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This.
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# ? Feb 24, 2021 18:16 |
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# ? May 14, 2024 19:46 |
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Glad to see that Ghost and Goblins Resurrection is forgiving with the difficulty. I played the Capcom Arcade version that was free and was thinking why the gently caress I would buy a modern version of that game, because I the Rewind feature was the only way I found the classic enjoyable.
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# ? Feb 24, 2021 18:17 |
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Rupert Buttermilk posted:Timesplitters holds up. Yeah we need a proper successor to this one what the hell
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# ? Feb 24, 2021 18:17 |
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Cartoon Man posted:This one was good back in the day. A lot better than it had any right to be given people’s expectations coming from the Jedi Knight games. I want an HD remake of Republic Commando so bad.
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# ? Feb 24, 2021 18:18 |
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Astro7x posted:Glad to see that Ghost and Goblins Resurrection is forgiving with the difficulty. https://www.gamespot.com/reviews/ghosts-n-goblins-resurrection-review/1900-6417643/
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# ? Feb 24, 2021 18:19 |
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Pablo Nergigante posted:This. Idgi
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# ? Feb 24, 2021 18:20 |
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stev posted:Idgi You have to just wait around for another character to throw down a chain in a transparent attempt to mask loading. The game is full of stuff like that
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# ? Feb 24, 2021 18:21 |
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Needs more elevator dialogue.
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# ? Feb 24, 2021 18:23 |
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stev posted:Idgi
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# ? Feb 24, 2021 18:24 |
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Pablo Nergigante posted:You have to just wait around for another character to throw down a chain in a transparent attempt to mask loading. The game is full of stuff like that the worst thing about these is they don't get any faster when hardware improves the next area loads in 0.1 seconds on your fancy new SSD but you've still got to watch an animation timed to last however long it took to load off a 2.5" HDD
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# ? Feb 24, 2021 18:26 |
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I just don't get why a detail like that would significantly impact someone's enjoyment of a game when it counts for 1% of the playtime, and would just be a loading screen otherwise.
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# ? Feb 24, 2021 18:27 |
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Because it's bad, OP. And it's way more than 1% of the game lol. hth
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# ? Feb 24, 2021 18:28 |
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I still don't see how repetitive button mashing is any better but hey the cool thing is emulation exists and you can play all your old games all you want, and they'll look even better than the originals + you can patch stuff etc. I'll stick to my new games, haven't even gotten around to playing critical hits such as outer wilds, subnautica, and even ff7r because there's so much really good new stuff in my backlog and I only get about an hour to 2 hours to game at night Old God of war is not my cup of tea personally, the new one is a decent adventure/action game with pretty dang good production values and really neat environments
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# ? Feb 24, 2021 18:28 |
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I personally find the masked loading screens that are all over the place fairly annoying and I'd rather have proper load screens. New God of War is ok tho
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# ? Feb 24, 2021 18:29 |
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American McGay posted:Is it forgiving? This guy gave it a 4/10 because it was too hard for him, even though by his own account it's a great remake that perfectly captures the spirit of the old game, lol. It seems like there is a difficult setting where you can re spawn instantly where you die and not at a checkpoint. Basically saying if you want to just play through the game casually you can and then gradually up the difficulty. But it seems to have two check points, one before the boss and one midway through the levels, as well as the ability to bump the difficulty down for a level if you die frequently enough. I don't know what this guy was complaining about... yeah, hard mode is hard, but it's not the only difficulty and you don't have to play it
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# ? Feb 24, 2021 18:30 |
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Kirios posted:It sucks that the Switch is really starting to show its... Graphical limitations. A Pro version is sorely needed or we are going to lose some ports that just cannot be done on the Switch It's fine that's why we have cloud streaming
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# ? Feb 24, 2021 18:31 |
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American McGay posted:Because it's bad, OP. And it's way more than 1% of the game lol. This, plus I don't find the actual moment-to-moment gameplay to be particularly good. The combat tries to be Souls-like but with less responsiveness and the close camera angle gives you poor feedback when surrounded by multiple enemies which happens a lot
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# ? Feb 24, 2021 18:31 |
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American McGay posted:As someone who has spent about 400 hours playing BOTW, it should be immediately obvious to you what the issue is. If you have to point out and explain what the the thing is to people who never noticed it, that means it was a pretty effective solution.
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# ? Feb 24, 2021 18:32 |
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Xombie posted:If you have to point out and explain what the the thing is to people who never noticed it, that means it was a pretty effective solution. What about all the people who did notice it?
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# ? Feb 24, 2021 18:32 |
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The new God of War has very poor enemy variety compared to the older ones. Seems to be a common trend these days
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# ? Feb 24, 2021 18:32 |
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Xombie posted:If you have to point out and explain what the the thing is to people who never noticed it, that means it was a pretty effective solution.
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# ? Feb 24, 2021 18:33 |
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I love God of War 2018, but it has so many moments like this and it's really annoying. The only thing I can think of why is to mask level load times, because otherwise stuff like this is so unnecessary. Its cool at first, but you come across these moments so much in this game. Naughty Dog is especially guilty of building levels like this, so its not just God of War, but a game industry trend in general for this genre.
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# ? Feb 24, 2021 18:33 |
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Oh yeah new God of war doesn't stack up to from soft action, it definitely feels loose and unsatisfying compared to the greats. But it's certainly a step up from brainless button mashing imoLen posted:It's fine that's why we have cloud streaming You think it's viable right now? Man I wish I liked cloud gaming because the concept is okay but the execution has been disappointing, maybe it'll get there now that the pandemic is making Americans think about their comms infrastructure a little more
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# ? Feb 24, 2021 18:34 |
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I said come in! posted:Naughty Dog is especially guilty of building levels like this, so its not just God of War, but a game industry trend in general for this genre. Hopefully we'll see less of it now the new consoles have ultra fast SSDs as standard
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# ? Feb 24, 2021 18:35 |
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Some people thought the last Unreal Engine tech demo had a masked loading section, because the character had to slow down and squeeze through a crevice. They expected loading when there wasn't any.
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# ? Feb 24, 2021 18:35 |
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I said come in! posted:I love God of War 2018, but it has so many moments like this and it's really annoying. The only thing I can think of why is to mask level load times, because otherwise stuff like this is so unnecessary. Its cool at first, but you come across these moments so much in this game. Naughty Dog is especially guilty of building levels like this, so its not just God of War, but a game industry trend in general for this genre. AAA third person 'platforming' sections which play themselves and require no meaningful input from the player are the worst. Uncharted has alot to answer for for convincing people that ledge climbing is gameplay
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# ? Feb 24, 2021 18:37 |
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Pablo Nergigante posted:This, plus I don't find the actual moment-to-moment gameplay to be particularly good. The combat tries to be Souls-like but with less responsiveness and the close camera angle gives you poor feedback when surrounded by multiple enemies which happens a lot The close camera angle is seriously a real pain in the rear end. It also did not need to be open world. Stoked for Republic Commando.
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# ? Feb 24, 2021 18:42 |
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I managed to wear out the a button on my 8-bitdo controller thanks to animal crossing, so the button would stick occasionally. Taking it a part its the rubber membrane part had splt, after putting it back together it's not that bad but you can still tell somethings not quite right with it. Has anyone had any luck with their support? I thought maybe I could just use a SNES membrane from ebay because it's pretty much just a snes controller with analog and more buttons but the design is different. I guess I might as well buy a pro controller now, as much as I like the 8-bitdo the battery life isn't very good and I can see why cuz the battery is tiny.
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# ? Feb 24, 2021 18:54 |
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Pablo Nergigante posted:What about all the people who did notice it? You're basically dismissing every non Switch console game made after 2013 with this though.
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# ? Feb 24, 2021 18:57 |
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stev posted:You're basically dismissing every non Switch console game made after 2013 with this though. I don't remember ever slowly sidling through a crack in the wall when I played Bloodborne
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# ? Feb 24, 2021 18:59 |
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GOW18 goes out of its way to present itself in an extremely "cinematic" tone with the camera movements and extended animations and the gameplay overall suffers for it.
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# ? Feb 24, 2021 19:01 |
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Pablo Nergigante posted:I don't remember ever slowly sidling through a crack in the wall when I played Bloodborne True it had 2 minute long loading screens at launch instead.
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# ? Feb 24, 2021 19:02 |
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American McGay posted:GOW18 goes out of its way to present itself in an extremely "cinematic" tone with the camera movements and extended animations and the gameplay overall suffers for it. 100% this. stev posted:True it had 2 minute long loading screens at launch instead. And God of War has 2 minute long loading sections when you fast travel that they pretend is gameplay by having you walk around in a white void
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# ? Feb 24, 2021 19:03 |
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stev posted:You're basically dismissing every non Switch console game made after 2013 with this though. I mean clearly this means every Metroid Prime game is bad because it has masked loading screens. I don't really care about these, but the worst I've seen was in Code Vein, where between areas there were long corridors with nothing in them - the map would vanish temporarily, the game would hiccup noticeably (and I normally don't notice that), and then the next map would appear.
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# ? Feb 24, 2021 19:04 |
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track day bro! posted:I managed to wear out the a button on my 8-bitdo controller thanks to animal crossing, so the button would stick occasionally. Taking it a part its the rubber membrane part had splt, after putting it back together it's not that bad but you can still tell somethings not quite right with it. I contacted support and they shipped me replacement pads but it took like three months to arrive from China. In the meantime yeah I used a SNES membrane I bought somewhere but keep in mind it's not an exact fit still. Most likely you'll need to cut a bit of the rubber off to get a fit. Also you should buy a pro controller anyways, it's way better IMO.
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# ? Feb 24, 2021 19:10 |
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stev posted:True it had 2 minute long loading screens at launch instead.
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# ? Feb 24, 2021 19:14 |
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American McGay posted:GOW18 goes out of its way to present itself in an extremely "cinematic" tone with the camera movements and extended animations and the gameplay overall suffers for it. if a game is cinematic it's usually not a very good game
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# ? Feb 24, 2021 19:20 |
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KingSlime posted:Oh yeah new God of war doesn't stack up to from soft action, it definitely feels loose and unsatisfying compared to the greats. But it's certainly a step up from brainless button mashing imo Lol no I personally don't think it's a good system which is why I don't have Bloodborne on PC or Control on Switch But that doesn't change the fact that these companies seem to want it to be The Future
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# ? Feb 24, 2021 19:21 |
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Kirios posted:It sucks that the Switch is really starting to show its... Graphical limitations. A Pro version is sorely needed or we are going to lose some ports that just cannot be done on the Switch Unfortunately that's not going to happen. Silicon and semiconductor shortages are so incredibly bad that it would be insane to release a new console right now, and Nintendo is so gun-shy they wouldn't be willing to make that risk.
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# ? Feb 24, 2021 19:22 |
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# ? May 14, 2024 19:46 |
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Foul Fowl posted:if a game is cinematic it's usually not a very good game Sometimes yes sometimes no. Last of Us 2 has really excellent gameplay imo and manages to have "cinematic" animations while still feeling responsive in the right places.
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# ? Feb 24, 2021 19:23 |