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I assume the big gun on top is better than fighters at least.
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# ? Aug 23, 2022 21:59 |
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# ? May 1, 2024 19:24 |
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Hope the raiders are playable. It'd be cool if this game had more than the traditional two factions thing. It also showed fighters taking down those frigates in quick succession, which I don't think they actually will.
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# ? Aug 23, 2022 22:00 |
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Effective could mean a wide variety of things! Like HW1 Assault Frigs!
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# ? Aug 23, 2022 22:03 |
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Psycho Landlord posted:Effective could mean a wide variety of things! That's what I liked about them! Endless potential! And they looked neat and had some good sounding guns. E: As with most ships, I'm thinking Taiidan designs when it comes to neat visuals.
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# ? Aug 23, 2022 22:05 |
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Kibayasu posted:Have they said if everything is going to take place around the megaliths? I do like them and they’ve already highlighted using them and debris to break up attacks and block some fire but space can still be fun. quote:As part of the survey, we asked you what narrative elements spoke to you the most. Among the top were monoliths, which told us that you found environmental storytelling to be not only exciting, but a fundamental part of the Homeworld experience. We aim to take this franchise further than ever before, and we're excited to share that we've been busy building massive interactable environments using monoliths that will truly immerse you in the universe and the story. quote:These megaliths are in the process of being blocked out and designed. We’ve always wanted players to be able to explore the beautiful backgrounds of Homeworld and this is a step towards that. These megaliths are massive in the space, and something that we’re excited about using to bring a greater sense of scale and awe to Homeworld 3. We are excited to see how players find themselves thinking strategically and stretching their imagination on how combat can take place in, around, and with the Megaliths and space debris. quote:The 3D gameplay in the original games remains an incredible fantasy, but when it comes down to the tactics of winning a battle, there’s not a ton of substance. Outside of some armor differences on the tops, bottoms, and sides of ships in Homeworld 1, the gameplay difference of attacking or defending from any particular angle is lacking. That’s what Homeworld 3 (and more modern hardware) can deliver, a more realized battlespace for 3D gameplay. Key to that are large structures littering the battlespace, forming a landscape for your genius to play out.
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# ? Aug 23, 2022 22:09 |
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It's really cool how closely 3 resembles the first iteration of 2, which was canned for being too complex and demanding. https://www.youtube.com/watch?v=zXGUU611ZPA They've wanted to do megaliths for over 20 years at this point.
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# ? Aug 23, 2022 22:19 |
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Dunno if anybody posted already but Homeworld Remastered and Deserts of Kharak are both like 90% off on Steam
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# ? Aug 23, 2022 22:26 |
I am so loving ready for space terrain y'all.
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# ? Aug 23, 2022 22:32 |
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How! posted:Dunno if anybody posted already but Homeworld Remastered and Deserts of Kharak are both like 90% off on Steam I knew a trailer or announcement was incoming when I saw the sale hit the main page. They haven't announced an Epic exclusive nonsense have they?
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# ? Aug 24, 2022 02:19 |
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Cognac McCarthy posted:I knew a trailer or announcement was incoming when I saw the sale hit the main page. They haven't announced an Epic exclusive nonsense have they? You can wishlist it on Steam so hopefully that means no.
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# ? Aug 24, 2022 05:11 |
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Phrosphor posted:You can wishlist it on Steam so hopefully that means no. It definitely means no. Stuff that's Epic exclusive isn't even searchable on Steam let alone wishlist'able.
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# ? Aug 24, 2022 05:44 |
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Cognac McCarthy posted:I knew a trailer or announcement was incoming when I saw the sale hit the main page. They haven't announced an Epic exclusive nonsense have they? Same, I came to check the thread after seeing that massive sale, and lo and behold, there were 9 unread posts in it. I'm absolutely ready for space terrain, too.
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# ? Aug 24, 2022 09:06 |
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https://www.ign.com/videos/homeworld-3-whats-new-in-the-upcoming-rts-sequel-gamescom-2022 Rob Cunningham sits down to talk with IGN about Homeworld 3 at Day 1 of Gamescom.
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# ? Aug 24, 2022 09:08 |
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Deserts of kharak was much improved by the setting and having terrain, would have liked a grand scale supreme commander type game running on that engine.
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# ? Aug 24, 2022 16:47 |
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https://www.google.com/amp/s/www.po...er-crowdfunding There sure is a lot of Homeworld coming
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# ? Aug 24, 2022 17:22 |
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RBA Starblade posted:https://www.google.com/amp/s/www.po...er-crowdfunding That makes two of us
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# ? Aug 25, 2022 00:11 |
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https://www.ign.com/videos/pinball-fx-homeworld-journey-to-hiigara-pinball-announce-trailer It's Homeworld pinball BAY-BEE!
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# ? Aug 28, 2022 08:05 |
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Eurogamer had a one hour hands on of the game and also did a sizable interview with Rob Cunningham. They say it feels like the Homeworld you remember in your head, so it seems they got the nostalgia right. https://www.eurogamer.net/the-scale-in-homeworld-3-is-tremendous-its-a-space-rts-for-the-james-webb-era
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# ? Aug 28, 2022 09:43 |
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lagidnam posted:Eurogamer had a one hour hands on of the game and also did a sizable interview with Rob Cunningham. and speaking of nostalgia... always a good time for a nod to Elson
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# ? Aug 28, 2022 10:34 |
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nine-gear crow posted:https://www.ign.com/videos/pinball-fx-homeworld-journey-to-hiigara-pinball-announce-trailer Multiball Corvette
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# ? Aug 28, 2022 14:23 |
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lagidnam posted:Eurogamer had a one hour hands on of the game and also did a sizable interview with Rob Cunningham. I don’t think I had heard about this co-op mode he talked about at the end there. Persistent fleets seems like it would fit right in with it though.
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# ? Aug 28, 2022 16:49 |
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lmfao according to that interview Mecron is working on 3
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# ? Aug 28, 2022 20:30 |
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It seems to say he's just a writer so that's probably fine.
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# ? Aug 28, 2022 20:36 |
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I recall the name but nothing else anymore lol
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# ? Aug 28, 2022 20:44 |
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Was he the guy who sank Sword of the Stars 2?
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# ? Aug 28, 2022 20:46 |
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Martin Cirulis, or Mecron as he goes by online, was involved in writing Homewold: Cataclysm and often claimed he was the reason it was so good. He went on to helm both Sword of the Stars games, both of which launched as disasters (1 got very good later, 2 is one of the great preorder cautionary tales) and is possibly one of the most baselessly full of himself men in existence. His career has been hilarious and the closing of the circle had me actually laughing out loud. This isn't a sign of HW3 being good or bad or anything it's just funny.
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# ? Aug 28, 2022 20:57 |
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I lurked on various iterations of Kerberos Production's official forums years back and I'd wager Cirulis spent as much time on there posting, getting into nasty arguments and trolling people (with Arinn Dembo alongside the whole way...) as managing the company by the time SotS2 launched, crashed and burned. Pretty much the same take as Psycho Landlord here, it's just funny, and contributing writing to something is the one thing he's demonstrably good at.
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# ? Aug 28, 2022 23:18 |
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Man, SOTS one was so cool (only picked it up after all the expansions were out) and SOTS2 *looked* great and I was always kinda surprised they apparently never hammered it into something workable.
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# ? Aug 28, 2022 23:46 |
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SotS2 has so many bad decisions throughout the game that it's basically an alpha build. The 'Semper Fi' module makes me furious every time I see it. Such a trivial change to name it something else, but no, Mecron made that a hill he would die on. The mission system sounds interesting and like it 'might' make late game smoother, but up front it's incredibly frustrating in a blatantly un-fun way. And then it has so many unhandled exceptions a few turns in that literally every single game I've ever tried to play of SotS2 has ended because of some colossal fuckup in a mission that I'd have to go back 10 turns to undo and I'd rather delete the game than struggle through what by that point has been a slog than play the damned game more. Read the LPs on the archive, they're great summaries and not a single word of them is hyperbole.
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# ? Aug 29, 2022 00:40 |
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What’s a semper fi module. Does it make crayons??
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# ? Aug 29, 2022 02:50 |
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I thought SotS would be more 4X like, I think. I probably would have liked it a lot more if I’d contextualized it as store brand Homeworld instead of store brand MOO. I really just wanted all of those games to be Stellaris but nothing was Stellaris until Stellaris.
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# ? Aug 29, 2022 02:50 |
General Battuta posted:What’s a semper fi module. Does it make crayons?? loving
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# ? Aug 29, 2022 02:56 |
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Sword of the Stars had some interesting story beats, and most people rightly view Cataclysm fondly. But Mecron wasn't the lead writer for SotS iirc, so what his value as a writer for Homeworld 3 will be is an open question. As long as he's not part of the actual development team of the game, I'm just amused by him being involved at all. SotS2 had so much potential, I'm still mad about how it turned out.
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# ? Aug 29, 2022 07:03 |
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All I recall from Mecron is how he used to be a general prick on the SotS forums and when I realized that the dude was a developer I pretty much noped out of anything to do with those games.
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# ? Aug 29, 2022 15:14 |
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I love SOTS 1 so much (shame it's MP is crippled by the death of Gamespy), and I am so angry about SOTS 2. I pre-ordered that thing. I lived that launch. "Don't worry guys, a beta-build got uploaded by mistake, uploading the real game soon..." Cataclysm was a better sequel to HW than HW2 was so who knows, maybe this is a good sign for HW3's story if only because they're tapping Cataclysm people and SOUND like they're aware of the missteps of HW2's direction.
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# ? Aug 29, 2022 16:11 |
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Mecrons moronic "realism" shtick was a big reason why sots 2 sucked. Don't make fleets, make military bases!! Then you give them missions but you can't change them once issued because ftl communication is impossible. That and the game was basically a giant combat tech demo with very little actual game.
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# ? Aug 29, 2022 16:12 |
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Torrannor posted:Sword of the Stars had some interesting story beats, and most people rightly view Cataclysm fondly. But Mecron wasn't the lead writer for SotS iirc, so what his value as a writer for Homeworld 3 will be is an open question. As long as he's not part of the actual development team of the game, I'm just amused by him being involved at all. He wrote all the parts of Cataclysm everyone likes a bunch and is also mad at HW2 for not really acknowledging cata. His presence on the HW3 writing team, as well as the fact that said presence was very deliberately mentioned in a hype article, definitely implies to me they're trying to internalize the parts of Cata people still talk about into 3. I wish the SOTS2 thread wasn't nuked off the forums, the launch night was some truly excellent posting (I was there )
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# ? Aug 29, 2022 16:47 |
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Was he the one responsible for the perfect pacifist psychic dolphins who will genocide you with life-devouring super-plagues if you dare tell them no but somehow this doesn't count as breaking their inviolate code of peace?
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# ? Aug 29, 2022 16:48 |
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# ? Aug 29, 2022 16:50 |
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# ? May 1, 2024 19:24 |
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Cythereal posted:Was he the one responsible for the perfect pacifist psychic dolphins who will genocide you with life-devouring super-plagues if you dare tell them no but somehow this doesn't count as breaking their inviolate code of peace? No, that was Dembo.
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# ? Aug 29, 2022 16:56 |