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Thanks for the heads up. Some more info from the SKSE dev. https://www.reddit.com/r/skyrimmods/comments/q6czcc/pc_sse_an_important_psa_regarding_skyrim/ Wonder what was in that 59K patch for FNV last week then?
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# ? Oct 30, 2021 18:33 |
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# ? Apr 29, 2024 17:28 |
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Well it looks like I've played Skyrim for the last time. It had a good run. This poo poo is why I'm glad I could get FNV from GOG, so I can't have unwanted updates that break all my mods forced on me.
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# ? Oct 30, 2021 19:50 |
And of course this happens right as I finish months of modding and am about to start a big run. Sigh. Is there a neater way to turn off updates for a game in Steam than just turning it to "only update when I launch" and then only launching offline?
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# ? Oct 30, 2021 20:34 |
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Always use the Script Extender, that will bypass the check.
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# ? Oct 30, 2021 21:27 |
v1ld posted:Wonder what was in that 59K patch for FNV last week then? i think it might have just been your saves synching or something like that. steam does stuff like that occasionally when you close the game and it shows up as a download
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# ? Oct 30, 2021 21:32 |
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BoldFrankensteinMir posted:And of course this happens right as I finish months of modding and am about to start a big run. Sigh. There's this comment in that linked Skyrim thread: https://www.reddit.com/r/skyrimmods...web2x&context=3 Can't be used until they do update FNV, it's to prevent further updates - not that useful. In the meantime, I backed up my entire FNV steam folder until this plays out. It's 12GB, which isn't that bad.
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# ? Oct 30, 2021 21:37 |
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Just want to point out that I'm pretty sure this, from the linked post:quote:I won't cover this here as it requires a third-party program to "unlock" the feature through Steam's console, but you can investigate this yourself. Refers to a thing that violates Steam's TOS and can get you banned from Steam if they ever get a bug up their rear end about it. Probably will never happen but still a hell of a risk.
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# ? Oct 30, 2021 21:49 |
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Good point. Though that warning seems to refer to downloading an old version of the game through Steam, so maybe just back up all the files yourself for now? Or even just the exe file as the SKSE dev suggests.
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# ? Oct 30, 2021 22:04 |
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v1ld posted:Wonder what was in that 59K patch for FNV last week then? someone on the nexus told me it was "probably an update to the Steam integration for the game rather than the game itself"
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# ? Oct 31, 2021 00:28 |
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I've been doing my second playthrough of NV and I wanted to be a huge jerk this time around but I found that I just couldn't do it, I can't just gently caress over Goodsprings right from the start, they're nice
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# ? Oct 31, 2021 16:06 |
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Listen, if you can't bring yourself to blow Sunny Smiles' head off with her own varmint rifle and her little dog's too, then an Evil Karma playthrough just isn't your thing.
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# ? Oct 31, 2021 16:37 |
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https://www.youtube.com/watch?v=0oSdsMryegY https://www.nexusmods.com/newvegas/mods/74257?tab=description
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# ? Nov 3, 2021 04:57 |
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i'm not sure if there's a thread for fo3 specifically but i found this one so i'm posting here. planning on my first run in a few years and i'm wondering if there's a guide for fo3 like viva new vegas i should look at, cuz when setting up NV i ran into the part of the guide with all the project nevada replacements and i'm curious if fo3 wanderer's edition has been made obsolete. second, i ran into that LODGen program and was wondering if that is a replacement for the old GridstoLoad and Interior/Exterior Cell Buffer .ini adjustments or to be used in conjunction with it. thanks
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# ? Nov 8, 2021 19:18 |
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Floodixor posted:I've been doing my second playthrough of NV and I wanted to be a huge jerk this time around but I found that I just couldn't do it, I can't just gently caress over Goodsprings right from the start, they're nice It helps not to think of them as people, but bags of ammo that will eventually stop screaming.
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# ? Nov 8, 2021 19:23 |
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site posted:i'm not sure if there's a thread for fo3 specifically but i found this one so i'm posting here. planning on my first run in a few years and i'm wondering if there's a guide for fo3 like viva new vegas i should look at, cuz when setting up NV i ran into the part of the guide with all the project nevada replacements and i'm curious if fo3 wanderer's edition has been made obsolete. second, i ran into that LODGen program and was wondering if that is a replacement for the old GridstoLoad and Interior/Exterior Cell Buffer .ini adjustments or to be used in conjunction with it. thanks Fallout 3 recently had a patch for the first time in over a decade. It broke FOSE and last I heard there was no ETA on an update. Apparently fallout3.exe was recompiled in a different version of visual studio altogether and the script extender team doesn't have time to look for the new addresses. So most mods are currently broken with no hope of ever being fixed.
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# ? Nov 8, 2021 19:35 |
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i use the gog version so that doesn't apply to me
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# ? Nov 8, 2021 19:37 |
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site posted:i'm not sure if there's a thread for fo3 specifically but i found this one so i'm posting here. planning on my first run in a few years and i'm wondering if there's a guide for fo3 like viva new vegas i should look at, cuz when setting up NV i ran into the part of the guide with all the project nevada replacements and i'm curious if fo3 wanderer's edition has been made obsolete. second, i ran into that LODGen program and was wondering if that is a replacement for the old GridstoLoad and Interior/Exterior Cell Buffer .ini adjustments or to be used in conjunction with it. thanks The VNV person, Qolore, made a guide for TTW (Tale of Two Wastelands), which I take is now the recommended way of playing FO3. It's basically FO3 ported to FNV, if you're unaware, with all the upgrades and modding/scripting advancement that entails. The guide is comparatively bare bones though, because a lot of mods don't play nice with TTW. I think it's still fairly moddable, and you'll find plenty of TTW specific mods and patches on the NV Nexus, but Qolore clearly wanted to keep things simple. https://thebestoftimes.github.io/intro.html
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# ? Nov 8, 2021 19:42 |
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site posted:i'm not sure if there's a thread for fo3 specifically but i found this one so i'm posting here. planning on my first run in a few years and i'm wondering if there's a guide for fo3 like viva new vegas i should look at, cuz when setting up NV i ran into the part of the guide with all the project nevada replacements and i'm curious if fo3 wanderer's edition has been made obsolete. second, i ran into that LODGen program and was wondering if that is a replacement for the old GridstoLoad and Interior/Exterior Cell Buffer .ini adjustments or to be used in conjunction with it. thanks Qolore, the person who made VNV, also made The Best of Times, a mod guide for Tale of Two Wastelands, which in itself is a huge mod that implements the entirety of Fallout 3 into New Vegas, allowing you to play that game with FNV's engine upgrades and various excellent mods. I haven't personally ever played TTW, but I trust Qolore to write a good mod guide. e: drat, beaten by literal seconds
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# ? Nov 8, 2021 19:42 |
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Alright I'll take a look, thanks
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# ? Nov 8, 2021 21:14 |
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Any mod to play Kenshiro in any of the Fallout games?
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# ? Nov 9, 2021 02:21 |
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MonsieurChoc posted:Any mod to play Kenshiro in any of the Fallout games? There is a Fist of the North Star mod for New Vegas https://www.nexusmods.com/newvegas/mods/44755/ Beyond that im not sure if there is any big muscle man body replacers or a Kung Fu family melodrama quest mods. dbzfandiego fucked around with this message at 04:22 on Nov 9, 2021 |
# ? Nov 9, 2021 04:10 |
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dbzfandiego posted:There is a Fist of the North Star mod for New Vegas Thanks! Gonna install that for sure.
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# ? Nov 9, 2021 05:43 |
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The person behind JAM (the mod compilation that adds sprint, waypoints, etc.) released an NVSE UI plugin today that adds support for displaying inventory icons next to their names. Also fixes a sorting bug. yUI - User Ynterface (the plugin) ySI - Sorting Ycons Compatible with VUI+ and Darn.
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# ? Nov 10, 2021 22:20 |
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Booted up FNV to try that out and it's neat. So cool the legs this game's modding community still has.
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# ? Nov 11, 2021 00:29 |
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The FIst of the North Star mod is too old and doesn't work. Rinkles posted:The person behind JAM (the mod compilation that adds sprint, waypoints, etc.) released an NVSE UI plugin today that adds support for displaying inventory icons next to their names. Also fixes a sorting bug. Looks cool. Honestly the inventory and UI is the worst part of the game imho.
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# ? Nov 11, 2021 01:46 |
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MonsieurChoc posted:The FIst of the North Star mod is too old and doesn't work. I'm not gonna vouch for anything, but someone in the the comments says they fixed it jigsaw posted:I've uploaded a pre-fixed version of the mod for anyone who wants to try it without the hassle of using the GECK:https://z.zz.fo/N0vbM.zip
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# ? Nov 11, 2021 01:55 |
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MonsieurChoc posted:The FIst of the North Star mod is too old and doesn't work. It's already dead
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# ? Nov 11, 2021 02:03 |
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I'm thinking about a new gimmick run which is basically going to be Hitman: New Vegas. I made a list of nearly every named character in the game and will feed it to an RNG, which will pick one to be the contract giver. I'll get to that person as expeditiously as possible, at which point I'll have the RNG choose a target that I have to go and (quietly, if possible) kill, then return to the quest giver for payment. Which I guess will be something like 500 caps base, 1000 for a "clean" kill (no one else noticed me performing it), only 250 if I have to kill anyone else in my approach or escape. FNV's stealth system is super easy to break over your knee once you get Sneak up past about 50 so I may get bored with it quickly, or I may keep going until I've depopulated the entire Mojave just for kicks, I dunno. I'll probably beeline to finishing Ring-a-ding-ding! and giving the Chip to House first and then retire from the courier business to be an assassin instead. Obviously a lot of console fuckery will have to be involved. I imagine I'll quickly end up Vilified by every faction, I might allow myself a mechanic like the old Mercenaries games where you could pay a huge pile of money to reset your standing with a faction to Disliked or whatever the minimum for "won't attack you on sight" is. Any recommendations for mods beyond the bog standard VNV setup that might fit with that? Or does a mod that basically already does all of that exist and I overlooked it? I'd make it myself if I weren't so lazy and incompetent, but, y'know.
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# ? Nov 12, 2021 00:39 |
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It's still a WiP (but I think mostly functional?), but Leave No Witnesses might make things a little more interesting.
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# ? Nov 12, 2021 00:46 |
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rope kid is going to be streaming Project Mojave for Obsidian's charity stream tonight, starts in a bit. https://twitter.com/jesawyer/status/1458218521964417024
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# ? Nov 14, 2021 03:34 |
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Have they added more content since the last time a preview was posted? ;e Is there a vod anywhere I can catch Sawyers' stream? Can't believe i missed that. MariusLecter fucked around with this message at 19:43 on Nov 14, 2021 |
# ? Nov 14, 2021 19:38 |
We finally started our New Vegas Let's Play over the LP forums! Thank you all again, from me and Fleta McGurn, for helping hone down our mod lists. I hope you'll enjoy screwing around in this classic game with us!
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# ? Nov 15, 2021 20:12 |
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This is kind of an academic question, but does the JSawyer mod alter the way DT and DR are applied? The Fallout wiki claims DR is applied first and the resulting damage is then further reduced by DT, but I just tested it in my game (after losing a permadeath run to a Golden Gecko crit), and I'm pretty sure it's the other way around. First DT reduces the damage, then it's further modified by DR. The only mods I'm using are the utilities recommended by Viva New Vegas, which I assume don't change anything about in-game formulas, and JSawyer.
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# ? Nov 18, 2021 11:10 |
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Samuel Clemens posted:This is kind of an academic question, but does the JSawyer mod alter the way DT and DR are applied? The Fallout wiki claims DR is applied first and the resulting damage is then further reduced by DT, but I just tested it in my game (after losing a permadeath run to a Golden Gecko crit), and I'm pretty sure it's the other way around. First DT reduces the damage, then it's further modified by DR. The only mods I'm using are the utilities recommended by Viva New Vegas, which I assume don't change anything about in-game formulas, and JSawyer. it's done by JIP LN NVSE quote:bIgnoreDTDRFix - Fixes the Ignore DT/DR effect (mostly found in some melee/unarmed weapons), which is completely broken in the game. In addition, modifies the game's damage-reduction calculation, such that DT is subtracted BEFORE DR is applied.
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# ? Nov 18, 2021 11:31 |
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I really should have read the actual changelogs of the things I installed before asking a stupid question. Thanks. I actually kind of like the change because it makes stacking DR slightly less powerful, though I'm surprised they bothered to implement it since I never heard of anyone really minding the original system.
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# ? Nov 18, 2021 14:49 |
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Does anyone have Lombard Station kicking around somewhere? Also, we're not using either Ojo's or NMC's texture packs anymore?
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# ? Nov 29, 2021 18:38 |
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I think I downloaded it from here: https://www.dropbox.com/s/z5pm4i4egtiky4n/lombardstation-Final.rar README says: Lombard Station, Final Release Released: Satuday, November 5, 2011
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# ? Nov 29, 2021 19:42 |
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v1ld posted:I think I downloaded it from here: https://www.dropbox.com/s/z5pm4i4egtiky4n/lombardstation-Final.rar Grazie, that's the one. Years ago, some goon was doing a killer remake/update of Lombard Station but he had to stop before he finished. I wish we'd gotten that one, but alas.
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# ? Nov 29, 2021 20:56 |
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CroatianAlzheimers posted:Grazie, that's the one. Years ago, some goon was doing a killer remake/update of Lombard Station but he had to stop before he finished. I wish we'd gotten that one, but alas. Yeah, that was King of Swag. He did fix a bug where 20 gauge shotgun ammo would disappear into the aether though, make sure you install that alongside the rest of the mod: The King of Swag posted:
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# ? Nov 29, 2021 21:10 |
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# ? Apr 29, 2024 17:28 |
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CroatianAlzheimers posted:Also, we're not using either Ojo's or NMC's texture packs anymore? i still use NMC's
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# ? Nov 30, 2021 04:32 |