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Is the client from the 1st beta getting updated, or will I need to remove that one and install a different thing from the ps store?
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# ? May 14, 2021 00:22 |
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# ? Apr 27, 2024 21:23 |
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brand engager posted:Is the client from the 1st beta getting updated, or will I need to remove that one and install a different thing from the ps store?
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# ? May 14, 2021 00:33 |
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brand engager posted:Is the client from the 1st beta getting updated, or will I need to remove that one and install a different thing from the ps store? If you did the last Open Beta it'll be that one that updates.
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# ? May 14, 2021 00:41 |
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Which one of these is correct, pacific and eastern are 3 hours apart so the two hour difference on their site can't be right E: the EDT listing is the odd one out. The PDT and GMT times line up brand engager fucked around with this message at 00:48 on May 14, 2021 |
# ? May 14, 2021 00:43 |
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Cool i forgot how bad an experience it is to get into this beta client
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# ? May 14, 2021 04:08 |
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Failed to upload R-Code. ... Failed to download R-Code. edit: one guy i know got in so i'm still trying repeatedly even though half the time it makes me scroll past the eula and enter my name again. big deal fucked around with this message at 04:38 on May 14, 2021 |
# ? May 14, 2021 04:18 |
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So how do combos work in this? I know they got rid of gatlings, but it feels like nothing is comboing into anything. Also does Giovanna seem like kind of an underdeveloped character? Seems like she doesn't have much of a moveset, unless I'm missing something.
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# ? May 14, 2021 04:50 |
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The story had better involve Sol Badguy trying to download the R-Code to save the universe from the backyard.
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# ? May 14, 2021 05:02 |
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I was able to play a bit of training before the beta went down, and I gotta say, not really into this? I loved how Xrd felt. I'm fine with them changing some stuff, but no longer having gatlings just feels worse to me. I dunno, maybe I'll still check it out when it's released. I really want to like this game, especially since they actually fixed the netcode.
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# ? May 14, 2021 05:05 |
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The lack of gatlings has also been the hardest thing for me to get past. It just makes everything feel so limited. Also I don't think I'm getting an R Code tonight.
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# ? May 14, 2021 05:59 |
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maybe it's just me but game feels like they attached a bowling balls to some of their ankles i.e. jumping/dashing
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# ? May 14, 2021 06:35 |
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jasoneatspizza posted:So how do combos work in this? I know they got rid of gatlings, but it feels like nothing is comboing into anything. P/K goes into special cancels and/or command normals (K into sweep also), S and H moves still gatling. Gio was a pretty solid rushdown character in the last beta, but she is super simple.
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# ? May 14, 2021 07:27 |
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The changes to movement and jumps feels very awkward and unresponsive to me now. DLC Inc posted:maybe it's just me but game feels like they attached a bowling balls to some of their ankles i.e. jumping/dashing It's not just you, it was much better in beta 1.
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# ? May 14, 2021 18:23 |
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Why does air backdash go like 2 inches now??
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# ? May 14, 2021 18:26 |
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They hosed the game up so hard you can 6p to dodge projectiles like stun edge now.
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# ? May 14, 2021 19:20 |
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Holy poo poo airdashes are so fuckin worthless now
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# ? May 14, 2021 20:13 |
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Real hurthling! posted:They hosed the game up so hard you can 6p to dodge projectiles like stun edge now. Boy do I have some news about Xrd
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# ? May 14, 2021 20:20 |
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Ending a match by throwing a sword after a stage change is mwah
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# ? May 14, 2021 22:09 |
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So have they improved Nagoryuki at all?
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# ? May 14, 2021 23:22 |
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Al-Saqr posted:So have they improved Nagoryuki at all? His teleport builds less bar His moves build way more tho.
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# ? May 14, 2021 23:46 |
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I keep getting booted from the match queue in training mode, and it shows an error message that closes before I can read it. Anyone know what it says?
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# ? May 15, 2021 01:00 |
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Anji seems goodBooyah- posted:I keep getting booted from the match queue in training mode, and it shows an error message that closes before I can read it. Anyone know what it says? Its happening to me too Real hurthling! fucked around with this message at 01:19 on May 15, 2021 |
# ? May 15, 2021 01:16 |
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I love anji lol
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# ? May 15, 2021 01:24 |
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I’m having loads of fun personally but also I still play Potemkin Also, when fighting I No, Potemkin can blindly flick away and half her moves can be reflected or clashed with
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# ? May 15, 2021 01:53 |
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THE AWESOME GHOST posted:Also, when fighting I No, Potemkin can blindly flick away and half her moves can be reflected or clashed with I-No seems half baked. Chemical Love whiffs on Giovanna even if she's standing.
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# ? May 15, 2021 02:03 |
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Kongming posted:I-No seems half baked. Chemical Love whiffs on Giovanna even if she's standing. powerful tech
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# ? May 15, 2021 02:30 |
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THE AWESOME GHOST posted:I’m having loads of fun personally but also I still play Potemkin Baiting the flick with a fireball then stbt underneath it sould still work
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# ? May 15, 2021 06:00 |
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I played the beta with my buddy for like 5 hours. Immediately thought I was maybe crazy for thinking the characters felt heavier but holy poo poo the backdash is now worthless ad the airdash was nerfed to an insane loving level. Air combat, and just jumping in general, is heavily discouraged---ground game is much safer now without the air mobility we had before, or even the ability to backdash. Some characters have it better than others but a few REALLY suffer. Anji is very fun---a high-tier guy who will kick your rear end in the right hands. I-No feels like she suffered from air mobility changes a lot but also feels like she's missing something. I don't know if Stroke was always a low hit---correct me if I'm stupid but when I realized that, it was a big lightbulb moment. again, idk because I never played her much in the other games. Air dash/backdash poo poo absolutely needs to be reversed. It is abhorrent and I really can't believe they destroyed a series staple mechanic like this. I'm pretty sure it will be mitigated though because everyone else seems to think the same.
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# ? May 15, 2021 06:09 |
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this is the game they want to make now
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# ? May 15, 2021 12:58 |
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Does anyone like these changes cuz even my friends who loved the previous beta are not feeling this
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# ? May 15, 2021 13:13 |
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I'm don't mind the changes but I am also almost exclusively moving around the stage via a dolphin so
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# ? May 15, 2021 14:34 |
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Yeah they went a little overboard with the dashing but the game still feels great and is fun. I-no needs a faster airdash she's way too slow for her style
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# ? May 15, 2021 15:15 |
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I didn't like in the first open beta that people could jump around like lunatics and get away with it especially since I play Giovanna and you had to use 623S to even have a hope of anti airing anything, and air throws are a lot harder to pull off in Strive. Now 6P actually functions as a button. I don't have any strong opinions on how the jumping changes feel to me as I tend to play more grounded in this game to begin with anyway. But being able to anti air and discourage bad jumps is good.
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# ? May 15, 2021 16:10 |
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6P being better was all that was needed, good air movement makes air throws easier to land. The air movement is so bad now it actively feels sluggish
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# ? May 15, 2021 16:13 |
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been too busy to sit down and play but i wont let the negativity get me down til i get a chance to try it out. when does this jawn end?
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# ? May 15, 2021 16:49 |
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ends tomorrow morning iirc
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# ? May 15, 2021 17:09 |
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Yeah it's a very short test.
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# ? May 15, 2021 17:17 |
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Got my first chance to challenge the Celestials. I love this Heaven bullshit, it's the rock opera vibe I love from this series.Kongming posted:I didn't like in the first open beta that people could jump around like lunatics and get away with it especially since I play Giovanna and you had to use 623S to even have a hope of anti airing anything, and air throws are a lot harder to pull off in Strive. Now 6P actually functions as a button. I don't have any strong opinions on how the jumping changes feel to me as I tend to play more grounded in this game to begin with anyway. But being able to anti air and discourage bad jumps is good. This is my experience as well. My friends who I played the most is a Ram player, and--due to the 6P and anti-air changes--I think it's more fun for both of us that he's incentivized to use neutral tools beyond her jS and jH. However, I play Gio too, so I might not be noticing crippling physics others have. Blue Labrador fucked around with this message at 02:15 on May 16, 2021 |
# ? May 16, 2021 01:52 |
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I played a couple hours of this beta and it was alright. For me it didn't feel totally different than the last one besides the movement changes. Lobbies still kind of bad/unstable, but the rematches are basically instant, which is cool. Would have been nice if it overlapped with the weekend more.
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# ? May 16, 2021 08:46 |
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# ? Apr 27, 2024 21:23 |
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Yeah I'm kind of cooled off on this game after this beta. I don't hate it, I don't think the jumping changes ruined it or anything, it's just...fine. It's okay. It's decent. That's about all I can say about it.
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# ? May 16, 2021 16:37 |