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Did they mention anything about the command avionic? Edit: hell yeah garbage top post. smallmouth fucked around with this message at 12:24 on Feb 27, 2021 |
# ? Feb 27, 2021 12:20 |
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# ? Apr 25, 2024 00:57 |
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my main problem with railjack seems likely unfixable: I'd like to hop into and out of missions at my leisure, and not depend on where and how long a host is playing (or screw the others over when I leave early!) the system is very good if you want to play long sessions, and I don't
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# ? Feb 27, 2021 12:44 |
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I hadn't watched the stream before, but the railjack stuff is baffling. It screws everyone except the people with a just-out-of-the-oven ship who want to be carried but also want to use their own ship to do it. Even in that small use case, you better hope that the three random people matchmaking have a specific spread of avionics and aren't all using the same loadout with stats that don't stack. God help you if you want to solo, or get unlucky on the spread, or three pubbies join your crippled ship with no mods equipped. I know it's kind of DE's brand to have some idea and push it to prod without a thought but jesus christ. Maybe they're trying to gut it so that it can be left in the past or something.
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# ? Feb 27, 2021 13:39 |
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Mailer posted:I hadn't watched the stream before, but the railjack stuff is baffling. It screws everyone except the people with a just-out-of-the-oven ship who want to be carried but also want to use their own ship to do it. Even in that small use case, you better hope that the three random people matchmaking have a specific spread of avionics and aren't all using the same loadout with stats that don't stack. God help you if you want to solo, or get unlucky on the spread, or three pubbies join your crippled ship with no mods equipped. I didn't read that like that at all. I'd rather expect that it will lead to a game state where you will be able to join a session and still carry the pubs, independently of their fail-boat. Edit: Frame mods? I remember something about a harness. Don't think you'll put them in a frame?
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# ? Feb 27, 2021 13:44 |
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switching it to mods is an okay idea. maybe it wouldn't necessarily be an improvement, but it could work. but frame mods? what the hell are they thinking?
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# ? Feb 27, 2021 13:44 |
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genericnick posted:I didn't read that like that at all. I'd rather expect that it will lead to a game state where you will be able to join a session and still carry the pubs, independently of their fail-boat. Harness. Which is player based, not ship based. So it's not that it'll take up slots for normal combat, but the pilot avionics will depend on who is the pilot. So basically on your frame. EDIT : The goal seems to mostly be not letting a weak host or a bad crew totally screw you, see also having separate repair goo amounts and stuff. Though it may be that you can't instantly bootstrap a noob up either. Also these are all just their current ideas. There will be a dev workshop. And this is DE. So who knows what we get. Saying it currently seems stable is probably a bit like a year or two ago going "I've never seen weak host on Hydron." when it was the meta farming spot. The people at Gian Point are mostly people with a meta blinged out ship. Tylana fucked around with this message at 14:07 on Feb 27, 2021 |
# ? Feb 27, 2021 14:02 |
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To be honest I don't ever play Railjack anymore so they can do whatever with that game mode. Surprise me, DE. They did mention that they want to permanently move some currently vaulted relics to Railjack, among other things. So maybe there will be a reason to go there at some point.
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# ? Feb 27, 2021 14:11 |
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I've had my fill of current railjack, i'd welcome a change. If all their ideas shake out nicely in actual implementation is something i can only tell like a week after it dropped (barring the usual obvious boneheaded decisions). Pointless to theorycraft now when it's all just vague concepts floating in midair. I don't even care about past progression stuff, mix that up as much as you need for it to be better. Really, my biggest problem with the railjack segment on the Q&A stream was that they barely mentioned crew management and fashion for my liches.
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# ? Feb 27, 2021 14:20 |
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My biggest fear is railjack being an integral component of the game. If they're really gating relics and other resources behind railjack content that's going to be a huge problem I think.
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# ? Feb 27, 2021 15:20 |
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I think Railjack is worth saving, as well as archwing. And op, amps, and focus schools. But deep down I know they'll always be gimped bullshit because DE.
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# ? Feb 27, 2021 15:40 |
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I share the fear that having content hiding behind Railjack mostly just raises the minimum duration of a mission, which isn't great for how I doodle around in Warframe. But, we'll see. If the game gets worse, I'll play it less. There's plenty of game in the world to play.
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# ? Feb 27, 2021 17:23 |
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As long as railjack rewards are alienable it's all fine. Being able to play what you want, earn plat from most of it, and then trade it for the spoils of modes you don't want to play is one of Warframe's best qualities. It's when they start making poo poo untradable that it gets obnoxious.
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# ? Feb 27, 2021 17:30 |
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So how should I level up a Necramech? Just run missions in Deimos? I know venom was the way but now it's unavailable.
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# ? Feb 27, 2021 17:41 |
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Personally, I can't wait for DE to rework Lunaro and add the Lunaro claw as a weapon. It's only been almost five years since they added that game mode, that's pretty recent on the DE Timeline.
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# ? Feb 27, 2021 17:56 |
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FZeroRacer posted:Personally, I can't wait for DE to rework Lunaro and add the Lunaro claw as a weapon. It's only been almost five years since they added that game mode, that's pretty recent on the DE Timeline. Are... are you a unicorn?
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# ? Feb 27, 2021 17:58 |
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Inzombiac posted:So how should I level up a Necramech? Right now, yes. Soon (tm) they'll be available in all missions, Scott talked about that on the dev stream.
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# ? Feb 27, 2021 20:02 |
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Inzombiac posted:So how should I level up a Necramech? If you really have to do it now I guess the thermia event would be the way?
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# ? Feb 27, 2021 20:06 |
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If you really don't care about bounty rewards, capturing orb vallis bases summons many enemies to murder
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# ? Feb 27, 2021 20:11 |
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Toroid farming is a decent way too.
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# ? Feb 27, 2021 20:27 |
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Inzombiac posted:So how should I level up a Necramech? Deimos is an awful option because infested give poo poo affinity. Plains/Cetus or Vallis/Fortuna should give much better in most cases. As usual though, whatever you can fold into another farm/grind is the best. If Thermia Fractures are going on, they kind a relatively fixed enemy level and a good flow of enemies.
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# ? Feb 27, 2021 20:53 |
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grendel glutt helmet is in the nightwave store
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# ? Mar 1, 2021 03:15 |
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Ideas for replacing Wukongs 4?
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# ? Mar 3, 2021 15:57 |
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Terbulus posted:Ideas for replacing Wukongs 4? I have tried breach surge and silence. Silence is good if you're using wukong to kill necramechs. I've heard some people rec ember's ability so that he gets some armor strip. His 1 2 3 and passive already give him a lot of survivability so I don't feel the need to look for that at the worm wall.
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# ? Mar 3, 2021 16:21 |
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Finally did a profit taker orb in under 10 minutes after I finally got my zenith login bonus. Very happy. I followed Blunt's guide and set up something similar and it really paid off. I'm curious as to how these crazy speed runners get sub 2 min runs, I watched some videos and it seems like insane luck. Going to try and adjust and get a sub 5 minute run. Anyways, as a solo player, very happy to never have to Index ever again, gently caress index. Now that I've got a surplus of Fortuna stuff, I'm finally spending time to mastery rank up kitgun stuff. I have a catchmoon secondary since it was recommended forever, and I love it, but wondering if any of the other kitguns are worth keeping after I level them? I read that rattleguts secondary is also useful in certain builds, and I'm curious to try the pax charge catchmoon and just infinite firing, was wondering if anyone else tried that and if it's worth building and forma'ing again.
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# ? Mar 3, 2021 16:52 |
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Terbulus posted:Ideas for replacing Wukongs 4? If you're still doing sortie spies the auto breach ability is useful.
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# ? Mar 3, 2021 17:10 |
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genericnick posted:If you're still doing sortie spies the auto breach ability is useful. I thought so too but that's disabled for sorties (((
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# ? Mar 3, 2021 17:12 |
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copy posted:I have tried breach surge and silence. Silence is good if you're using wukong to kill necramechs. I've heard some people rec ember's ability so that he gets some armor strip. His 1 2 3 and passive already give him a lot of survivability so I don't feel the need to look for that at the worm wall. I used Valkyr's thing for a while. Seems good. You can put almost anything in there. Hacking for sorties.
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# ? Mar 3, 2021 17:13 |
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Guilty posted:I thought so too but that's disabled for sorties ((( wat
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# ? Mar 3, 2021 17:19 |
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War Cry for Wukong's 4 is what I'm doing and it seems pretty nice. I like to play all melee while my twin shoots lasers at fools. It's a great combo.
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# ? Mar 3, 2021 17:20 |
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BMan posted:wat Some dumbasses complained that it made sortie spy "too easy" on the official forums, because apparently they don't understand how to ask questions like "so what, exactly, is this supposed to be useful for?" before making any balance decisions.
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# ? Mar 3, 2021 20:50 |
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Guilty posted:Finally did a profit taker orb in under 10 minutes after I finally got my zenith login bonus. Very happy. I followed Blunt's guide and set up something similar and it really paid off. I'm curious as to how these crazy speed runners get sub 2 min runs, I watched some videos and it seems like insane luck. Going to try and adjust and get a sub 5 minute run. Anyways, as a solo player, very happy to never have to Index ever again, gently caress index. I still use my tombfinger/hay/splat. With magnum force and arcane seeker and velocity it rips.
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# ? Mar 3, 2021 21:01 |
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2 minutes or less is either Mirage instead of Chroma (which is pretty pointless for moneymaking since you don't get the Effigy doubler) or a coordinated team of four damage-boosting frames all multiplying each other if you can get it under 7 minutes and consistently double the credit drop with Chroma it's better credits/hour than Index. with absolutely perfect gear and performance on Chroma you can maybe break 3 minutes. my runs are usually about 4-5 but i don't even have arcane avenger let alone rivens for all the relevant weapons so there's a lot of room for improvement there as well as in my actual play
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# ? Mar 3, 2021 21:14 |
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Tuxedo Catfish posted:2 minutes or less is either Mirage instead of Chroma (which is pretty pointless for moneymaking since you don't get the Effigy doubler) or a coordinated team of four damage-boosting frames all multiplying each other What do you need to do to get the double credit drop? Press Chroma's 4 right before you finish the fight? Or am I remembering Chroma's stuff wrong?
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# ? Mar 3, 2021 21:18 |
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DarkAvenger211 posted:What do you need to do to get the double credit drop? Press Chroma's 4 right before you finish the fight? Or am I remembering Chroma's stuff wrong? Press Chroma's 4 right before the credits drop, relatively close to where the credits will drop (near the orb's back-left leg). It's kind of tricky because you have to get the timing and positioning both right, and optimized PT Chroma usually tanks range. Every time I try it after a break it takes me a couple attempts to remember where in the death animation the credit drop actually happens, plus the orb can push effigy around as it falls.
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# ? Mar 3, 2021 21:21 |
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MJ12 posted:Some dumbasses complained that it made sortie spy "too easy" on the official forums, because apparently they don't understand how to ask questions like "so what, exactly, is this supposed to be useful for?" before making any balance decisions. it works though
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# ? Mar 3, 2021 21:26 |
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BMan posted:it works though Yeah you're right, I just did a sortie with perspicacity. Must have patched it awhile back.
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# ? Mar 3, 2021 23:50 |
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Someone tweet at Steve that you're a member of a small group that enjoys manual Spy and THIS is an insult to every one of the thousands of hours manual spy players have endured.
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# ? Mar 4, 2021 08:51 |
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Dumb question time, trying to get the pieces for cortege and morgha, need the damaged necramech weapon pieces. My dumb question is, is there a difference between rotations and tiers? I remember when Deimos first came out you had to complete 3 vaults in 1 cycle which was tricky. But then they patched it and changed it to tiers, wondering if that changed it so tier 3 is equivalent to rotation C now. Anyways I've run about 20 tier 2 iso vaults over the past few weeks and only got one weapon stock. Do i still need to do 3 in one cycle?
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# ? Mar 5, 2021 00:55 |
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Guilty posted:My dumb question is, is there a difference between rotations and tiers? I remember when Deimos first came out you had to complete 3 vaults in 1 cycle which was tricky. But then they patched it and changed it to tiers, wondering if that changed it so tier 3 is equivalent to rotation C now. Anyways I've run about 20 tier 2 iso vaults over the past few weeks and only got one weapon stock. Do i still need to do 3 in one cycle? There's three tiers of iso vaults, but there's no more completing them in cycles. Tier 3 is always tier 3. You can also do arcana vaults, which are generally faster and drop the same weapon bits. All vaults are on a A/B/C loot rotation that resets on its own cycle, and each of those rotations has a specific one of the weapon parts. You can do a tier 1 or a tier 3 and the weapon drop chance is the same.
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# ? Mar 5, 2021 01:51 |
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# ? Apr 25, 2024 00:57 |
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Terbulus posted:Ideas for replacing Wukongs 4? I have loadouts for Firewalker, Resonator, and Roar. Firewalker is to make sure slow ppl who can't keep up with the cloud know I'm ahead of them. Resonator is solid CC that's low effort, long duration like the clone. Roar for making clone better at grinding bounties while I alt+tab.
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# ? Mar 5, 2021 03:31 |