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Kibayasu posted:Someone just said that if Zaeed is one of the two remaining then you just can’t kill him on the mission. Not going to check that myself though!
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# ? Feb 24, 2021 04:52 |
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# ? Apr 24, 2024 17:02 |
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The suicide mission in ME2 was kind of the high point for all Bioware RPGs, and kind of cursed them from there, since they complained a lot about how hard it was to code and never wanted to bite off something like that again. It really is amazing looking back at the wild variety of outcomes that came out from that event (and a lot of other events and choices in ME2. What a great game). My one complaint about the suicide mission: it was easy to get beloved characters like Mordin or Tali killed, but it was way too hard to 'accidentally' kill Miranda. You really had to metagame and plan a lot to do that. Wish I could have just sent her into the vents.
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# ? Feb 24, 2021 05:30 |
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Blastedhellscape posted:The suicide mission in ME2 was kind of the high point for all Bioware RPGs, and kind of cursed them from there, since they complained a lot about how hard it was to code and never wanted to bite off something like that again. It really is amazing looking back at the wild variety of outcomes that came out from that event (and a lot of other events and choices in ME2. What a great game). i feel like mass effect 2 was kinda the high point for modern bioware period. i like 3 alot but this thread has talked about its numerious issues. DA 2 was a mess. DA: I is solid/good but it also is kinda of a mess mechanically and quest and etc. ME:A is a mess at best and Anthem is just shittier destiny. id love for new dragon age and new mass effect to be great but thats a coin toss. i just want a jade empire remake.
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# ? Feb 24, 2021 05:37 |
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The collector ship mission loving slaps. Genuine alien atmosphere, perfect music, challenging, It's great
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# ? Feb 24, 2021 05:46 |
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Simone Magus posted:The collector ship mission loving slaps. Genuine alien atmosphere, perfect music, challenging, i also just like the collectors design wise. i like that at the end of the days, they are all mostly mindless drones and back up proxies for the reapers. https://www.youtube.com/watch?v=VJIQfmWx3dI
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# ? Feb 24, 2021 05:55 |
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The problem with ME3, as I see it, is that although it's amazingly fun as a sci-fi cover-shooter and looks really good, it cuts back drastically on your roleplaying options and story-branching choices. The game gets a lot of flak for the ending, but I'm fine with a fun game that drops the ball at the end (like...I'm still a big fan of Neverwinter Nights 2, for instance). The thing that really bugged me was that, after having more choices in the first two ME games, ME3 was constantly deciding how Commander Shepard felt and thought about things, and not letting me decide as a player. RPGs shouldn't do that. In ideal conditions they should give the player choices that change the direction of the game, and if that's not feasible they should give the illusion of choice, where outcomes play out the same but you get to choose to act sad or happy or ditzy or stoic or questioning angry as those outcomes are playing out.
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# ? Feb 24, 2021 06:06 |
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pentyne posted:It was weird they let you pick Ashley/Kaiden, Council saved/sacrificed in the ME2 intro but not saving one of your party members. It wasn't even a tough choice to pull off in context anyways. You are only given one choice in the ME2 intro(unless you have the Genesis DLC) and that's who is the human councillor. That's because the last Mass Effect 1 save is from before the conversation to choose the human councillor. Big oops from Bioware. SubponticatePoster posted:You can do it post-game. So suicide mission w/disloyal Zaeed, 1 loyal person. Even disloyal Zaeed can HTL by himself due to the math. Bring the loyal person with you so they survive. After that then do his loyalty mission and kill him at the end. The save you import will only have 1 crewmate alive. You can only kill Zaeed in his mission post game. But if you only have two active party members it won't let you kill Zaeed. They don't let you have only one squadmate. Same thing happens in 1 if you don't recruit Garrus and haven't recruited Liara when you do Virmire you can't kill Wrex since Ashley and Kaidan can't be in your party that would have left just Tali in your party for that mission. The whole Wrex confrontation just sort of awkwardly ends without any resolution. kilus aof fucked around with this message at 06:46 on Feb 24, 2021 |
# ? Feb 24, 2021 06:41 |
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Paddock Wiks is a cool understudy. I got him in my only ME3 playthrough because I imported a save where Mordin was the only casualty of the suicide mission. https://www.youtube.com/watch?v=dr9k2ywHWL4
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# ? Feb 24, 2021 06:48 |
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Wiks is probably the best understudy, and the only one I think you can still get the 'golden' ending with. As you can have Eve survive with a viable cure.
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# ? Feb 24, 2021 06:54 |
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Padok Wiks is written by John Dombrau Jondom Bau is written by Patrick Weekes Just a fun little Mass Effect fact!
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# ? Feb 24, 2021 07:50 |
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exquisite tea posted:No, at least two squadmates have to survive the suicide mission in order for Shepard to survive. *thinks carefully* Okay do this with a Femshep and have your survivors be Romanced_Jacob & Zaeed. That way you can get dumped in the 3rd part for a hotter (?) woman and Zaeed can turn up briefly to say hello but nothing more. I'd call that a fairly bleak finale. Edt - or get Zaeed killed postgame in his loyalty mission so the one survivor walks away from you.
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# ? Feb 24, 2021 08:58 |
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Can’t do it, you won’t get the option to leave Zaeed to die if it would bring your total squad mates below two.
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# ? Feb 24, 2021 09:15 |
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I got it. Leave Thane, Morinth and unloyal Zaeed alive. Here is one path uses the Suicide Mission calculator. Kill Zaeed on his mission. Then Morinth automatically turns into a Banshee and just don't visit the hospital in 3 and you won't even see Thane, and it pisses of the Virmire survivor for good measure and your ship doesn't need a doctor.
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# ? Feb 24, 2021 09:37 |
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exquisite tea posted:Can’t do it, you won’t get the option to leave Zaeed to die if it would bring your total squad mates below two. Romance a disloyal Jacob, make sure Jack surives the suicide mission too, kill Zaeed in his post-game loyalty mission, then skip Grissom Academy. Jacob dumps you and then then dies, and then you kill Phantomized Jack at Cerberus HQ on your way to Kai Leng.
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# ? Feb 24, 2021 09:39 |
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Liara, looking at the memorial on the Normandy: Jesus Christ, Shepard.
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# ? Feb 24, 2021 10:14 |
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Thinking on it more the bleakest outcome likely requires keeping more alive so they can die with maximum impact in 3. Save Wrex on Vermire then sabotage the genophage. Kill Morden to sabotage the genophage. Get Tali exiled in 2 and then side with the Geth in 3. Leave Kirrahe to die on Vermire, and let Thane die in 2 so the Salarian counselor does. Let Samara survive the suicide mission, let her kill herself, then shoot the ardat yakshi anyway. Kill the Vermire survivor on the citadel. Skip Grissom so Jack gets abducted. I can't decide if it's worse to have Miranda die on the suicide run or get merced by Kai Weeb on Sanctuary. Save the Rachni queen in 1 then murder her after the reapers enslave her. Have Liara and Vega did during the run to the citadel. Choose destroy to kill EDI. This also destroyed the Get after you sacrificed the Quarians to save them.
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# ? Feb 24, 2021 13:22 |
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Make sure to have the bare minimum war score in 3 so when you choose destroy it kills most of humanity.
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# ? Feb 24, 2021 13:31 |
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You can double kill Samara by starting her loyalty quest, stopping before the club part, killing her in Suicide Mission and then the game will let you talk to the club bouncer and do the mission and then you can pick Morinth over her.
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# ? Feb 24, 2021 13:34 |
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Rynoto posted:Make sure to have the bare minimum war score in 3 so when you choose destroy it kills most of humanity. That’s the only way you can get Liara and Vega killed anyway is having a super low EMS score.
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# ? Feb 24, 2021 13:36 |
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Outside of 3's ending, the whole series has had a suprising amount of reactivity. Wildly divergent endings based on player choices felt like the idealised goal a decade ago, whereas I feel like most choice based games nowerdays focus on the roleplaying aspects of decisions, along with how they effect the journey over having a broad range of outcomes. It makes me wonder if 3's ending would be better recieved had it been released today, seeing as so much of the criticism was focused on the A B C nature of the endings. Although even with the change in expectations I suppose that the writing itself would still be a drag.
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# ? Feb 24, 2021 14:01 |
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kilus aof posted:You are only given one choice in the ME2 intro(unless you have the Genesis DLC) and that's who is the human councillor. That's because the last Mass Effect 1 save is from before the conversation to choose the human councillor. Big oops from Bioware. Can you skip recruiting wrex?
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# ? Feb 24, 2021 15:20 |
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VostokProgram posted:Can you skip recruiting wrex? Yeah. In ME1 you technically don't need to recruit both Garrus and Wrex, you can skip each one's normal recruitment stage. They come to join you at the end of the Citadel intro bit but you can just turn them down. With Wrex, I imagine this means that he just doesn't show up in ME2 or ME3 and you get Wreav instead.
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# ? Feb 24, 2021 15:33 |
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VostokProgram posted:Can you skip recruiting wrex? Yes, without the prestige of being besties with shepherd and killing Saren he can't compete against Wreav so Wreav leads tuchanka and you never see Wrex.
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# ? Feb 24, 2021 15:33 |
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Okay I'm going nuts with all these permutations that I've never seen I didn't even know Jack could turn into a Phantom Goddamn is it May yet
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# ? Feb 24, 2021 15:55 |
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turns out you don't have to do tedious Fallout ending slides to have reactivity
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# ? Feb 24, 2021 15:57 |
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Soylent Pudding posted:I can't decide if it's worse to have Miranda die on the suicide run or get merced by Kai Weeb on Sanctuary. Miranda can get murked by her dad too depending on how that mission shakes out.
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# ? Feb 24, 2021 15:59 |
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This poo poo is why 3's endings never bothered me that much. Yeah the red/blue/green poo poo was bad/lazy writing etc. etc. But all the little callbacks throughout 3 to poo poo you did or didn't do made the whole game feel like it was the ending to me, most everything except the reapers felt like it got tied up and paid off before priority: earth. And I enjoyed the ride for what it was.
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# ? Feb 24, 2021 16:04 |
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exquisite tea posted:Miranda can get murked by her dad too depending on how that mission shakes out. Didn't know that was an option but that works nicely for grimdark run. Also at the Ardet Yakshi monetary there should be a renegade interrupt to shoot Falere yourself to save Samara.
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# ? Feb 24, 2021 16:04 |
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One thing Mass Effect always did well, when it was good, was recognizing that the little details matter. Even if missions did not have drastically different outcomes, the little callbacks you'd get through companion dialogue across all three games made it feel like the game was at least acknowledging your decisions. Even at its most railroaded Mass Effect pretty much waxed CP2077 in quest reactivity and branching outcomes, sorry to say.
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# ? Feb 24, 2021 16:11 |
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Priority earth always felt like an afterthought. Each of the major arcs already tied in so many player choices and reshaped the world there didn't even need to be an ending choice once you activated the crucible. To the extent there is a choice it should have been resolved entirely with Anderson and TIM. Either side with Anderson, kill TIM, and let Anderson destroy the reapers, or side with TIM, kill Anderson, and let TIM to try and control the reapers. Whether either can survive doing so or whether the choice is available can depend on EMS.
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# ? Feb 24, 2021 16:42 |
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Whorelord posted:Yeah. In ME1 you technically don't need to recruit both Garrus and Wrex, you can skip each one's normal recruitment stage. They come to join you at the end of the Citadel intro bit but you can just turn them down. With Wrex, I imagine this means that he just doesn't show up in ME2 or ME3 and you get Wreav instead. Garrus has a slight line change in his ME2 recruitment if you don't recruit him and Wrex does get replaced by Wreav if you don't recruit him.
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# ? Feb 24, 2021 16:45 |
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Priority Earth shoulda had a lot of reactivity based on Your Choices like cmon you're telling me I'm not seeing a horde of Rachni boil out of the ground to drag a Reaper underneath? No Geth Juggernauts hot-dropping in with Quarian bombardment if you saved them both? No charge of Krogan with my buddy Wrex? did have that weird turret section right before your emotional final conversation with Liara though lol honestly they kinda screwed themselves by making the Suicide Mission so good. I went in expecting Priority Earth to be a culmination and while it had its moments it was not that
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# ? Feb 24, 2021 16:49 |
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Pattonesque posted:Priority Earth shoulda had a lot of reactivity based on Your Choices I agree. The game should have had a 'fallout slide show' only it would have short cutscenes, not static images with v/o, woven throughout a 'final stand' of pretty much every war asset you'd managed to acquire. I want to see Elcor heavy artillery trundling across the battlefield. I want to see Asari commandos ripping apart Banshees with their minds. And in their absence, I want radio messages 'There's too many!' 'We're falling back!' 'Nobody is coming to help us!' 'We're so hosed!' Then the run on the Citadel becomes either a triumphant 'they're on the ropes, we're ending this cycle once and for all' or 'oh poo poo, this is our only chance, guess we have to blow up the Earth and hope we take the Reapers with it.'
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# ? Feb 24, 2021 16:56 |
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Priority Earth could have been better but the rachni technically are non-violent engineers who attacked the Council out of Reaper/Leviathan-induced madness e: like the point of the Hammer command base is you do a tour of all your troops and get to see the krogan/salarians/turians etc, all your squadmates and former squadmates. it's underdone but your choices and consequences are displayed
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# ? Feb 24, 2021 16:57 |
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Lt. Danger posted:e: like the point of the Hammer command base is you do a tour of all your troops and get to see the krogan/salarians/turians etc, all your squadmates and former squadmates. it's underdone but your choices and consequences are displayed Oh yeah it's definitely there I was just hoping for some Ride of the Rohirrim poo poo. my ideal priority earth would be like four hours long they kind of tried this with ME:A's ending -- you hear a lot of background chatter from people like Reyes and the Pathfinders you've rescued. It didn't quite work because ME:A was a cargo cult ME game but there was an attempt
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# ? Feb 24, 2021 17:05 |
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Lt. Danger posted:Priority Earth could have been better but the rachni technically are non-violent engineers who attacked the Council out of Reaper/Leviathan-induced madness Non-violent engineers who the Council had to uplift a species that was otherwise too violent to live to stop. They smart as hell but they gonna fight if its up to me.
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# ? Feb 24, 2021 17:14 |
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I thought the priority earth mission was good from a gameplay perspective. The run to the new conduit was hella dumb but cool looking and the trudge through the citadel human juice slough is probably the most unsettling part of the game in a good way. The view of the Tim/Anderson convo is nice too. Really of the main missions I think thessia is the worst and dumbest from both a story perspective as well as a gameplay one.
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# ? Feb 24, 2021 17:31 |
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thrilla in vanilla posted:I thought the priority earth mission was good from a gameplay perspective. The run to the new conduit was hella dumb but cool looking and the trudge through the citadel human juice slough is probably the most unsettling part of the game in a good way. The view of the Tim/Anderson convo is nice too. Thessia has the Kai Leng fight where he makes fun of you if you try to shoot the gunship even though Shepard has killed like 10 gunships by this point and not five minutes prior had killed two Harvesters who are gunship-equivalents
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# ? Feb 24, 2021 17:32 |
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Very excited to explode and die
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# ? Feb 24, 2021 17:38 |
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# ? Apr 24, 2024 17:02 |
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Thessia leads to Javik outlining how the asari completely threw away every single advantage the protheans gave them, it's great.
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# ? Feb 24, 2021 17:47 |