29 |
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Shumagorath posted:The Unnamed Poster not only helped out on a bunch of raids this summer but makes better status / DoT builds than you So did he help by hacking?
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# ? Feb 17, 2021 17:31 |
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On a damage build with a good critical chance Strained almost always wins over talents like Killer/C&P/Ranger no matter what the rate of fire is on your AR, SMG, or LMG because it’s always on with no conditions besides doing what you’re going to do anyways. If the combat was slower and more deliberate with a greater need for healing/buffing/cc/etc I could definitely see the use for something like Future Perfect in a damage build but as it is there’s too much advantage to front loading your damage as much as possible.
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# ? Feb 17, 2021 17:52 |
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A Buffer Gay Dude posted:In sync is amazing if you can consistently proc it with the skills you have equipped. My style is to shoot from cover a decent distance away but close enough that I can lob seekers and that the drone can detect enemies. I do think in-sync is the way to go for me but appreciate the opinions.
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# ? Feb 17, 2021 17:59 |
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Finally tried out babby's first legendary stronghold, and managed to beat DUA with three other randos slinging drones and turrets all over and dang, I feel accomplished now. The war dog backpack hanger is kinda neat but I'm not gonna swap out my unicorn for it. Guess now I gotta figure out the tough legendaries, since I want those cosmetics.
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# ? Feb 17, 2021 19:03 |
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A Buffer Gay Dude posted:
So I was curious what the fuss was here and so I put together this build since I had all the parts. I spec'd into status effect hard but don't have glass cannon on chest yet and I'm doing really good numbers while adding a bunch of AoK mods to keep my resilience up and it kinda whips hard. It's not high dps but it's also not meant to be. It does some good DoT. It's highly wide area and stunlocks most BT/WT including their pets. Also using HW over EP means I can keep my pulse up almost constantly. It's a really good build and I'm glad I tried it out. It's probably my most favorite fun run and gun build that's not my Negotiator's Dilemma/Bullet King build.
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# ? Feb 17, 2021 20:09 |
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RevKrule posted:So I was curious what the fuss was here and so I put together this build since I had all the parts. I spec'd into status effect hard but don't have glass cannon on chest yet and I'm doing really good numbers while adding a bunch of AoK mods to keep my resilience up and it kinda whips hard. It's not high dps but it's also not meant to be. It does some good DoT. It's highly wide area and stunlocks most BT/WT including their pets. Also using HW over EP means I can keep my pulse up almost constantly. It's a really good build and I'm glad I tried it out. Same here. This build rules. All the haters must be sweaty tryhards in a game close to the end of its life cycle. I like to play games for fun not spreadsheeting my way into oPtIMaL dAmAgE.
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# ? Feb 17, 2021 20:16 |
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El Scandelouse posted:Same here. This build rules. All the haters must be sweaty tryhards in a game close to the end of its life cycle. I like to play games for fun not spreadsheeting my way into oPtIMaL dAmAgE. ding ding ding
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# ? Feb 17, 2021 20:20 |
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RevKrule posted:So I was curious what the fuss was here and so I put together this build since I had all the parts. I spec'd into status effect hard but don't have glass cannon on chest yet and I'm doing really good numbers while adding a bunch of AoK mods to keep my resilience up and it kinda whips hard. It's not high dps but it's also not meant to be. It does some good DoT. It's highly wide area and stunlocks most BT/WT including their pets. Also using HW over EP means I can keep my pulse up almost constantly. It's a really good build and I'm glad I tried it out.
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# ? Feb 17, 2021 20:52 |
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skaianDestiny posted:What difficulty are you doing this on? Do people really roll around in the game on anything less than heroic at this point? Outside of league activities.
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# ? Feb 17, 2021 21:22 |
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RevKrule posted:Do people really roll around in the game on anything less than heroic at this point? Outside of league activities. I mean I assume most newbies here are still gearing up on hard/challenging.
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# ? Feb 17, 2021 21:28 |
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monkeytennis posted:Okay so firstly I’d like to sincerely apologise for mentioning the Vile mask the other day, talk about lighting the blue touch paper... Strained wins by a large margin; even with a high RPM if you use the extended magazine (and there's no reason not to) you will consistently reach maximum Strained stacks in the back half of the magazine. Killer if you can consistently proc it but it works better for SMGs since SMGs have natural crit chance and let you go nuts with crit damage everywhere. Optimist is serviceable but only adds to your gun's base damage so in effect it's lower than actually adding 30% weapon damage; it's more ideal for low magazine high base damage guns like shotguns, rifles or revolvers. If you're always popping your shield then I suppose In Sync works for a DPS. It's best in slot for PVP because it immediately procs off of shield usage. I wouldn't suggest Ranger since at the distances where it would be significant you'd be getting hit with a lot of damage dropoff. Close and Personal is a bit of an acquired taste; I prefer it on SMGs and shotguns over ARs since those favour the 7m engagement range to start with.
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# ? Feb 17, 2021 21:38 |
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skaianDestiny posted:I mean I assume most newbies here are still gearing up on hard/challenging. A lot of us played the poo poo out of vanilla and warlords then took a break until recently. You know what they say about the word assume?
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# ? Feb 17, 2021 21:58 |
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El Scandelouse posted:A lot of us played the poo poo out of vanilla and warlords then took a break until recently. You know what they say about the word assume? We literally have newbies here who just started doing global heroic, so
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# ? Feb 17, 2021 22:05 |
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UnknownMercenary posted:Close and Personal is a bit of an acquired taste; I prefer it on SMGs and shotguns over ARs since those favour the 7m engagement range to start with. I just want to say that it is bullshit that this Talent is a possible roll on snipers and has anyone actually tried to make it work on one
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# ? Feb 17, 2021 23:06 |
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Wamdoodle posted:I just want to say that it is bullshit that this Talent is a possible roll on snipers and has anyone actually tried to make it work on one There are ridiculous number of weapons talents that were just thrown out on all weapon types when when the gear was reworked without any forethought and they currently only serve to increase the odds of something being terrible. Strained on pump action shotguns and bolt action rifles, Ranger on shotguns and SMGs, Close and Personal on rifles and sniper rifles, Steady Handed and Fast Hands on shotguns when you can only get one stack per trigger pull no matter how many of the pellets hit.
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# ? Feb 17, 2021 23:16 |
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Wamdoodle posted:I just want to say that it is bullshit that this Talent is a possible roll on snipers and has anyone actually tried to make it work on one Yeah it's a really glaring part of the item generation system when Division 1 went to the trouble of limiting talents to weapon types that made sense.
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# ? Feb 17, 2021 23:54 |
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Close & Personsl is workable with rifles/snipers - swap to a red dot or whatever, hipfire the poo poo out of people (and robots). Suboptimal as gently caress, though. Kinda want to try a Mosin close-assault for fuckaround purposes. :TFRgoon: I run my Baker's Dozen with the lil' 5% crit chance nonmagnified sight myself, but I suck pretty badly with real scopes - usually shooting at medium range, or dumping rounds for suppression/drawing aggro at long. I suck at posting, too. Ygolonac fucked around with this message at 08:55 on Feb 18, 2021 |
# ? Feb 18, 2021 01:03 |
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so i'm playing through the division 1 right now, but i read spoilers a while back that division 2 and the warlords expansion basically render everything you do as basically pointless and that everyone either dies or goes traitor. is that true?
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# ? Feb 18, 2021 04:16 |
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drkeiscool posted:so i'm playing through the division 1 right now, but i read spoilers a while back that division 2 and the warlords expansion basically render everything you do as basically pointless and that everyone either dies or goes traitor. is that true? Only 1 person turns traitor. The story in Div 1 is more compelling than 2, imo
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# ? Feb 18, 2021 04:21 |
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drkeiscool posted:so i'm playing through the division 1 right now, but i read spoilers a while back that division 2 and the warlords expansion basically render everything you do as basically pointless and that everyone either dies or goes traitor. is that true? The entire story is stupid because our major villain is some dipshit futures trader that none of the other villains shot in the mouth during their first meeting with him
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# ? Feb 18, 2021 04:22 |
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drkeiscool posted:so i'm playing through the division 1 right now, but i read spoilers a while back that division 2 and the warlords expansion basically render everything you do as basically pointless and that everyone either dies or goes traitor. is that true? Shumagorath fucked around with this message at 04:39 on Feb 18, 2021 |
# ? Feb 18, 2021 04:25 |
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Honestly the real story in Division 2 is helping the various settlements claw out a new life and finding out just how big of a dicks the factions leaders are. I will say through I did wonder if the guy from the downtown settlement batteries quest was ever gonna come back as a man hunt espically after what happened the second time you find him.
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# ? Feb 18, 2021 04:30 |
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SmallpoxJenkins posted:The entire story is stupid because our major villain is some dipshit futures trader that none of the other villains shot in the mouth during their first meeting with him In the real timeline with the slightly less lethal virus Keener became DeepFuckingValue on r/WallStreetBets
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# ? Feb 18, 2021 04:30 |
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drkeiscool posted:so i'm playing through the division 1 right now, but i read spoilers a while back that division 2 and the warlords expansion basically render everything you do as basically pointless and that everyone either dies or goes traitor. is that true? Just one of them. Though as interesting as some of the stuff in Division 1 is if you’re playing for the story you’ve unfortunately already lost.
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# ? Feb 18, 2021 04:49 |
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In the end I have absolutely no clue what Keener or Lau's endgames/goals were
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# ? Feb 18, 2021 05:58 |
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kirbysuperstar posted:In the end I have absolutely no clue what Keener or Lau's endgames/goals were
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# ? Feb 18, 2021 06:00 |
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Keener wanted to gently caress the Division and watch the world burn. Lau didn’t know what the hell she was doing. She is a casualty of the devs having no clue where to go after Keener.
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# ? Feb 18, 2021 06:58 |
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They didn’t even really know where to take Keener after Keener. Like (spoilers for the benefit of the guy who just posted) at the end of Division 1 his master plan is to take the virus printer and the virologist to create diseases to bargain with but apparently his actual plan was to just create one super virus to destroy a single already mostly destroyed city while also building and dispersing an ISAC rival to the rogue agents across the country because rogues are now an organized faction that want to be back under quasi-control of an AI?. It’s a mess.
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# ? Feb 18, 2021 08:12 |
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Kibayasu posted:They didn’t even really know where to take Keener after Keener. Like (spoilers for the benefit of the guy who just posted) at the end of Division 1 his master plan is to take the virus printer and the virologist to create diseases to bargain with but apparently his actual plan was to just create one super virus to destroy a single already mostly destroyed city while also building and dispersing an ISAC rival to the rogue agents across the country because rogues are now an organized faction that want to be back under quasi-control of an AI?. It’s a mess. It make more sense that Keener would have wanted to continue to try and make more money since that was his thing in the before times and Lau kinda sorta I can see the turn because her sister died and she had no one left. I did enjoy the banter between the manhunt targets when collecting intel but there just wasn't enough.
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# ? Feb 18, 2021 08:28 |
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so i have another quick question kinda related to this how much of the united states, uh, actually exists during both games? division 1 seems like it's mostly just NYC that's hosed, but the intro of 2 and the fact that there are legitimate settlements makes me think it's just the post-apocalypse now, which kinda begs the question as to how the expensive and complicated technology the Division and the rogues use is still able to function, and what the division as a faction is even working to accomplish anymore like, what is actually going on???
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# ? Feb 18, 2021 11:02 |
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In Division 1 it's explicitly stated that every major city in the US is hosed. NYC was ground zero so it got hit the hardest. There's an easter egg thing in Division 1 that also indicates that other major cities on the planet got hosed too. The SHD tech like ISAC was already in place pre-pandemic and it's barely operating going by what happens in some of the missions. I'm sure there's some lore book at Massive's office. And you're right. Division 2 takes place post-pandemic. Jose Oquendo fucked around with this message at 13:31 on Feb 18, 2021 |
# ? Feb 18, 2021 13:28 |
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# ? Apr 25, 2024 18:05 |
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What's funny is I want to say that Div 1 takes place like only 3-4 months tops after green poison spread (which was done on black friday). It's still the same winter it happened, so all of the barriers/CERA response was done in the space of a couple months tops. It's even more comical now looking at the US. Div 2 takes place at the height of summer of the same year, so it's only another 4-5 months. It hasn't been a full year of post-apocalypse in The Division's world yet. Reading between the lines looking at the environmental storytelling it looks like DC-62 promotes rapid plant growth after it goes inert or something because that's apparently why DC looks like Ferngully in places after barely over half a year of no maintenance. Fabricated fucked around with this message at 14:07 on Feb 18, 2021 |
# ? Feb 18, 2021 14:04 |