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my favoriute roguelike is pokemon
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# ? Apr 21, 2023 16:56 |
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# ? Apr 24, 2024 05:32 |
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i do agree that it would've been better with actual curated/designed levels of course - not disagreeing there. i very much like the "you gradually get stronger over time and are eventually strong enough to beat the game." this is because i am bad at games but it's still fun to eventually win
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# ? Apr 21, 2023 16:56 |
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i think hades was the last one that i truly enjoyed. does that count?
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# ? Apr 21, 2023 16:58 |
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Mr. Crow posted:im not exactly sure when the formula peaked but it sure as hell has gotten tiresome thats for sure roguelites are much easier to create than other games. basically you don't have to balance them near as much, you just have to make sure that with enough hours everyone can beat it, and then let time to finish variability be your balancing. so long as most everyone can eventually beat it, and noone or almost noone can beat it the first time through (and if they do there's a difficulty spike for subsequent runs if they want it), you're basically done. still have to make sure individual enemy types don't suck, you don't create unwinnable situations, etc. but as a cost-cutting measure it's brilliant. and that's the problem - when it becamse a shortcut instead of a carefully chosen design decision. or not maybe it was always a shortcut and it just happened to work due to novelty, i've never published a game. i've never even got to the point of using sprites or models instead of generic shapes in my games.
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# ? Apr 21, 2023 16:59 |
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i really should turn on rougelite mode for hades and just get stronger over time and then win. but for some reason i dont wanna do that. but regular mode is too hard for me, so i just....don't play it. stupid dumb brain
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# ? Apr 21, 2023 17:00 |
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been enjoying slay the spire and peglin recently. peglin is a bit sparse but it's also battle peggle so that helps. need to get back into against the storm but there are a lot of changes and im intimidated.
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# ? Apr 21, 2023 17:03 |
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Mr. Crow posted:im not exactly sure when the formula peaked but it sure as hell has gotten tiresome thats for sure I filtered and sorted steam reviews and looks like we peaked in 2011/2012 with FTL and Binding of Isaac. I should replay ftl it was so good
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# ? Apr 21, 2023 17:05 |
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slay the spire remains the undefeated champion of the indie roguelike. well, that and spelunky
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# ? Apr 21, 2023 17:09 |
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FTL is the bomb diggy but I have a hard time returning to it. i really played the poo poo out of it like 10 years ago
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# ? Apr 21, 2023 17:23 |
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spelunky 2 is the best roguelike exactly because it has no meaningful progression, you start a run and its exactly like any otherAchmed Jones posted:roguelites are much easier to create than other games. basically you don't have to balance them near as much, you just have to make sure that with enough hours everyone can beat it, and then let time to finish variability be your balancing. so long as most everyone can eventually beat it, and noone or almost noone can beat it the first time through (and if they do there's a difficulty spike for subsequent runs if they want it), you're basically done.
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# ? Apr 21, 2023 17:25 |
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ya i can't believe i forgot spelunky thats definitely a contender for top dog. i lived the og game through college, so good
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# ? Apr 21, 2023 17:26 |
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Truman Peyote posted:FTL is the bomb diggy but I have a hard time returning to it. i really played the poo poo out of it like 10 years ago speaking of space games, introversion (darwinia, uplink) is making a new one called the last starship. kind of looking forward to this
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# ? Apr 21, 2023 17:27 |
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if you want a great space game id recommend starsector, its really cool https://www.youtube.com/watch?v=xX0fw6dvxjo
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# ? Apr 21, 2023 17:33 |
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starsector is really good and fun. i always murder tri-tachyon though
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# ? Apr 21, 2023 17:38 |
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oh no blimp issue posted:spelunky 2 is the best roguelike exactly because it has no meaningful progression, you start a run and its exactly like any other yeah, but i said roguelite. over-time progression based on character strength and not player knowledge is like the core defining trait that separates the lites from the likes
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# ? Apr 21, 2023 17:51 |
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let me just bust out the berlin interpretation
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# ? Apr 21, 2023 17:58 |
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im sorry, your shops are modal????? get the gently caress out of here you loving casual
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# ? Apr 21, 2023 18:00 |
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i like rogues (e) for me roguelikes tend to not have much staying power compared to more metaprog-driven games; one win and i'm good. unless it has a compelling narrative, or memorable music, or something else appealing enough to overcome the number-go-up brainworm Ciaphas fucked around with this message at 19:24 on Apr 21, 2023 |
# ? Apr 21, 2023 19:14 |
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quiggy posted:slay the spire remains the undefeated champion of the indie roguelike. well, that and spelunky
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# ? Apr 21, 2023 19:16 |
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Slay the Spire > Into the Breach > Slice & Dice >>>>>>>>>>> anything else similar but they're different enough that it depends on your mood. Slice and dice requires a lot less mental energy to pick up
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# ? Apr 21, 2023 19:24 |
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jesus WEP posted:slay the spire is just so well balanced it’s crazy it's incredible that they managed to make a game where no two runs are ever exactly the same and almost no cards are either never-picks or always-picks
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# ? Apr 21, 2023 19:27 |
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https://www.youtube.com/watch?v=qkw0dxbSKK4 Never have I backed a project so fast. Viva Pinata sorta scratched the same itch for me but an updated Chao Garden game is extremely my poo poo, especially if they expand on the genetics system.
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# ? Apr 21, 2023 19:27 |
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(i don't think there's any auto-pick cards in the game, and the never picks are pressure points and, uh, probably just pressure points)
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# ? Apr 21, 2023 19:27 |
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roguelikes/lites are all poo poo, it's what people make when they come up with a game that is only compelling for about 90 minutes of gameplay so they just make you play those same 90 minutes over and over again.
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# ? Apr 21, 2023 19:37 |
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i like nethack
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# ? Apr 21, 2023 19:37 |
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nethack is a little too monkeycheese in its design imo, but im a big fan of dcss and the shiren the wanderer series which are both pretty traditional roguelikes
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# ? Apr 21, 2023 19:39 |
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quiggy posted:nethack is a little too monkeycheese in its design imo, but im a big fan of dcss and the shiren the wanderer series which are both pretty traditional roguelikes i also like dcss and shiren but i only ever played a translated shiren via snes emulator
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# ? Apr 21, 2023 19:42 |
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jesus WEP posted:slay the spire is just so well balanced it’s crazy watcher....
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# ? Apr 21, 2023 19:43 |
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Kenny Logins posted:i haven't played since 3.4.3 but maybe it got more eclectic from there really highly recommend shiren 5 (which has a really awkward subtitle, "the tower of fortune and the dice of fate"). it's on switch and pc and goes on sale pretty regularly, plus the regular price is only $20
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# ? Apr 21, 2023 19:43 |
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AnimeIsTrash posted:watcher.... watcher is v strong but she's not the autowin button the community likes to claim she is. it's fine if some characters are stronger than others
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# ? Apr 21, 2023 19:44 |
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the people who made hypnospace outlaw are making a sequel that looks like real baller can’t wait
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# ? Apr 21, 2023 19:54 |
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quiggy posted:(i don't think there's any auto-pick cards in the game, and the never picks are pressure points and, uh, probably just pressure points) Bullseye is also a never-pick IMO. By the time I have enough focus to make it work, I have a bajillion ways to 🤷♀️ just make more orbs. Early on it's fine I guess to hedge against Nob, but I feel like Cold Snap or Ball Lightning are better picks. But yeah... I already hear in the back of my head: "most of the time". Pressure Points is WAY too slow, and it's just easier to just stance dance. quiggy posted:watcher is v strong but she's not the autowin button the community likes to claim she is. it's fine if some characters are stronger than others Watcher is strong, but one misstep and your whole run ends NOW. Ironclad and Silent sometimes seem to slowly peter out mid-act 3 if I mistake good level 1 & 2 maps for good deckbuilding. I love this game, despite being only mediocre at it (stuck at level 12 ascensions across the board...)
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# ? Apr 21, 2023 19:59 |
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bullseye is generally not a good pick but i'll take it in act one if i need damage and haven't gotten any. pressure points otoh is bad because it doesn't benefit from watcher's main gimmicks and there's literally nothing in the game that combos with it besides more copies of pressure points
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# ? Apr 21, 2023 20:03 |
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quiggy posted:bullseye is generally not a good pick but i'll take it in act one if i need damage and haven't gotten any. pressure points otoh is bad because it doesn't benefit from watcher's main gimmicks and there's literally nothing in the game that combos with it besides more copies of pressure points and Pressure Points is bad against Nob.
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# ? Apr 21, 2023 20:03 |
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MrQueasy posted:and it is bad against Nob. it is pretty wild how much of "is this card playable" for commons and uncommons is "how good is it against nob"
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# ? Apr 21, 2023 20:04 |
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i think pressure points would be potentially bonkers building a thin deck around a few copies *if* it didn't rely on a debuff so you're sol against artifact or bosses that purge themselves.
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# ? Apr 21, 2023 20:07 |
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quiggy posted:it is pretty wild how much of "is this card playable" for commons and uncommons is "how good is it against nob" If that motherfucker is going to take a chunk of my life, I can at least take pains to limit that amount a bit. Though I hate Lagavulin a lot more because I've been playing Silent and I usually don't have enough answers to burn it down quick. Also, a big gently caress you to RNJesus whenever he grants me the Gremlin Gang or Lots of Slimes on encounter 4.
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# ? Apr 21, 2023 20:08 |
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there was a pretty fun roguelike that had some very minor (iirc) -lite elements but the default was basically nethack but for 2021 or whatever year it was. tangledeep! took me a minute to rmeember the name. anyway i only played it for a handful of hours for whatever reason, but i was really impressed by how well they integrated a complex turn-based flow with the switch's controls.
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# ? Apr 21, 2023 20:36 |
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tangledeep is also goon made, i think? it's been a long time since i last played it, but it was fun
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# ? Apr 22, 2023 00:42 |
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# ? Apr 24, 2024 05:32 |
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for my important budgeting needs due to the high cost of living, is the DLC for vamp survivors any good? i haven't played the base game in forever so there's probably a ton of content to catch up with even without the new hotness to distract me, or should i just grab it all and get knee deep in the dead? also is anyone playing/has played project zomboid? i avoid zombie stuff* but a friend is playing and is unresponsive and furthermore does anyone else find the controls in everspace 2 insanely mushy? is that just a deadzone setting for the control sticks that i need to futz with or is the game just swimmy? game seems like it would be fun if i could target enemies better *was enjoying the mindlessness of dysmantle for a bit though
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# ? Apr 22, 2023 04:18 |