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Feels Villeneuve
Oct 7, 2007

Setter is Better.
there's a glimmer of a point that I think a lot of the inflated speculation in collector markets are sort of a manifestation of the same problem but yeah lol

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Strategic Tea
Sep 1, 2012

Fame Douglas posted:

If they're taking a cut off sales, they're involved in some way, either running or contracting the blockchain or marketplace. You can't skirt gambling regulations by simply saying the magic word "blockchain"

Western civil law is a joke though. You just need to pay lawyers enough that government would rather quietly slap you on the wrist than tell its regulators to risk bungling a(nother) prosecution.

LIVE AMMO COSPLAY
Feb 3, 2006

Fame Douglas posted:

If they're taking a cut off sales, they're involved in some way, either running or contracting the blockchain or marketplace. You can't skirt gambling regulations by simply saying the magic word "blockchain"

Yes. The Biden administration absolutely seem like they will bother with creating and enforcing regulation.

Clarste
Apr 15, 2013

Just how many mistakes have you suffered on the way here?

An uncountable number, to be sure.
You don't need to create new regulation if existing laws can be applied to it. As mentioned, there's nothing magical about the word "blockchain" or "decentralized" that makes laws no longer apply (although this is clearly what its proponents believe). If anything the blockchain provides a publicly viewable list of transactions as evidence.

Dr. Fishopolis
Aug 31, 2004

ROBOT

Fame Douglas posted:

If they're taking a cut off sales, they're involved in some way, either running or contracting the blockchain or marketplace. You can't skirt gambling regulations by simply saying the magic word "blockchain"

I don't think that EA or 2K or whoever is going to do anything explicitly illegal, but there's a hell of a lot of grey area in crypto, both companies have been trying very hard for years to make casinos for children, and the two are now colliding.

Clarste posted:

You don't need to create new regulation if existing laws can be applied to it. As mentioned, there's nothing magical about the word "blockchain" or "decentralized" that makes laws no longer apply (although this is clearly what its proponents believe). If anything the blockchain provides a publicly viewable list of transactions as evidence.

Well, yes, but crypto is also a largely unregulated way to transfer funds internationally. The rewards outweigh the risk most of the time and enforcement is practically nonexistent. You can scroll through dozens of stories of e-celebs openly shilling for pump and dump schemes or offshore crypto gambling. Practically zero get arrested or fined.

Andrast
Apr 21, 2010


EA already has a casino that prints infinite money, it's called ultimate team.

None of these big companies need NFTs to skirt gambling regulations and NfTs do nothing to facilitate that anyway

Fruits of the sea
Dec 1, 2010

Fame Douglas posted:

If they're taking a cut off sales, they're involved in some way, either running or contracting the blockchain or marketplace. You can't skirt gambling regulations by simply saying the magic word "blockchain"

I am (very) peripheral to some of the folks responsible for regulation of the game industry. They are under the impression that lootboxes are the dangerous new fad that must be stopped. Never mind that the number of games released this year containing lootboxes which can be purchased with cash is almost zero :v: The industry is adapting very quickly.

Right now there is a slow and painful push to get the understanding that in-game currencies/battle passes/tokens etc. can be a method for obfuscating gambling elements. It is going to take years for regulators to figure NFTs out.

Andrast
Apr 21, 2010


Fruits of the sea posted:

I am (very) peripheral to some of the folks responsible for regulation of the game industry. They are under the impression that lootboxes are the dangerous new fad that must be stopped. Never mind that the number of games released this year containing lootboxes which can be purchased with cash is almost zero :v: The industry is adapting very quickly.

Right now there is a slow and painful push to get the understanding that in-game currencies/battle passes/tokens etc. can be a method for obfuscating gambling elements. It is going to take years for regulators to figure NFTs out.

Do you use a really narrow definition of a "lootbox" or something because games are full of gacha poo poo and gambling for in-game rewards?

The "you buy in-game currency that you use for the gambling instead of straight up using cash for it" thing happened like over a decade ago

Andrast fucked around with this message at 07:12 on Jan 31, 2022

Fruits of the sea
Dec 1, 2010

I’m totally not involved so don’t take my word as gospel. That said, I think the main issue is that a lot of games coming out now have intentionally confusing systems. Lootboxes are relatively simple to understand and more importantly, easier to explain when talking with lawmakers who have never played a game in their life.

Consider that every concept first has to be filtered through researchers and people responsible for making guide-lines, whose bosses then have to understand those guidelines and present them to politicians and explain why they should exist, who then have to take a moment to make Videogames Laws IF they even agree on them, and then get the regulators on board. Ten years sounds about right.

Fruits of the sea fucked around with this message at 07:24 on Jan 31, 2022

A Buttery Pastry
Sep 4, 2011

Delicious and Informative!
:3:

Fruits of the sea posted:

Right now there is a slow and painful push to get the understanding that in-game currencies/battle passes/tokens etc. can be a method for obfuscating gambling elements. It is going to take years for regulators to figure NFTs out.
I feel like that has to be willful ignorance. Like, how is an in-game currency meaningfully different from chips at a casino? Is it just the fact that you generally can't translate that poo poo back into real world money?

Andrast
Apr 21, 2010


Fruits of the sea posted:

I’m totally not involved so don’t take my word as gospel. That said, I think the main issue is that a lot of games coming out now have intentionally confusing systems. Lootboxes are relatively simple to understand and more importantly, easier to explain when talking with lawmakers who have never played a game in their life.

Consider that every concept first has to be filtered through researchers and people responsible for making guide-lines, whose bosses then have to understand those guidelines and present them to politicians and explain why they should exist, who then have to take a moment to make Videogames Laws IF they even agree on them, and then get the regulators on board. Ten years sounds about right.

Most places currently have existing gambling laws that could be applied to video games if they decided to do so (maybe with some adjustments needed in some places), you don't really need video game specific video game laws for this

Fruits of the sea
Dec 1, 2010

You’re right and I hope they end up applying them!

It‘s not always easy though. There’s still a generation in power that only knows stuff like Pac Man. I think business models such as gacha can be astonishingly difficult to explain if one doesn’t have a frame of reference.

E: and understanding that there are third party marketplaces where game items or currency can be translated back to real life money. Or exchanged for crypto which is then turned into money. Or understanding how susceptible people are to gambling for in-game items that only provide prestige and can’t be exchanged for cash.

There’s at least some good precedent with regulating money laundering in CS:GO and TF2 skins though.

Fruits of the sea fucked around with this message at 07:42 on Jan 31, 2022

Clarste
Apr 15, 2013

Just how many mistakes have you suffered on the way here?

An uncountable number, to be sure.
NFTs are actually way EASIER for a non-gamer lawmaker to understand because they CAN be easily converted back into money. They aren't like loot boxes or other obfuscating game mechanics that overload their brains, they are literally just chips in an online casino. The mechanics of the casino or how they keep track of the chips don't matter because money is money, and that's something people already understand.

Fantastic Foreskin
Jan 6, 2013

A golden helix streaked skyward from the Helvault. A thunderous explosion shattered the silver monolith and Avacyn emerged, free from her prison at last.

Don't overestimate them, we're talking people with 'series of tubes' level understanding of technology. If its on a computer, its magic.

CharlieFoxtrot
Mar 27, 2007

organize digital employees



A Buttery Pastry posted:

I feel like that has to be willful ignorance. Like, how is an in-game currency meaningfully different from chips at a casino? Is it just the fact that you generally can't translate that poo poo back into real world money?

Isn't exploiting that how pachinko parlors evaded gambling regulation until recently

Endorph
Jul 22, 2009

Sort of. Gambling's actually being quasi-legalized in Japan, the government's building resorts with in-built casinos (though ofc covid's slowed that process down). However as part of that deal, they've started implementing a heap of anti-addiction laws. What they want is rich tourists spending big to make Tokyo look flashy, not the sleaze of grandma spending her government checks. So they're trying to choke out all the backalley pachinko parlors. One of the big laws is a regulated drastic cut in both max payout and the cost to play. If the game's less exciting, people will lose interest.

And of course, horse racing's always been legalized gambling in Japan, so it's not like the country ever had strict anti-gambling laws.

The entire project's honestly a clusterfuck, they wanted the big resort casinos done and the sleaze gone for the olympics, but :lmao:. A lot of the international investors are pulling out and the government's being left with egg on its face.

Feels Villeneuve
Oct 7, 2007

Setter is Better.
There's a really specific list of sports where gambling is legal there iirc. An internet friend from a cycling forum wanted to see the keirin races at a velodrome, apparently the hotel concierge very nicely tried to discourage him from going. Doesn't really have the best reputation apparently (iirc the internet dude said the crowd was mostly depressed old guys chain-smoking)

Endorph
Jul 22, 2009

Horse racing, bike racing, motorcycle racing, and speedboat racing, iirc.

haldolium
Oct 22, 2016



next up, Team17. But their NFTs are environmental friendly*

https://twitter.com/GIBiz/status/1488136224695062529?s=20&t=J-66KKnh4CeF3lQX3djj0g

*they're not environmental friendly

Srice
Sep 11, 2011

haldolium posted:

next up, Team17. But their NFTs are environmental friendly*

https://twitter.com/GIBiz/status/1488136224695062529?s=20&t=J-66KKnh4CeF3lQX3djj0g

*they're not environmental friendly

Honestly this tracks because it feels like Team17 has no idea what to do with Worms (and hasn't for a long time, really) so why not jump on the bandwagon.

I sure played the hell out of the games back in the day so waking up to this news stinks!

Ulio
Feb 17, 2011


kirbysuperstar posted:

They never weren't popular, the stores here have had "X per person only" on boosters for years (and only applied that to YGO otherwise, MTG and Digimon TCG you can get as much as you want). The influencer stuff pushed it into overdrive though.

Ya Pokemon cards always had some value, I remember I had a cousin 10 years ago who would make some side income by buying/selling Pokemon/Yugioh cards on the side on Ebay. He would go buy them in 2 hand stores which would just sell a pile in bulk and would then put them up on Ebay for a premium. He was making 4 figures just on the side doing this monthly.

Pokemon really took off during covid with streamers/influencers just opening packs and poo poo but you could still make money selling cards before. I think one of the side effects of the Crypto bull market is it creates excessive speculation maybe not systematically as dangerous as your friendly Goldman Sachs creating subprime mortgage bonds but across history excessive speculation has always led to disaster. Same will happen with NFTs, as it did with anyone buying random domain names for 100-200k in 2000s.

Detective No. 27
Jun 7, 2006

https://twitter.com/TroyBakerVA/status/1488151018726510594?t=pxyd0z76C5jQgDg1R3MOVQ&s=19

Bullying works.

Southpaugh
May 26, 2007

Smokey Bacon


Troy knows what side his bread is buttered on.

kliras
Mar 27, 2021
also the service was caught copying someone else's work and passing it off as their own immediately after the announcement

nft's and stealing the work of others, the extremely super rare combination

Kaboobi
Jan 5, 2005

SHAKE IT BABY!
SALT THAT LADY!

lmao why
https://twitter.com/jasonschreier/status/1488210539276902407

Andrast
Apr 21, 2010


lol

Kaboobi
Jan 5, 2005

SHAKE IT BABY!
SALT THAT LADY!

anyway congrats to bungie seven years from now on becoming an independent studio from sony

Kanos
Sep 6, 2006

was there a time when speedwagon didn't get trolled
I'm honestly surprised Bungie sold for that much. Destiny is absolutely decent-sized property but the plans to make it The Next New Big IP kind of fizzled out and the company has very little else in the way of established IP.

Chillgamesh
Jul 29, 2014


Too bad they don't have Halo any more, would be really funny that Crash and Spyro ended up on Xbox and Master Chief was on Playstation

Verdugo
Jan 5, 2009


Lipstick Apathy

Uggh. Maybe the one good thing is they'll kick Luke Smith completely out, but I doubt it.

I wonder if it has anything to do with this.

https://twitter.com/paultassi/status/1385243207865307138

Rarity
Oct 21, 2010

~*4 LIFE*~

Kaboobi posted:

lmao why

Because Sony shareholders looked at the ABK sale and said 'why didn't we do that?'

Kanos
Sep 6, 2006

was there a time when speedwagon didn't get trolled

Rarity posted:

Because Sony shareholders looked at the ABK sale and said 'why didn't we do that?'

These deals usually take months to be hashed out before announcement, so I doubt they went "drat microsoft bought ABK?" and started making phone calls.

Scrub-Niggurath
Nov 27, 2007

Kanos posted:

I'm honestly surprised Bungie sold for that much. Destiny is absolutely decent-sized property but the plans to make it The Next New Big IP kind of fizzled out and the company has very little else in the way of established IP.

Fizzled out compared to franchises like Call of Duty, sure, but Destiny is the reigning king of the live service shooter; despite the current game being 5 years old it’s still the top dog and has fended off multiple attempts to snatch the throne away

Anno
May 10, 2017

I'm going to drown! For no reason at all!

I mean if you’re a developer/publisher and someone calls you up right now why not ask for an absurd price? If one person doesn’t pay it another probably will - the industry is flush with cash (cash that wants to be spent now given inflation) so shoot your shot and clean up big time.

FishMcCool
Apr 9, 2021

lolcats are still funny
Fallen Rib
So that's Destiny and... what else? I get the irony of the name behind Halo going Sony exclusive, but it's not like they own the IP anymore. It's more consolidation, for sure, but how does that qualify as 'seismic'?

Kanos
Sep 6, 2006

was there a time when speedwagon didn't get trolled

Scrub-Niggurath posted:

Fizzled out compared to franchises like Call of Duty, sure, but Destiny is the reigning king of the live service shooter; despite the current game being 5 years old it’s still the top dog and has fended off multiple attempts to snatch the throne away

I'm not going to say Destiny isn't successful, but it was originally supposed to be a giant multi-game ongoing IP thing with huge investment behind it and has mostly settled down into a stable Destiny 2 holding pattern.

Anno posted:

I mean if you’re a developer/publisher and someone calls you up right now why not ask for an absurd price? If one person doesn’t pay it another probably will - the industry is flush with cash (cash that wants to be spent now given inflation) so shoot your shot and clean up big time.

Because even if Sony rolls up to you with a giant bag with a dollar sign on it there's lots of legal stuff that has to be hashed out, people who have to be informed, etc.

kliras
Mar 27, 2021
Bungie's major problem is that their map system is garbage, and it's apparently very laborious to make new areas, so you end up with an insane degree of level re-use. It's amazing to me that people continue to play the game, but evidently they do, even though diehards declare the game dead every month, and here we are. I guess there just isn't anything better for a lot of people, which is fair.

Kaboobi
Jan 5, 2005

SHAKE IT BABY!
SALT THAT LADY!

it also doesn't help that destiny 2 is unplayable now if you haven't kept up with it over the last 3 years
like, both in the "the onboarding is impossible even from someone who played it at launch for a while" and the "literally unplayable, as in they deleted all the content you paid for back then" aspects

Eej
Jun 17, 2007

HEAVYARMS
Destiny 2 is absolutely playable nowadays and it's super fun despite the onboarding process. It is, as they say, in its best state it's ever been in.

FishMcCool posted:

So that's Destiny and... what else? I get the irony of the name behind Halo going Sony exclusive, but it's not like they own the IP anymore. It's more consolidation, for sure, but how does that qualify as 'seismic'?

Bungie is working on a new IP named Matter that has a 2025 estimated release date. They also took in a $100m payment from NetEase to do *something*.

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Pirate Jet
May 2, 2010
Sony absolutely overpaid (half as much as Microsoft paid for Bethesda, but for a single developer) but Destiny 2 is way bigger than you're giving it credit for. It's consistently in the top ten active users for every platform it's on. Just because you don't play it doesn't mean it's not successful.

It's not a lot of established IP but Bungie does have two other original IP projects in the works right now that Sony probably saw potential in.

Mostly this is a bummer for me because Bungie was killing it in terms of revenue as an independent developer and I was really looking forward to even bigger studios being able to cut out the middleman, but that future seems impossible now. I really have to wonder what was going on behind the scenes that their massive Destiny success still wasn't enough to keep them going on their own.

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