|
Skeezy posted:The quest for the new exotic scout rifle kinda rules. Is the quest soloable?
|
# ? Feb 19, 2021 02:35 |
|
|
# ? Apr 19, 2024 03:17 |
|
Listerine posted:Is the quest soloable? Yes
|
# ? Feb 19, 2021 02:45 |
|
Skeezy posted:The quest for the new exotic scout rifle kinda rules. I had fun going through it blind in a full fireteam, but hopefully it's a lot less opening doors and a lot more shootman when we have to go back for the catalyst or rerolls or whatever. Gun feels good though.
|
# ? Feb 19, 2021 04:25 |
|
poor life choice posted:I had fun going through it blind in a full fireteam, but hopefully it's a lot less opening doors and a lot more shootman when we have to go back for the catalyst or rerolls or whatever. It’s the same exact thing the second time. I ran it again to get a reroll.
|
# ? Feb 19, 2021 07:33 |
|
LooksLikeABabyRat posted:Its the same exact thing the second time. I ran it again to get a reroll. That's just doing the same mission again, it has a higher difficulty that isn't available yet and I'm guessing that's where the catalyst drops. I wouldn't expect it to have major differences, but you never know
|
# ? Feb 19, 2021 07:38 |
|
There are triumphs for holding square in various places that aren't available until your second or third run.
|
# ? Feb 19, 2021 18:29 |
|
Trials HC is crazy good Mines got Rampage and it just loving wercks.
|
# ? Feb 23, 2021 12:53 |
|
I got an Xbox elite 2 as my scuf is being sent in for repair and how I wish I'd just got this first. How scuf ever thought those stupid little plastic strips were going to last I don't know. The Elite is so solid, so easy to configure, came with a hard case, charge block, lots of spares. So disappointed in scuf by comparison and now I'm having an argument about how it's not reasonable for three months of Destiny to break paddles. Sigh. Seems from a Google that this is a frequent issue with people in the States being sent spare paddles whereas I'm being told to send it in "for repair" which could take up to two months. Anyway. Any recommendations for stick curve settings on this Elite for Destiny?
|
# ? Feb 24, 2021 19:59 |
|
Best gun in the game
|
# ? Feb 25, 2021 03:46 |
|
Crosspost! https://www.bungie.net/en/Explore/Detail/News/50124 "Infusion caps helped us meaningfully shift the meta in Beyond Light and create a rewards ecosystem that was manageable to balance and monitor, but the system has also made our rewards feel like they have an expiration date and have frequently made playing our legacy content feel shallow. We want the rewards you’ve earned in Beyond Light and its subsequent seasons to feel like valuable tools you can use in the incredible challenges you’ll face in The Witch Queen. So, we’re making a change. We’ve made the decision that any weapon or armor that can currently be infused to max Power will continue to be able to reach max Power permanently. Starting in Season 14 we won’t be capping the infusion on any weapons or armor that have not already reached the cap as of the start of Season 13. This means you’ll be able to take your Trustee, your Falling Guillotine, and all the high-stat armor you’ve earned this year to take on the raid in The Witch Queen." - Witch Queen delayed to early 2022 - "Starting in Season 14, we will only be raising the Power cap by 10 for each non-expansion season." - "In Season 15 we will be addressing “three-peeking” in Trials and Competitive. In these modes, emotes will be disabled and players will be unable to pull out any third person weapon that doesn't have ammo." - Changes to Stasis "in the Crucible in order to bring its overall effectiveness in line with our Light subclasses." - "In Season 15, we will also focus on Light subclasses and release a set of targeted buffs to our most underutilized specializations." - Changes to weapon archetypes - Doubling size of Security team and going hog wild with suing cheat developers - Overhaul of the Trials of Osiris rewards structure and matchmaking paradigms, to release before the end of this year. - VoG in Season 14 - Ada-1 will be transmog vendor in S14 - Shaders will be permanent unlocks - Crossplay in S15, PC/console Crucible will NOT be matched unless you choose to do so - Ikora will have stuff to do in S14 and even more in WQ - Stasis element legendaries in S15 - In S14 gilded titles will list how many times they've been earned Roman fucked around with this message at 19:40 on Feb 25, 2021 |
# ? Feb 25, 2021 19:31 |
|
Roman posted:- Crossplay in S15, PC/console will NOT be matched unless you choose to do so It sounds like this only applies to crucible, for obvious reasons. There will be separate PC and console pools and mixed squads are placed in the PC pool. Presumably there are no issues with mixed teams in strikes, but gambit should probably also follow this rule
|
# ? Feb 25, 2021 19:38 |
|
lol they finally got enough eververse money to pay gina torres for a couple hours, huh Also I can't help but notice that they didn't say anything about un-sunsetting (sunrising?) the Dreaming City and Moon/Lectern drops
|
# ? Feb 25, 2021 19:40 |
|
It's either 1310 or 1360 gear that will escape sunsetting and the post has contradictory statements suggesting both Will need a bungo tweet to confirm
|
# ? Feb 25, 2021 19:42 |
|
GoGoGadgetChris posted:It's either 1310 or 1360 gear that will escape sunsetting and the post has contradictory statements suggesting both They specifically cited Falling Guillotine as a weapon that will not be sunset so I'm guessing 1310. or perhaps I'm being overly optimistic about being allowed to keep using my 23k kill Gnawing Hunger edit: lol at them mentioning warmind cells as something getting future tuning when all the guns that make them will have been sunset except ikelos drops from prophecy. future reissue reveal??
|
# ? Feb 25, 2021 19:47 |
|
PERMACAV 50 posted:They specifically cited Falling Guillotine as a weapon that will not be sunset so I'm guessing 1310. or perhaps I'm being overly optimistic about being allowed to keep using my 23k kill Gnawing Hunger 1360 gear like falling guillotine is confirmed to be OK forever, but I am not sure if 1310 gear is going to be sunset or if it too has escaped. The post contains these contradictory statements Any weapon or armor that can currently be infused to [1310] will continue to be able to reach max Power permanently We won’t be capping the infusion on any weapons or armor that have not already reached [1310] Warmind Cells will be relevant forever since there are some ikelos weapons at 1360, and they might not be sunsetting the 1310
|
# ? Feb 25, 2021 19:48 |
|
GoGoGadgetChris posted:It's either 1310 or 1360 gear that will escape sunsetting and the post has contradictory statements suggesting both quote:We’ve made the decision that any weapon or armor that can currently be infused to max Power will continue to be able to reach max Power permanently. Starting in Season 14 we won’t be capping the infusion on any weapons or armor that have not already reached the cap as of the start of Season 13. I think that means anything you can infuse today will continue to be infusable and anything you cannot infuse today will continue to not be infusable. Meaning that season 9 was the last batch of sunset gear there will ever be. The new meta is permanently season 10-present. It could be written better but I don't think it's ambiguous haveblue fucked around with this message at 19:50 on Feb 25, 2021 |
# ? Feb 25, 2021 19:48 |
|
haveblue posted:I think that means anything you can infuse today will continue to be infusable and anything you cannot infuse today will continue to not be infusable. Meaning that season 9 was the last batch of sunset gear there will ever be. The new meta is permanently season 10-present. It's impossible to know until they confirm. "Starting in Season 14 we won’t be capping the infusion on any weapons or armor that have not already reached the cap as of the start of Season 13" This season's cap is 1310, and Season 10 guns have a cap of 1310. Is that 'reaching' the cap? Nobody knows.
|
# ? Feb 25, 2021 19:52 |
|
I would reject that solely on the grounds that if they make this announcement now and then in a few months sunset a bunch of gear anyway then Bungie HQ gets burned down by angry redditors
|
# ? Feb 25, 2021 19:57 |
|
haveblue posted:I would reject that solely on the grounds that if they make this announcement now and then in a few months sunset a bunch of gear anyway then Bungie HQ gets burned down by angry redditors It's Bungie. They think that they have clearly communicated their message. Whatever happens next season, they think they announced it with perfect clarity today
|
# ? Feb 25, 2021 19:59 |
|
GoGoGadgetChris posted:1360 gear like falling guillotine is confirmed to be OK forever, but I am not sure if 1310 gear is going to be sunset or if it too has escaped. Well that's on me for posting before the coffee has sunk in, I thought Arrivals stuff was 1310 for some reason. that said I will be very happy if I can keep my 7S HC and LMG
|
# ? Feb 25, 2021 20:01 |
|
Warmind cells are called out as bound for a nerf so that implies the seventh seraph set would otherwise be expected to stay relevant
|
# ? Feb 25, 2021 20:07 |
|
haveblue posted:Warmind cells are called out as bound for a nerf so that implies the seventh seraph set would otherwise be expected to stay relevant Ikelos weapons are 1360 tho
|
# ? Feb 25, 2021 20:08 |
|
I still don't know why nobody is complaining that handcannons completely outclass every other weapon type between 1m shotgun range and 40+m sniper range in PvP. Between Trials, IB, and the other competitive modes you have no choice but to use HC+shotgun. It's stupid to even try use a weapon that takes more than 2 shots to get a kill in a game with <1 second TTK. 5 out of the top 10 weapons used in PvP are handcannons, 2 shotguns, 1 sniper, 1 scout (new exotic), and 1 pulse (only because its new). If you took out the new exotic and pulse the next 2 would be, surprise, handcannons. So ~75% of the guns used are handcannons...seems pretty stale for a gun game with nearly 700 guns. They should just send the entire Crucible to the DCV.
|
# ? Feb 25, 2021 20:21 |
|
Majere posted:I still don't know why nobody is complaining that handcannons completely outclass every other weapon type between 1m shotgun range and 40+m sniper range in PvP. Between Trials, IB, and the other competitive modes you have no choice but to use HC+shotgun. It's stupid to even try use a weapon that takes more than 2 shots to get a kill in a game with <1 second TTK. It’s destiny man, the default is hand cannon on a hunter for pvp, occasionally warlocks and Titans will be able to shine for a brief moment before getting a big thumb on their heads
|
# ? Feb 25, 2021 20:24 |
|
bring back clever dragon meta from D1
|
# ? Feb 25, 2021 20:27 |
|
hiddenriverninja posted:bring back clever dragon meta from D1 *monkey paw curls* we brought back clever dragon but it only drops from matches on vostok
|
# ? Feb 25, 2021 20:28 |
|
Get yourself a Timeworn Spire* and relive the Clever Dragon days!!! *Make sure it doesn't have Iron Gaze or Iron Reach lmao
|
# ? Feb 25, 2021 20:32 |
|
I found a surous sidearm with hip fire grip and iron gaze, does iron gaze just suck or something
|
# ? Feb 25, 2021 20:34 |
|
It's fine on some guns but TWS does not have range or stability to spare. Iron Grip is genuinely great on it, rampage is fine, and vorpal/One For All are at least not actively detrimental A gaze or reach roll is an instant dismantle or possibly toss in the vault until they revise those perks
|
# ? Feb 25, 2021 20:36 |
|
ah thanks. I figured a full auto sidearm (fools remedy) + HFG + IG would be a pretty good combo but probably just gonna vault then
|
# ? Feb 25, 2021 20:45 |
|
Majere posted:I still don't know why nobody is complaining that handcannons completely outclass every other weapon type between 1m shotgun range and 40+m sniper range in PvP. Between Trials, IB, and the other competitive modes you have no choice but to use HC+shotgun. It's stupid to even try use a weapon that takes more than 2 shots to get a kill in a game with <1 second TTK. I agree. HCs are busted. I'm a good player but definitely not a HC user and you can see the poo poo i can pull with this broken rear end gun.
|
# ? Feb 25, 2021 22:30 |
|
Also if anyone finds out if 1310 guns are chill or not moving forward please post in here cuz ill cry if my Enigmas Draw gets sunset. Because yeah i read that poo poo 10 times and in true bungie fashion is makes no sense. Those changes do sound good tho
|
# ? Feb 25, 2021 22:32 |
|
There will still probably be a weekly update today, if there's that much confusion it'll get clarified
|
# ? Feb 25, 2021 22:33 |
|
A Buffer Gay Dude posted:
Look at this person, complaining about the permanent third class citizens of PvP - hunters.
|
# ? Feb 26, 2021 00:50 |
|
The weekly update does not actually elaborate on the final sunset cap, guess we're the only ones arguing about it
|
# ? Feb 26, 2021 02:21 |
|
CheeseFactory posted:Trials HC is crazy good drat!
|
# ? Feb 26, 2021 02:31 |
|
haveblue posted:The weekly update does not actually elaborate on the final sunset cap, guess we're the only ones arguing about it Nah reddit and Twitter are asking for clarification in every thread too. Bungie just hasn't commented because they either think it's crystal clear or there wasn't actual consensus in house and they're figuring it out now
|
# ? Feb 26, 2021 02:32 |
|
Let me tell you from fresh experience, it’s super cool and rewarding to get an 1100-capped Warden’s Law from the 1300 NF rather than, yknow, anything good or useful
PERMACAV 50 fucked around with this message at 08:20 on Mar 2, 2021 |
# ? Mar 2, 2021 08:18 |
|
At least the MW I got gave me some cores...
|
# ? Mar 2, 2021 10:11 |
|
|
# ? Apr 19, 2024 03:17 |
|
anyone trying 12 man raids this week on xbone? I've only done leviathan just before it was wooshed away. I'm good at not dying, so i figure with the extra people it's easier to learn, without the pressure of messing up the mechanics/puzzles.
|
# ? Mar 2, 2021 18:54 |