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njsykora
Jan 23, 2012

Robots confuse squirrels.


Inzombiac posted:

This is incredibly niche but does anyone know if the Steam Deck will do PCVR?

It's just a handheld PC with better than average specs.

I wonder what kind of Frankenstein setup we'll see.

Depends on a few things, there's no Oculus support for Linux that I know of so none of those headsets will work but I assume the Index and Vive will if it's hooked up to its dock or a USB hub.

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Gangringo
Jul 22, 2007

In the first age, in the first battle, when the shadows first lengthened, one sat.

He chose the path of perpetual contentment.

Inzombiac posted:

This is incredibly niche but does anyone know if the Steam Deck will do PCVR?

It's just a handheld PC with better than average specs.

I wonder what kind of Frankenstein setup we'll see.

The steam deck is still outclassed by just about any desktop system with a dedicated GPU from the past 5 years. It is able to play modern games by targeting 30fps on low-medium settings at a resolution lower than any modern monitor.

Rendering two fields of view at 90fps while calculating physics is going to be a hell of an ask for that level of hardware.

Bodanarko
May 29, 2009
It will probably be able to play Alyx on low because it’s so well optimized but good luck with anything else.

wolrah
May 8, 2006
what?

Inzombiac posted:

This is incredibly niche but does anyone know if the Steam Deck will do PCVR?

It's just a handheld PC with better than average specs.

I wonder what kind of Frankenstein setup we'll see.
Valve's official FAQ says it can be done but is not optimized for that use case. Obviously GPU performance is limited so what games will work well is an open question, and Linux VR support is not anywhere close to as mature as Windows, but there are no artificial barriers preventing us from hooking our headsets up.

I'm hoping at least the sorts of games that are available on Quest might be playable with comparable visuals and performance.

Rolo
Nov 16, 2005

Hmm, what have we here?

Inzombiac posted:

This is incredibly niche but does anyone know if the Steam Deck will do PCVR?

It's just a handheld PC with better than average specs.

I wonder what kind of Frankenstein setup we'll see.

Using the thing as a controller while playing Tetris effect off of it would be dope.

flavor.flv
Apr 18, 2008

I got a letter from the government the other day
opened it, read it
it said they was bitches




If you want to play Quest games on a portable device without having to be connected to a desktop, I have some good news for you!

Rolo
Nov 16, 2005

Hmm, what have we here?
Don’t you do it, don’t you make fun of me for overcomplicating things.

wolrah
May 8, 2006
what?

flavor.flv posted:

If you want to play Quest games on a portable device without having to be connected to a desktop, I have some good news for you!
I want to play PCVR games in a reasonably portable configuration, I want modding to not be a pain in the rear end, and I don't want money going in to Zuck's pockets while I do it.

If a Steam Deck bodge job can more or less achieve Quest 1 grade performance then that's exciting news for the potential of a hypothetical SteamVR standalone device down the line, so that's what I'm hoping for.

Manager Hoyden
Mar 5, 2020

Supposedly you can install Windows on the steam deck if you really want to, so that option is open.

Velcro a Nighthawk M5 to the back and connect it to the Deck with a usb-c to ethernet adapter and you have a portable, wireless Virtual Desktop machine

It won't play much but it can be done

forest spirit
Apr 6, 2009

Frigate Hetman Sahaidachny
First to Fight Scuttle, First to Fall Sink


I think the first day the software embargo is up we'll see tons of footage of people testing it with wired, airlink, and VD, along with steam vr ecosystem poo poo too

Manager Hoyden posted:

Velcro a Nighthawk M5 to the back and connect it to the Deck with a usb-c to ethernet adapter and you have a portable, wireless Virtual Desktop machine

It won't play much but it can be done

dude just use it wired and have the deck on your back or something.

marumaru
May 20, 2013



id be suprised if you got a quest-level experience using a deck tbh

forest spirit
Apr 6, 2009

Frigate Hetman Sahaidachny
First to Fight Scuttle, First to Fall Sink


Zenith will be a good benchmark. The PC version is primped up a bit but it's still designed to run on a snapdragon.

EbolaIvory
Jul 6, 2007

NOM NOM NOM

Inzombiac posted:

This is incredibly niche but does anyone know if the Steam Deck will do PCVR?

It's just a handheld PC with better than average specs.

I wonder what kind of Frankenstein setup we'll see.

A handful of devs have already shoved VR titles on it just to see if they would run.

Pistol whip runs. As does a few others. Its getting the steamdeck to recognize the headset and all that or something is the big issues?

KakerMix
Apr 8, 2004

8.2 M.P.G.
:byetankie:
Valve just give us the Deckard :argh:

Beer_Suitcase
May 3, 2005

Verily, the whip is ghost riding.



Spotted this on the Ultrawings Discord, really gave me a good chuckle. Toilet plunger based flight sim immersion rig. Self re-centering force feedback haptic enhancement all with no electricity

Turin Turambar
Jun 5, 2011



New ad for Quest. It's slightly weird
https://www.youtube.com/watch?v=LcmAlpIp3oM

Lol at the plunger!

Haptical Sales Slut
Mar 15, 2010

Age 18 to 49

Beer_Suitcase posted:

Spotted this on the Ultrawings Discord, really gave me a good chuckle. Toilet plunger based flight sim immersion rig. Self re-centering force feedback haptic enhancement all with no electricity



lmfao thats awesome, and probably works pretty well for the effort involved!

Inzombiac
Mar 19, 2007

PARTY ALL NIGHT

EAT BRAINS ALL DAY


Beer_Suitcase posted:

Spotted this on the Ultrawings Discord, really gave me a good chuckle. Toilet plunger based flight sim immersion rig. Self re-centering force feedback haptic enhancement all with no electricity



You just know they've gotta explain to every visitor that NO it's not a sex thing!

Trainee PornStar
Jul 20, 2006

I'm just an inbetweener

Rolo posted:

Using the thing as a controller while playing Tetris effect off of it would be dope.

I use VirtualHere to cast my xbox controller from my laptop to my main pc for that purpose.
https://www.virtualhere.com/home

Handily its got a free trial of 1 device.

Haptical Sales Slut
Mar 15, 2010

Age 18 to 49
Regarding MoH:VR

Tom Guycot posted:

I think so, I quite enjoyed it at full price. It was a mess at launch though. body in the way you couldn't turn off, looking through scopes blacked out your whole view and just showed a circle in the center, missing options for movement types, etc, just lots of amateur VR stuff. To their credit they fixed every last problem by the 3rd patch, proper scopes, options etc etc. It doesn't push any new ground, the lack of a physics based system for interacting with random objects is something missed, the first mission or so were really short and staccato, but its a satisfying shooter and it looks great. Going house to house in bombed out french villages, hiding behind cover, motes of dust floating in light beams around you, shooting nazis with very satisfying gun handling (I love the fact you can do a one handed shotgun pump like Sara Connor in T2 while blasting nazis, feels great) and ragdoll impact physics on said nazis gave me my monies worth at least.

It did enough to scratch the itch for a lengthier single player campaign shooter I guess I'll say. Considering the dearth of AAA vr games, especially as Quest becomes the focus, it also may be one of the last really high graphically polished VR games for a while. It is unfortunate it front loads the worst levels though right at the start.

Thanks for the response. I just grabbed it while it's still on sale (another 20 hours or so). I felt bad making GBS threads on it after I went back and watched a dev walkthrough and it was some lady's first-time making maps for a VR game, and she was proudly showing off her learnings of how VR is different than flat games. I want to support dev's who make an effort to fix stuff, but it's hard to not be reactionary and poo poo on AAA games that come out of the gate with glaring problems.

Anyway, racking the shotty with one-hand like you mentioned should almost justify the price alone :classiclol:

Rolo
Nov 16, 2005

Hmm, what have we here?
Man the Kiwi strap is night and day better. I can’t wait to see how my VRCover face thingy only makes it better.

LASER BEAM DREAM
Nov 3, 2005

Oh, what? So now I suppose you're just going to sit there and pout?
I dropped into Microsoft Flight Sim for the first time since launch now that Ultrawings has me in the flight sim mode.

I was amazed to find they implemented touch control cockpits back in November. I was able to take off, fly around my neighborhood, and land in a nearby field, using a lot of the info I picked up from the Ultrawings tutorials. The stick in the Icon A5 actually felt a bit better than Stallion as it seems to have more range of motion.

I’m definitely going to play through more of it!

Rolo
Nov 16, 2005

Hmm, what have we here?

LASER BEAM DREAM posted:

I dropped into Microsoft Flight Sim for the first time since launch now that Ultrawings has me in the flight sim mode.

I was amazed to find they implemented touch control cockpits back in November. I was able to take off, fly around my neighborhood, and land in a nearby field, using a lot of the info I picked up from the Ultrawings tutorials. The stick in the Icon A5 actually felt a bit better than Stallion as it seems to have more range of motion.

I’m definitely going to play through more of it!

Let me know if you have any airplane questions! It's what I do for work when I'm not being a huge dork online.

Turin Turambar
Jun 5, 2011



I found an interesting website to check the growth of the PC VR market
https://vrlfg.net/Charts

"Monthly averages of the sum of the peak-player counts for every Steam VR game where the majority player base is VR-Only"
However I wonder about the validity of their charts. Checking the numbers, it doesn't seem they include VRChat, and that surely is something 'where the majority player base is VR-Only'. And VRChat has grown a lot in the past years.
But it's true that checking some popular games (Beat Saber, Pavlov, B&S, H3VR) their grow in 2021 is more or less like the number indicated below.

This is the growth year over year, once mainstream VR started on 2016:

2017 57,36%
2018 52,28%
2019 28,45%
2020 24,63%
2021 15,67%

(taking average of 2 months, October and December data as sample). And honestly, I think Quest 2 has helped to get that 15% on 2021, as it's a cheap entry point for pc vr that wouldn't exist if Meta wasn't subsidizing it.

Turin Turambar fucked around with this message at 13:38 on Feb 11, 2022

Argue
Sep 29, 2005

I represent the Philippines
I just tried the Outer Wilds VR mod and it's really good--they didn't just slap on a controller mapping, they added immersive elements; your tools are holstered and you actually hold them out and aim them around to use them, and you use the ship systems by interacting with the corresponding monitors. I think I'll be playing the DLC in VR.

Uh, on a tangential note, does the Outer Wilds DLC require me to remember all the poo poo that I've since long forgotten about the main game?

Neddy Seagoon
Oct 12, 2012

"Hi Everybody!"

Argue posted:

I just tried the Outer Wilds VR mod and it's really good--they didn't just slap on a controller mapping, they added immersive elements; your tools are holstered and you actually hold them out and aim them around to use them, and you use the ship systems by interacting with the corresponding monitors. I think I'll be playing the DLC in VR.

Uh, on a tangential note, does the Outer Wilds DLC require me to remember all the poo poo that I've since long forgotten about the main game?

Nah, it's its own self-contained thing.

explosivo
May 23, 2004

Fueled by Satan

Argue posted:


Uh, on a tangential note, does the Outer Wilds DLC require me to remember all the poo poo that I've since long forgotten about the main game?

No, it adds a new destination that wasn't there before basically.

NRVNQSR
Mar 1, 2009

Argue posted:

Uh, on a tangential note, does the Outer Wilds DLC require me to remember all the poo poo that I've since long forgotten about the main game?
Mostly no, other than the controls and very basic stuff like "ghost matter hurty, no touch". There is one relevant forgettable thing - that you can use your ship's log to set destination markers on anywhere you've been before - but I think the game will re-remind you of that. Though when you're done with the DLC you will [very minor spoilers] want to watch the base game's ending again, so you'll need to remember or look up all the steps to get that.

I wanted to play through the DLC in VR but unfortunately my 1060 couldn't run it well enough even on lowest settings. Which is a shame, because they've clearly put a lot of work into it.

joylessdivision
Jun 15, 2013



I just got my Quest 2 in last night. After updating and having to swap to a long usb C cable (why did you give me such a short god drat cable?!) to charge it and use it, it's pretty neat.

This is my first time using a VR headset and it's pretty comfortable, although I've moved the lenses several times and even with the glasses spacer I have some slight fuzziness to some text on screen.

Otherwise it's pretty loving cool lol. Beat Saber is cool and hard, I bought pistol whip this morning to play later, and I played about 5 minutes of RE4 last night.

RE4 is cool but so weird to adjust to. I ended up just stabbing the three dudes who attack outside the first house with the knife as I flailed around at them like an idiot.

I like the physical inventory thing as well as the quick menu access, but I'm not sure which one I'll settle on yet. Walking in that game with the stick definitely hosed with my head a bit, but it was much less weird when sitting down.

Also lol gently caress me, I ordered a pair of earbuds from Oculus and they loving suck. Swapped to a pair of over ear headphones and it was just fine, although I've accidentally hit the volume button a bunch trying to adjust the headset.

I like it so far, and I'm looking forward to playing around with it more.

beep by grandpa
May 5, 2004

Argue posted:

Uh, on a tangential note, does the Outer Wilds DLC require me to remember all the poo poo that I've since long forgotten about the main game?

Others have already answered this but something I will also add is that I would recommend playing on an old save file and not starting a new one for the DLC. There are some small but impactful moments you'll miss out on with a fresh save that beelines straight to the DLC world.

flavor.flv
Apr 18, 2008

I got a letter from the government the other day
opened it, read it
it said they was bitches




I've been spending my nights in vrchat karaoke bars so I hadn't played any action games on this thing until last night when I loaded up Ancient Dungeon

I don't know if I'm cut out for this. I got goosebumps when the first bat flew out of the darkness. When a zombie charged me, I full on screamed

I already bought RE4, what the gently caress do I do

Manager Hoyden
Mar 5, 2020

flavor.flv posted:

I've been spending my nights in vrchat karaoke bars so I hadn't played any action games on this thing until last night when I loaded up Ancient Dungeon

I don't know if I'm cut out for this. I got goosebumps when the first bat flew out of the darkness. When a zombie charged me, I full on screamed

I already bought RE4, what the gently caress do I do

Enjoy it! That monkey brain panic reaction goes away after a while, but while it lasts it's one of the most impressive things about VR.

joylessdivision
Jun 15, 2013



Sidequest question:

Does this poo poo not work now because of hardware update? I've followed the instructions on the site and after connecting the Quest to both my PC laptop and my macbook pro, it doesn't pop up the debug warning and neither computer registers that a USB device has been attached. The headset charges while hooked up to either computer though, so I know it's not the cable.

Lunchmeat Larry
Nov 3, 2012

joylessdivision posted:

Sidequest question:

Does this poo poo not work now because of hardware update? I've followed the instructions on the site and after connecting the Quest to both my PC laptop and my macbook pro, it doesn't pop up the debug warning and neither computer registers that a USB device has been attached. The headset charges while hooked up to either computer though, so I know it's not the cable.

Do you have Airlink on? I always forget to turn it off when connecting via cable

joylessdivision
Jun 15, 2013



Lunchmeat Larry posted:

Do you have Airlink on? I always forget to turn it off when connecting via cable

I apparently don't because I didn't realize that was a thing I needed to do.

Edit: welp, apparently the Oculus software doesnt work on Windows 11 and they didn't have Mac software that I could find so I guess this air link thing might be a bust

joylessdivision fucked around with this message at 17:48 on Feb 11, 2022

Bodanarko
May 29, 2009

joylessdivision posted:

I apparently don't because I didn't realize that was a thing I needed to do.

Edit: welp, apparently the Oculus software doesnt work on Windows 11 and they didn't have Mac software that I could find so I guess this air link thing might be a bust

? I just got a new PC set up with Windows 11 and had no issue installing the oculus software and playing HL:A over airlink yesterday.

explosivo
May 23, 2004

Fueled by Satan

Yeah it works a-ok on windows 11. Was playing Zenith the other week using it.

joylessdivision
Jun 15, 2013



explosivo posted:

Yeah it works a-ok on windows 11. Was playing Zenith the other week using it.

Dunno, my laptop was not having it so I may try again this weekend with a different laptop.

EbolaIvory
Jul 6, 2007

NOM NOM NOM

joylessdivision posted:

Dunno, my laptop was not having it so I may try again this weekend with a different laptop.

Might need to tell your PC to actually use the GPU for the headset on a laptop. Happens a lot with VR applications.

Also win 11 is semi weird with VR. Most of it i hear has been fixed (and thread seems to agree), but my oculus poo poo didn't work right, i had to go back to 10 for work.

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raditts
Feb 21, 2001

The Kwanzaa Bot is here to protect me.


wolrah posted:

I want to play PCVR games in a reasonably portable configuration, I want modding to not be a pain in the rear end, and I don't want money going in to Zuck's pockets while I do it.

I've never used this myself and it'll probably be a bad time, but you can try this if you want to try your luck with a PSVR or a Google Daydream
https://www.trinusvirtualreality.com/

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