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Skyarb posted:The possibilities in conquest are far greater than any of the other mindless meat grinder modes. this doesn't count the best mode, war pigeons
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# ? Jul 16, 2021 16:20 |
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# ? Apr 24, 2024 00:18 |
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my problem with conquest is that there's no progression during any given match. I dont mean like unlocks, but more like a narrative progression. When you play rush or operations, there's a clear beginning, middle, and end to each match. There are moments where it looks like a team is about to lose, but then they can clutch it and keep the match going. Its obvious when a team is at the final point and everyone throws everything they have to try and win the match Compare with conquest where the only progression is start of the match control point madgrab -> middle match chaos and musical chairs. The round just keeps going till an arbitrary score or time limit is reached, then it just ends. There's nothing to signify the round is about to end other than the scoreboard and the tempo doesnt really change once the teams start fighting each other. Things did get a bit better when destruction was added since now the maps end up as blasted hellscapes near the end, and BF1 added behemoths so it was apparent when one team was getting stomped. Still, I wish there was at least like a whole team retreat at the end, kinda like Titanfall, or something concrete to fight for instead of arbitrary point values; something where it was obvious when one team was about to win Honestly, im not even sure what Dice could do without drastically changing what conquest is. Rush and operations are very linear modes for a reason, and adding something concrete to conquest without getting rid of its sandbox nature, would be tough. Carrier assault or titan mode comes to mind, but those also have their own problems
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# ? Jul 16, 2021 16:27 |
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Player/Commander pick/ban draft placeable control points?
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# ? Jul 16, 2021 17:10 |
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I’ll take conquest over having to throw yourself at meatgrinder choke points over and over any day.
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# ? Jul 16, 2021 17:22 |
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I mean maybe the huge map sizes and spread out fights will mean that you get less of the bad parts of Conquest, that's the hope anyway.
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# ? Jul 16, 2021 17:24 |
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Orv posted:I mean maybe the huge map sizes and spread out fights will mean that you get less of the bad parts of Conquest, that's the hope anyway. Huge map sizes and spread out fights ARE the bad parts of conquest.
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# ? Jul 16, 2021 17:30 |
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The problem with Conquest in the last couple of games (BF1 and BFV) is that the sandbox elements and "fun" elements that were either actual gameplay decisions or unintended player discoveries have been clamped down on. The "sandbox" mode of Conquest isn't much of a sandbox when creativity is limited.
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# ? Jul 16, 2021 17:31 |
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Infidelicious posted:Huge map sizes and spread out fights ARE the bad parts of conquest. Eh, don't really agree. For me my least favorite part of Conquest is dying to that fourth or fifth or whatever guy that pops up behind you because suddenly there's eighty enemies on a cap point that was empty a second ago. But that's probably just me being grumpy in my old age.
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# ? Jul 16, 2021 17:35 |
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Conquest would be fixed by unlimited tank and missile truck spawns from each teams base, yes, agreed e and attack helicopters should take one RPG
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# ? Jul 16, 2021 17:39 |
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Depending on how much a tank costs to summon you might actually get your wish!
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# ? Jul 16, 2021 17:41 |
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Orv posted:Eh, don't really agree. For me my least favorite part of Conquest is dying to that fourth or fifth or whatever guy that pops up behind you because suddenly there's eighty enemies on a cap point that was empty a second ago. But that's probably just me being grumpy in my old age. I don't see the point of a 64 player game where I see 5 dudes at any time and then drive / walk across the map to see a whole 5 more dudes, personally. Biggest issue with conquest is that the entire AAA FPS industry sucks at designing fun multiplayer maps, because each map is bespoke and hundreds of thousands of manhours and designed for a single player mission, and also has to be playable for 32 different game modes.
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# ? Jul 16, 2021 18:21 |
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The best game mode is whichever one you play with at least 2 squads of goons, the more goon squads the better the game mode. Which auto-disqualifies any mode that doesn't have squads, which is a good thingTM. Looking at you lovely battle royale mode whose name I can't even remember.
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# ? Jul 16, 2021 18:23 |
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The best fun in Conquest is deciding you don't want to play Musical Chairs anymore and deciding that you will take, hold and defend a point. This gets even more fun if the point you decide is the one closest to the enemy team's uncappable, enraging them. Additional multipliers applied for each friend, or squad of goons, you bring to this activity. I still prefer the attack/defend modes though because the game hands you the action and chaos on a platter. Though those have the highest potential for the worst map design (Yes I'm talking about you, loving bunkers beneath the giant mountain canons in the "Italians Feel Bad About Themselves" maps in BF1).
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# ? Jul 16, 2021 18:43 |
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Alkydere posted:The best fun in Conquest is deciding you don't want to play Musical Chairs anymore and deciding that you will take, hold and defend a point. This gets even more fun if the point you decide is the one closest to the enemy team's uncappable, enraging them. Additional multipliers applied for each friend, or squad of goons, you bring to this activity. Yeah, some of my best times in 4 were defending the southern most island point on paracel storm with 4 other goons. The floodzone map or whatever was pretty fun too, but it doesn't show up too often anymore. Loved running around as the US in that map w/ the aav and just grenade laucher spamming everywhere. It was fun to just chill in it and wait for squads of pubbies to just ignore it and open up on them once they were too close to run away or hide
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# ? Jul 16, 2021 18:49 |
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Rumor going around that Battlefield One is going to be offered for free next week? We could see a similar huge influx of players as Battlefield 4 and I can't wait.
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# ? Jul 16, 2021 18:49 |
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RCarr posted:I’ll take conquest over having to throw yourself at meatgrinder choke points over and over any day. That's a map design issue and not inherent to a game mode. BFV sucked rear end but Breakthrough was probably the best single game mode they've worked up and I hope they expand on it a bit. There's plenty of room to keep the structure of Breakthrough with larger maps that focus the action in a few areas without necessarily forcing people into choke points.
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# ? Jul 16, 2021 18:58 |
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Propaganda Hour posted:Rumor going around that Battlefield One is going to be offered for free next week? We could see a similar huge influx of players as Battlefield 4 and I can't wait. That would require BF1 to be as fun as BF4. I hope they fix the weird ticket bleed for conquest. I get that they're trying to make it so teams getting stomped don't empty out and kill the server, but their fixes for it the last two battlefields just made it so come from behind and down to the last ticket wins happen so much more rarely.
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# ? Jul 16, 2021 19:32 |
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Fart Car '97 posted:That's a map design issue and not inherent to a game mode. BFV sucked rear end but Breakthrough was probably the best single game mode they've worked up and I hope they expand on it a bit. There's plenty of room to keep the structure of Breakthrough with larger maps that focus the action in a few areas without necessarily forcing people into choke points. Having separate “sectors” in Conquest seems like it might be trying to do that.
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# ? Jul 16, 2021 19:33 |
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Bring back no time limit Front Lines.
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# ? Jul 16, 2021 19:38 |
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Raskolnikov2089 posted:That would require BF1 to be as fun as BF4. It is. Or, well, parts of it are. I actually just recently reinstalled 1 alongside 4 for the nostalgia fix, and holy poo poo it's such an improvement in certain areas. The gunplay, the movement, the overall visual clarity, I'd forgotten just how much better those were.
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# ? Jul 16, 2021 19:40 |
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sunday at work posted:Bring back no time limit Front Lines.
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# ? Jul 16, 2021 19:41 |
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Raskolnikov2089 posted:That would require BF1 to be as fun as BF4. BF1 is more fun than BF4 though you did highlight one of the only two complaints I have about BF1
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# ? Jul 16, 2021 20:05 |
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sunday at work posted:Bring back no time limit Front Lines. This. Moonscape shootmans purgatory was legit amazing.
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# ? Jul 16, 2021 21:30 |
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Propaganda Hour posted:Rumor going around that Battlefield One is going to be offered for free next week? We could see a similar huge influx of players as Battlefield 4 and I can't wait. gently caress, that's gonna be awesome
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# ? Jul 16, 2021 21:34 |
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I just can't get on with the grandpa guns
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# ? Jul 16, 2021 21:51 |
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Spuckuk posted:I just can't get on with the grandpa guns Shotguns in BF have never been better than they were in BF1 (save for slug sniping in BC2)
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# ? Jul 16, 2021 21:56 |
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Hopper posted:The best game mode is whichever one you play with at least 2 squads of goons, the more goon squads the better the game mode. Yeah, me and Sab, an admitted rookie at BF4 played last night but it was in a server where the clan who ran the server just dominated the vehicles and you couldn't spawn on Shanghai without being swatted by a tank, chopper or boat. It wasn't fun. But if even one good goon squad could turn the tide, two would be nearly automatic wins I'd imagine
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# ? Jul 16, 2021 21:59 |
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That was the worst game I've had since reinstalling a few weeks ago but yes I don't have many hours logged in the series as a whole
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# ? Jul 16, 2021 22:03 |
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We definitely need to put together a BF4 PC night where we just get as many goons as possible into the same team and turn a server upside down.
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# ? Jul 16, 2021 22:04 |
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There are certain maps I just outright avoid in BF4 (or at least wait a few minutes to see how a round plays out in the early stages) because they attract the worst of the best jet/helicopter pilots. Since the maps have no or extremely limited AA options those pilots get to feel like a big player as no one except another jet/helicopter can do anything to them and they’re good enough to kill anything except another 1% jet/helicopter player. Basically any Naval Strike conquest maps, Siege of Shanghai, the China map with the wrecked casino boat, Flood Zone, Rogue Transmission, and Paracel Storm (and others I’m probably forgetting) are maps that get me immediately looking to the sky.
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# ? Jul 16, 2021 22:14 |
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I look forward to more full servers and (hopefully) fewer hackers crashing the few populated servers there currently are
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# ? Jul 16, 2021 22:14 |
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Kibayasu posted:There are certain maps I just outright avoid in BF4 (or at least wait a few minutes to see how a round plays out in the early stages) because they attract the worst of the best jet/helicopter pilots. Since the maps have no or extremely limited AA options those pilots get to feel like a big player as no one except another jet/helicopter can do anything to them and they’re good enough to kill anything except another 1% jet/helicopter player. I saw someone use a deployable AA to great effect on Shanghai, and just loving around with the SOFLAM I got like three kill assists almost immediately on...the big desert one, the really big one. That's what I'll be trying on big maps going forward, along with packing a stinger religiously.
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# ? Jul 16, 2021 22:21 |
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is bf4 optimized to run at 1440p 16:9? I can run the game maxed out now but it feels like i'm going after targets way out of my range while everyone else just locks on to my head.
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# ? Jul 16, 2021 22:26 |
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Inspector Hound posted:I saw someone use a deployable AA to great effect on Shanghai, and just loving around with the SOFLAM I got like three kill assists almost immediately on...the big desert one, the really big one. That's what I'll be trying on big maps going forward, along with packing a stinger religiously. Silk Road is good for lasers because there’s nowhere to hide but on maps like Shanghai a pilot has all the time in the world to hide behind a building. First you have to lock, then someone else with a launcher has to lock and fire, then the helicopter will pop ECM, and then assuming they haven’t killed you because the lock indicator has shown you exactly where they are you have to start all over again to get an actual hit. Use an IGLA if you’re going to be using AA launchers though. It has a much, much longer lock range and higher damage. You just have to hold the lock after you launch.
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# ? Jul 16, 2021 23:16 |
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You hear a lot about the 50 kdr pilots itt but honestly that match last night was one of a rare few I've ever encountered where it felt that helpless. Maybe it's cause I play hardcore
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# ? Jul 16, 2021 23:40 |
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codo27 posted:You hear a lot about the 50 kdr pilots itt but honestly that match last night was one of a rare few I've ever encountered where it felt that helpless. Maybe it's cause I play hardcore Hardcore isn't really a popular mode, especially with the tryhard pilots. You're unlikely to see any of the really good ones if thats the only mode you play.
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# ? Jul 17, 2021 00:05 |
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Try hard helicopter pilots are the worst, I’m running into a few of them now I’ve started playing bf4 again. It usually feels like I’m the only one that’s bothered by them too, everyone else is just running around doing other things. Help me, I can’t let this bastard not die!
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# ? Jul 17, 2021 02:01 |
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codo27 posted:You hear a lot about the 50 kdr pilots itt but honestly that match last night was one of a rare few I've ever encountered where it felt that helpless. Maybe it's cause I play hardcore Most will definitely avoid hardcore because their vehicle health won’t regenerate, they won’t have spotting, and won’t have map markings. Crafty posted:Try hard helicopter pilots are the worst, I’m running into a few of them now I’ve started playing bf4 again. It usually feels like I’m the only one that’s bothered by them too, everyone else is just running around doing other things. Help me, I can’t let this bastard not die! Correction, everyone else will be running around but also complaining in chat about no one else is killing the guy in the helicopter.
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# ? Jul 17, 2021 02:15 |
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I gotta get my chops back with the RPG, nothing like doing a quick calculation, slinging a rocket at thin air, and getting the kill after you're already around the corner
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# ? Jul 17, 2021 02:58 |
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# ? Apr 24, 2024 00:18 |
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Kibayasu posted:Most will definitely avoid hardcore because their vehicle health won’t regenerate, they won’t have spotting, and won’t have map markings. Which is crazy because in BF1 if you tap then tap+hold the throttle down button or trigger it will cut the engine and you can just silently glide over the top of the map listening for other aircraft then just roll and pull into a dive on top of them and smoke them in one pass. I mean, it worked for the Red Baron. Hardcore is great for flying in BF1.
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# ? Jul 17, 2021 02:59 |