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moot the hopple posted:In BFV the Allied tank you could call in as a squad reinforcement was the crocodile which had a flamethrower for the third gunner seat. This flamethrower not only had a lovely range but would also obscure most of the vision of the driver in first person view when fired due to its location. So a gunner could just spam the flamethrower ineffectually, not hitting anyone, while drastically reducing the effectiveness of the main gun at the same time. Welp, I stand corrected. Yami Fenrir fucked around with this message at 09:25 on Jun 17, 2021 |
# ? Jun 17, 2021 08:54 |
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# ? Mar 28, 2024 22:59 |
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Hopper posted:Aside from other things, there were generally too few vehicles on most maps, no transport helicopters, so mobility was limited, a BF game needs air and ground transport options, and also zip vehicles like quads. Yeah the realism was not there at all anyway with the weapons being non faction specific and everyone getting the same ones. Probably because balancing is hard. Also not having well known ones like the Garand at launch was dumb as gently caress.
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# ? Jun 17, 2021 09:54 |
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Yami Fenrir posted:
Removing 3D spotting was brillant, nobody like having to spam the stupid spotting key. However making most camo blend in perfectly in gravel or whatever sure made it a pain in the rear end to see people on some maps. They fixed this eventually tweaking character colours and lighting and adding auto spotting at close range but by then the game was already dead.
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# ? Jun 17, 2021 10:35 |
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moot the hopple posted:So yeah, has already proven they can make having a gunner a detriment. bf4 autospotted you on the map when you opened fire, so if you were in a tank, having a pubbie gunner was almost always a problem since every single one of them constantly fired at nothing and especially passing jets and choppers, bringing you all kinds of unwanted attention and swift death
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# ? Jun 17, 2021 10:45 |
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moot the hopple posted:In BFV the Allied tank you could call in as a squad reinforcement was the crocodile which had a flamethrower for the third gunner seat. This flamethrower not only had a lovely range but would also obscure most of the vision of the driver in first person view when fired due to its location. So a gunner could just spam the flamethrower ineffectually, not hitting anyone, while drastically reducing the effectiveness of the main gun at the same time. I'm also pretty sure the fuel-tank trailer was also a giant honking weakpoint...which to be fair it was a fuel tank and generally hidden behind the bulk of the rest of the Churchill (which is not exactly a small tank). But yeah you got a lovely version of the Churchill with a giant CRITICAL DAMAGE box trailing behind it and the selling point of the vehicle was not only nearly useless as a weapon but actively weakened the rest of its crew's ability to perform.
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# ? Jun 17, 2021 11:30 |
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Hopper posted:Aside from other things, there were generally too few vehicles on most maps, no transport helicopters, so mobility was limited, a BF game needs air and ground transport options, and also zip vehicles like quads. Even BF1 had bikes and cars and it was WW1
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# ? Jun 17, 2021 11:55 |
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One time, in the elevator up to the concourse on Metro, I swear to God one of the soldiers in the elevator turned to me and said, "You ready?" Then the doors opened and we did Battlefield. It wasn't voice chat, it was in-game dialogue, like a triggered event, like how you'll hear a guy shout "grenade" sometimes.
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# ? Jun 17, 2021 13:03 |
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Node posted:Is there a way to forget Battlefield V and the fact that I ever played it? I’m sure dice would love you to forget it exists.
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# ? Jun 17, 2021 14:04 |
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Chikimiki posted:Even BF1 had bikes and cars and it was WW1 bring back horses
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# ? Jun 17, 2021 14:20 |
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BF1 was really good, I wasn't even aware some people so strongly disliked it. It was really cool
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# ? Jun 17, 2021 14:22 |
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Au Revoir Shosanna posted:bring back horses I am not a fan of vehicles in general because of their tendency to end up being weapons of mass destruction with no consequences in uncoordinated servers but I can tolerate them. Horses sucked rear end cause they had a trillion health, one shot you in three different ways and for some reason no one would ever shoot at them. And yeah those are both extremely randos on a server problems but I'm still mad about it.
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# ? Jun 17, 2021 14:27 |
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Zzulu posted:BF1 was really good, I wasn't even aware some people so strongly disliked it.
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# ? Jun 17, 2021 14:29 |
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Mordja posted:It's also the best Battlefield has looked. Really moody and imo the only game in the series with a definite art style. it's legitimately wild how much better bf1 looks than bf5 despite all the rtx bells and whistles like it's not even close
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# ? Jun 17, 2021 14:40 |
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Au Revoir Shosanna posted:it's legitimately wild how much better bf1 looks than bf5 despite all the rtx bells and whistles It’s almost like Bf1 was an inspired design for a setting and they went all out to make it wide, expansive and captivating while Bf5 was supremely boring in it’s choices for locations and setting.
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# ? Jun 17, 2021 14:43 |
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Orv posted:I am not a fan of vehicles in general
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# ? Jun 17, 2021 14:43 |
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Insert name here posted:Sir this is the Battlefield thread I know! My tastes have changed over the years and it really bothers me cause I'm not sure how much I like Battlefield anymore and it suuuuucks.
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# ? Jun 17, 2021 14:45 |
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I like the vehicles because I get to blow them up
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# ? Jun 17, 2021 14:47 |
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I challenge anybody to find something more satisfying to do in BF than sneaking up on that rear end in a top hat tank who's killed you three times and kerblasting that sucker with some C4.
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# ? Jun 17, 2021 14:55 |
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Insert name here posted:Sir this is the Battlefield thread I don't like vehicles either. My solution for years has been lots of C4, rockets, mines and of course limpets. I loving loved limpets
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# ? Jun 17, 2021 14:58 |
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I've personally grown to be a bit ambivalent about vehicles. It's always been way more fun to be a tank/chopper than it is to get targeted by one. I feel like giving vehicles all of those upgrades and unlocks that make them harder to kill/easier to kill infantry (Proximity Scan/Infrared/Reactive Armor/The preemptive explosion thing/etc) on top of natural regeneration just... is actually a bit of a mistake? They're just too self sufficient imo. This is especially irritating with air vehicles since they're difficult to properly target even without all of those counter measures. On top of there being, in my opinion, just too many too often usually, even on normal vehicle spawn servers. When a single tank rolls up to a checkpoint in BF4 it's entirely fine, for example, but I've had games where I was capturing a random point and 2 tanks and an LAV rolled up to it at the same point. And of course they all have infrared, probably also have motion sensors, AND can just straight up ignore a rocket every 25 seconds. ALL of them. I've been Support with C4 or Engineer basically permanently lately in BF4, and 75% of the game seems to be Engineers no matter what server you're on. I hope the new BF doesn't emulate that part (since it seems to be trying to be BF4 but MORE) but I'm pretty sure it will considering even the trailer is like "woo vehicle spam!" Yami Fenrir fucked around with this message at 15:11 on Jun 17, 2021 |
# ? Jun 17, 2021 15:08 |
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Perestroika posted:I challenge anybody to find something more satisfying to do in BF than sneaking up on that rear end in a top hat tank who's killed you three times and kerblasting that sucker with some C4. Blowing it up with C4 on a quad bike after you've been spotted by and shot at by the tank because you've been driving straight at it and honking non-stop.
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# ? Jun 17, 2021 15:09 |
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Hopper posted:Yeah it was WW2, but maybe WW2 just isn't a good setting for a BF game if it limits the vehicle options due to "realism". When I first saw the trailer that all the "gamers" hated I was hoping it was going a parallel world approach and we'd get another Spider Tiger Would have been rad and refreshing
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# ? Jun 17, 2021 15:14 |
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Al-Saqr posted:It’s almost like Bf1 was an inspired design for a setting and they went all out to make it wide, expansive and captivating while Bf5 was supremely boring in it’s choices for locations and setting. if someone told me that made bfv by accident i would belive them
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# ? Jun 17, 2021 15:59 |
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The vehicle entry and passenger animations in BF1/V added a lot to the immersion for me, but I think exit anims should be sped up or have a period of invincibility that runs the same length until the player is in control on-foot. On that note the most elaborate animation would have to be the Heavy Bomber passenger transitions in BF1 which I’m really fond of despite how tedious they are. I hope more vehicles in 2042 have interiors which allow passengers to clamber around inside rather than being locked to a fixed gunner viewport. Just being able to look freely of the turret and see other players inside a tank or APC would be nice. psyman fucked around with this message at 16:11 on Jun 17, 2021 |
# ? Jun 17, 2021 16:09 |
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I love both driving tanks and blowing them up. If I see an enemy tank something in my brain screams at me “you will blow that up, no matter how many lives it will take”
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# ? Jun 17, 2021 16:10 |
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Yami Fenrir posted:Not sure why that's your first assumption but ok. If a gunner is firing nonstop at a jet across the map, you are lit up on the minimap the entire time, making any kind of positioning moves you are trying to make completely pointless. That and they're hyperfocused on a far off pixel and not scanning nearby for a c4 surprise, so they're a lot worse than no gunner at all. Al-Saqr posted:It’s almost like Bf1 was an inspired design for a setting and they went all out to make it wide, expansive and captivating while Bf5 was supremely boring in it’s choices for locations and setting. "How about a WW2 game with battles no one cares about?" Raskolnikov2089 fucked around with this message at 16:14 on Jun 17, 2021 |
# ? Jun 17, 2021 16:11 |
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I think 3D spotting is great and I will be sad if it’s gone forever. Anything that makes me more powerful than 90% of the idiot pubbies who don’t use the game’s mechanics is ok in my book.
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# ? Jun 17, 2021 16:20 |
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Raskolnikov2089 posted:If a gunner is firing nonstop at a jet across the map, you are lit up on the minimap the entire time, making any kind of positioning moves you are trying to make completely pointless. That and they're hyperfocused on a far off pixel and not scanning nearby for a c4 surprise, so they're a lot worse than no gunner at all. As if people cared about any of the battles in WWI. I don’t think the battles the maps were based on had much if anything to do with the overall impression of BF5.
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# ? Jun 17, 2021 16:22 |
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RCarr posted:I think 3D spotting is great and I will be sad if it’s gone forever. Anything that makes me more powerful than 90% of the idiot pubbies who don’t use the game’s mechanics is ok in my book. I'm OK with 3D Spotting if it's a gadget/limited mechanic and not something all soldiers can do at all times
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# ? Jun 17, 2021 16:23 |
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It’s not battlefield if I can’t reflexively spam “Q” constantly.
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# ? Jun 17, 2021 17:15 |
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Kibayasu posted:As if people cared about any of the battles in WWI. I don’t think the battles the maps were based on had much if anything to do with the overall impression of BF5. Yeah, making a good map has precious little to do with how historically significant the backdrop is. No-one would have been any more impressed with the inclusion of the battle of the bulge or iwo jima or el alamein or whatever if the map blew chunks anyway If anything it should be easier to make a good map in terms of pure gameplay if people have no preconceived notions about the location. Narvik sucked because of awful map design by DICE, not because it was a battle that almost no-one had heard about
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# ? Jun 17, 2021 17:22 |
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Eastbound Spider posted:if someone told me that made bfv by accident i would belive them
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# ? Jun 17, 2021 17:46 |
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Yami Fenrir posted:
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# ? Jun 17, 2021 18:00 |
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All I want is a gimmick class that has a lot of annoying gadgets. I will pay full price if there is one. Nothing is more fun to me than annoying the enemy team from a nice safe location.
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# ? Jun 17, 2021 18:06 |
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Insert name here posted:I mean 2 tanks and 1 IFV is the majority of a team's armour for a lot of the maps so I'd be more surprised if they didn't take the point. Duh. It's still incredibly discouraging as an infantry player because you just can't properly deal with it even if you have a few engineer buddies. Rocket peekaboo doesn't work as well as it should because of infrared, they can ignore one or more rockets every 25 seconds and just gently caress off behind a hill or building or whatever to regenerate, not even needing an engineer. You basically need your own armor, or better yet an air vehicle to have any chance of dealing with that, despite having a class that's supposed to be anti-vehicle. A lot of the gadgets Engineers have are countered by one tank upgrade or another Like don't get me wrong, I'm not necessarily saying vehicles are OP (well apart from jets but whatever), but they are definitely strong and too self sufficient to be that numerous. I just think that seeing 50-75% of all people on the battlefield be engineers of one variety or another pretty much every game is kind of a symptom of an underlying problem. Like, if there's 4 classes, the spread should be at least somewhat even, right? Instead you'll have a billion engineers, with a rocket launcher as a mandatory gadget and a repair tool as another nearly mandatory gadget, because what kind of engineer can't repair right? It means that all of the other stuff engineers get largely fall by the wayside. I love little gadgets like the EOD bot but you don't see that little guy anymore, ever. I just don't want to see the same thing happen in BF2042. Although if every single specialist really can equip rocket launchers we'll probably see even more of that. Yami Fenrir fucked around with this message at 18:43 on Jun 17, 2021 |
# ? Jun 17, 2021 18:38 |
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Im still not understanding why you think a squad of engineers should be able to no sweat defeat a squad of decent armor. Armor is a force multiplier. To overcome a squad of it, you need more help from your team. This is not a bad thing, and is a key way Battlefield is meant to be played.
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# ? Jun 17, 2021 18:48 |
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Aerith Gainthborough posted:All I want is a gimmick class that has a lot of annoying gadgets. I will pay full price if there is one. A small, fast, impossibly hard to hit drone that just flies overhead and plays one of a selection of tunes to irritate and confuse. “Tiptoe through the tulips” on blast
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# ? Jun 17, 2021 18:50 |
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While I agree that a fully leveled and tricked out vehicle from the last few games has probably been too powerful on average, my complaint is mostly that random teammates just let someone go 50-2 in a vehicle and never help take care of the problem, which makes it aggravating. Vehicles overall are mostly fine or slightly overtuned.
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# ? Jun 17, 2021 18:51 |
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Raskolnikov2089 posted:Im still not understanding why you think a squad of engineers should be able to no sweat defeat a squad of decent armor. If it's 5 engineers vs 2 tanks you could just have the squad of engineers coordinate poo poo just a little bit and make sure they concentrate on one tank at a time with some spacing between their rockets so they don't get the damage stolen by netcode. Like I think it's not really in dispute that a functional squad is gonna be pretty OP, but it's so rare that a squad functions as a unit that it doesn't end up being lopsided on average. FAUXTON fucked around with this message at 18:56 on Jun 17, 2021 |
# ? Jun 17, 2021 18:53 |
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# ? Mar 28, 2024 22:59 |
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Perestroika posted:I challenge anybody to find something more satisfying to do in BF than sneaking up on that rear end in a top hat tank who's killed you three times and kerblasting that sucker with some C4. Killing them in such a way one of their team members gets auto-kicked for teamkilling. Eastbound Spider posted:if someone told me that made bfv by accident i would belive them EA "Make us a Battle Royale game." "O...ohkay, our last one is still going strong but here's a Battlefield game we had the interns make over the weekend?" EA "N-no...a Battle Royale not a Battle Field..." "Oooooh! Um...what's that?"
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# ? Jun 17, 2021 18:59 |