|
I had more fun with Heroes than SA2, but Heroes simply stopped working in a spectacular way where the on rails section would not complete after six or seven re-attempts so I was forced to stop playing whereas SA2 was just rather shrug and I got bored. Watching Cybershell play SA2 in the video where he did the two retro engine games was more fun than either.
|
# ? Feb 20, 2021 06:51 |
|
|
# ? Apr 25, 2024 16:15 |
|
As a kid I played Sonic Adventure 2 religiously and eventually got every single emblem after 100+ hours and I enjoyed every second of it. I then attempted to do the same thing with Sonic Heroes when it came out and I actually got about 60% of the way through all the emblems before I realized I just wasn't having fun and I never touched the game again. So yeah not exactly onboard even with the notion that Heroes vs SA2 is a "debate". Fortunately for Heroes it tends to escape a lot of ire from the community because Sonic 06 continues to exist.
|
# ? Feb 20, 2021 07:01 |
|
Sonic Heroes is a good soundtrack that comes with this pile of poo poo game for some reason.
|
# ? Feb 20, 2021 07:35 |
|
I got all the A ranks in heroes but I never got them all in sa2 Do I like it more? probably What I'm Made Of > Live and Learn
|
# ? Feb 20, 2021 07:48 |
|
I definitely like Heroes more than A/A2 but that's a me problem
|
# ? Feb 20, 2021 09:12 |
|
Heroes mostly got the tone right compared to SA2, Shadow, 06, Forces etc. It has some good points and plenty of fine ideas. It just doesn't work properly at all.
|
# ? Feb 20, 2021 10:43 |
|
Dabir posted:Heroes mostly got the tone right compared to SA2, Shadow, 06, Forces etc. It has some good points and plenty of fine ideas. It just doesn't work properly at all.
|
# ? Feb 20, 2021 11:04 |
|
Honestly, Heroes didn’t have enough story for me. Coming after SA2 which had a (relatively) more detailed story, it set up some promising premises that I was excited to see as a kid. Shadow’s back? He might be a robot? Metal Sonic is absorbing people’s powers? With 12 characters there must be a lot of plot to cover! And everything was barely touched on in a handful of quick cutscenes with literal preschool level dialogue. My disappointment was palpable. I like lighthearted Sonic. Colors and Unleashed were great and I want to see more like them. But in an ideal world where they wouldn’t gently caress it up, I’d like to see some Adventure style plots/settings too.
|
# ? Feb 20, 2021 11:26 |
|
They’re both bad games
|
# ? Feb 20, 2021 17:32 |
|
Pants Donkey posted:They’re both bad games
|
# ? Feb 20, 2021 18:47 |
|
Heroes just felt like a downgrade of the Sonic/Shadow stages of SA2. Like, the concept almost works, I can see a fun game where you're swapping between three characters to quickly and stylishly deal with the situation, but Heroes just more often felt clunky and character swapping felt like a nuisance. SA2 also feels like actually did something more meaningful with the Hero/Dark thing then Heroes did with Teams. The fact Heroes makes you play through its pretty mediocre game 4 times to get the last story is a pretty big mark against it IMO.
|
# ? Feb 20, 2021 19:12 |
|
Sonic Heroes might have worked if Platinum Games made it.
|
# ? Feb 20, 2021 19:18 |
|
Oxyclean posted:Heroes just felt like a downgrade of the Sonic/Shadow stages of SA2. Thinking about it now, SA2 has a relatively well-split plot between the Hero and Dark stories, you get to see the overlap of course but also what each side is planning/dealing with when the other side isn't around, and you even get different versions of scenes depending on what side you're on, like only the Hero side gets the scene where Sonic uses Chaos Control to not die, and then later him explaining that to Shadow isn't in the Dark story scene before they fight for the last time. In Heroes they tried to do the same thing but with even less plot and now instead of two sides there are FOUR and basically nothing happens in any of them, and you don't really gain any additional context from playing the other stories other than Team Dark giving you some vague hints as to what Shadow might be. Hell, nobody even reacts to Shadow being alive when you fight Team Dark as Team Sonic, they're just like "oh hey it's this guy let's beat him up" EDIT: Huh writing this all out now made me realize this is similar to how I felt with Sonic Forces: neat ideas, very bad execution and a plot that goes nowhere. Metal Sonic being back is really interesting, but all he's doing is...pretending to be Eggman and then you fight him as a big monster. Detective No. 27 posted:Sonic Heroes might have worked if Platinum Games made it. you could say this about most video games imo Xad fucked around with this message at 19:22 on Feb 20, 2021 |
# ? Feb 20, 2021 19:19 |
|
heroes is fine as long as you're not in the casino levels because the pinball controls are nonsensical. an unambitious and padded game made while sega was rapidly reconfiguring itself. the most obnoxious thing to me was just that power characters are given too much to do (including flight for some reason??)
|
# ? Feb 20, 2021 19:25 |
|
Evil Eagle posted:I got all the A ranks in heroes but I never got them all in sa2 getting all A ranks is much easier in Sonic Heroes than it is in SA2
|
# ? Feb 20, 2021 20:06 |
|
Detective No. 27 posted:Sonic Heroes might have worked if Platinum Games made it. I agree, Heroes' best moments are when you feel like you're playing a Character Action game with your team, but for platforming instead of (just) combat.
|
# ? Feb 20, 2021 20:30 |
|
Detective No. 27 posted:Sonic Heroes might have worked if Platinum Games made it. Platforming in platinum games might actually be the worst parts of them
|
# ? Feb 21, 2021 02:10 |
|
Augus posted:getting all A ranks is much easier in Sonic Heroes than it is in SA2 I remember a lot of the team dark and chaotix ones being ridiculous but sure, the point is I liked playing for rank more in heroes
|
# ? Feb 21, 2021 02:56 |
|
I want Sumo Digital to make a mainline Sonic game.
|
# ? Feb 21, 2021 03:01 |
|
SCheeseman posted:I want Sumo Digital to make a mainline Sonic game. I’m not familiar with their other work, have they ever made a non racing game?
|
# ? Feb 21, 2021 03:02 |
|
Larryb posted:I’m not familiar with their other work, have they ever made a non racing game? It's more because they seem to be rabid Sega fans over there, based on SASRT. Though they did Snake Pass and Sackboy, both of which are solid to excellent platformers.
|
# ? Feb 21, 2021 03:20 |
|
Larryb posted:I’m not familiar with their other work, have they ever made a non racing game? They did LittleBigPlanet 3 and more recently, Sackboy's Big Adventure. Those games are ridiculously floaty, but they seem to have inherited that from the first two games that they didn't develop.
|
# ? Feb 21, 2021 06:19 |
|
https://twitter.com/CORRELLB2/status/1363365983151296517?s=20
|
# ? Feb 21, 2021 08:07 |
|
God 16 year old me was not there for sonic heroes tone and story. I hated that they brought shadow back from the dead and then did nothing with him. Looking back on it now with ironic fondness for sonic's edgy period Heroes really sticks out, they tried to dial it back a lot and make something for a younger audience, but still hedged their bets by making it a continuation of the previous games rather than its own thing. For me it felt like I'd put on an episode of the teletubbies instead of the cool anime I wanted to watch. That tails voice acting was something. First time I regretted preordering a game (first time I prordered anything too, should have learned the lesson then and there lol) although I did play long enough to clear the game twice. The visuals are kinda plastic looking but I'm never disapointed to see bingo highway or seaside hill turn up in team sonic racing. The jungle level is just ugly though, god I hated that place and those loving black frogs.
|
# ? Feb 21, 2021 20:36 |
|
Mr Phillby posted:That tails voice acting was something. dat was one heck of a battul
|
# ? Feb 21, 2021 20:47 |
|
Look at all these Eggman's robots!
|
# ? Feb 21, 2021 20:50 |
|
MJeff posted:dat was one heck of a battul Probably the worst voice he’s ever had in my opinion
|
# ? Feb 21, 2021 20:51 |
|
https://www.youtube.com/watch?v=5cd7HqFDwGo
|
# ? Feb 21, 2021 20:53 |
|
woOoeooaoaoaAW MY HEAD'S SPINNING
|
# ? Feb 21, 2021 21:02 |
|
I'm falliiiiiiinnnnng
|
# ? Feb 21, 2021 21:10 |
|
Mr Phillby posted:For me it felt like I'd put on an episode of the teletubbies instead of the cool anime I wanted to watch. That tails voice acting was something. This is pretty much the perfect way to sum up my experience.
|
# ? Feb 21, 2021 21:40 |
|
MJeff posted:Cybershell debated a guy about SA2 vs. Sonic Heroes and I tried to watch it, but found it pretty insufferable and gave up after 20 minutes. See if you can last longer than that, I guess? Everything you hate about Sonic? To someone else, that's what Sonic is. https://www.youtube.com/watch?v=vPOBsk-rjgU&t=340s
|
# ? Feb 21, 2021 22:09 |
|
I'm top of the plasticy look, characters in Heroes look slightly squished down.
|
# ? Feb 21, 2021 22:19 |
|
Shhhaaaa!
|
# ? Feb 21, 2021 22:41 |
|
I'll give Sonic Heroes one thing, it has some of the most creative stage themes and gimmicks in the entire series. Grand Metropolis's futuristic F-Zero style high-rises, Frog Forest and it's interesting fusion of Mushroom Hill and Green Forest, everything in Hang Castle/Mystic Mansion. It's a shame the other half of the levels are "Green Hill/Emerald Coast again", "Bullshit Casino stage", "Even more bullshit train/rail stage" (also the two worst stages in the mainline franchise, fight me) and "Sky Deck except no fun allowed"
|
# ? Feb 21, 2021 23:11 |
|
How did you people have the patience to A-rank any Chaotix "find X crabs!" or the Team Dark kill all the enemies in Bingo Highway levels?
|
# ? Feb 21, 2021 23:14 |
|
I missed out on both of these 3D Sonic games as a kid for a couple of reasons, but I’ve watched raocow play both and I suspect I’d have more fun with SA2, personally. that’s my considered analysis, and I’ll have a cheesy chili dog, fries and a diet pepsi thanks
|
# ? Feb 22, 2021 00:13 |
|
I can't possibly overstate how badly Tails and Eggman control in SA2. Their levels are borderline unplayable.
|
# ? Feb 22, 2021 00:22 |
|
Dabir posted:I can't possibly overstate how badly Tails and Eggman control in SA2. Their levels are borderline unplayable. BEEP BEEP BEEP BEEP BEEP BEEP yosh The Knux/Rouge stages are just awful unless you've played them like ten times and know the locations, coming in fresh it's just dogshit Speed stages are the only good ones and because it's SA2 they're buggy as hell
|
# ? Feb 22, 2021 00:44 |
|
|
# ? Apr 25, 2024 16:15 |
|
the Knux/Rouge stages wouldn't be quite so bad if they'd kept the SA1 style radar instead of deciding that it'd now only go off in the order they wanted you to grab the shards
|
# ? Feb 22, 2021 00:49 |