Tenzarin posted:
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# ? Nov 27, 2021 08:42 |
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# ? Apr 25, 2024 22:21 |
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Maybe it will be like Colonial Marines and someone just has to change a line of code to SetNPCAItoON=“true”
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# ? Nov 27, 2021 08:55 |
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Stop bringing up NMS, they did it completely differently than what CDPR is doing and on a different time schedule. The first substantial content update was dropped 3 months after release and was accompanied by serious official declarations. Nothing in CDPR's silent treatment of their fanbase resembles that. Sure that it would be awesome to see CDPR turn this around but so far the situation is unprecedented and if we want to draw comparisons there are way more similarities to how it went down with Anthem or Mass Effect: Andromeda.
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# ? Nov 27, 2021 08:59 |
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The game really does have a lot of great assets - it would be a shame if more use of them couldn't be made. This didn't start off as a euphemistic reference to Panam, it just kind of happened.
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# ? Nov 27, 2021 09:00 |
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People keep bringing up No Man’s Sky, I think, not just because of its famous rework/revival, but because the NMS dev just kept lying to us. They were given like INFINITY chances to tell us the truth about what the game WAS and they just kept lying, publicly, by telling us about an imaginary game that didn’t exist and the kinds of features they would eventually put into that game. Then they released the bad video game that wasn’t basically anything like what we’d be promised (sound familiar?). If I had to guess, and I’m sure there’s a million reasons for all the delays, but in my heart I believe that having to patch the last Gen versions into playability is what destroyed this game in it’s current state, and the reason we have no content after a year is because every bug fix having to go through specifically PS4 and X Box cert is probably giving Comte and the rest of them all ulcers. That’s truly the only reason I find plausible for why the game is progressing at such an insanely glacial pace.
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# ? Nov 27, 2021 10:16 |
Palpek posted:Stop bringing up NMS, they did it completely differently than what CDPR is doing and on a different time schedule. The first substantial content update was dropped 3 months after release and was accompanied by serious official declarations. Nothing in CDPR's silent treatment of their fanbase resembles that. I'm not saying it's the same situation, but NMS was so, so bad even after a bunch of updates and now it's decent. I used it as an example of how it's possible for a game to turn around after release, not "NMS did it so C2077 will too" nor am I saying the situations are similar in any way other than that they were bad on release (and NMS was worse off). In fact, I specifically said I don't expect it to happen for C2077.
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# ? Nov 27, 2021 10:18 |
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Bust Rodd posted:If I had to guess, and I’m sure there’s a million reasons for all the delays, but in my heart I believe that having to patch the last Gen versions into playability is what destroyed this game in it’s current state, and the reason we have no content after a year is because every bug fix having to go through specifically PS4 and X Box cert is probably giving Comte and the rest of them all ulcers. That’s truly the only reason I find plausible for why the game is progressing at such an insanely glacial pace. I'm in the same camp - they should cut loose the previous gen consoles, or treat them as a separate red-headed stepchild, like how a lot of the few games which support Macs do it.
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# ? Nov 27, 2021 10:26 |
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That would be irresponsible and whole lot more bad press in an environment where nobody can get the next-gen consoles unless they go Discord hunting or pay huge markups to scalpers. There's nothing so incredibly advanced, so impossibly next-gen about CP2077 that they couldn't get it to work on PS4/XB1. If Elden Ring and Horizon Forbidden West can run on last-gen consoles and look as good as they do in 2022, then CDPR really doesn't have a good excuse.
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# ? Nov 27, 2021 10:36 |
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I think that the lack of internal resource pipeline during development means that every time they discover a new fix for a particular bug, it leads to a longform cock-up cascade that requires fixing several other smaller bugs before even tackling the main issue because every single problem is actually like 3 smaller completely unique problem because the game is held together with gorilla glue
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# ? Nov 27, 2021 10:40 |
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You can't make Cyberpunk into a good game the way they made NMS good, by adding more poo poo to it, the game is fundamentally hosed because they already tried cramming too much poo poo into it. They'd have to do a FFXIV and remake the whole thing (this time deciding on what they actually want the game to be, a gta clone? An rpg? An action blockbuster?) and CDPR ain't gonna loving do that.
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# ? Nov 27, 2021 10:42 |
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Oh yeah this game will never be good. As that one guy said, imagination isn't something you can patch in later.
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# ? Nov 27, 2021 11:37 |
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Hello Games did something immediately that CDPR haven't and likely won't; they admitted fault. In their apology video they said the PC version is where they want to be and a great experience (paraphrasing) but they recognise the ports are awful. The article above is more of the same, blaming the experience on the hardware. That was your hint there that anything beyond smoothing out the console versions wasn't on their roadmap. You're not going to see inventory overhauls, complete ground up re-balancing to stop you becoming a Goblin, etc. You have, minus the DLC and any new systems it might introduce, the game as it's going to be. I also don't think it's a bad game. ~1 year after release and ~8months since I last played it, most of my memories of the game are good and story beats have stuck in my head all this time. We may have never got what the 2018 demo promised, but we did get a game that's worth anyone's entry fee. Unless you built a $8000 PC to play it because it was going to be the bestest thing since forever and change your life.
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# ? Nov 27, 2021 11:38 |
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game kicks rear end imo i dont watch tv and extensively block ads so i guess i never got let down by hype the eurojank didnt bother me too much (i saved as much as i would playing a heavily modded stalker or elder scrolls game) and ironing that out will give the game a better rep im sure
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# ? Nov 27, 2021 11:50 |
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I was never hyped, always expected this to be an average game. Still bought it. I got a way worse game than I expected. It's not "eurojank" (whatever that means), it's simply bad game design through and through. The bugs aren't the issue with this game.
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# ? Nov 27, 2021 11:55 |
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No Man's Sky is a procgen sandbox game and that means it was always possible to fix it by filling the sandbox with content. Cyberpunk is a story-driven RPG - the bugs can be patched up but it is always going to be fundamentally the game it was at launch.
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# ? Nov 27, 2021 11:57 |
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So, after finally buying a computer that can run this and not look like arse any tips for a first playthrough? I finished the Heist back after release but stopped playing soon after since my machine was struggling.
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# ? Nov 27, 2021 12:38 |
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Ataxerxes posted:So, after finally buying a computer that can run this and not look like arse any tips for a first playthrough? I finished the Heist back after release but stopped playing soon after since my machine was struggling. anything but hacking imo. save that for a second playthrough my first playthrough i went blades and was cutting off limbs left and right
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# ? Nov 27, 2021 12:47 |
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I genuinely believe that a Cyberpunk 2077 that simply fixed everything that is currently contained within the game would make it a very good video game without having to add anything. Just fix//repair driving and character customization and crafting and combat and enemy AI and Traffic AI and pedestrian reaction AI and make sure all the perks work and cut all the bad Fallout Perks and replace them with good New Vegas perks. If they simply managed to clean up the big mess on the floor and replate, nice and stable, with a little garnish, I think a lot of people would be happy with where it ended up. But you can’t add a new floor to a house that is burning down, you gotta right the ship.
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# ? Nov 27, 2021 13:26 |
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I somewhat agree, but I feel that the pedestrian AI is not dynamic enough to be interesting. Even if they fix pedestrians disappearing or other issues, you still wouldn't be able to have interesting interactions without adding more responsiveness to the AI.
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# ? Nov 27, 2021 13:46 |
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yeah that's what they said, add AI.
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# ? Nov 27, 2021 14:38 |
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The AI in this is about on the same level as the first Tenchu.
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# ? Nov 27, 2021 15:11 |
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forest spirit posted:yeah that's what they said, add AI. Oh. Then yeah, I agree
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# ? Nov 27, 2021 16:28 |
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The funny part is no man sky is still basically the same game that was released, all they did was keep adding layers upon layers to the base game. The base game is literally unchanged. Then you got weirdos crazy for it when they haven't changed anything about the game and it just doesn't make sense.
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# ? Nov 27, 2021 16:49 |
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Fixing bugs won't make the main missions less boring on-rails experiences, or the side missions (except for that single one) less generic. Pedestrians and driving are sideshows and not why the game is bad.
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# ? Nov 27, 2021 16:53 |
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Fame Douglas posted:Fixing bugs won't make the main missions less boring on-rails experiences, or the side missions (except for that single one) less generic. Pedestrians and driving are sideshows and not why the game is bad. Exactly. The game promised a deeper rpg experience than W3. Instead it's a streamlined story where 95% of your dialogue replies or actions don't change the outcome of a mission.
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# ? Nov 27, 2021 17:05 |
Fame Douglas posted:Fixing bugs won't make the main missions less boring on-rails experiences, or the side missions (except for that single one) less generic. Pedestrians and driving are sideshows and not why the game is bad. i enjoyed the main missions and major side missions a lot
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# ? Nov 27, 2021 17:09 |
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a7m2 posted:i enjoyed the main missions and major side missions a lot It might not seem it but I think most people do.
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# ? Nov 27, 2021 19:16 |
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Well, for me at least, Cyberpunk is an awesome game and I truly hope CRPR ride this poo poo out, get some new story content in there, and even give us a sequel one day. The IP is way too good to not do anything with as there aren’t really any other games with quite the same aesthetic. I’m quite fond of the game and want it to do well and want to see CDPR pull through. If, for no other reason, that I’m biased and have been enjoying their games since 2007 with the first Witcher.
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# ? Nov 27, 2021 19:20 |
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chaosapiant posted:Well, for me at least, Cyberpunk is an awesome game and I truly hope CRPR ride this poo poo out, get some new story content in there, and even give us a sequel one day.
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# ? Nov 27, 2021 19:50 |
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Cyberpunk's problem lies in how extremely linear it is, and when compared to CDPR previous 3 games, does not really have much C&C at all. Let's take a look at an example : There is a side quest in the W3 where you investigate a tower and collect clues in order to remove the haunting. When you face the ghost, if you did not collect enough clues, the ghost could trick you, or you could fight her, if she tricked you, you will carry her remains to a nearby village (full NPCs and Vendors) to bury her there. She kills the entire village, including the Vendors. Next time you come back, the village becomes a ghost village, haunted with everyone dead. This is just an example of how a side quest affected the landscape. In CP77 there is no such thing. Aside from the All-foods maelstrom quest (which by the way has very small divergent path, it's just different individuals you meet at a club later) there is no divergent consequences in any of the quests at all. CDPR simply lied when they made this video talking about all the C&C in their quests. There isn't any. What about that other video that spoke about of where you could go to spend all your "dirty money" and then it cut to segments of you drinking, going to clubs. There is no such thing. Another lie. You spend 60% of gigs in Casinos ran by gangs, but you cannot interact with any single one. You have all those retro machines laying about, but they are gently caress all, either. The company that made gwent, dice poker and drinking mini-games did not include a single mini-game in such a large setting. The game has some good elements (Story, Sound track) but other than that it is trash. There is nothing there.
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# ? Nov 27, 2021 20:33 |
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What????? You don't consider the racing minigame where an npc shoots at other racers for the entire race without doing any damage not a full filling minigame?!?! Also boxing matches?!?1
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# ? Nov 27, 2021 20:45 |
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Savy Saracen salad posted:What about that other video that spoke about of where you could go to spend all your "dirty money" and then it cut to segments of you drinking, going to clubs. There is no such thing. Another lie. You spend 60% of gigs in Casinos ran by gangs, but you cannot interact with any single one. You have all those retro machines laying about, but they are gently caress all, either. The company that made gwent, dice poker and drinking mini-games did not include a single mini-game in such a large setting. this is the part that really weirds me out. there's nothing to do
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# ? Nov 27, 2021 20:46 |
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The game is hot garbage and will always be so
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# ? Nov 27, 2021 21:22 |
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I love that all the poo poo that they touted as "things to do" in the open world were all one off cutscenes from side missions.
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# ? Nov 27, 2021 21:24 |
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The most shocking part to me was when you go to sit at this amazing looking bar at the place where you meet Judy and the lighting is absolutely fantastic in that scene, on a purely technical level, the graphics nerd in me creamed his pants, and then you order a drink from the bartender and it opens up a loving trading menu with like three dozen identical drink items.
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# ? Nov 27, 2021 21:27 |
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UnknownMercenary posted:I love that all the poo poo that they touted as "things to do" in the open world were all one off cutscenes from side missions. Not even side missions, all of them are from one main mission with Johnny, where you let him take control lol.
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# ? Nov 27, 2021 21:28 |
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Jack Trades posted:The most shocking part to me was when you go to sit at this amazing looking bar at the place where you meet Judy and the lighting is absolutely fantastic in that scene, on a purely technical level, the graphics nerd in me creamed his pants, and then you order a drink from the bartender and it opens up a loving trading menu with like three dozen identical drink items. IIRC you can't even order a Jackie Wells from Afterlife There are about ten million food items in this game and you are incentivized to eat zero of them
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# ? Nov 27, 2021 21:32 |
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You can order a jackie wells if you do the rogue ending E: or if you do claires side mission? At one specific point and one specific point only you can order a jackie wells chingada madre Eau de MacGowan fucked around with this message at 21:51 on Nov 27, 2021 |
# ? Nov 27, 2021 21:47 |
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Remember that one part in Deus Ex when Jock asks for a beer and he calls you out when you try to steal one from the bar? Or the part where you can get into an argument about socialism with a bartender for no reason? Why does a game from 20 years ago have more involved drinking mechanics?
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# ? Nov 27, 2021 22:10 |
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# ? Apr 25, 2024 22:21 |
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Savy Saracen salad posted:Let's take a look at an example : There is a side quest in the W3 where you investigate a tower and collect clues in order to remove the haunting. When you face the ghost, if you did not collect enough clues, the ghost could trick you, or you could fight her, if she tricked you, you will carry her remains to a nearby village (full NPCs and Vendors) to bury her there. She kills the entire village, including the Vendors. Next time you come back, the village becomes a ghost village, haunted with everyone dead. This is just an example of how a side quest affected the landscape.
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# ? Nov 27, 2021 22:50 |