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US SNES is fugly but I'm still jealous of the convex face buttons
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# ? Jul 9, 2021 06:54 |
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# ? Apr 25, 2024 18:03 |
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The American one looks like Frieza and Frieza is easily the best villain in Dragon Ball Z
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# ? Jul 9, 2021 07:36 |
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LODGE NORTH posted:The American one looks like Frieza and Frieza is easily the best villain in Dragon Ball Z It's mercenary tao actually
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# ? Jul 9, 2021 07:42 |
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Neither is perfect, but I'll take the american one over the others "I'm part of the Brother Label Maker family" design aesthetic.
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# ? Jul 9, 2021 08:48 |
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People thinking the American SNES isn't ugly as sin is the prime example of people defending what they grew up with against all sense.
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# ? Jul 9, 2021 08:50 |
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Purple is Nintendo's unofficial color
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# ? Jul 9, 2021 09:10 |
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Pretty good posted:US SNES is fugly but I'm still jealous of the convex face buttons i find them a bit uncomfortable for longer play sessions tbh
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# ? Jul 9, 2021 09:14 |
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# ? Jul 9, 2021 10:00 |
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this but it's famicoms and the perfection is the penguin clone
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# ? Jul 9, 2021 10:02 |
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I really like the NA controller, after using SFC for the last few years. The start button on my NA controller is acting up recently though. I should open it up and clean it, maybe replace the membranes too while I'm at it.
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# ? Jul 9, 2021 11:27 |
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I actually prefer the look of the NES and SNES redesigns over the originals. If they hadn't lopped off composite and S-Video/component respectively, they'd be the better consoles.
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# ? Jul 9, 2021 12:23 |
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Island Nation posted:I actually prefer the look of the NES and SNES redesigns over the originals. If they hadn't lopped off composite and S-Video/component respectively, they'd be the better consoles. The Famicom added composite in that redesign.
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# ? Jul 9, 2021 12:43 |
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Willo567 posted:why did noa decide to make the snes in America so ugly and bland? I can't find a full source at the moment, but there's an interview floating around with the person who re-designed the SNES for North America. Here's a part of it: Random: Here's The Reason Why The North American Super NES Looks So Different For the controller they reasoned the colors of the buttons were less important since you don't look down at the controller while playing. That's why they made the X and Y buttons concave, so they would feel different than A and B. They also wanted to design the SNES itself so you couldn't set stuff on top of it like a drink. Apparently that was a problem with the NES and they had a lot of repairs due to spills? The real answer is probably that a full time design and brand employee at NOA who gets assigned to re-design the Super Famicom isn't going to just hand it back and say, "Nah, it's good as-is."
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# ? Jul 9, 2021 12:52 |
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The reason I always heard was the Angry Kirby thing of Americans wouldn't buy a console with rounded edges and bright colours, so make it all angular with as many hard edges as possible.
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# ? Jul 9, 2021 13:23 |
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njsykora posted:The reason I always heard was the Angry Kirby thing of Americans wouldn't buy a console with rounded edges and bright colours, so make it all angular with as many hard edges as possible. I mean, there's plenty of game covers on different consoles throughout the years with the same general conceit in their US covers so it's quite probable. The Final Fantasy covers are another notable example.
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# ? Jul 9, 2021 13:43 |
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And then we have the masterpiece of the US Phalanx cover.
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# ? Jul 9, 2021 14:16 |
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Azubah posted:And then we have the masterpiece of the US Phalanx cover. Kemco determined that American consumers love old men with banjos
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# ? Jul 9, 2021 14:59 |
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And they were right
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# ? Jul 9, 2021 15:00 |
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Marketing is weird. You definitely want people who understand the region and group you're selling to because if you don't have that you could walk right into some rakes. But marketing creatures are so overloaded with their own biases and need to justify their budget that you get a ton of really stupid poo poo. I doubt that angry eyebrows shifted a single copy of a Kirby game, to use the easy example. I could understand changing Final Fantasy box art since as nice as the illustrations are, they wouldn't stand out on a US shelf. Except they replaced those illustrations with even blander covers...
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# ? Jul 9, 2021 15:08 |
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It's no Phalanx, but this one always confused me on who its intended audience was.
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# ? Jul 9, 2021 15:12 |
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hatty posted:And they were right
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# ? Jul 9, 2021 15:22 |
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The problem with the NA SNES design is that, that purple is possibly the worst color to complement yellowed ABS.
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# ? Jul 9, 2021 15:51 |
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I shell swapped my yellow'd SNES with a perfect looking one I've had sitting iny closet for a decade. (It wouldn't power on) And I gotta say it looks downright weird now. I will concede I like the Super Famicom cart design better, but it's still flawed since they don't have the label lip.
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# ? Jul 9, 2021 15:55 |
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Where should someone start if they’ve never played a Metroid game before? Super Metroid, Fusion, or Zero Mission?
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# ? Jul 9, 2021 17:42 |
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frogbs posted:Where should someone start if they’ve never played a Metroid game before? Super Metroid, Fusion, or Zero Mission? Hollow Knight.
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# ? Jul 9, 2021 17:48 |
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I'd say Zero Mission simply because I have a huge soft spot for the original since I grew up with it and Zero Mission is the most accessible version of it. Super Metroid is a better game though. I'd save Fusion until you've played the others.
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# ? Jul 9, 2021 17:54 |
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Super
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# ? Jul 9, 2021 17:58 |
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i just remembered something i encountered many years ago in a hotel on a family vacation: the nintendo gateway system brought to you by LodgeNet, which at the time was basically a pay-per-view super nintendo ($6/hr) that used a modified controller with extra buttons for navigating the game library and payment interface. apparently it stuck around for a long time and eventually introduced n64 and gamecube games there was also an airplane version that used this bizarre snes controller/remote hybrid
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# ? Jul 9, 2021 17:59 |
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Super Metroid Zero Mission Fusion AM2R
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# ? Jul 9, 2021 17:59 |
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Zero Mission, Fusion and Super are all perfectly good starting points.
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# ? Jul 9, 2021 17:59 |
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Saoshyant posted:It's no Phalanx, but this one always confused me on who its intended audience was. frogbs posted:Where should someone start if they’ve never played a Metroid game before? Super Metroid, Fusion, or Zero Mission?
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# ? Jul 9, 2021 18:00 |
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As much as I enjoyed Samus Returns, AM2R is the better game/experience if you want to see what Metroid 2 was all about.
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# ? Jul 9, 2021 18:02 |
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Willo567 posted:why did noa decide to make the snes in America so ugly and bland? It’s certainly a big improvement from the gray brick NES
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# ? Jul 9, 2021 18:21 |
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Waltzing Along posted:Hollow Knight. That’s not a Metroid game.
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# ? Jul 9, 2021 18:21 |
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frogbs posted:Where should someone start if they’ve never played a Metroid game before? Super Metroid, Fusion, or Zero Mission? If "low", start with Zero Mission. If "high", maybe give NES Metroid a try. You don't have to beat it, but play for a half hour or hour even, as long as you can tolerate, then move on to Super Metroid. Zero Mission is a great game, but it brings in a lot of "modern" stuff like objective markers that even Super Metroid doesn't have, and there's really nothing like the experience of playing OG or even Super Metroid and being stranded on an alien world with absolutely no idea what to do next.
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# ? Jul 9, 2021 18:34 |
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frogbs posted:Where should someone start if they’ve never played a Metroid game before? Super Metroid, Fusion, or Zero Mission? NES (or maybe FDS so you don't have to deal with passwords) -> GB -> SNES -> GBA -> Prime series
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# ? Jul 9, 2021 18:38 |
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Having save games, or using savestates would make the original Metroid a lot easier to get into, for sure. ExcessBLarg! posted:How much tolerance do you have for 8/16-bit game design? Yeah, agreed. Super Metroid is a masterpiece, but I'd recommend some version of the original first.
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# ? Jul 9, 2021 18:52 |
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Xir posted:I'd say Zero Mission simply because I have a huge soft spot for the original since I grew up with it and Zero Mission is the most accessible version of it. Thanks for all the suggestions y'all! I think i'm going to start with Zero Mission. Also, on a completely different topic: Is the Xbox port of Guardian Heroes the only modern Sega Saturn port? I honestly can't think of another Saturn game that was ported to something past PS/PS2. From what I remember reading they had access to the actual source code, which was the only reason it was even possible. Would love it if Guardian Heroes made it to Switch someday, it deserves to be played by more people.
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# ? Jul 9, 2021 22:33 |
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Panzer Dragoon got a remake recently. Made it to Switch and I think PC/XboxOne
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# ? Jul 9, 2021 22:37 |
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# ? Apr 25, 2024 18:03 |
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frogbs posted:Thanks for all the suggestions y'all! I think i'm going to start with Zero Mission. Radiant Silvergun is also on XBL, but also kind of a weird edge case because it's an ST-V game, which itself was a Saturn in an arcade cabinet. There is also the Nights PS3/360 remake.
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# ? Jul 9, 2021 22:40 |