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Chumbawumba4ever97
Dec 31, 2000

by Fluffdaddy

holefoods posted:

Which models use the extension cable? Everything but the 1001 and the PSone.

Oh wow I'm a moron, I thought it was the opposite. I thought only really old systems needed the extension.

So for arguments sake, the laser in an spch5000 series would plug in just fine into a spch-1001?

Hell I have a spare psone I can take the laser out of if that's the case.

Edit: I just ripped the laser out of my psone and it almost kind of fits? But not really.



So I cut some of the shell with a Dremel to get it to fit and it won't even spin the discs. I put the old one back in and that one won't spin discs either. I give up.

Chumbawumba4ever97 fucked around with this message at 18:19 on Mar 21, 2022

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falz
Jan 29, 2005

01100110 01100001 01101100 01111010

George RR Fartin posted:

Re: the bin/cue files - why couldn't the information regarding track info be stored in the file header with a delimiter to indicate when the actual disc data starts? This seems like such a weird way to handle things, especially given there must be some sort of (possibly minimal) header in the first place.
Good question. There's some fun history on this here it seems:

* https://wiki.hydrogenaud.io/index.php?title=Cue_sheet

It looks like people were/are using .cue files as playliasts, which is obviously much easier to modify if its just a txt file. It also says this, so inspired by some internal SCSI commands?

"The name is taken from the SEND CUE SHEET command (as defined in the SCSI-3 Multimedia Commands specification), used for sending a binary-format cue sheet describing the disc layout to the drive before writing starts in SAO (Session-At-Once) write mode. "

Chumbawumba4ever97
Dec 31, 2000

by Fluffdaddy
Oh god I'm getting flashbacks of all this cd burning stuff. I remember knowing the difference between disc at once and track at once. I think only "newer" cd burners could do disc at once (like it had to be from 1999 or newer maybe, mine from 1998 couldn't do it) and I think track at once meant every song would have a 4 second gap in between tracks.

I also remember now all the DVD burning stuff like +R and - R discs and like - R were more compatible but if it was a DVD player that couldn't play burned discs you could use a +R and you could change the bitset or whatever it was called so that it would show up as a pressed disc for the DVD player instead of a DVD+R. While I do like physical media I do not miss that crap at all.

holefoods
Jan 10, 2022

Chumbawumba4ever97 posted:

Oh wow I'm a moron, I thought it was the opposite. I thought only really old systems needed the extension.

So for arguments sake, the laser in an spch5000 series would plug in just fine into a spch-1001?

Hell I have a spare psone I can take the laser out of if that's the case.

Edit: I just ripped the laser out of my psone and it almost kind of fits? But not really.



So I cut some of the shell with a Dremel to get it to fit and it won't even spin the discs. I put the old one back in and that one won't spin discs either. I give up.

You can swap those covers on the assembly, I think I had to do that to fit a BAM into my 5501. Not sure why the disc wouldn't be spinning any longer..

George RR Fartin
Apr 16, 2003




falz posted:

Good question. There's some fun history on this here it seems:

* https://wiki.hydrogenaud.io/index.php?title=Cue_sheet

It looks like people were/are using .cue files as playliasts, which is obviously much easier to modify if its just a txt file. It also says this, so inspired by some internal SCSI commands?

"The name is taken from the SEND CUE SHEET command (as defined in the SCSI-3 Multimedia Commands specification), used for sending a binary-format cue sheet describing the disc layout to the drive before writing starts in SAO (Session-At-Once) write mode. "


Ah, so it was repurposing an existing format that was designed intentionally to allow the end user to easily edit the .cue file into something that checked all the boxes for the new use case, but retained the now unnecessarily split out track listing. That's fair I suppose. I also completely forgot that .bin is a sort of catch-all file format, so the header can't just be retroactively messed with unless you want to screw up a bunch of other things it's used for.

Chainclaw
Feb 14, 2009

I ordered an Everdrive GB X5 last week, because one of the resellers had some for minimal markup. I was originally waiting for it to get fixed to work with the Analogue Pocket 100% of the time, but with current events we're not going to see new Everdrives made for a long time.

I have a few other ways to play GB/GBC games, so it not working in the Analogue Pocket isn't a deal breaker, just a bummer. I wasn't even going to post until I figured out how to fix it, and now I'm convinced this is 100% Analogue's fault.

The cartridge port on the Analogue Pocket is just super loose. Really really lose. With GBA carts it's not a big deal, but GB and GBC carts it was noticeable, and with the Game Gear adapter it was really noticeable.

I decided to barely slide in the Everdrive, to see if that would fix it. Turns out it did, which really plays into the "bad cartridge port" theory. I don't think you're going to see this fixed with firmware revisions on the Pocket or Everdrive carts. You'll only see it fixed with new hardware: either a thicker fingerboard on the Everdrive, or a tighter cartridge port on the Pocket.

Everdrive GB X5 fully inserted


Just barely inserted, you can see it boots now



Also, a reminder of how much things stick out with the game gear adapter


edit: At first when it didn't boot, I was OK. I didn't expect it to work, so not a big deal. However, when I did get it to boot properly by barely inserting it, that's made me angry that it's just poor manufacturing here that's the problem and not actual incompatibilities.

Hot Stunt
Oct 2, 2009



I have the exact same issue with my GB Everdrive X7, have to slightly pull the cartridge out for it to boot. I find it is looser than official carts, but official carts are still a bit loose (though boot properly fully inserted). The GBA Everdrive sits firmly though. I really want a jailbreak for this thing to come soon so I don't have to deal with carts anymore.

aperfectcirclefan
Nov 21, 2021

by Hand Knit
I can't get my gb X7 to work no matter how far it's pulled out. Sucks.

Detective No. 27
Jun 7, 2006

Yeah, mine used to work no problem on the Analogue Pocket but now it gives me an error. My GBA Everdrive still works flawlessly. Hopefully the Analogue OS and jailbreak comes out soon.

SeANMcBAY
Jun 28, 2006

Look on the bright side.



Hopefully by when mine comes in a week or so. I really hope they do one.

Chumbawumba4ever97
Dec 31, 2000

by Fluffdaddy
I have two pockets and the Everdrive x7 or whichever the most expensive one is and I never had a problem on either system. I have no idea why I am lucky in this regard. Maybe the shell used for mine is thicker or something?

ExcessBLarg!
Sep 1, 2001

George RR Fartin posted:

Ah, so it was repurposing an existing format that was designed intentionally to allow the end user to easily edit the .cue file into something that checked all the boxes for the new use case, but retained the now unnecessarily split out track listing.
What's repurposing what now?

A .cue file can reference multiple .bin files, like one for each track. They don't even have to be .bin files either, cdrdao let's you have a data track as an .iso filesystem (no ECC blocks) and audio tracks as .wav files if you want.

So, yes, you could say that .cue sheets were originally used as part of CD authoring, then burning software gained the ability to rip discs into .bin/.cue for easy duplication. And now people use .bin/.cue as the de-facto archival dump format.

Echophonic
Sep 16, 2005

ha;lp
Gun Saliva
Yeah, some Saturn translations take good advantage of the bin/cue format, too, allowing them to easily replace audio tracks.

njsykora
Jan 23, 2012

Robots confuse squirrels.


https://twitter.com/yoshinokentarou/status/1506164481860128769

George RR Fartin
Apr 16, 2003




ExcessBLarg! posted:

What's repurposing what now?

A .cue file can reference multiple .bin files, like one for each track. They don't even have to be .bin files either, cdrdao let's you have a data track as an .iso filesystem (no ECC blocks) and audio tracks as .wav files if you want.

So, yes, you could say that .cue sheets were originally used as part of CD authoring, then burning software gained the ability to rip discs into .bin/.cue for easy duplication. And now people use .bin/.cue as the de-facto archival dump format.

I mean the .bin file associated to the .cue. The .cue is new for the purpose of making note of where tracks end/start, but .bin is literally "a file with binary data" and can be used for virtually anything. So the header would be more or less inflexible because using it to store CD data in the raw is just a fraction of what the file format is otherwise used for.

Any file is just a string of data. The file type tells the OS how the data is arranged, and typically at the start of that string of data is a reserved header area for providing information about what data follows. You can mess with this as well - it's why you can find people posting .jpgs that play music when changed into .mp3's, for example. In that case, the header can be formatted to work both ways, so long as it explains how the following data is used. My assumption with the "switchable file type" trick is that one way tells the file "our data starts and ends at points X and Y," pointing to the actual start of data following the header with a defined ending, and when you switch to the other format, it says "our data starts at Y+1 and ends at Z," pointing to all data after where the original file format would end. You're storing two files in one and playing silly tricks in how you tell the system to deal with it.

George RR Fartin fucked around with this message at 14:10 on Mar 22, 2022

loopsheloop
Oct 22, 2010

Can this be the thread title?

ExcessBLarg!
Sep 1, 2001

George RR Fartin posted:

I mean the .bin file associated to the .cue. The .cue is new for the purpose of making note of where tracks end/start, but .bin is literally "a file with binary data" and can be used for virtually anything.
The ".bin" file in ".bin/.cue" can't be used "for virtually anything". It has a very specific encoding and purpose--it contains the raw sectors of the disc tracks as specified in the .cue file.

It's true that you could compose a disc image by placing a .cue file equivalent as a header to the sector data in a single file--and many disc image format do just that. But it's no longer a .bin/.cue format disc image and would not be recognized by software that supports .bin/.cue without modifying that software to explicitly support other formats. As it turns out, the simplicity of the .bin/.cue format contributed to its popularity years ago, which is why it's often used now compared to alternatives.

George RR Fartin posted:

The file type tells the OS how the data is arranged, and typically at the start of that string of data is a reserved header area for providing information about what data follows.
So here's a funny thing. Binary "plain files" simply consist of raw, seekable data. That's it. Operating-systems are generally agnostic to the contents of the files*, since all they do is provide applications with functions to seek and read/write blocks of data contained within. Filename extensions, MIME types, etc., may suggest the format of the data by convention but it's not necessarily accurate. So the problem of "I have a file I want to open, what application should the OS open it in?" is actually quite tricky, but even once that process is done the application (or a media/codec framework it may use) still needs to understand the format of the data itself.

* The exception to the above is the classic Macintosh platform where files could have resource forks, which consist of data records that was standardized and interpretable by the operating system itself.

drrockso20
May 6, 2013

Has Not Actually Done Cocaine
A neat little thing the Homestar Runner/Strong Bad Email guys have been doing lately is these little micro games designed for the Game Boy, they'll even work on real hardware if you put them on a flash cart(haven't tried that for myself but it works on my RG350 just fine);

https://videlectrix.itch.io/marzipan-beef-reverser

https://videlectrix.itch.io/trogday-micro-game

Saoshyant
Oct 26, 2010

:hmmorks: :orks:


drrockso20 posted:

A neat little thing the Homestar Runner/Strong Bad Email guys have been doing lately is these little micro games designed for the Game Boy, they'll even work on real hardware if you put them on a flash cart(haven't tried that for myself but it works on my RG350 just fine);

How did I not know this?? I'm gonna check them out ASAP

Humphreys
Jan 26, 2013

We conceived a way to use my mother as a porn mule


I want this calculator!
https://www.youtube.com/watch?v=XWWPcWy0zmY

Random Stranger
Nov 27, 2009




I recall people giving them away at STEM career fairs.

Cojawfee
May 31, 2006
I think the US is dumb for not using Celsius
I had a calculator with a similar function. Everyone had to have one and they came in the iMac colors. You would pull a little latch and the screen cover would open, flip around, and then prop up the calculator. I miss that thing even if it only did basic calculator stuff.

BigDumper
Feb 15, 2008

I had a horrible self own this week, maybe the worst I’ve ever had haha. I’m playing Banjo-Kazooie for the first time on Nintendo 64, and I managed to delete my save file after I was about 6 hours in. I didn’t realize that hitting Z from the file select screen will erase the active save file, and was mashing Z while the game was loading like a doofus.

Luckily I’m already back to where I was in the game because I now know where everything is for the first 4 levels, but it still stings :psyduck:

The Automator
Jan 16, 2009

this old tony rules and so do those calculators, i used to have a giant bag full from a job fair i had to work, but i threw them all away in my move last fall lol

Big Scary Owl
Oct 1, 2014

by Fluffdaddy
I just found out that there are Plok! comic books :psyduck:

Detective No. 27
Jun 7, 2006

The creator posted them on Facebook for a while. I didn't know he got them published. That's pretty neat.

I have the Plok! soundtrack on vinyl for some reason.

My Lovely Horse
Aug 21, 2010

The reason is that it actually owns pretty hard

AuroMarshmallow
Jan 21, 2007

If theres anything a werewolf hates, it's a vampire- especially dumbass vampires

Chumbawumba4ever97 posted:

Oh wow I'm a moron, I thought it was the opposite. I thought only really old systems needed the extension.

So for arguments sake, the laser in an spch5000 series would plug in just fine into a spch-1001?

Hell I have a spare psone I can take the laser out of if that's the case.

Edit: I just ripped the laser out of my psone and it almost kind of fits? But not really.



So I cut some of the shell with a Dremel to get it to fit and it won't even spin the discs. I put the old one back in and that one won't spin discs either. I give up.

I'm probably late to the party on this but I just recently swapped out a broken SCPH-1001 laser assembly for a brand new PSOne laser, like the one in your picture. I also encountered the issue with my disc not spinning but I noticed that it would spin fine with the top shell of the playstation removed and the "lid closed" button held down, so I figured it was a seating issue. After I dremeled off enough plastic from the case to have the laser sit without touching any part of the case, it ended up working.

Random Stranger
Nov 27, 2009



I had another rant about escalating retrogame prices, but I had a discovery of something fun and cheap to pick up at the moment: Japanese fighting games. It seems like almost all of the fighting games that are 10-15 years old are dirt cheap in Japan. The ones that cost more than $10 are the weird outliers and there's a decent number of them that didn't get US releases (probably due to licensig). And for the PS3 you don't even have to mod or import another console. At that price you can have a fun evening even if the game isn't great.

I love finding niches in this hobby that are still affordable and cool.

SeANMcBAY
Jun 28, 2006

Look on the bright side.



Got my Analogue Pocket today and while it’s cool, I don’t really think it’s for me. I’m willing to sell it to a goon for an eBay average minus what would be taken out in fees for me if I sold there. PM me if interested.

EDIT: SOLD.

SeANMcBAY fucked around with this message at 01:16 on Mar 26, 2022

dishwasherlove
Nov 26, 2007

The ultimate fusion of man and machine.

I posted this in the Discord but do yourself a favour and grab Demon's Tilt for free on Epic. Very cool Devil's Crush inspired (reimagined?) pinball game.

falz
Jan 29, 2005

01100110 01100001 01101100 01111010

SeANMcBAY posted:

Got my Analogue Pocket today and while it’s cool, I don’t really think it’s for me. I’m willing to sell it to a goon for an eBay average minus what would be taken out in fees for me if I sold there. PM me if interested.

While I'm not personally interested I was curious what they sell for there, it seems to be $450ish so I'd assume you mean around $400?

Also hah there's still no jailbreak? Wtf I bet that's why 95% bought it.

SeANMcBAY
Jun 28, 2006

Look on the bright side.



falz posted:

While I'm not personally interested I was curious what they sell for there, it seems to be $450ish so I'd assume you mean around $400?

Also hah there's still no jailbreak? Wtf I bet that's why 95% bought it.

Yes I’d let it go for that plus shipping.

Island Nation
Jun 20, 2006
Trust No One

falz posted:

While I'm not personally interested I was curious what they sell for there, it seems to be $450ish so I'd assume you mean around $400?

Also hah there's still no jailbreak? Wtf I bet that's why 95% bought it.

Seems odd that they made a big deal of the 2nd core then did nothing with it.

Meanwhile, I'm looking up CHD's and I'm wondering what emulators work with them. It seems Retroarch it the main one but I'm trying to avoid using them if at all possible.

absolutely anything
Dec 28, 2006

~As for dreams, she has enough and more to spare~
they said there was going to be a big firmware update that added a bunch of features in january, then on february 1st they pushed out a half step update with a couple of fixes because they were running late, and here we are at the end of march with nothing since, so i'm not surprised the jailbreak hasn't "mysteriously appeared" yet

katkillad2
Aug 30, 2004

Awake and unreal, off to nowhere

falz posted:

Also hah there's still no jailbreak? Wtf I bet that's why 95% bought it.

It makes not getting in on the first wave not as big of a deal as I was making it out to be at the time. My pre-order probably doesn't get here until next year and if there's no jailbreak and/or they don't get Everdrives working if they are even available then yea... kind of no point in getting one. I've got a mix of about 25 GB/GBC/GBA games, but without a jailbreak I'm not really interested. I'd probably just look into a GBA Consolizer or the GBHD Advance since I was mostly looking to play on my TV anyways.

After feeling burned on the NT Mini Noir I'm kind of down on the Analogue stuff anyways.

NuclearPotato
Oct 27, 2011

Island Nation posted:

Seems odd that they made a big deal of the 2nd core then did nothing with it.

Meanwhile, I'm looking up CHD's and I'm wondering what emulators work with them. It seems Retroarch it the main one but I'm trying to avoid using them if at all possible.

CHD's are primarily from MAME; it's the standard they use for compressing disk images.

Manky
Mar 20, 2007


Fun Shoe

Island Nation posted:

Meanwhile, I'm looking up CHD's and I'm wondering what emulators work with them. It seems Retroarch it the main one but I'm trying to avoid using them if at all possible.

In terms of standalone emulators, I know Duckstation and Flycast do

Mode 7
Jul 28, 2007

Been thinking about PAL games. Rambling musings follow, feel free to ignore.

The retro game scene is pretty heavily dominated by framing video game history around Japan and the US, with acknowledgement of the UK (and pretty much only the UK) as "oh and also microcomputers were popular there". The rise of emulation and the nature of endlessly churning content creation means there's plenty of videos online of TEN HIDDEN PAL GEMS YOU ****MUST**** PLAY ON <SYSTEM>!?!?!?! but it feels so much harder to track down interesting articles relating to PAL gaming, or dives into history of PAL related stuff compared to the (comparative) glut of that sort of material for the US/JP or even the UK computing scene.

To give some context I'm in Australia where as best as I can recollect we had a weird mashup in the late 80s and early 90s of consoles and microcomputers, signs I guess of the mix of pop culture that was still at that time predominantly influenced by the UK but with more and more US influence becoming apparent- which I remember a lot of adults complaining about during my childhood. I remember the Master System and Mega Drive being pretty prolific, slightly less so the NES and SNES. The Game Boy was widely successful, felt like almost everyone had one. I remember various (older) people I knew having C64s or Amigas in fairly equal measure until the rise of the Windows PC annihilated everything else in its path. The mid 90s felt like a two horse race for consoles between PS1 and N64. I saw a Sega Saturn in a clearance bin at Big W once somewhere post-2000? It remains the only time I've seen one in person.

Which is a shame. This stuff is still part of a gaming history. I've been mulling this stuff over due to a few things but I guess one of the inciting things was this article here by Kimimi the Game Eating She Monster arguing that PAL retro games deserve re-releases just as much as the NTSC versions. She also talks about preservation but I think most game preservationists are gung ho about preserving every possible variant of a game anyway.

It's weird looking back at PAL retro stuff now as an adult who potentially wants to collect some of this stuff because for the most part they were explicitly inferior versions of the games, but of course as a kid I didn't really have an understanding of that or any point of comparison whatsoever - to me that was just how those games played. When I think of the Sonic 1 music in my head it's still the slower PAL version buuuut I've played NTSC Sonic 1 now and don't think I'd really want to go back.

Most my small physical collection of retro stuff is handheld, both out of personal interest and fond memories and because it also neatly sidesteps the PAL/NTSC hang up, but I look at my SNES sitting in the corner (I'll fix you one day) and wonder if I'd actually want to buy most games for it anyway. The wool of innocence has been pulled from my eyes and I know what those games should play like, now, and I don't think I can overlook that. My nostalgia for the games have my childhood has been replaced for nostalgia for a version of games I never experienced on original hardware, which is kind of weird.

Two questions for the thread off the back of my unstructured venting into the void.

1) Any recommendations for blogs/channels that cover console PAL gaming in any sort of depth? I'm aware of Kim Justice and she's great but focuses primarily on computer gaming.

2) What console do people think had the best PAL library, either by virtue of having the best PAL exclusives, least butchered PAL ports or some combination of the two?

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Island Nation
Jun 20, 2006
Trust No One

Manky posted:

In terms of standalone emulators, I know Duckstation and Flycast do

That takes care of PS1 & Dreamcast. PCSX2 has support in their nightly builds though my 12 year old desktop struggles due to the CPU. I was looking for one for Sega CD, Saturn and TG16 CD and wasn't sure if I overlooked anything.

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