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Did they buff the ammo box vs the ammo bag in BF1? I know the baggie can't resupply grenades or gadgets but it's still solid for on the go use. Switched to box and suddenly I'm getting 500+ points per box.
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# ? Jul 24, 2021 02:55 |
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# ? Apr 24, 2024 19:27 |
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jisforjosh posted:It was in a bad enough state to generate an investor lawsuit against EA for misleading on the state and quality the game was in, it was thrown out of course. The game was drat near unplayable for some of my friends to the point where they swore off the series until V and then lmao [! Battlefield 4 Has Stopped Working]
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# ? Jul 24, 2021 03:02 |
Anybody else experiencing terrible lag on BF1 tonight? I got on excitedly because it's free on steam so tons of full servers but no matter which server I join I can barely walk to the lag is so bad. My internet is working fine and even my ping in the scoreboard shows that its sub ~75ms. I asked in chat on a couple servers and everybody else said it was fine. WTF. Edit: Same thing in BF4. I've restarted my modem, router, and computer. Verified my connection is working fine with speed tests and my ping never shows high in the scoreboard. What the hell is going on I just want to shoot mans. D-Pad fucked around with this message at 03:46 on Jul 24, 2021 |
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# ? Jul 24, 2021 03:19 |
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Alkydere posted:Did they buff the ammo box vs the ammo bag in BF1? I know the baggie can't resupply grenades or gadgets but it's still solid for on the go use. the bags fill up flares, rockets, crossbows, and medic grenades (for the few that carry that) but does not give you mines, AT grenades (I don't think), dynamite, or tripbombs. I've found the bag useful if you're mostly laying down fire but it does have limitations
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# ? Jul 24, 2021 03:55 |
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Re: bf is bad for the first year talk: If Portal is good enough, the community can make BF fun while DICE figures their poo poo out (again). Mod tools are godsend and they basically secured me buying the game with them.
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# ? Jul 24, 2021 04:43 |
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https://twitter.com/smash_fakes/status/1418339195202854912?s=20
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# ? Jul 24, 2021 05:26 |
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Olive Branch posted:Filthy DMR user spotted I still can't use a scope more powerful than an ACOG, but I like it for secret missions where I zoom to an enemy control point with no backup, drop off a spawn beacon and motion detector, and then roam until I cap the point or get murdered. I've also learned a little bit about using the MP-APS, it can help break through choke points that seemed like meat grinders before. I haven't tested it against tanks yet, I'm expecting to die
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# ? Jul 24, 2021 06:24 |
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Forgot how much fun BF1 is! Even on just the vanilla game maps which I've played to death it's great. Something about the gunplay just feels way better than BFV, though I do prefer the V movement more, especially with crouch running which is great. Partner (thanks for the key jisjosh!) and I have been having a blast recently playing both BF4 and now BF1. We had a BF4 session today of just messing around with TOWs, jihad jeeps, EOD bots, and the bow that made me realize that BFV was drastically missing "fun gadgets and weapons".* BF1 at least had the horsies. *Now that I think about it, BFV was just missing "fun".
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# ? Jul 24, 2021 09:38 |
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Shrimp or Shrimps posted:Forgot how much fun BF1 is! Even on just the vanilla game maps which I've played to death it's great. Something about the gunplay just feels way better than BFV, though I do prefer the V movement more, especially with crouch running which is great. Partner (thanks for the key jisjosh!) and I have been having a blast recently playing both BF4 and now BF1. We had a BF4 session today of just messing around with TOWs, jihad jeeps, EOD bots, and the bow that made me realize that BFV was drastically missing "fun gadgets and weapons".* BF1 at least had the horsies. Well BF1 didn't have someone in charge go "I'm gonna just gently caress with all the TTK poo poo because I really think everyone should be forced to play by Hardcore rules" without telling the community or even the other devs. BF1 also had SMGs that were worth respecting and weren't just full-auto Nerf shooters firing foam darts. I suspect BFV's gunplay and balance being an utter mess is a good part of why 2024 is going full "EQUIP ANY WEAPON ON ANY BFV's movement was legitimately good though. Glad they're supposedly keeping that.
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# ? Jul 24, 2021 12:32 |
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Am I the only one who really wishes they'd get rid of the ability to repair vehicles while currently inside of them? Mostly it's a problem for the little birds but it seems like a good general rule.
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# ? Jul 24, 2021 17:51 |
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PittTheElder posted:Am I the only one who really wishes they'd get rid of the ability to repair vehicles while currently inside of them? Mostly it's a problem for the little birds but it seems like a good general rule. No I also think it makes a good vehicle crew way too oppressive and I think most people in here agree that it's probably a bit much but don't have strong opinions on removing it.
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# ? Jul 24, 2021 17:56 |
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if you had as many people dedicated to anti-air as it takes to fully crew a littlebird the helicopter wouldn't be a problem. encouraging teamwork is a good thing
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# ? Jul 24, 2021 18:07 |
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For the scout choppers specifically there’s a couple of related things that combine into a bigger thing. I think the speed of repairs is the biggest factor rather than being able to repair at all. The related factor is that wIth ECM or flares a scout helicopter is guaranteed to have time. ECM and flares aren’t a chance to evade a missile but a guaranteed miss. For BF4 I’ve usually thought that a countermeasure should have been for a specific attack rather than all of them. Flares could stop a lock or hit from heatseekers but do nothing against radar missiles, same for ECM against heatseekers. You could throw in another countermeasure type for lasers like tanks have.
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# ? Jul 24, 2021 18:18 |
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I don't think that math really works though. A crewed little bird or Blackhawk or what have you can murder a shitton of people, meanwhile if you have a dedicated crew of AA engineers you're losing out on supports, medics and AT engineers and they can still only be in one place and kill people they can see.
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# ? Jul 24, 2021 18:19 |
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I remember playing one map in an AA with another person on the team also in an AA vehicle (I can’t recall if the side got 2 or if he swiped it from the other side) and we had the airspace over the objectives just completely locked down and it was great. Because most missiles take at least 2 to destroy a jet just salvoing them from each of us would blast them whenever they came into range. I want to say it was the big dam map? Anyway it was super fun. I love doing AA but if I’m the only one usually it is tough to get kills as you land a shot and they just circle outside of range and self repair.
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# ? Jul 24, 2021 18:19 |
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Kibayasu posted:For the scout choppers specifically there’s a couple of related things that combine into a bigger thing. I think the speed of repairs is the biggest factor rather than being able to repair at all. The related factor is that wIth ECM or flares a scout helicopter is guaranteed to have time. ECM and flares aren’t a chance to evade a missile but a guaranteed miss. Lol yeah, as an IRL (former) ECM tech the fact that the ECM function on choppers decoys heat seekers just really loving irks me lol
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# ? Jul 24, 2021 18:27 |
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Julius CSAR posted:Lol yeah, as an IRL (former) ECM tech the fact that the ECM function on choppers decoys heat seekers just really loving irks me lol ECMs in Battlefield are obviously Everything Counter-Measures, duh
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# ? Jul 24, 2021 18:39 |
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As nice as the idea of third parties helping with repairs is, it may just end up being more trouble than it's worth. Vehicles need to be durable enough that players without a dedicated repair guy attached can still be useful, since that'll be the most common occasion. Yet at the same time the repairing needs to actually do something to make it worth the player's while. So it's borderline impossible not to have repairing either useless or overwhelming. May just be best to do away with it entirely, give vehicles an innate repairing ability to balance against, and leave it at that.
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# ? Jul 24, 2021 18:48 |
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I wouldn't object to like a 45% (or whatever number) self-repair on cool down and only engineer repairs while landed or something like that. Game-y but Battlefield isn't exactly a sim over here.
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# ? Jul 24, 2021 18:53 |
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Endymion FRS MK1 posted:ECMs in Battlefield are obviously Everything Counter-Measures, duh lol, goddamnit
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# ? Jul 24, 2021 19:05 |
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Orv posted:I wouldn't object to like a 45% (or whatever number) self-repair on cool down and only engineer repairs while landed or something like that. Game-y but Battlefield isn't exactly a sim over here. Yeah, the repairs should either do less or take more time. As least in BF1 when the planes fly off to repair they're out of the battle for a decent chunk of time. I'd be happier if in 2042 the attack choppers are balanced so that while they're reasonably survivable if you've got a good pilot they're still easy to knock around enough that they have to spend a decent chunk of time licking their wounds.
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# ? Jul 24, 2021 19:43 |
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Aces High posted:the bags fill up flares, rockets, crossbows, and medic grenades (for the few that carry that) but does not give you mines, AT grenades (I don't think), dynamite, or tripbombs. I've found the bag useful if you're mostly laying down fire but it does have limitations Bags are incredible and refill everything and they refill your stock instantly. As assault, you can lob infinite AT grenades as shockingly effective indirect fire if you have a guy feeding you pouches. Lots of support players I know run both. A pouch left on the ground will refill all-class grenades (i.e. gas) as long as it's not collected!
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# ? Jul 24, 2021 19:58 |
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Alkydere posted:Yeah, the repairs should either do less or take more time. As least in BF1 when the planes fly off to repair they're out of the battle for a decent chunk of time. In V there was only so much damage an aircraft could self repair before flying back to the air resupply point. The air resupply wasn’t a bad idea. It helped keep planes from being constantly over an objective.
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# ? Jul 24, 2021 20:05 |
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explosivo posted:No ftfy
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# ? Jul 24, 2021 20:14 |
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Symetrique posted:In V there was only so much damage an aircraft could self repair before flying back to the air resupply point. The air resupply wasn’t a bad idea. It helped keep planes from being constantly over an objective. Didn't keep that one mountain map from being a shitshow at A and C
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# ? Jul 24, 2021 20:16 |
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A great aspect about the AA in BF1 is that it both deals respectable damage and also severely impairs the target's ability to fly and aim straight. Even if you don't outright kill a plane, putting it under fire will shake it about enough that its current attack run is very likely to miss. It's much better than the the state of things in BF4 where a plane or chopper can pop flares and just keep on shooting until it's done with the current attack before breaking off. Hell, they can even outright eat a missile if they choose to and still finish their attack.
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# ? Jul 24, 2021 20:24 |
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FAUXTON posted:Didn't keep that one mountain map from being a shitshow at A and C Because that map was awful in conquest and only barely playable in breakthrough. It was too many planes for such a small map.
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# ? Jul 24, 2021 20:27 |
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https://www.youtube.com/watch?v=kH0YwgK_7pc Very cool! Jack bringing some cool deets and interviewing a DICE LA guy about anti cheat etc.
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# ? Jul 24, 2021 21:09 |
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They should have just added more planes. Then there would be more room for the infantry.
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# ? Jul 24, 2021 21:21 |
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Chronojam posted:Bags are incredible and refill everything and they refill your stock instantly. As assault, you can lob infinite AT grenades as shockingly effective indirect fire if you have a guy feeding you pouches. Lots of support players I know run both.
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# ? Jul 24, 2021 22:01 |
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Perestroika posted:May just be best to do away with it entirely, give vehicles an innate repairing ability to balance against, and leave it at that. gently caress No. The worst change they ever made was introducing self repair for vehicles at all. In BC2 and everything prior doing damage to someone in a Helo cost them time and effort in finding a safe landing place to hop out and repair.
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# ? Jul 24, 2021 22:27 |
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Kibayasu posted:For the scout choppers specifically there’s a couple of related things that combine into a bigger thing. I think the speed of repairs is the biggest factor rather than being able to repair at all. The related factor is that wIth ECM or flares a scout helicopter is guaranteed to have time. ECM and flares aren’t a chance to evade a missile but a guaranteed miss. If even simply made it so planes/helos took 2 hits to kill instead of 3, you'd probably see way more get shot down because despite the on-paper hits to kill going down by one, you'd reduce the practical amount of missiles needed by 2 (so you'd only need to shoot 3 of them). I've frequently gotten 2 hits on aircraft by being smart and not immediately launching missiles at max range but it never matters because they still have so much time to fly away and repair (or just straight up murder me). Honestly I'd argue that planes should die to 1 missile, because CMs give you literal missile immunity for several seconds and you can literally just fly away and go bother people on the other side of the map instead. I'd personally be okay with planes being death machines if that lethality went both ways, but that's just me. *I'm leaving the Igla out of this because I have way less experience with it and also it's kinda hard to quantify the tricks you can do with it like double missile stacking or shooting at a different aircraft and switching targets at the last second
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# ? Jul 24, 2021 23:02 |
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Perestroika posted:A great aspect about the AA in BF1 is that it both deals respectable damage and also severely impairs the target's ability to fly and aim straight. Insert name here posted:I think the biggest problem (or at least, a big problem) is that seems to have balanced aircraft HP and missile damage based on having no countermeasures at all and not taking their sheer mobility into account, and because like you said CMs are a guaranteed miss for the missile
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# ? Jul 24, 2021 23:38 |
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The United States posted:The funniest part of the BF2042 reveal trailer was the countermeasures failing when we all know that will never happen in game
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# ? Jul 25, 2021 00:10 |
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I'm just bitter because I've always played solo like an idiot so I've rarely ever had anyone to repair me in the chopper or especially the boat where I really dominate. But I still think its gotta be nerfed, no way should a guy be able to completely negate heavy artillery attacks just waving a torch for 2 seconds e: my Portal mode is gonna be called Anor Londo where its just an unforgiving gauntlet with everything tuned as realistically as possible and no one will play it but me and legions of bots
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# ? Jul 25, 2021 00:14 |
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Insert name here posted:Maybe it's them trying to tell us that they've reworked the countermeasures so they're less of a binary state! Right guys? Guys? To be fair, DICE is actually a company that puts that kind of detail into cinematic trailers. That said the screaming from people who can't shoot for poo poo unless it's from a plane or chopper would deafen all of humanity so if it is true it's unlikely to stay that way. Orv fucked around with this message at 00:33 on Jul 25, 2021 |
# ? Jul 25, 2021 00:19 |
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BF 1's balance (which took a while to get) of basically requiring you to pick a loadout that was good vs air, armor, or infantry was pretty good. It's a lot more frustrating when a skygod can both strafe points reliably and then whip around and shoot challenger aircraft out of the sky with equal ease.
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# ? Jul 25, 2021 00:44 |
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Is there a trick to the BF1 server browser? I've completely forgotten how I used to do it. Right now I've got the filter set to any map, all slots, my region, but everytime I refresh new populated servers pop to the top. I've been favoriting them all, but I don't understand why they don't just show the first time. E: Well seems I finally got them all doing the refresh-->favorite thing, as populated servers that I've favorited are starting to get cycled. E2: Oh, seems I needed to narrow down open slots. From any to just up to 6-10 has found me a lot more servers. NVM! E3: legit surprised at how many people still play this in SEA. It's 8.30 in the morning here and there are like 20 full servers wow! Way more than BF4 in SEA. Should have gone back to bf1 earlier instead of trying and failing repeatedly to have fun in V. Shrimp or Shrimps fucked around with this message at 01:31 on Jul 25, 2021 |
# ? Jul 25, 2021 01:23 |
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Shrimp or Shrimps posted:E3: legit surprised at how many people still play this in SEA. It's 8.30 in the morning here and there are like 20 full servers wow! Way more than BF4 in SEA. Should have gone back to bf1 earlier instead of trying and failing repeatedly to have fun in V. Its free on twitch and currently has a free weekend on steam, probs why
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# ? Jul 25, 2021 01:35 |
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# ? Apr 24, 2024 19:27 |
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I just love all the truly wonky guns in BF1. It was an age of experimentation and confusion in gun manufacturing so you get so many truly goofy weapons. In what other game would an SMG that holds only 8+1 rounds be considered a reasonable (if not exactly good) weapon?
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# ? Jul 25, 2021 01:40 |