|
Stux posted:it was god like It was ok, but really really really easy.
|
# ? Sep 13, 2022 03:40 |
|
|
# ? Jun 4, 2024 20:22 |
|
Yeah it really could've used some more challenge
|
# ? Sep 13, 2022 03:46 |
|
Stux posted:it was god like Actually I took the True Neutral route.
|
# ? Sep 13, 2022 04:01 |
|
Gaius Marius posted:Yeah it really could've used some more challenge I played on normal and with the exception of Shiva I think I got two game overs and both were I got bored of combat and attached to my party's current demons.
|
# ? Sep 13, 2022 04:03 |
|
I think there's a limit to how difficult you can make a JRPG before it just becomes grindy and tedious tbh. Fights in SMTV hard mode take way too long for my liking. I switched from hard to normal in the 2nd world and while it made the game "easier" I had a lot more fun with it afterwards.
|
# ? Sep 13, 2022 19:38 |
|
smtv hard mode is the most perfect difficulty ever created in a jrpg
|
# ? Sep 13, 2022 19:41 |
|
Stux posted:smtv hard mode is the most perfect difficulty ever created in a jrpg It was a little bit too easy. Making Vanish Balls 100 times more expensive and Increasing the chance of enemy ambushes would've been a good start. There's almost zero risk in field encounters the way the game is designed
|
# ? Sep 13, 2022 19:52 |
|
thats ok bcos its designed around that. if you fail to dodge the enemy the fight is difficult and depletes ur resources. i simply didnt use the avoid items because it would not have been fun to me.
|
# ? Sep 13, 2022 19:59 |
|
Stux posted:smtv hard mode is the most perfect difficulty ever created in a jrpg SMTIII hard mode says hi then steals your lunch money.
|
# ? Sep 13, 2022 20:15 |
|
Stux posted:smtv hard mode is the most perfect difficulty ever created in a jrpg glad u enjoyed it
|
# ? Sep 13, 2022 22:47 |
|
Sophia in P5 Strikers and Ringo in Soul Hackers 2 have the same English VA so I'm just going to assume they're actually the same character
|
# ? Sep 14, 2022 07:02 |
|
I still don't understand why SoHa2 has so little musical variety. This generic dungeon theme has been playing everywhere since the tutorial and it's going to drive me nuts.
|
# ? Sep 15, 2022 04:59 |
|
HGH posted:Soul Hackers 2 thing. My assumption was that he was recording from home and had a janky set-up.
|
# ? Sep 15, 2022 05:07 |
|
cdyoung posted:SMTIII hard mode says hi then steals your lunch money. smt3 hard mode isnt a s perfectly balanced
|
# ? Sep 15, 2022 05:45 |
|
smt5 hm owned
|
# ? Sep 15, 2022 06:48 |
|
Stux posted:smt3 hard mode isnt a s perfectly balanced yes it was. just because you love babies first smt game doesn't change that fact.
|
# ? Sep 15, 2022 07:39 |
|
oh i see the misunderstanding, no i like five not four. glad we could clear it up.
|
# ? Sep 15, 2022 09:15 |
|
Stux posted:oh i see the misunderstanding, no i like five not four. glad we could clear it up. I didn't stutter son.
|
# ? Sep 15, 2022 09:35 |
|
I've never been a big IV fan but V definitely made me appreciate it more. IV actually has characters and events worth remembering, however ill-executed some of them were. I need to replay IV and IVA now I have a better comp. Used to be certain areas like anything with Shesha would just become nigh-unplayable due to slowdown but shouldn't have that problem anymore. It was kinda hard to go back to IV though since I'm so used to how much IVA improved the gameplay by leaps and bounds. IV felt so incredibly primitive when I started it up for a bit months ago. But I wanna fully re-experience the plot in the wake of SMTV.
|
# ? Sep 15, 2022 09:45 |
|
https://i.imgur.com/skPzi4j.mp4
|
# ? Sep 15, 2022 09:49 |
|
NikkolasKing posted:IV actually has characters and events worth remembering
|
# ? Sep 15, 2022 09:50 |
|
You know what game has characters? Soul Hackers 2. It's even got the standard Law/Chaos/Neutral reps in your party for some reason.
|
# ? Sep 15, 2022 09:52 |
|
ive seen the writing in that game, hard pass. should be great for the ppl who need pages of boring humans talking like therye in a marvel movie to think theres a story tho. enjoy.
|
# ? Sep 15, 2022 09:53 |
|
Stux posted:ive seen the writing in that game, hard pass. should be great for the ppl who need pages of boring humans talking like therye in a marvel movie to think theres a story tho. enjoy. SMTV? Fun. SoHa2? Fun. Being THIS tedious about video games on the gosh darn internet? Not fun.
|
# ? Sep 15, 2022 11:03 |
|
There it is.
|
# ? Sep 15, 2022 18:11 |
|
That kind of captures the whole game pretty well. Nahobino looking sassy n cool in a boring rear end 80 hour backdrop I liked it because I have a tolerance to empty and barren, mechanics-only RPGs, I wish I had liked it more tho. Maybe I'll reply it in hard mode soon and see how I like that
|
# ? Sep 15, 2022 19:24 |
|
its stuffed to da gills, its just not humans talking for 500 hours.
|
# ? Sep 15, 2022 19:33 |
|
Mechanically and visually it's pretty dense, but I had just finished playing through SMT 3 and 4 so I think I was a little bit burned out on the press turn system. It felt like battles were playing out exactly as they have been for two games, exact same weaknesses and resistances and strategies. This was especially apparent with big boss battles where they pretty much used the exact same moves they've been using for a decade. I guess the biggest difference is that now you have more counters in the form of items Not sure if that's the fault of the game or on me for playing two other mainline games back to back before this one
|
# ? Sep 15, 2022 19:36 |
|
Stux posted:its stuffed to da gills, its just not humans talking for 500 hours. Dialogue and character development in a JRPG? Perish the thought. Whatever my feelings on the game as a whole, aside from Stux here, I think there's universal consensus the story in V is nonexistent and/or trash. That's a pretty big deal breaker for a lot of people playing a JRPG. Lotta Megaten fans said the same thing about IVA - "love the gameplay but the story is trash and ergo the game is trash." NikkolasKing fucked around with this message at 19:41 on Sep 15, 2022 |
# ? Sep 15, 2022 19:38 |
|
I would have also liked more hubs or meaningful locations in ruined Tokyo but a lot of the locales kind of blend in. Big shout out to the fairy village though that was on the right track Compare that to smt3 or smt4 and it just feels like those games had more interesting locations with more interactions. Yes, there were a lot of sidequests in five but a lot of them just felt like they plopped a random demon model at a random part of the map. One of the demons you fight is like the ultimate lord of evil (baal maybe?) and he's just chilling at a random hill? Okay? A lot of the demons feel outright replaceable and lacking personality or uniqueness compared to other entries, although I think this is always been a weaker point of the series considering the roster
|
# ? Sep 15, 2022 19:40 |
|
NikkolasKing posted:Dialogue and character development in a JRPG? Perish the thought. theres plenty w all the demons and gods, try looking at the screen next time.
|
# ? Sep 15, 2022 19:41 |
|
consensus doesnt mean much when 90% of people are morons. might as well start saying "lots of people onr eddit say:" to justify your position
|
# ? Sep 15, 2022 19:42 |
|
Stux is just ahead of his time/misunderstood like SMTV or Jesus of Nazareth Hey wait, when are they going to let us fuse Jesus what the hell, we already got the Virgin Mary
|
# ? Sep 15, 2022 19:43 |
|
Stux please chill you’re making SMTV fans like me look bad.
|
# ? Sep 15, 2022 19:53 |
|
NikkolasKing posted:Dialogue and character development in a JRPG? Perish the thought. I mean a lot of people say that about every main SMT game. Nocturnal got knocked for it too even if people want to reteroactivelt pretend otherwise because it was a plot light game. (Especially prior to Maniax which is where a bunch of stuff people remember comes from.) Mainline SMT has always gotten that complaint because a lot of people associate the franchise as a whole with Persona
|
# ? Sep 15, 2022 19:59 |
|
KingSlime posted:
Does Messiah from P3 count?
|
# ? Sep 15, 2022 19:59 |
|
Do not suppose that Stux has come to bring peace to the thread. They did not come to bring peace, but a sword. For they have come to turn ‘a fan against his fandom, a poster against her posting allies. A posters enemies will be members of their own thread
|
# ? Sep 15, 2022 20:01 |
|
ImpAtom posted:I mean a lot of people say that about every main SMT game. Nocturnal got knocked for it too even if people want to reteroactivelt pretend otherwise because it was a plot light game. (Especially prior to Maniax which is where a bunch of stuff people remember comes from.) Mainline SMT has always gotten that complaint because a lot of people associate the franchise as a whole with Persona smtv has made me want to make my next smt3 playthru non-maniax now thats an option on pc bcos of this. will be fun to see in like 2 years when i want to replay it again
|
# ? Sep 15, 2022 20:11 |
|
NikkolasKing posted:Dialogue and character development in a JRPG? Perish the thought. They tried on the story, trying to combine a JPRG with a ludonarritive but it fell flat. In the end nothing you see or do matters because no one is offering you real reasons to support their causes.
|
# ? Sep 15, 2022 20:20 |
|
|
# ? Jun 4, 2024 20:22 |
|
HootTheOwl posted:trying to combine a JPRG with a ludonarritive lmfao
|
# ? Sep 15, 2022 20:32 |