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DigitalPenny posted:Yea but when I try copy a big formula down 10k rows in excel it hangs on my PC, so if I could copy the formula off to 10k severs and spin them up and have them send the answer back and fill in my 10k rows it would surely give me the correct answer but 100 times faster, this is the magic of the cloud right ? Sarcasm aside, sure, that's sort of the whole idea behind MapReduce and Google's secret goo. But of course, that all assumes that the task and data to be mapped together are wholly independent and trivially parallelisable. It's just bad luck that real-time games, and in particular multiplayer games really… aren't.
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# ? Feb 24, 2021 10:23 |
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# ? Apr 24, 2024 13:49 |
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Pixelate posted:No need. Your legs usually break before that can happen. But do you get brouzouf?
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# ? Feb 24, 2021 14:26 |
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Tippis posted:Sarcasm aside, sure, that's sort of the whole idea behind MapReduce and Google's secret goo. But of course, that all assumes that the task and data to be mapped together are wholly independent and trivially parallelisable. Not to mention that should each server cost you $0.10 to instantiate for the time you need it, you can either wait while your own PC calculates it for free, or spend $1000 on 10k servers to get your sheet calculation done 100x faster that one time. Then another $1k when you press recalculate So dynamic server meshing using servers-on-demand is both not really suitable for gaming (the calculations are mostly serial, not parallel) and also is an expensive way to resolve that particular problem vs optimising your code first to not need the traffic.
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# ? Feb 24, 2021 15:01 |
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Sarsapariller posted:Why hasn't every other game thought of the "One server per player" solution? Line Of Defence does this and it cunningly does it by having 1 player online at peak times
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# ? Feb 24, 2021 15:14 |
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The problem I’m seeing is that cig has said over and over they won’t be using a subscription model So once they “release” HA hahahaha sorry. Once they release they will be entirely dependent on ship and packages purchases , which I guess they always have But they will have sudden and expensive server costs , at least for the first month when everyone plays to try it out. Actually maybe they have thought it out. If no one plays after a few months they won’t have any server costs ... mission accomplished !!!
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# ? Feb 24, 2021 15:36 |
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They will have subscription poo poo, with tiers called things like 'Captain Oblivious' for £15 a month and 'Commando Supreme' for £50 a month. Anyone who thinks GI¬G will look at free monthly money and go 'no thank u' is crazy
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# ? Feb 24, 2021 15:44 |
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I mean they already have an optional sub service that brings in tons of cash and basically gives some hanger flair or whatever it used to be for "producing video content" but uh, yeah. yeah.
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# ? Feb 24, 2021 15:46 |
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Blue On Blue posted:The problem I’m seeing is that cig has said over and over they won’t be using a subscription model Whales are already buying idrises to buy status. Why would miss an opportunity to milk them some more post-launch (hypothetically). Just have some optional premium/luxury/wing commander subscription that will grant you gently caress all and
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# ? Feb 24, 2021 15:54 |
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TheAgent posted:I mean they already have an optional sub service that brings in tons of cash and basically gives some hanger flair or whatever It still is used for that, but the videos these days are chris's vacation home videos
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# ? Feb 24, 2021 16:00 |
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I miss the old CIG the new CIG is trying to be a real games company and its kinda funny but nothing will top 2016 thru 2018 for me *wheels fall off the rover* ~oh nooooooooooooooooo~
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# ? Feb 24, 2021 16:05 |
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like I still legit get a hearty fuckin laugh just thinking about that ramp and that poor QA girls warbling terror
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# ? Feb 24, 2021 16:06 |
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I know I guess I was trying to be subjective They may have said they will never , but as history has shown they most certainly will if it means more money And yes the golden era of cig gently caress ups was great. Everyday the thread had a new banger
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# ? Feb 24, 2021 16:50 |
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Blue On Blue posted:They may have said they will never were_not_selling_land.jpg
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# ? Feb 24, 2021 16:55 |
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For some reason a Citizen did a video explaining how bad the Starmap is, and he did the whole thing in a fake Colonel Sanders voice. Smell those herbs and spices as you realize how hosed this fundamental feature of the game is: update: I can't paste the video here because for some reason getting links off of reddit never gets the sound, so here is the link. Please please please don't poo poo up the thread, just appreciate and move on.
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# ? Feb 24, 2021 17:29 |
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TheAgent posted:like I still legit get a hearty fuckin laugh just thinking about that ramp and that poor QA girls warbling terror That clip is in my pantheon of legendary CIG moments. It just represented everything about Star Citizen in one short ten second clip. The wheels literally came off! And then cam rolling towards the screen! Also, I would throw the entire 2016 holiday livestream in there.
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# ? Feb 24, 2021 17:58 |
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Strangler 42 posted:That clip is in my pantheon of legendary CIG moments. It just represented everything about Star Citizen in one short ten second clip. The wheels literally came off! And then cam rolling towards the screen! Anyone got a link of that clip? I wanna see it again now.
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# ? Feb 24, 2021 18:15 |
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https://i.imgur.com/sndKXfS.mp4
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# ? Feb 24, 2021 18:52 |
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Zazz Razzamatazz posted:Anyone got a link of that clip? I wanna see it again now. https://www.youtube.com/watch?v=bCtdyNFwQWo&t=6180s
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# ? Feb 24, 2021 18:59 |
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every goddamn time I laugh like its the first fuckin time I've seen this poo poo every goddamn fuckin time
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# ? Feb 24, 2021 19:08 |
I like the crowd cheering for the person walking up the jittering ramp, as if that was some big accomplishment after what they just witnessed.
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# ? Feb 24, 2021 19:14 |
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What Christmas was it , I want to say 2016 as well When they were weeks not months away from releasing sq42. And then they put out that horrible Christmas card with all the actors t-posed. They were clearly thrown on and tried to hide the t-posing but it was so obvious they couldn’t even take 5 minutes to fix it
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# ? Feb 24, 2021 20:20 |
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In a very real way, CIG has just been selling multi-thousand dollar forums titles.
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# ? Feb 24, 2021 20:25 |
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Sanya Juutilainen posted:When I read your post, all I could think of was: to me wing commander 1 (i was 7 years old, amiga 500) wing commander 2 (i was 8 years old, pc with the mighty soundblaster) wing commander 3 (i was 11 years old) were that type of game, but i was a tiny fart so there is that. also xwing and especially xwing alliance. and two awesome games on the ps one: gpolice and colony wars! space games just need atmosphere (im probably translating this wrong) lets see how squadron404 will perform in that department. edit: i want to see reviews and a score on metacritic.no one should be allowed to skip judgement day. BumbleOne fucked around with this message at 20:55 on Feb 24, 2021 |
# ? Feb 24, 2021 20:31 |
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Blue On Blue posted:What Christmas was it , I want to say 2016 as well it was maybe 2017? The 2016 one was very memorable https://www.youtube.com/watch?v=l6UpYsOwlGY
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# ? Feb 24, 2021 20:32 |
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Popete posted:I like the crowd cheering for the person walking up the jittering ramp, as if that was some big accomplishment after what they just witnessed. they have to cheer, so they do not cry
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# ? Feb 24, 2021 21:04 |
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Tippis posted:Sarcasm aside, sure, that's sort of the whole idea behind MapReduce and Google's secret goo. But of course, that all assumes that the task and data to be mapped together are wholly independent and trivially parallelisable. Complex !?! Having each formula dependant on several other cells on other servers should be trivial being a single connections and you break complex problems up to byte size bits ... Easy ! Sarca aside i can see this being boggling complex to solve, highly bespoke I'd think in many cases the gains had by splitting the load are lost sending data to each sever unless you do it very carefully.
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# ? Feb 24, 2021 21:26 |
Freelancer was an absolutely fabulous game. I remember running my own dedicated server for that, and we had like a bunch of people log in and do transport and pirate hunting missions. I remember reading that freelancer was a game made very quickly once Chris Roberts got the axe. Maybe what Star Citizen needs is for Chris to get fired and for Microsoft to move in and gameify the mess the game is in.
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# ? Feb 24, 2021 21:37 |
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if that happens i hope they market it as Star Citizen: Now without Chris Roberts!
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# ? Feb 24, 2021 21:57 |
Turn Star Citizen into a mobile game.
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# ? Feb 24, 2021 22:02 |
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marumaru posted:The version that Star Citizen wish to do, is Dynamic Server Meshing, which according to my friend, is beyond insane. It's actually never been done before, but has apparently, always been a theorised system. But no ones been enough of a 'madman' to do it. .... Let me break it down how he broke it down for me. .... I'm not sure your friend understands what he may be trying to break down to you.
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# ? Feb 24, 2021 22:22 |
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Whatever can be salvaged is really besides the point. The point being: they kickstarted the game eons ago and promised pretty much anything to anyone. The only thing that keeps this house of jpg.‘s from falling apart is the perpetual development cycle. If the reason you pledged 6 years ago still isn’t nowhere to be seen, don’t worry! The game is in development, they’ll get there! I feel like taking over the development of SC at this point would be kind of like taking over the rule of Nazi Germany in May 1945. The writing’s on the wall, pal.
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# ? Feb 24, 2021 22:25 |
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TheAgent posted:I miss the old CIG This is true. I do also. There's less to laugh about these days besides the brokenness. But you can only find enjoyment in some guy randomly dying in a game for no reason funny for only so long. I hope they start building out more new functionality pieces that fall apart. Where's Santaball and the esports???
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# ? Feb 24, 2021 22:29 |
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BigglesSWE posted:Whatever can be salvaged is really besides the point. The point being: they kickstarted the game eons ago and promised pretty much anything to anyone. The only thing that keeps this house of jpg.‘s from falling apart is the perpetual development cycle. If the reason you pledged 6 years ago still isn’t nowhere to be seen, don’t worry! The game is in development, they’ll get there! Are you trying to tell me we're not going to get the giant ship with the farming and telescope modules they sold???
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# ? Feb 24, 2021 22:33 |
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Lol so much for the big NMS-style redemption arc... I guess this this just reaffirms that Star Citizen is good? Chris will never walk away from a wildly unfinished game, no sir. https://kotaku.com/bioware-says-it-...CosNGJyGLb5oeTI
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# ? Feb 24, 2021 22:37 |
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Shots fired Double oof
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# ? Feb 24, 2021 22:56 |
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Hizawk posted:Freelancer was an absolutely fabulous game. I remember running my own dedicated server for that, and we had like a bunch of people log in and do transport and pirate hunting missions. “Quickly” is a bit of an overstatement. It took about three years to cobble together once he got tossed out the door, and I've seen no real reliable information on the state of what they actually took over and could build on. Considering that it was CRobber product, most likely very little, or at best very scattered with no clear connection. Maybe there was a story and some grander-scheme universe (the simplistic storyline and racial stereotyping certainly fit his style), along with 97 iterations of a Kusari fighter… oh, and untold aeons of celebrity-actor voice work of course.
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# ? Feb 24, 2021 23:08 |
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Blue On Blue posted:Shots fired Summon Blobers I guess?
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# ? Feb 24, 2021 23:14 |
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found out today that cyberpunk did all their mocap at imaginarium too lol
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# ? Feb 24, 2021 23:16 |
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BigglesSWE posted:I feel like taking over the development of SC at this point would be kind of like taking over the rule of What this game needs is Decrobblification. TheAgent posted:found out today that cyberpunk did all their mocap at imaginarium too lol The Imaginarium L. Ron Hoover fucked around with this message at 23:29 on Feb 24, 2021 |
# ? Feb 24, 2021 23:24 |
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# ? Apr 24, 2024 13:49 |
BigglesSWE posted:
They don't have much debt right? So just bin all the crobler online persistent universe stuff and make a normal functional space game with the pile of assets and code.
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# ? Feb 24, 2021 23:30 |