|
Someone saying "Here's a trick to grind real fast" doesn't mean grinding is mandatory.
|
# ? Sep 7, 2021 12:51 |
|
|
# ? Apr 23, 2024 17:25 |
|
I mean I played the game myself, I never needed to grind etc etc, I was just saying that "the game tells you how to grind efficiently" is not the hearty defense it seemed to be used as.
|
# ? Sep 7, 2021 13:11 |
|
the game running like rear end also didn't help for me. I played docked and the menus had lag and the time to enter battle was a bit longer than I would like. PC port I would hope fixes that at least.
|
# ? Sep 7, 2021 13:20 |
|
I sorta wish new jobs in BD would come with a few levels already done so you get a few tools for the job and dont have to go through that new job period of weakness. BD2 should have still included the no-encounters and xp gain adjustments from the other two.
|
# ? Sep 7, 2021 13:22 |
|
I dunno how Bravely Default 2 handles job strength, but Bravely Second lowered job level's impact on damage. BD1 basically had it so that job level had a huge impact on your hit count,which was a major part of your damage per turn since damage is just [(Attack - Defense) * Hit Count * Ability Power], which made swapping from a level 9 to a level 1 job a big decrease in damage. It's not entirely gone in Second but its impact is a lot lesser, to the point where they outright say ingame not to worry about that penalty anymore.
|
# ? Sep 7, 2021 13:25 |
|
kirbysuperstar posted:It's not exactly the same but Valkyrie Profile 2 is similar in terms of positioning and combat flow. Same team, IIRC. It's not really the same but I did also really like Indivisible. Unfortunately Valkyrie Profile 2 doesn't really emulate well.
|
# ? Sep 7, 2021 13:26 |
|
I really regretted playing BD2 myself. Quarantine provided me with a lot of good will to play it and I was exhausted by the end. The story was so dreadful with conclusions that range from infuriating to unrewarding.
|
# ? Sep 7, 2021 14:03 |
|
Srice posted:wrt the counters in Bravely Default 2, eventually the bosses just start countering upon taking any damage so it's just something to plan around. Some of the late game counters get wild, like a chance to gain +1 BP each time they take damage so I'd just play under the assumption that they could at any time spend all their BP to try to dunk on me. Also by the time counters become a problem you also have access to Godspeed Strike and the means to use it to create a boss blender. BD2's best way to level jobs being the beach at the start of the game was pretty weird too. Sure you can do well in later parts of the game but chaining half a dozen mobs + a bait item with JP UP passives was just crazy powerful.
|
# ? Sep 7, 2021 14:27 |
|
Clarste posted:You literally just recommended going to a beach and grinding for 10 minutes. Am I being gaslighted? I said if necessary, which it isn't. I only used it once when I unlocked an awesome class I wanted the synergies for asap. I was able to max it out in under 10 minutes. It isn't a huge investment in a 50 hour RPG.
|
# ? Sep 7, 2021 14:48 |
|
Yeah I still haven't played BD2 but "grinding isn't necessary but the game shows you an easy way to do it if you want" seems like a pretty good place for it to be and I genuinely don't know why this convo got so heated
|
# ? Sep 7, 2021 15:33 |
|
Libluini posted:Re: Arcanum I don't think I could ever kick Virgil out of my party even in playthroughs where I use Jayna, he's a bro That said though if you're playing tech ranged and he's your only melee party member I can absolutely understand the impulse. If you have other melee fighters on board (eg Sogg or Gar) he's great for keeping them on their feet even if he can't heal you specifically, but without people to heal he just takes up space. Sounds like you're doing great, though! I'd just recommend getting the dog ASAP, you seem like you could use some bitey help my dad posted:Oh, and IIRC the pyrotechnic axe doesn't take damage from things that normally damage weapons, and is really easy to craft if you find the schematic. Excellent weapon to use and give to your non-magical party members and can easily take you to the endgame. confirming that this axe owns
|
# ? Sep 7, 2021 15:45 |
|
Watching a streamer play Xenogears for the first time and I forgot how heavy the game gets really early on. And how much I hated Dan.
|
# ? Sep 7, 2021 20:40 |
|
anakha posted:Watching a streamer play Xenogears for the first time and I forgot how heavy the game gets really early on. It was the only game I played for an entire summer and I'm still blown away by the scope of the narrative Also yes Dan's totally a little poo poo
|
# ? Sep 7, 2021 21:22 |
|
dan rules for the bit where he gets so angry at fei that he fights to the upper levels of a battle tournament just to throw his dead sister's wedding dress at him, which you then are able to equip as armor in combat
|
# ? Sep 7, 2021 21:23 |
|
Xenogears remains one of my favorite RPGs, despite its jank, cut content and nonsensical plot beats.
|
# ? Sep 8, 2021 00:51 |
|
Yo, fellow NIS fans, they just announced a second collection of games for PC/Switch, Makai Kingdom and Zettai Hero Project: Unlosing Ranger vs Darkdeath Asura: https://www.youtube.com/watch?v=bKBBIeFVPS0 Not as hype as Soul Nomad which was never touched portwise ever but still neat that it’s looking like all of NIS’s old non-Disgaea games aren’t gonna be locked to ten year old consoles at this rate. And maybe they’ll make a remaster of DD2, that’d be nice…
|
# ? Sep 8, 2021 15:06 |
|
That's the untranslated PSP version of Makai Kingdom! And ZHP is probably still excellent, too.
|
# ? Sep 8, 2021 15:22 |
|
Oh yeah, I forgot to mention that part. Also I’m pretty excited cause ZHP is pretty much next to Prinny 1 for favorite NIS titles, even if slightly understanding or engaging with its mechanics breaks it to pieces.
|
# ? Sep 8, 2021 15:33 |
|
Gog.com has a poo poo ton of JRPGs on sale right now, including it looks like all the legend of heroes games that they have.
|
# ? Sep 8, 2021 15:47 |
|
https://twitter.com/oniongames/status/1435658187114483715 * also Steam
|
# ? Sep 9, 2021 00:03 |
|
So I got to the end of Romancing Saga 3 on the switch and I guess this final boss is just stupidly, insanely hard? I guess I should have abusing magic like I did in RS 2 because I just dont see how this is remotely doable. At some point the boss just starts spamming super strong aoe spells and I cant even abuse commander mode anymore because the final battle forces this weird hosed up hybrid on you that allows you to choose your techs but doesnt give you the free regen So yeah I dont think im finishing this one
|
# ? Sep 9, 2021 08:42 |
|
I hope they release Xuan Yuan 7 on Xbox, after Xuan Yuan 6 Im jonesing for another mechanically deficient game with a narrative that consists entirely of swerves on your expectations.
|
# ? Sep 9, 2021 08:45 |
|
babypolis posted:So I got to the end of Romancing Saga 3 on the switch and I guess this final boss is just stupidly, insanely hard? I guess I should have abusing magic like I did in RS 2 because I just dont see how this is remotely doable. At some point the boss just starts spamming super strong aoe spells and I cant even abuse commander mode anymore because the final battle forces this weird hosed up hybrid on you that allows you to choose your techs but doesnt give you the free regen The final boss is really hard, did you take care of the other four demon lords in the abyss?, it makes the fight a lot more doable.
|
# ? Sep 9, 2021 15:29 |
|
BrokenLink posted:The final boss is really hard, did you take care of the other four demon lords in the abyss?, it makes the fight a lot more doable. Yeah I did, but I kinda had to abuse commander mode to beat some of them, and now Im just completely lost without the free regen I get to the point where it does the Eclipse thing and turns into something else, and die to Abyss Wind spam. If I understand the final boss correctly at that point it still has like 75k hp left so I just dont see how thats even doable when im dying in 3 turns
|
# ? Sep 9, 2021 16:02 |
|
babypolis posted:So I got to the end of Romancing Saga 3 on the switch and I guess this final boss is just stupidly, insanely hard? I guess I should have abusing magic like I did in RS 2 because I just dont see how this is remotely doable. At some point the boss just starts spamming super strong aoe spells and I cant even abuse commander mode anymore because the final battle forces this weird hosed up hybrid on you that allows you to choose your techs but doesnt give you the free regen RS2 and RS3 have pretty brutal bosses, yeah. You really need to have well built teams for those games unlike FF where you can smash through it with levels or a bit of buffing. Magic helps but it's not going to be a win button even if you used it heavily (IIRC).
|
# ? Sep 9, 2021 16:13 |
|
babypolis posted:So I got to the end of Romancing Saga 3 on the switch and I guess this final boss is just stupidly, insanely hard? I guess I should have abusing magic like I did in RS 2 because I just dont see how this is remotely doable. At some point the boss just starts spamming super strong aoe spells and I cant even abuse commander mode anymore because the final battle forces this weird hosed up hybrid on you that allows you to choose your techs but doesnt give you the free regen The formation you use makes a big difference. Tiger's Ferocity will cut most of the damage you take in half. Most folx tend to swear by Phoenix Rising. If regen is important to your strategy there's also Genbu Formation, but I always fall back on Tiger's Ferocity for boss fights and it never fails me. Staves of Vitality can be broken for full-party heals if need be. Your best bet for magic is Fire and Lunar (for Reviver and Shadow Servant, respectively), if you decide to go that route.
|
# ? Sep 9, 2021 17:11 |
|
I'm rolling deeper through Arcanum, solving people's problems one bullet at a time. Gun Gal now has a dwarf in addition to a herbal lady, thanks to my last level-up finally solving my own problem: That my Bandit-character only had a Charisma of menacingly-waves-gun-in-your-face, which turns out is only good for intimidating one person into following you. Now it's two! To get doggi to join me I now have to carefully boost my Charisma each level-up, but having three instead of two people in a battle has already payed off when some dude in Tarant wanted us to clear out his warehouse from rats, not mentioning that half the rats were of the semi-humanoid monster variant. Also, there was a ton of them. 50 bullets later, we prevailed, mostly thanks to most of the tiny rats blocking the big ones from getting into striking distance. After spending most of my IRL-afternoon just touring Tarant (cities in Arcanum are loving huge), I also stumbled into a genuine newspaper office and just had to see this. So, to explain what happened next, Arcanum starts with this huge cinematic of Orc-pilots shooting down the Zeppelin you are traveling on with their machine guns (yes, really). You the player are the only survivor, but normally thanks to RPG-type story shenanigans, it's a bad idea to tell people you were part of this mess and managed to walk the Fantasy Hindenburg Disaster off like an action hero But as I'm roleplaying a Bandit, I thought it hilarious to (after saving, of course) tell everyone this awesome story in the many bars I'm visiting, often getting payed with drinks (or gruesomely murdered when I talk to the wrong person, Arcanum is that kind of RPG) So, obviously the first thing my character does is telling Newspaper McGuy about her involvement in the grisly wreck of a technological marvel. And McGuy flips his poo poo and bombards her with questions, trying to shove down a huge sum of money through her throat, and she loves it! I answer all questions, and after the huge payday, walk away with some secondary minor job for additional pay. And after getting the big pay out, Ms. Ex-Bandit will even do the honest thing and not steal the money involved in this second job! Man, I love this game! Lots of walking, but when the game gets going, it gets loving going. This was the first time a game actually acknowledges its huge intro cinematic up to the point where I can just go around get payed telling the local newspaper about my adventures in cutscene land, how awesome is that?
|
# ? Sep 9, 2021 23:08 |
|
Barudak posted:I hope they release Xuan Yuan 7 on Xbox, after Xuan Yuan 6 Im jonesing for another mechanically deficient game with a narrative that consists entirely of swerves on your expectations. I don't think I've heard of that before... are you talking about this: https://store.steampowered.com/app/1249800/XuanYuan_Sword_VII/?curator_clanid=34975675 From what limited research I've done, it seems like "Xuan Yuan" and "Xuan Yuan Sword" may be different series. After Gujian 3 turned out to be pretty cool, I'm definitely willing to give another Chinese ARPG a shot.
|
# ? Sep 9, 2021 23:36 |
|
Libluini posted:To get doggi to join me I now have to carefully boost my Charisma each level-up, but having three instead of two people in a battle has already payed off when some dude in Tarant wanted us to clear out his warehouse from rats, not mentioning that half the rats were of the semi-humanoid monster variant. I think dog doesn't count toward follower limit governed by charisma. It's a good dog so you get him for free.
|
# ? Sep 10, 2021 07:00 |
|
avoraciopoctules posted:I don't think I've heard of that before... are you talking about this: https://store.steampowered.com/app/1249800/XuanYuan_Sword_VII/?curator_clanid=34975675 Xuan Yuan Sword: Gate of the Firmament is the last one I played and is juuuuust sort of barely an ARPG. Its full of tons of jank and problems, like the entire sidequest system being impenetrable, but it has a charmingly cynical narrative outcome for every point along the way and felt refreshingly honest without grimdark. Somewhere in this thread you can find my commentary on it if you want more details Its a very bad "game" though, but I look back on it fondly Barudak fucked around with this message at 07:18 on Sep 10, 2021 |
# ? Sep 10, 2021 07:15 |
|
sad question posted:I think dog doesn't count toward follower limit governed by charisma. It's a good dog so you get him for free. Hey, sweet! I guess Ashbury is next, then.
|
# ? Sep 10, 2021 07:41 |
|
Barudak posted:Xuan Yuan Sword: Gate of the Firmament is the last one I played and is juuuuust sort of barely an ARPG. Its full of tons of jank and problems, like the entire sidequest system being impenetrable, but it has a charmingly cynical narrative outcome for every point along the way and felt refreshingly honest without grimdark.
|
# ? Sep 10, 2021 07:44 |
Levantine posted:I dug into Ryza 2 after beating the first and it's overall such an improvement on the first it's hard to believe it came out as quickly as it did. There were times I thought "this could be better/improved" while playing the first game and the second one immediately answers like, all of them. You get to your first battle so quickly (I guess) in an effort to show off how much smoother and better integrated all your skills are into the flow of it. I always felt like an auto-attack bot in the first game just beelining to Tactics Lv 5. Ryza 2 wants you to use your skills right away to build up CC to use items. It even has a timed guard mechanic which I dig. I almost immediately changed to Hard though, since the early enemies melt so fast you really never get a chance to get your tools out otherwise. Ryza 2's brick loft homebase produces a kinda magitech aesthetic that's just the perfect vibe to me. Just alchemy things - sipping tea with my besties, petting my mysterious hellbeast, going out shopping, and then warping the laws of nature in my big pot until I produce a staff that trivialises the final boss in a couple bonks. My only complaint: the field in Ryza 2 is a couple taps away, whereas in Ryza 1 in was right outside. ...Ryza 3 better give her a greenhouse! Sipping tea in my greenhouse, surrounded by glowing flowers and living crystals I've cultivated from my adventures across the world, would be the ultimate alchemy aesthetic.
|
|
# ? Sep 10, 2021 11:36 |
|
Lunar Suite posted:Ryza 2's brick loft homebase produces a kinda magitech aesthetic that's just the perfect vibe to me. Speaking of trivializing bosses, Ryza 2 feels like the easiest entry to do so. I had 999 items with Element Spread +3 after the fire dungeon and was able to make really high stat gear up to Goldterion that made me unstoppable, even on Hard. The game feels built around convenience, which is nice. I keep farming those same 5 trees in the Water dungeon for gems and duplicating those crystal elements and experimenting with how far I can push crafting. I'm already growing S rank 999 seeds and I haven't even progressed to the next ruin.
|
# ? Sep 10, 2021 15:13 |
|
Ok, finished a playthrough of Arcanum in record time, due to (a) already knowing how to do everything, and (b) WFH allowing me to play while waiting on other people to do poo poo during my work day . Thoughts, in order: (a) Game holds up, still my favorite hidden gem (b) Technologist path still holds up, especially if you max out Mechanical and Herbology so you can make healer robots to follow you around and heal you for free, and get all the Vendigroth schematics you can on Isle of Despair (and in the final dungeon before endgame) (c) Blacksmithing is the most OP tech specialty if you're playing right and have a full party of melee bruisers who you can then outfit with awesome weapons and armor, especially if you combine it with Mechanical and build robots (d) Being a half-orc sucks; there isn't much flavor to it other than marauder orcs leaving you alone (meh) and everyone in the game being default super racist at you unless you dress up fancy when you talk to them (shockingly, it turns out this loving sucks). Multiple times I got a quest from someone, went and did it, and forgot to put my Smoking Jacket back on when trying to get my quest rewards, so I had to spend a few dialogue trees trying to convince them to not suddenly become racist against me just because I was wearing chainmail now when I hadn't been before. Not recommended! I think I'm gonna do another playthrough, this time as a melee/thief halfling or gnome, because that sounds super fun. Finding small-size armor when I can't craft my own is not something I'm looking forward to, though!
|
# ? Sep 10, 2021 17:19 |
Levantine posted:Speaking of trivializing bosses, Ryza 2 feels like the easiest entry to do so. I had 999 items with Element Spread +3 after the fire dungeon and was able to make really high stat gear up to Goldterion that made me unstoppable, even on Hard. The game feels built around convenience, which is nice. I keep farming those same 5 trees in the Water dungeon for gems and duplicating those crystal elements and experimenting with how far I can push crafting. I'm already growing S rank 999 seeds and I haven't even progressed to the next ruin. Yeah the upper floor of the water dungeon had the largest number of harvest nodes over the smallest space. Later dungeons don’t ever give higher gems per item iirc. I went back to the final boss on the highest difficulty and still barely struggled because I made truly insane weapons and armour (and this time you can duplicate armour and accessories, which earlier games didn’t allow.)
|
|
# ? Sep 10, 2021 18:29 |
|
Elephant Parade posted:they did it because it's funny and the confusion can be resolved in three seconds by googling "bravely default release order" I'll take your word for it on the first one, but since there's a billion other games to play I just never bothered. :effort;
|
# ? Sep 10, 2021 18:40 |
|
I mean very few people are going to google anything like that so you aren’t alone
|
# ? Sep 10, 2021 18:42 |
|
TheMightyBoops posted:Death End Request was good enough that it has become the first Compile Heart game I’ve ever finished. There was only a couple scenes I cringed at, and the combat gets hilarious when you get the first summon which adds a bonus to your knock back and the game will start freaking out as enemies and bosses begin pin balling all over the place with wild abandon. I think my biggest complaint about the second thatbdoesnt apply to the first is (moderate spoiler for part way in) is that they tried to connect it to the first game directly but for some people that might be a plus. isk posted:It was the only game I played for an entire summer and I'm still blown away by the scope of the narrative He looks like a tiny middle age man. Acerbatus fucked around with this message at 18:56 on Sep 10, 2021 |
# ? Sep 10, 2021 18:46 |
|
|
# ? Apr 23, 2024 17:25 |
|
Lunar Suite posted:Yeah the upper floor of the water dungeon had the largest number of harvest nodes over the smallest space. Later dungeons don’t ever give higher gems per item iirc. I found a trick with Poison cubes and Taboo Drops. Basically I made Poison Cube with +3 Quantity and Crystal Elements with +3 Spread Effect. I make Taboo Drops using one black water, one crystal and shove the rest of the cubes into it until it's done. It makes 26 drops which you can disassemble for about 120k gems each go round. Duping cubes is only 2500 each so you can easily max out your count and do a few rounds for half a million gems in about a minute. I love finding ways to break the game. What do you recommend on weapons and armor btw? I haven't really messed with traits for any reason yet because I haven't had to.
|
# ? Sep 10, 2021 18:56 |