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fuf posted:can I turn off the debug options? The new interactions were caused by these two mods: Basic Nessassities - Happy Heraldry Core Title Inheritance but I don't know why it has the big pink DEBUG text? I ended up disabling both mods. The Core Title one seemed kind of cool but never mind. fuf fucked around with this message at 14:33 on Aug 25, 2021 |
# ? Aug 25, 2021 14:22 |
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# ? Apr 19, 2024 20:51 |
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zoux posted:Good news everyone, my rival, a seven year old unlanded girl, has expired. Hopefully I can move on now. I'm the 50 year old duke of Holland. Dying over the thought of the Duke of Holland rolling up to some poo poo hole town and busting into a small pauper's funeral held for a small child who just died tragically and the Duke just balls out of control before ending his visit with a vicious 2 hour roast of the dead kid
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# ? Aug 25, 2021 14:30 |
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Olanphonia posted:Dying over the thought of the Duke of Holland rolling up to some poo poo hole town and busting into a small pauper's funeral held for a small child who just died tragically and the Duke just balls out of control before ending his visit with a vicious 2 hour roast of the dead kid But with a crown on
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# ? Aug 25, 2021 15:19 |
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Bold Robot posted:When playing as a vassal, is there any downside at all to switching your contract to one of the special ones, like March? Playing as a duke in the HRE, it seems like I can switch my contract to March without even needing a hook. This never occurred to me to do before, but it seems like a no brainer? The special contracts are considered neutral, which is why you don't need a hook for them. As a vassal, you want to have either the March or Palatinate contract if researched, and as a liege you want your vassals to have the Scutage contract.
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# ? Aug 25, 2021 16:20 |
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For the "Mother Of Us All" achievement does Coptic count as an african religion?
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# ? Aug 25, 2021 16:31 |
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Buschmaki posted:For the "Mother Of Us All" achievement does Coptic count as an african religion? its already reformed isnt it?
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# ? Aug 25, 2021 16:51 |
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so, what are some development strategies? I am doing "if plains then build farms and pastures plus if coast build port"
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# ? Aug 25, 2021 17:04 |
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Buschmaki posted:For the "Mother Of Us All" achievement does Coptic count as an african religion? No, it's just the various Pagan ones (Bori, Waaqism, Akom, Kushite, etc.)
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# ? Aug 25, 2021 17:28 |
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dead gay comedy forums posted:so, what are some development strategies? Thats what Ive been doing, plus: "pick a MaA to use (heavy infantry or armored cavalry) and build its building on every province you control"
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# ? Aug 25, 2021 17:34 |
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Anyone have any "let me have Primogeniture before the loving lategame" mods they prefer? I'm looking at either this one that just moves it to Early Medieval or this one that turns it into a decision, but one you can only take after you're a fairly Prestigious king. Basically I don't want to just get it for free, but I want it loving available.
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# ? Aug 25, 2021 17:56 |
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scaterry posted:Pursuit of Power/Warmonger for cbs. Pursuit of Power is a classic combo with pacifism, as well. Warmonger is a stupidly good trait. I almost think it should be nerfed. quote:Gnosticism if you plan on making more faiths later on Oh so that's the point of Gnosticism! Holy heck that's a good idea! I usually just reform/new faith once into what I want but doing it repeatedly with gnostic faiths sounds super fun now. Gonna do that in a playthrough sometime now! Each ruler gets their own dramatically different faith! Haha that sounds awesome! quote:Esotericism for the wise man trait and access to mystical communion Agreed it's very good, but like Warmonger it's almost boringly good. Not nearly as strong but it turns into essentially a few free learning perks per lifetime for your liege which just makes the game that much easier, especially since a few learning perks is Scientific and Open-Minded or Faithful. quote:Reincarnation is meh, it's just not very impactful. ostensibly it could be useful if you stack county conversion resistance, but that implies somehow losing converted land which doesn't really happen Reincarnation is very disappointing I agree. I got it more often than some in this thread but the thing is, you don't have any control of which ancestor you come back as having your heir get forced into a Shy and Greedy or some other bad trait is a real kick. As for some others.... Carnal Exaltation is another stupidly good trait. Makes lustful (one of the most rp fun traits in the game for all the new scenes it gives you) a virtue and a fertility boost on top of it. Astrology imo does the random fun effects you'd think you'd get from something like reincarnation but actually makes it more fun to roll the dice and see what happens, also a great rp justification for 'let's see what the stars say' and say, go to war if you get a martial bonus, etc. Communal Identity I find very handy for building up a consolidated core of faith/culture esp if you're playing a dynasty that has invaded rich lands of someone else from afar and are moving your core there. Fatwa I found more fun than I expected, being able to condemn a sinful vassal and get a reason to revoke for it was much more handy than I thought it might be. Adoricism is great but very limited in who can take it. Ancestor Worship can be surprisingly impactful for a more established dynasty with the long reign opinion boost, and that early game boost to family opinion can save you a few succession crises. And of course Sun Worship for that sweet sun sacrifice prisoner interaction, but very limited. I also think syncertism can be overlooked and underrated. Some of my most successful playthroughs came from adding Islamic Syncretism to a Christian or Norse pagan faith that allowed me to ally the Caliph which made crushing Byzantium or rival Catholic leaders much, much, easier. And if you're an Islamic central asian dynasty then adding Folk traditions means now you can marry other Muslims, the Eastern Faiths, and the Pagans in africa and the steppe which really expands your alliance and breeding options.
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# ? Aug 25, 2021 18:04 |
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dead gay comedy forums posted:so, what are some development strategies? Men At Arms are insanely powerful, so overall you want to pick a unit type and stick with it, and then use your building types to boost their stats to the moon. That's one building slot. For the rest of them what you really want is cashflow. So Manor Houses, Ports, Farms, Orchards, Forestry, Hills Farms, Quarries, and Pastoral Lands, just picking whichever one the terrain allows and the highest revenue generation if there's multiples. Hunting Grounds are also great in that you can build them everywhere and they have a better RoI than the others, but lower overall revenue. Make sure you have walls in your Capital, as that's a crucial point to defend.
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# ? Aug 25, 2021 19:38 |
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As long as it's my direct holding, any building troop bonus apply/stack across my whole army? It doesn't matter where the troops were raised from? What about for vassals, do my building bonuses apply to them?
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# ? Aug 25, 2021 20:48 |
zoux posted:As long as it's my direct holding, any building troop bonus apply/stack across my whole army? It doesn't matter where the troops were raised from? What about for vassals, do my building bonuses apply to them? Yes, all the "Holder of this holding" benefits are universal for the holder, but don't apply down to vassals or up to your liege. If you turn your capitol county into a military power house it will cripple your early game revenue but as the game progress's and you have vassal tax's that core military strength will become nearly overwhelming.
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# ? Aug 25, 2021 21:01 |
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Mostly I've been building walls + 3 economic buildings in my capital county and then later I build a separate barony for three mil buildings.+ e:VVVVVV yeah I know, I build them for myself since my loving lesser heirs can't steal them away in succession zoux fucked around with this message at 21:16 on Aug 25, 2021 |
# ? Aug 25, 2021 21:06 |
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Baronies only give you bonuses if you directly control them fyizoux posted:As long as it's my direct holding, any building troop bonus apply/stack across my whole army? It doesn't matter where the troops were raised from? What about for vassals, do my building bonuses apply to them? Yes to the former, no to the latter. Their bonuses also do not flow up to you.
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# ? Aug 25, 2021 21:15 |
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Thank you to everyone for finally explaining the purpose of Gnosticism.
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# ? Aug 25, 2021 21:18 |
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Gnosticism by itself also expands your marriage/alliance options. Manicheans, Cathars, Paulicians and Bogomilists now love you. Druze and Cainites too, I guess, but I hardly ever see them.
wologar fucked around with this message at 21:30 on Aug 25, 2021 |
# ? Aug 25, 2021 21:28 |
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Ok, I'm a large kingdom fighting a war for a duchy title from another large kingdom. I have overwhelming advantage. What's the fastest way to accomplish this?
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# ? Aug 25, 2021 22:26 |
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if their ruler is leading their army, obliterating it
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# ? Aug 25, 2021 22:30 |
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Besiege and capture all the holdings in the contested duchy. If their army comes to fight you defeat it.
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# ? Aug 25, 2021 22:32 |
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So don't bother going after their capitol
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# ? Aug 25, 2021 22:33 |
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depending on the relative value of the duchy and their capital, taking their capital will often do it. especially if you capture important family members in the siege
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# ? Aug 25, 2021 22:34 |
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zoux posted:So don't bother going after their capitol
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# ? Aug 25, 2021 22:39 |
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zoux posted:So don't bother going after their capitol If it's close sure, if it's far don't bother.
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# ? Aug 25, 2021 22:45 |
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PittTheElder posted:Men At Arms are insanely powerful, so overall you want to pick a unit type and stick with it, and then use your building types to boost their stats to the moon. That's one building slot. thanks! follow-up: I have read elsewhere that armored cavalry is insanely powerful - how much is it worth to have them when you are at duchy size in comparison to, say, armored footmen?
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# ? Aug 25, 2021 23:00 |
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ACav as a Duke is arguably optimal as a (super) Duke who has access to many duchy buildings without dealing with opinion penalties. If you can afford it, you should.
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# ? Aug 25, 2021 23:33 |
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Is there a mod for finding unmarried courtiers and untutored children more quickly?
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# ? Aug 26, 2021 03:10 |
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Harold Fjord posted:Is there a mod for finding unmarried courtiers and untutored children more quickly? For the kids I just find someone who doesn't have two wards and click educate child and it will show a list. e: Whoops misread, don't know if there's a mod or not!
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# ? Aug 26, 2021 03:35 |
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SlothBear posted:For the kids I just find someone who doesn't have two wards and click educate child and it will show a list. in game workarounds I didn't think of also help! Thanks
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# ? Aug 26, 2021 05:08 |
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Harold Fjord posted:Is there a mod for finding unmarried courtiers and untutored children more quickly? There's an expanded alerts mod that will warn you about children and unmarried relatives. Not courtiers though, who cares if they marry?
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# ? Aug 26, 2021 06:09 |
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PittTheElder posted:There's an expanded alerts mod that will warn you about children and unmarried relatives. Not courtiers though, who cares if they marry? Marrying your courtiers off is a great way to get knights with high stats.
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# ? Aug 26, 2021 07:07 |
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Yup, sort by prowess, marry to your courtiers, rinse and repeat. Way cheaper than paying them off to join your court. Can also work for finding doctors and council members and such.
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# ? Aug 26, 2021 14:08 |
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ZombieCrew posted:Marrying your courtiers off is a great way to get knights with high stats. That's a good idea. I'm just trying to do efficient eugenics. Build the perfect concubine. Harold Fjord fucked around with this message at 14:29 on Aug 26, 2021 |
# ? Aug 26, 2021 14:12 |
I know you can Eugenics the traits, but are base stats also affected by parentage or only by childhood events/guardianship/etc?
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# ? Aug 26, 2021 15:41 |
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M_Gargantua posted:I know you can Eugenics the traits, but are base stats also affected by parentage or only by childhood events/guardianship/etc? Theres some skills like pedagogy and groomed to rule that will affect them, but other than that, afaik, there is no effect other than whatever happens on events
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# ? Aug 26, 2021 15:46 |
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pidan posted:I made a honest, compassionate guy for the "virtuous" achievement, and it kind of sucks, can't even murder one person without going over the stress limit. On the other hand, all his vassals and family members love him so it's not all bad. IIRC red hair is partially dominant, so it's not surprising. It's blonde that is recessive.
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# ? Aug 26, 2021 15:49 |
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Just and honest are the worst traits. Give me some mega bonus for having to act like a saint lest I have a mental break
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# ? Aug 26, 2021 15:58 |
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Dwesa posted:These are seriously beautiful, not some generic 'medieval' crap. I want the Byzantines to have the steam automaton throne of Solomon that visitors talked about.
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# ? Aug 26, 2021 16:00 |
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# ? Apr 19, 2024 20:51 |
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Harold Fjord posted:That's a good idea. I'm just trying to do efficient eugenics. Build the perfect concubine. it's harder than I thought even with the blood legacy only now that I have managed to get my first kin to have beautiful + genius (granddaughter), and I am at 1180. hopefully herculean/amazonian is easier
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# ? Aug 26, 2021 17:02 |