|
What gets me is that they had a neat setting with cool characters that they could do stories with, then eventually...let those stories peter out, and threw their hands up and stopped doing them. It sort of feels like they never really knew what to do with Overwatch, beyond it being salvaged from Project Titan.
|
# ? May 16, 2022 08:41 |
|
|
# ? Mar 29, 2024 11:20 |
|
I've never been a fan of those hero-based designs personally. A set character for story-oriented games, sure, but for a FPS? I'd rather they gave you the skill bar in the form of a character class and then provide you with a good cosmetic character creation tool. That would have saved them a ton of self-made issues and allowed everyone to go to town with body shapes, skin colour, mech frames, etc. I might be the minority though, quirky heroes games seem pretty popular. Or I'm just showing my age.
|
# ? May 16, 2022 09:19 |
|
FishMcCool posted:I've never been a fan of those hero-based designs personally. A set character for story-oriented games, sure, but for a FPS? I'd rather they gave you the skill bar in the form of a character class and then provide you with a good cosmetic character creation tool. That would have saved them a ton of self-made issues and allowed everyone to go to town with body shapes, skin colour, mech frames, etc. I might be the minority though, quirky heroes games seem pretty popular. Or I'm just showing my age. See the thing is, being able to quickly sight what a character is capable of by their general shape and such is important, as shown by TF2
|
# ? May 16, 2022 09:25 |
|
kirbysuperstar posted:See the thing is, being able to quickly sight what a character is capable of by their general shape and such is important, as shown by TF2 Yeah, thought of that one after posting. I guess icons don't quite cut it.
|
# ? May 16, 2022 09:29 |
|
A lot really seems to come down to absolutely inept management. Wouldn't be surprised if the folks in the trenches actually have a decent understanding of what players want and what makes a game good, but by the time it gets through to the people who actually make decisions and back it's unrecognisable.
|
# ? May 16, 2022 09:49 |
|
kirbysuperstar posted:See the thing is, being able to quickly sight what a character is capable of by their general shape and such is important, as shown by TF2 Which is why cosmetic skins and weapon loadouts have a tenancy to ruin and bloat those sorts of games.
|
# ? May 16, 2022 10:22 |
|
stev posted:Which is why cosmetic skins and weapon loadouts have a tenancy to ruin and bloat those sorts of games. Yeah that was a definite problem for later TF2. Hats (and OW skins) aren't too bad but the differing weapons was really bad.
|
# ? May 16, 2022 10:37 |
|
yeah, at least for mobas it's not too hard to keep track of what the enemy team is (i know smite at least keeps the god portraits the same regardless of what skins are equipped, as an example), but for actual shooters you don't exactly have the luxury of pulling up a menu mid-combat
|
# ? May 16, 2022 10:52 |
|
Oddly enough I don't have the same problem with Paladins despite it having moba-lite build options
|
# ? May 16, 2022 10:53 |
|
FishMcCool posted:I've never been a fan of those hero-based designs personally. A set character for story-oriented games, sure, but for a FPS? I'd rather they gave you the skill bar in the form of a character class and then provide you with a good cosmetic character creation tool. That would have saved them a ton of self-made issues and allowed everyone to go to town with body shapes, skin colour, mech frames, etc. I might be the minority though, quirky heroes games seem pretty popular. Or I'm just showing my age. FishMcCool posted:Yeah, thought of that one after posting. I guess icons don't quite cut it.
|
# ? May 16, 2022 11:52 |
|
stev posted:Which is why cosmetic skins and weapon loadouts have a tenancy to ruin and bloat those sorts of games. That's less of an issue when the developer making the game is too slow to pump out very many skins lol
|
# ? May 16, 2022 13:29 |
|
A Buttery Pastry posted:If you dropped the idea of giving people control over the overall body shape of a given class, which is an issue for both hitboxes and visual clarity, you could still achieve a lot of this with some creative design. I didn't hate Brink, but I was the only one.
|
# ? May 16, 2022 13:54 |
|
tracecomplete posted:Reminds me of Brink. Aww man, I really liked Brink The game not running on AMD gpus for a month after release, plus a couple of the maps having incredibly dumb bottlenecks killed whatever potential there may have been though.
|
# ? May 16, 2022 14:26 |
|
PC gaming certainly has a wide variety of upsides, but being kind of broke in college and looking forward to a new game for months and then discovering WHOOPS this game was built entirely on NVIDIA machines and your AMD card can’t even play this stupid game sucks on a level so proudly deep that I still feel the pain thinking about it a decade later… RAGE
|
# ? May 16, 2022 14:48 |
|
I thought this was a different thread
Baller Time fucked around with this message at 16:17 on May 16, 2022 |
# ? May 16, 2022 15:03 |
|
https://twitter.com/Vahn16/status/1526238137428721665quote:[Sony Interactive Entertainment] will not approve ANY statements from any studio on the topic of reproductive rights. nobody tell them
|
# ? May 16, 2022 17:48 |
|
Sony: we will definitely support your cause unless you ask us to do so publicly in which case we definitely didn't
|
# ? May 16, 2022 18:00 |
|
i assume jim ryan was siloed somewhere in the arctic back when sony did a pretty upstanding job of responding to the george floyd protests
|
# ? May 16, 2022 18:02 |
|
Ghost Leviathan posted:A lot really seems to come down to absolutely inept management. Wouldn't be surprised if the folks in the trenches actually have a decent understanding of what players want and what makes a game good, but by the time it gets through to the people who actually make decisions and back it's unrecognisable. Why would the literal head of the entire company be dictating what to do to the overwatch team? https://twitter.com/RiotLavaliere/status/1483872726272004102
|
# ? May 17, 2022 02:37 |
|
yospos found the character that maxes all the OW diversity stats
|
# ? May 17, 2022 02:58 |
|
Unlucky7 posted:What gets me is that they had a neat setting with cool characters that they could do stories with, then eventually...let those stories peter out, and threw their hands up and stopped doing them. I mean, they hurriedly dumped their original story plans shortly after launch (including cancelling a basically-complete comic series) because everything the fans were coming up with was better than what they had themselves, and they somehow realised that.
|
# ? May 18, 2022 07:11 |
|
Good to know that the TF2 comics aren't the only colourful FPS comics that didn't get a satisfying end. Also most of OW's fanfic seems to be shipping written by YA enthusiasts.
|
# ? May 18, 2022 07:14 |
Yeah, I remember that they had announced something along the lines of a “lore bible” book for OW that was supposed to come out a little bit after launch, but then they quietly and inexplicably canceled it, and never did get around to doing anything like it again (at least not back when I was still into it).
|
|
# ? May 18, 2022 07:58 |
|
sure okay posted:yospos found the character that maxes all the OW diversity stats I have the same affection for our boy that I have for goatse, dickbutt and loss. He's just nice have around.
|
# ? May 18, 2022 12:10 |
|
Valve Steam Deck posted:Sounds like it goes all the way to the sex-predator-protecting top Outlast and won how? He's walking away with a fat bonus, that Twitter user probably not.
|
# ? May 18, 2022 12:42 |
|
Blizz did once upon a time have a rep for avoiding sunk cost fallacy and cancelling/rebooting projects if they weren't up to their standards of quality. Although maybe that's gone since the last several WoW expansions are basically just throwing poo poo at the wall to see what sticks.
|
# ? May 18, 2022 12:42 |
|
These days I'm inclined to think that reputation was just PR spin on their atrocious and ineffective work cycles and abusive culture.
|
# ? May 18, 2022 12:55 |
|
diablo 3 seems like a good example that they just did not have a clue at all on anything
|
# ? May 18, 2022 13:00 |
|
Yeah I’ve been a lifelong Blizzard game-enjoyer and they have basically been beefing every single release besides the first few WoW expansions pretty much the whole time. Like, Brood Wars was the last time I think everyone felt 100% confident in their products.kliras posted:diablo 3 seems like a good example that they just did not have a clue at all on anything In their defense I don’t think anyone at the time really understood what having the cash Auction house would do to the game, and I think maybe it wouldn’t have taken them 5-10 years to get the game where it is now if they’d had that foresight, but Diablo 3 as it stands today is the game that every other loot based game in the world is still cribbing notes from, so the Loot 2.0 teams really deserves some credit for revolutionizing the genre Bust Rodd fucked around with this message at 13:02 on May 18, 2022 |
# ? May 18, 2022 13:00 |
|
I don't think you can blame the problems of Diablo 3 1.0 entirely on the AH. If anything the problem was balancing the entire game around the supposedly untested AH, which is something they absolutely had the choice not to. If you know something is untested it's generally not a great idea to bet everything on it turning out perfect the first time?
|
# ? May 18, 2022 13:31 |
|
Ironslave posted:These days I'm inclined to think that reputation was just PR spin on their atrocious and ineffective work cycles and abusive culture.
|
# ? May 18, 2022 13:40 |
|
Clarste posted:I don't think you can blame the problems of Diablo 3 1.0 entirely on the AH. If anything the problem was balancing the entire game around the supposedly untested AH, which is something they absolutely had the choice not to. If you know something is untested it's generally not a great idea to bet everything on it turning out perfect the first time? makes sense that it was with the ah in mind, but it was just a flat out bad loot system on launch. good luck getting a set item the completely unbalanced torment difficulties and unique mob abilities were a lot of fun, though, even thought they was obviously broken in some way
|
# ? May 18, 2022 13:51 |
|
A Buttery Pastry posted:Blizzard's best games were made by Blizzard North, a completely different company that it absorbed. This probably pushes revisionism a bit far. Blizzard North was responsible for Diablo and Diablo II, which were obviously both masterpiece games, but they had nothing to do with the -craft games which were also genre-defining classics.
|
# ? May 18, 2022 13:52 |
|
I think time has shown us that being able to buy items from other players in a loot game is bad and leads to exclusively bad things. Literally the only benefit is to the No-lifers and botters who abuse the system, it literally never makes the game better or adds to its longevity. That was an important lesson for the genre, IMO
|
# ? May 18, 2022 13:54 |
|
all publishers want in-game rmt they can get a cut of, until they're forced to learn how fraud and virtual economics work it's pretty amazing the rmah made it that far without anyone pulling the brakes on it, especially with it possibly happening at the expense of the game design
|
# ? May 18, 2022 13:58 |
|
kliras posted:yeah the drop rates are probably the biggest problem the game had. they just designed a game that flat out was not fun: bad story, weird choice in voice actors, and then the loot mechanic felt like a step back instead of forward. and the whole "broken equipment" tier was just so dumb. and a lot of stuff that should didn't have auto pickup iirc hey being able to run around with the security officer from enterprise i had a crush on in middle school was great
|
# ? May 18, 2022 13:59 |
|
Arivia posted:hey being able to run around with the security officer from enterprise i had a crush on in middle school was great
|
# ? May 18, 2022 14:01 |
|
kliras posted:this is hilariously exactly what informed blizzard's hiring of voice actors. booting glynnis talken as friggin kerrigan in starcraft 2 because you're a horny bsg dork sure is a choice the big difference was that the templar was a new character as far as i'm aware
|
# ? May 18, 2022 14:04 |
|
Bust Rodd posted:I think time has shown us that being able to buy items from other players in a loot game is bad and leads to exclusively bad things. Literally the only benefit is to the No-lifers and botters who abuse the system, it literally never makes the game better or adds to its longevity. That was an important lesson for the genre, IMO I'm looking forward to people rediscovering this with all the "metaverse" games. No you can't earn money by playing, because the economy is dominated by some combination of bots, price-fixing cartels and a bunch of low salaried office workers in the Philippines/India/North Korea/etc.
|
# ? May 18, 2022 14:12 |
|
|
# ? Mar 29, 2024 11:20 |
|
Bust Rodd posted:I think time has shown us that being able to buy items from other players in a loot game is bad and leads to exclusively bad things. Literally the only benefit is to the No-lifers and botters who abuse the system, it literally never makes the game better or adds to its longevity. That was an important lesson for the genre, IMO Do you mean RMT? Because otherwise I would argue that the player market is a tremendous success and a key part of Warframe's success for example. There's enough premium currency being bought to flow around that it allows anyone to 1) earn some from trade and gain access to store items and 2) circumvent the most aggravating sequences of bad RNG luck by buying off the item from a player instead.
|
# ? May 18, 2022 14:33 |