Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
ninjoatse.cx
Apr 9, 2005

Fun Shoe

Shear Modulus posted:

What's the difference between a key reseller and an authorized retailer? Are sites like fanatical and gamebillet not authorized?

Resellers buy keys to resell. If the keys are bought through fraud or charged back, the publisher revokes tge key. Steam honors the revocation and will pull it from your account. $20 for DoW3 when it was new seemed too good to be true. Turned out it was. :(

Adbot
ADBOT LOVES YOU

Serephina
Nov 8, 2005

恐竜戦隊
ジュウレンジャー
Also stuff like g2a is shady as hell and I'd not loving trust them with your credit card details. Trickle charges for '6 months of inactivity', etc.

pentyne
Nov 7, 2012
Yeah before anyone tries to jump in and argue that gray market resellers are in fact cool and good, the entire business model involves trying to rip off legitimate sellers and make a profit off of secondary consumers, also most of those key reseller sites are 100% buyer beware and you have no recourse if the key doesn't work before even addressing the whole "steal your CC/money" aspect.

Omi no Kami
Feb 19, 2014


How did Age of Darkness turn out? Is it worth giving it a try, or should I just go back to They Are Millions?

err
Apr 11, 2005

I carry my own weight no matter how heavy this shit gets...

pentyne posted:

Yeah before anyone tries to jump in and argue that gray market resellers are in fact cool and good, the entire business model involves trying to rip off legitimate sellers and make a profit off of secondary consumers, also most of those key reseller sites are 100% buyer beware and you have no recourse if the key doesn't work before even addressing the whole "steal your CC/money" aspect.

My bad if it seemed like I was defending it.

They obviously aren't good and people have had experiences with rejected keys a month or two after purchase.

Stick with the retail sellers on isthereanydeal and pay a few bucks more to get a guaranteed key.

err
Apr 11, 2005

I carry my own weight no matter how heavy this shit gets...

Omi no Kami posted:

How did Age of Darkness turn out? Is it worth giving it a try, or should I just go back to They Are Millions?

I have both and They Are Billions is a bit better and has more content. We'll see if Age of Darkness can pull off a good 1.0 release, but I'd wait until the devs bring it out of early access.

Shear Modulus
Jun 9, 2010



So far my attempt at buying Chivalry 2 from etail.market is not going terribly well. They wanted me to make an account, I did (they wanted a phone number? I just put in a random area code and 867-5309), but then the form messed up somehow and I think it took my input and made the account, and I tried to login but it said I needed to confirm my email first, but I haven't gotten a confirmation email from them yet. Guess I'll see if that arrives overnight and if not just give up and buy it directly from steam.

Omi no Kami
Feb 19, 2014


err posted:

I have both and They Are Billions is a bit better and has more content. We'll see if Age of Darkness can pull off a good 1.0 release, but I'd wait until the devs bring it out of early access.

Hmkay cool, thanks!

Zereth
Jul 9, 2003



pentyne posted:

Yeah before anyone tries to jump in and argue that gray market resellers are in fact cool and good, the entire business model involves trying to rip off legitimate sellers and make a profit off of secondary consumers, also most of those key reseller sites are 100% buyer beware and you have no recourse if the key doesn't work before even addressing the whole "steal your CC/money" aspect.
Some of them offer paid insurance in case your key gets revoked, which should be a very bad sign if you think about it for a minute because you shouldn't need to worry about that in the first place.

FauxLeather
Nov 7, 2016

Um Bongo
I hope a few sale recommendations isn't untoward of me, these are some of the cooler & cheaper titles I've played recently and most of them could probably do with a few more looks.

Maiden and Spell: Heavily stylised shmup fighter hybrid - feels like an alchemical mix of those Touhou fighting games and Acceleration of Suguri - somehow it works shockingly well. Really good singleplayer content and even has online rollback lol.

Petal Crash: Leading the charge of VS. puzzle genre revival with copious amounts of meticulously designed content, and the cutest art. If you like Panel de Pon you'll fall in love.

CUCCCHI: One of my favourite games of 2021. Blisteringly short, and immaculately scored interactive biograph of an Italian artist.

G String: Decade-spanning passion project by solo developer, very imperfect but a psycho visual powerhouse and sets up an incredibly realised & damned world - probably closest than anything to EYE Divine Cybermancy.

A Hand With Many Fingers: A fully interactive red twine on corkboard detective game. Very infectious conspiratorial detective game that effectively drums up feelings of paranoia, cool as hell.

Jack Trades
Nov 30, 2010

Maiden and Spell is a fantastic mix of a fighting game and a bullet hell.
Haven't played the single player so I can't comment on that.

boofhead
Feb 18, 2021

Snuffman posted:

I bought Nite Team 4 and played a bit and its.....ehhhhhh?

I bought it because I love Uplink and Hacknet, and it just feels off.

Now granted, I've only completed the "academy" and the first story "campaign" but so far it feels extremely restrictive and handholdy. The (poorly) voice handlers literally walk you through the missions step by step and I was hoping the game would be a bit more freeform. Do later campaigns open up a bit more?

Also, this is a minor nitpick and sounds silly coming from someone who liked Hacknet and Uplink, but the UI is waaay too gamey. The fact that I have to open a different shell just to run one command was also a very strange choice. I'm gaining exp and levels like its an RPG but they don't seem to unlock anything?

Also, what is going on with the company that made this game? I noticed the latest update was all about removing google analytics and facebook analytics from the game (why were they there in the FIRST PLACE?!?) but also the company seems more like a marketing firm that makes ARGs and games are a side project? The steam discussion forum for the game is completely locked, there's been no updates on twitter. Are they still in business?

The whole thing feels weirdly unfinished and unfocused, like the devs set out to make a hacking game and ended up with something else.

that's disappointing to hear, i just bought it as well and am trying it out

to be honest, i'm having the opposite experience.. i did the tutorial and then started the first mission and im finding that there's a lot of stuff it didn't show me in the tutorials, so i'm a bit confused as to what the next step is. could be i missed some part of the tutorial or picked the wrong mission or just immediately forgot what i was supposed to do

Bloody Hedgehog
Dec 12, 2003

💥💥🤯💥💥
Gotta nuke something

boofhead posted:

that's disappointing to hear, i just bought it as well and am trying it out

to be honest, i'm having the opposite experience.. i did the tutorial and then started the first mission and im finding that there's a lot of stuff it didn't show me in the tutorials, so i'm a bit confused as to what the next step is. could be i missed some part of the tutorial or picked the wrong mission or just immediately forgot what i was supposed to do

Did you do all the tutorials? There are 4 categories of tutorials, with multiple tutorials per category. Even the very first mission will be using tools and techniques from the first three categories of tutorials.

boofhead
Feb 18, 2021

Bloody Hedgehog posted:

Did you do all the tutorials? There are 4 categories of tutorials, with multiple tutorials per category. Even the very first mission will be using tools and techniques from the first three categories of tutorials.

I just booted up the game to check and.. no, it turns out I didn't. I did the first batch/category and then somehow misunderstood that I was done with the tutorials. whoops

Thanks!

Quill
Jan 19, 2004
Incoming quick review of...

The Hex

https://store.steampowered.com/app/510420/The_Hex/



Ages ago Xander77 gifted me this action/puzzle/adventure title and I finally got around to it in my horribly extensive Steam backlog. The Hex is the second game released by the indie game developer Daniel Mullins. Their first was the famous Pony Island, the hype of which spread online like wildfire. Their third title, Inscryption, came out in 2021, also to glowing reviews. So, based on their other work, I expected this to have a fourth wall breaking meta-narrative mixed in and... that's what I got.

The premise is that a bunch of characters have gathered at a gloomy old inn on a stormy night. The barkeep receives a strange phone call and alerts everyone to a possible murder in the works. The first plothook is set. You start by controlling a single character with a very basic moveset. There's no inventory screen, or separate actions. Just move left or right and click things. That changes pretty quickly, though, due to the main gimmick. As you advance through the game, you take turns controlling six different characters from six separate gaming genres. Each of them have their own background stories, told in flashbacks. Each also get their own gameplay mechanics. It's all quite entertaining and some of the solutions make you feel clever, having figured it out. None of the sections are so difficult, or obtuse that you'd get stuck in them for too long. I consider myself an average player and managed to finish the game in about five hours, taking my sweet time.

There are hints during the story at alternate solutions and some additional hidden content, which provide a nice incentive for a new playthrough. As for the artstyle, sound effects, music and so on, it's all simplistic, but fits together well. Overall I can say that The Hex was an interesting experience, with enough variety to make it worth your time, especially if you liked Pony Island. I'll spend at least a few more sessions with it, hunting for clues and secrets.

Drunk in Space
Dec 1, 2009
There was some chat a couple of pages back about The Forgotten City. It looked cool, and I haven't played a narrative game like this in a while, so I picked it up and I'm currently having a blast with it, but there's something odd that's just happened: I just got to the end of my first loop. I was talking to Lucretia in Apollo's temple when suddenly the dialogue ended and she ran off, and the golden statues starting attacking me. It said to follow Sentius back to the portal but I didn't actually see him. Instead I just raced to the marker, saw a pile of bones by the temple and then stepped through and reset the loop. Because the business with Julia being poisoned was fresh on my mind from my convo with Lucretia, I immediately decided to pay Malleolus a visit to see if there were any additional dialogue options regarding it (I had already spoken with him in the previous loop after jumping in his pool). However, for some reason I had a dialogue option with him that said I knew he was the one who was going to break the golden rule because he was going to have Sentius put to death after he won the election. Except ..... I have no loving idea how I know that? I didn't get any information to that effect in the previous loop, and I certainly didn't see it happen.

So did I gently caress something up, did the game gently caress up, or is this normal and supposed to happen? I also have the option to tell Sentius all this, but again, I have no idea how my character came by this knowledge.

Drunk in Space fucked around with this message at 14:37 on Jun 29, 2022

Sonel
Sep 14, 2007
Lipstick Apathy

Snuffman posted:

I bought Nite Team 4 and played a bit and its.....ehhhhhh?

I bought it because I love Uplink and Hacknet, and it just feels off.

Now granted, I've only completed the "academy" and the first story "campaign" but so far it feels extremely restrictive and handholdy. The (poorly) voice handlers literally walk you through the missions step by step and I was hoping the game would be a bit more freeform. Do later campaigns open up a bit more?

Also, this is a minor nitpick and sounds silly coming from someone who liked Hacknet and Uplink, but the UI is waaay too gamey. The fact that I have to open a different shell just to run one command was also a very strange choice. I'm gaining exp and levels like its an RPG but they don't seem to unlock anything?

Also, what is going on with the company that made this game? I noticed the latest update was all about removing google analytics and facebook analytics from the game (why were they there in the FIRST PLACE?!?) but also the company seems more like a marketing firm that makes ARGs and games are a side project? The steam discussion forum for the game is completely locked, there's been no updates on twitter. Are they still in business?

The whole thing feels weirdly unfinished and unfocused, like the devs set out to make a hacking game and ended up with something else.

I have to agree with Nite team 4 just being "eh". It's less Uplink and more hacknet where you have a set objective to complete, but you only have one solution and you just bang your head against the game until you figure it out. The fact that it's always online and if you're on a bad connection can make it unplayable doesn't help.

As far as having your handheld that stops real fast, but it's replaced by some missions where you have to figure out exactly what the game wants you to do to progress.

Jerusalem
May 20, 2004

Would you be my new best friends?

Ori and the Will of the Wisps made me feel feelings, dammit. What a great game (2 great games, Blind Forest too!), just really gorgeous and fun to play and full of little woodland critters who just wanna live their lives and eat hot soup :shobon:

Fake Name
Mar 6, 2009


"Han Solo, ha. If I'm around, you don't need that guy."
I played a bit of nite team 4 ages back and I found the game quickly becomes more of an ARG puzzle game, which is cool if that's what you want bit I can see why it would put a lot of people who go in expecting a hacking game off.

I would say that the game is far more enjoyable if you play it with someone else at the same stage in the game so you can discuss the problems and potential solutions with, otherwise I found it easy to get stuck and frustrated.

ymgve
Jan 2, 2004


:dukedog:
Offensive Clock
I love when an otherwise straightforward game is so obtuse that I have to go online to see WTF is up.

In Raft, you have to build a receiver and antenna. The receiver constantly showed "need more altitude" even when I had it 5-6 floors up on my raft. I assumed this meant it was some late game thing and the rest of the game was supposed to be discovered by other means.

Nope, it turns out the receiver has to be higher up! The antenna can be on the same floor! This seems so counter-intuitive I have no idea why the hell the devs haven't changed it in the TWO YEARS people have complained about it.

Macichne Leainig
Jul 26, 2012

by VG

Omi no Kami posted:

How did Age of Darkness turn out? Is it worth giving it a try, or should I just go back to They Are Millions?

Balance has been somewhat rocky recently but it's been getting good support since I bought it, so win some/lose some. I'd probably wait until a full release though.

The 7th Guest
Dec 17, 2003

goferchan posted:

Got to say I do not immediately see a connection between porn and the right to have an abortion
you're 100% right. and tbf i don't see sexual content as innately pornographic, but the fact that dreadxp says they want the bundle to be media-friendly makes me think they will reject anything with sexual content. i shouldn't have said porn specifically.

having explored past itch.io bundles they usually tend to have a lot of adult content in them, as a lot of creators on itch tell very personal and intimate stories through their games, so i'm going to be curious if anything notable or related to the subject matter doesn't get in

e: Lost in Vivo was submitted to the bundle

The 7th Guest fucked around with this message at 16:58 on Jun 29, 2022

Cowcaster
Aug 7, 2002



did someone say porn

Kibayasu
Mar 28, 2010

I was saying pörn

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


i'm nearly done with my first playthrough of Ori & the Will of the Wisps and i'm going to need the names of more metroidvanias that control this smoothly

good music, artwork, & tendency to make me cry a bonus

(HK replay is already on the list alongside The Messenger, and I played Metroid Dread again recently)

Ciaphas fucked around with this message at 17:12 on Jun 29, 2022

Feels Villeneuve
Oct 7, 2007

Setter is Better.

Ciaphas posted:

i'm nearly done with my first playthrough of Ori & the Will of the Wisps and i'm going to need the names of more metroidvanias that control this smoothly

good music, artwork, & tendency to make me cry a bonus

(HK replay is already on the list and I played Metroid Dread again recently already)

deedlit in wonder labyrinth/Touhou Luna Nights

Velocity Raptor
Jul 27, 2007

I MADE A PROMISE
I'LL DO ANYTHING

Feels Villeneuve posted:

deedlit in wonder labyrinth

I've always been interested in this game, but have always been disuaded from buying it because I've seen reviews that this game is relatively short (~4 hours). Is there any truth to that?

Begemot
Oct 14, 2012

The One True Oden

Velocity Raptor posted:

I've always been interested in this game, but have always been disuaded from buying it because I've seen reviews that this game is relatively short (~4 hours). Is there any truth to that?

Yeah, it's on the short side, but I'd say more like 6-7 hours total. Touhou Luna Nights is longer, but also more linear, really more of a platformer.

deep dish peat moss
Jul 27, 2006

Ciaphas posted:

i'm nearly done with my first playthrough of Ori & the Will of the Wisps and i'm going to need the names of more metroidvanias that control this smoothly

good music, artwork, & tendency to make me cry a bonus

(HK replay is already on the list alongside The Messenger, and I played Metroid Dread again recently)

It's the loosest interpretation of a Metroidvania I can think of and it has a heavy focus on combat but Muramasa: The Demon Blade. It's available on Wii (or Wii emulator) or PS Vita

You travel around a world map separated into platformer stages, you platform your way through them as a ninja with all of your mobility unlocked at the start. You do occasionally backtrack for alternate routes. Along the way you collect over 100 different swords which have their own movesets and special attacks, and some of them allow you to break differently-colored barriers around the world (that's the metroidvania aspect - you find new tools as part of the main quest that allow you to access previously unreachable areas).

The combat can either be brainless or somewhat challenging based on the difficulty you select. It's fun, but nothing to write home about.

But what it really does well is atmosphere, visuals, and setpieces. You travel across mythology-infused Feudal Japan as one of two characters (each with a distinct storyline that has them moving around the world in different orders and fighting different bosses). The graphics and animation are superb (it's Vanillaware, and their best work as far as visuals go). It's literally the only game I've ever played where I explored places or stopped and sat somewhere just to look at and appreciate the setpieces.

Here's a video of it emulated in 4k at 60fps with a HD textrues mod (AI upsampled, it's really good), but the video does it no justice unless you can watch it at max quality in fullscreen on a monitor that supports 60hz
https://www.youtube.com/watch?v=koxtLocggm4

Feels Villeneuve
Oct 7, 2007

Setter is Better.
Also Touhou Luna Nights is real good and has great boss fights but also is machine translated if that's a dealbreaker

Rebel Blob
Mar 1, 2008
Probation
Can't post for 6 hours!

Drunk in Space posted:

So did I gently caress something up, did the game gently caress up, or is this normal and supposed to happen? I also have the option to tell Sentius all this, but again, I have no idea how my character came by this knowledge.
It is just the game making an assumption: the loop naturally ends with the election. Either the game just assumes you watched it, or being in Apollo's temple was close enough for the game to think you were there (it takes place in the theater immediately behind the temple). I wouldn't worry about it, nothing has seriously messed up.

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

Velocity Raptor posted:

I've always been interested in this game, but have always been disuaded from buying it because I've seen reviews that this game is relatively short (~4 hours). Is there any truth to that?

It's four hours tops yeah. It's fun though - grab it on a sale

Cowcaster
Aug 7, 2002



too bad steam doesn't do sales anymore, such a shame

juicefest
Jun 12, 2022

deep dish peat moss posted:

It's the loosest interpretation of a Metroidvania I can think of and it has a heavy focus on combat but Muramasa: The Demon Blade. It's available on Wii (or Wii emulator) or PS Vita

You travel around a world map separated into platformer stages, you platform your way through them as a ninja with all of your mobility unlocked at the start. You do occasionally backtrack for alternate routes. Along the way you collect over 100 different swords which have their own movesets and special attacks, and some of them allow you to break differently-colored barriers around the world (that's the metroidvania aspect - you find new tools as part of the main quest that allow you to access previously unreachable areas).

The combat can either be brainless or somewhat challenging based on the difficulty you select. It's fun, but nothing to write home about.

But what it really does well is atmosphere, visuals, and setpieces. You travel across mythology-infused Feudal Japan as one of two characters (each with a distinct storyline that has them moving around the world in different orders and fighting different bosses). The graphics and animation are superb (it's Vanillaware, and their best work as far as visuals go). It's literally the only game I've ever played where I explored places or stopped and sat somewhere just to look at and appreciate the setpieces.

Here's a video of it emulated in 4k at 60fps with a HD textrues mod (AI upsampled, it's really good), but the video does it no justice unless you can watch it at max quality in fullscreen on a monitor that supports 60hz
https://www.youtube.com/watch?v=koxtLocggm4

I love Muramasa, one of my favorite wii games, the art and atmosphere are gorgeous, but it plays far more like a beat'emup than a platformer like Ori. I would definitely recommend trying it but it's not the same sort of game at all.

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

Cowcaster posted:

too bad steam doesn't do sales anymore, such a shame

Compared to Game Pass it's merely ok value, only continues to stagnate

Cowcaster
Aug 7, 2002



i was always kind of curious about muramasa but i only heard about it long after i divested myself of a wii and i'm too lazy to figure out how to emulate it and also vanillaware are colossal sex perverts

juicefest
Jun 12, 2022
It's been a while since I played it but Muramasa isn't overly horny. I remember there are lots of cutscenes at hot springs but nothing happens that was pervy enough for me to remember.

Flimf
Sep 3, 2006

Release Dragon's Crown for PC, Vanillaware you colossal sex perverts

Feels Villeneuve
Oct 7, 2007

Setter is Better.
13 sentinels is an excellent sex pervert game

Adbot
ADBOT LOVES YOU

Chimp_On_Stilts
Aug 31, 2004
Holy Hell.

Drunk in Space posted:

There was some chat a couple of pages back about The Forgotten City. It looked cool, and I haven't played a narrative game like this in a while, so I picked it up and I'm currently having a blast with it, but there's something odd that's just happened: I just got to the end of my first loop. I was talking to Lucretia in Apollo's temple when suddenly the dialogue ended and she ran off, and the golden statues starting attacking me. It said to follow Sentius back to the portal but I didn't actually see him. Instead I just raced to the marker, saw a pile of bones by the temple and then stepped through and reset the loop. Because the business with Julia being poisoned was fresh on my mind from my convo with Lucretia, I immediately decided to pay Malleolus a visit to see if there were any additional dialogue options regarding it (I had already spoken with him in the previous loop after jumping in his pool). However, for some reason I had a dialogue option with him that said I knew he was the one who was going to break the golden rule because he was going to have Sentius put to death after he won the election. Except ..... I have no loving idea how I know that? I didn't get any information to that effect in the previous loop, and I certainly didn't see it happen.

So did I gently caress something up, did the game gently caress up, or is this normal and supposed to happen? I also have the option to tell Sentius all this, but again, I have no idea how my character came by this knowledge.

This is normal and supposed to happen, you did not screw anything up.

You did miss a bit of information (no spoilers for you, but spoilers for others who haven't played The Forgotten City):

At the end of the day (so, if you wait long enough on any given loop) the town's population gathers and holds an election. When Malleolus wins the election, he has Sentius executed. This is a violation of the golden rule.

You can watch all of this happen, but you seem to have missed it. It may have happened while you were busy somewhere else, but your character has been flagged for "knowing" the outcome despite you not actually seeing what happened with your own eyes. To see it for yourself, simply wait a while for the election to start or speak with one of the characters (sorry, I forget her name) and tell her something like "Let's start the election right now" if you want to force the election to begin immediately.


I loved The Forgotten City. Enjoy!

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply