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Servetus
Apr 1, 2010

Humbug Scoolbus posted:



The 'Moose' is Eeyore and the 'Gopher' is Rabbit


Xiahou Dun posted:

Not the Hare?

Also hell yeah. loving king poo poo.

Presumably The Hare is Rabbit and The Gopher is Gopher.
https://www.youtube.com/watch?v=olOXVskDwOs

Servetus fucked around with this message at 03:20 on May 24, 2023

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Kestral
Nov 24, 2000

Forum Veteran
It's incredible, isn't it?

I dearly wish Laws would write more stuff in that vein. I respect the hell out of the guy, but surrealists and the Yellow King do absolutely nothing for me.

Golden Bee
Dec 24, 2009

I came here to chew bubblegum and quote 'They Live', and I'm... at an impasse.
If you want a module that will really make you think, Caleb Stokes made “Wives of March” which is free on drivethru. If you want something that has a really interesting premise but turns into a series of “what if Bible verses were, lol, literal?” You can read Revelation, from the same series.

Haystack
Jan 23, 2005





Kestral posted:

It's incredible, isn't it?

I dearly wish Laws would write more stuff in that vein. I respect the hell out of the guy, but surrealists and the Yellow King do absolutely nothing for me.

I mean, if you ever want large doses of Robin Laws writing kooky tribal poo poo, there's always King of Dragon Pass / Six Ages.

Kestral
Nov 24, 2000

Forum Veteran

Haystack posted:

I mean, if you ever want large doses of Robin Laws writing kooky tribal poo poo, there's always King of Dragon Pass / Six Ages.

Funny you should mention that, I actually just finished my first complete run of KoDP! It's partially what's got me thinking about what I enjoy seeing from Laws. I'm not sure there's ever been a game that does a better job of trying to immerse you in a fictional setting, although IMO it suffers badly from trying to obscure information that you ought to have access to as a person living in that culture, in the name of heightening the experience of things feeling foreign and bizarre.

Does Six Ages have as much hah-hah-gotcha bullshit as KoDP? Because lordy, I lost count of the number of events where it was like, "Here's three perfectly reasonable-looking options - one of them is a mega trap because of a piece of Gloranthan lore / Orlanthi culture that your ring full of Heroic Magic / Custom / Leadership people definitely know about but aren't mentioning." I ended up playing it with the Guide to Glorantha PDF open.

Megazver
Jan 13, 2006
I tried playing it a few times, then just read the goon LP instead and I am very happy about this decision.

Xiahou Dun
Jul 16, 2009

We shall dive down through black abysses... and in that lair of the Deep Ones we shall dwell amidst wonder and glory forever.



Kestral posted:

Funny you should mention that, I actually just finished my first complete run of KoDP! It's partially what's got me thinking about what I enjoy seeing from Laws. I'm not sure there's ever been a game that does a better job of trying to immerse you in a fictional setting, although IMO it suffers badly from trying to obscure information that you ought to have access to as a person living in that culture, in the name of heightening the experience of things feeling foreign and bizarre.

Does Six Ages have as much hah-hah-gotcha bullshit as KoDP? Because lordy, I lost count of the number of events where it was like, "Here's three perfectly reasonable-looking options - one of them is a mega trap because of a piece of Gloranthan lore / Orlanthi culture that your ring full of Heroic Magic / Custom / Leadership people definitely know about but aren't mentioning." I ended up playing it with the Guide to Glorantha PDF open.

O hey, I just (finally) got around to beating Six Ages for the first time Sunday.

They do a good job of keeping the spirit of it being difficult and alien, while scrubbing the stupid 90's hard aspects. It's a more even spread of viable options with variable difficulty and fewer "lol you picked wrong and lost with one decision".

There are some specific differences you may or may not like (e.g. Riders are not as violent as Orlanthi, you can't just recreationally raid everyone with zero consequences), but in terms of cohesive design it's if anything better than KoDP.

According to the dev blog, the next game is coming along too and should be out eventually.

SimonChris
Apr 24, 2008

The Baron's daughter is missing, and you are the man to find her. No problem. With your inexhaustible arsenal of hard-boiled similes, there is nothing you can't handle.
Grimey Drawer

Xiahou Dun posted:

Yeah I’m afraid I’m gonna need some explanation of what’s behind that spoiler text.

You can’t just leave that lying there. It’s like nerd litter.

I looked it up, and they are not subtle about it at all:







hyphz
Aug 5, 2003

Number 1 Nerd Tear Farmer 2022.

Keep it up, champ.

Also you're a skeleton warrior now. Kree.
Unlockable Ben
Bax Powu Kag is my new account name

Xiahou Dun
Jul 16, 2009

We shall dive down through black abysses... and in that lair of the Deep Ones we shall dwell amidst wonder and glory forever.



Having now read that entire F&F (good job, Falconier111, by the by), I'm more than a little disappointed that we didn't get stats for heffalumps or whatever.

I wanted jagulars with a maxed out drop skill, drat it.

Helical Nightmares
Apr 30, 2009
GURPS Fantasy II, The Mad Lands is a fantastic book I will never get to play because it's so out there. Also the art like the poor Madlander who is vomiting off the side of the boat ("boat painting"), the picture of the Footless and the Headless will never be far from my memory. Glad more people are discovering it's magnificent weirdness.

Regarding Six Ages, the demo for Six Ages II: Lights Going Out has been released! I haven't played it because I'm knee deep in a Six Ages I: Ride Like the Wind play through. Then I got distracted by Age of Wonders 4 and holy poo poo it is so good.

Here are some of my clan reports from streaming Six Ages: Ride Like the Wind. Spoilered because I talk about events in the game.


Report 1: Streaming Six Ages: Ride like the Wind in Room 4. It is a clan management game in a Bronze Age Mythological world where the action revolves around stealing neighbor's cows and solving Choose Your Own Adventure-like events where mundane and magical problems try your people. This [picture not shown] is from an early raid of another clan where we were victorious. They have since raided us in revenge and I need more Swords people, and we are low on food, and lampreys from the sky just ate my Duck Spirit oh god.


Report 2: Six Ages: Ride like the Wind report because we had a good session yesterday. So things have been going south for our clan since we got into a attrition battle with our ancestral enemy the Trolls in the time of Churka 17 (time is recorded as the number of years the clan leader, Churka, has been in "office"). We lost the battle and lost many Swords and Bows that day. Also the Trolls ate one of our circle members.

Since then it has been a struggle. When we once started with upwards of 700 cows we now have around 400 cows. Magic has been drying up where once it was 10 points of Magic produced every Sacred Time, we are down to 7 produced annually, which is quite limiting. We tried performing a ritual of our Sun God with a strapping promising 19 year old with excellent combat...and he got frozen solid and broken into ice pieces by Cold Sun. We are often raided as many as three times a year and I'm having a hard time keeping my number of Swords fighters around 17 because they keep dying. To prevent the clan from starving year after year I've had to sell off two of our clan's treasures, a non renewable resource. No one will form new trading caravans with us. But, dear reader, all is not lost.

A few years back, children were born with the power of Elmal the Sun. They could literally throw fireballs. We treated the three carefully, welcoming them into the tribe and turning the other way when they accidently burned down a tent. When one of them became a man and wanted to leave the tribe because of visions, we threw him a feast. He has returned. He is Renowned in combat which is what we desperately need as we are surrounded on three sides by enemies, all eager for our cows and our blood.

Will the young one become our savior? We'll find out next time...


Report 3: Another Six Ages report! Your favorite Bronze Age clan management game where Myths and Gods are real. So last time, I was struggling with a downward spiral of losing cows left and right, a lack of food, my Swords (elite fighters) dying, and 3 raids a year against me by enemy clans.

Friends, we’ve turned the clan around and I have to thank two parties: the decisions made by the stream crowd, and our 19-year-old clan member Yakatan with Renowned skill in Combat who, according to the in-game events, throws fireballs. Yeah.

As a reminder, I started with around 750 cows, last time I reported in the clan only had 300-400 cows. Now the people have 643 cows and climbing thanks to Yakatan lead herd raids. And that’s not all. In the past year we have had six major raids. We were threatened by the Alkothi, the Demon People. We sent them packing. The Porganosi, a clan of the Ram Peoples (Orlanthi), threatened us. We took them down. Our ancestral enemy the Trolls showed up. Yakatan took two trolls down in hand-to-hand combat to save one of our nobles. While we were recovering from that, the Flame Singers clan teamed up with the Sa-Gorini clan to crush us. Our Raven shaman (Trickster) summoned a Wasp spirit to sting the Sa-Gorini into fleeing the battlefields and then our carefully allocated combat tactics carried the day against the Flame Singers.

Was that it? No. The Andayling clan (Ram people) kidnapped 9 members of our clan. We tracked them down thanks to a divination revealed by the God Elmal (known to some as “the Bad”) and liberated our people. Yakatan the God child is truly amazing.


Report 4: Another Six Ages report! Or Everyone Loves Yatakan. Six Ages is the Bronze Age clan management game where Myths and Gods are real, and boy can they suck sometimes. In the last "episode" we were slowly regaining momentum and wealth (643 cows) thanks to Yatakan, our warleader with Renowned in Combat who was beating raids against us right, left, and center.

Yatakan remains the crown jewel in the streamer clan, but there were a couple of close calls.

We were raided by the Yellowhill tribe. They brought over 100 fighters and we were outnumbered. Yatakan was nervous about this so we dedicated some clan magic to the fight. During the battle, Orala, our healer, saw Yatakan sustain a terrible blow. This made me really concerned because I had never seen Yatakan become injured before. After some discussion, the streamer clan council decided to send an armed escort with Orala to Yatakan's side. Fortunately Orala revived Yatakan. For us this was the most important outcome even though the dastardly Yellowhill tribe won the battle and looted our cows.

Later Yatakan was challenged to a duel by Murus, a lion warrior of the distant Ergeshite nomads. Anyway we took a risk, and Yatakan's might was tested by the lion warrior's magic claws. Yatakan became injured (was away from the clan circle for one season) but he triumphed over Murus, nearly decapitating him.

But all was not ideal. The clan protested that Yatakan was overly litigious and loved lawsuits. One other circle member even wanted our boy thrown off of the council! Essentially we told the grumblers to go pound sand and we changed the laws so there is now a limit to the number of lawsuits any clan member can raise. Also we carried out a Heroquest with Yatakan's childhood friend who could also throw fireballs, Ayvtu. We devoted many points of Magic to Ayvutu and sacrified 30 cows. She was turned into a block of ice and shattered by our enemy Cold Sun in the Godrealm. Another 22 year old has been lost to the Gods.


Stories of Cows and Plunder. :D

Runa
Feb 13, 2011

Thought you wrote The Mad Lads for a sec and that it was the title you gave to your Six Ages playthrough

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry

Kestral posted:

Funny you should mention that, I actually just finished my first complete run of KoDP! It's partially what's got me thinking about what I enjoy seeing from Laws. I'm not sure there's ever been a game that does a better job of trying to immerse you in a fictional setting, although IMO it suffers badly from trying to obscure information that you ought to have access to as a person living in that culture, in the name of heightening the experience of things feeling foreign and bizarre.

Does Six Ages have as much hah-hah-gotcha bullshit as KoDP? Because lordy, I lost count of the number of events where it was like, "Here's three perfectly reasonable-looking options - one of them is a mega trap because of a piece of Gloranthan lore / Orlanthi culture that your ring full of Heroic Magic / Custom / Leadership people definitely know about but aren't mentioning." I ended up playing it with the Guide to Glorantha PDF open.

Doesn't your clan ring always highlight the options they want to take when you hover the members? I think if an option never gets highlighted by anybody except maybe for Eurmali, that's at least a hint it's a bad idea.

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!

Kestral posted:

Does Six Ages have as much hah-hah-gotcha bullshit as KoDP? Because lordy, I lost count of the number of events where it was like, "Here's three perfectly reasonable-looking options - one of them is a mega trap because of a piece of Gloranthan lore / Orlanthi culture that your ring full of Heroic Magic / Custom / Leadership people definitely know about but aren't mentioning." I ended up playing it with the Guide to Glorantha PDF open.

Yeah, on paper it sounds like a game I'd enjoy, in practice it's a game full of all sorts of hidden rolls and mechanics that obfuscate what's actually a good or bad idea to do, which I loathe.

Thanlis
Mar 17, 2011

Critical Role dropped the quickstart for Candela Obscura. There are some familiar design choices there!

mellonbread
Dec 20, 2017

Thanlis posted:

There are some familiar design choices there!
Could you elaborate further, for those of us who don't watch the show?

Servetus
Apr 1, 2010

mellonbread posted:

Could you elaborate further, for those of us who don't watch the show?

The base mechanic is quite reminiscent of Blades in the Dark and Scum and Villainy. I assume that was what Thanlis was referring to, not any particular CR reference.

Thanlis
Mar 17, 2011

Servetus posted:

The base mechanic is quite reminiscent of Blades in the Dark and Scum and Villainy. I assume that was what Thanlis was referring to, not any particular CR reference.

Yep. Stras is a co-designer of the underlying system, so it’s not surprising.

Magnetic North
Dec 15, 2008

Beware the Forest's Mushrooms

Thanlis posted:

Critical Role dropped the quickstart for Candela Obscura. There are some familiar design choices there!

Man, I wish they would put on record that this was caused or accelerated by the OGL controversy. They're too shrewd to do so, but man I wish they would.

DalaranJ
Apr 15, 2008

Yosuke will now die for you.

Thanlis posted:

Critical Role dropped the quickstart for Candela Obscura. There are some familiar design choices there!

I think I like a lot of the decisions they've made here. A version of Blades in the Dark that my limited mind is capable of processing all at once.

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy
official Pathfinder 1st Edition PDFs are now available at DrivethruRPG, since May 24, 2023

EightFlyingCars
Jun 30, 2008


Kestral posted:

Does Six Ages have as much hah-hah-gotcha bullshit as KoDP? Because lordy, I lost count of the number of events where it was like, "Here's three perfectly reasonable-looking options - one of them is a mega trap because of a piece of Gloranthan lore / Orlanthi culture that your ring full of Heroic Magic / Custom / Leadership people definitely know about but aren't mentioning." I ended up playing it with the Guide to Glorantha PDF open.

you hosed with the ducks, didn't you

FMguru
Sep 10, 2003

peed on;
sexually

EightFlyingCars posted:

you hosed with the ducks, didn't you
Mess with the quack,
get stabbed in the back.

Nessus
Dec 22, 2003

After a Speaker vote, you may be entitled to a valuable coupon or voucher!



Why would you be an rear end in a top hat to a duck? Just asking for trouble.

Arivia
Mar 17, 2011

Nice. I’d think they should maybe be a bit cheaper since it’s now the old edition but whatever, adding them to DTRPG is a win-win.

Runa
Feb 13, 2011

EightFlyingCars posted:

you hosed with the ducks, didn't you

lmao

Bucnasti
Aug 14, 2012

I'll Fetch My Sarcasm Robes

Arivia posted:

Nice. I’d think they should maybe be a bit cheaper since it’s now the old edition but whatever, adding them to DTRPG is a win-win.

They come up on Humble bundle often enough if you're looking for a discount.

Absurd Alhazred
Mar 27, 2010

by Athanatos
I wanted the Ducks to join my Tribe and they just laughed at me. :smith:

Chakan
Mar 30, 2011

Absurd Alhazred posted:

I wanted the Ducks to join my Tribe and they just laughed at me. :smith:

For the best, if they do join then there will be strife between the clans because of their strange practices at some point. I think they always end up leaving.

Xiahou Dun
Jul 16, 2009

We shall dive down through black abysses... and in that lair of the Deep Ones we shall dwell amidst wonder and glory forever.



Absurd Alhazred posted:

I wanted the Ducks to join my Tribe and they just laughed at me. :smith:

Did you not grind your DRS (duck retention stat)? You raise it by running the Humakt Isn’t loving Around, Guys heroquest.

Absurd Alhazred
Mar 27, 2010

by Athanatos

Xiahou Dun posted:

Did you not grind your DRS (duck retention stat)? You raise it by running the Humakt Isn’t loving Around, Guys heroquest.

Do I look like the kind of guy who grind stats? I just wanted a tribe with some ducks!

Vulpes Vulpes
Apr 28, 2013

"...for you, it is all over...!"
Man, Threats is a good Shadowrun book. It's been a long rear end time since I read it, but it's hit after hit so far. Alamos 20k, Mr. Darke, Winternight, that's the good poo poo

Subjunctive
Sep 12, 2006

✨sparkle and shine✨

Absurd Alhazred posted:

Do I look like the kind of guy who grind stats?

kinda?

Absurd Alhazred
Mar 27, 2010

by Athanatos

My Dad died for that 'za. Not me.

Dawgstar
Jul 15, 2017

Vulpes Vulpes posted:

Man, Threats is a good Shadowrun book. It's been a long rear end time since I read it, but it's hit after hit so far. Alamos 20k, Mr. Darke, Winternight, that's the good poo poo

At the time I read it, a lot came off as genuinely creepy. Darke and Winternight off the top of my head. (Darke would get overplayed in the Dragon Heart novel trilogy, the writer of whom I pissed off mightily once on the ancient Shadowrun mailing list.)

Vulpes Vulpes
Apr 28, 2013

"...for you, it is all over...!"
Oh, that's a shame. Harlequins Back is one of those modules we always wanted to run back in the day but could never get it together.

Mr.Misfit
Jan 10, 2013

The time for
SkellyBones
has come!

Vulpes Vulpes posted:

Oh, that's a shame. Harlequins Back is one of those modules we always wanted to run back in the day but could never get it together.

Harlekin 2 was such a deeply weird mixture of modules even for Shadowrun. Really terrible when I think about it from a modern standpoint. Harlekin 1 however, still easily slotable into any general 'run-campaign, even just as flavors of the strange.

Vulpes Vulpes
Apr 28, 2013

"...for you, it is all over...!"
For sure- "you know that thing this game is about? How about a campaign where you do something wildly unrelated?" was pretty much the pitch. But it was weird and epic, which earned my affection.

Edit: drat the Renraku Shutdown book is going for a premium, what a drag

Vulpes Vulpes fucked around with this message at 18:40 on May 27, 2023

Dawgstar
Jul 15, 2017

Vulpes Vulpes posted:

For sure- "you know that thing this game is about? How about a campaign where you do something wildly unrelated?" was pretty much the pitch. But it was weird and epic, which earned my affection.

Edit: drat the Renraku Shutdown book is going for a premium, what a drag

Yeah, even years ago for whatever reason it was high on the secondary market.

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ninjoatse.cx
Apr 9, 2005

Fun Shoe

Vulpes Vulpes posted:

Man, Threats is a good Shadowrun book. It's been a long rear end time since I read it, but it's hit after hit so far. Alamos 20k, Mr. Darke, Winternight, that's the good poo poo

Do yourself a favor and don't read any follow up metaplot that came of these. FASA/Wizkids started knocking down their awesome setting near the end of 3rd with the end of Bug City, and Catalyst really turned awesome adversaries into B grade movie chumps, who, of course, were all dealt with off scene that the player characters themselves didn't get to play with.

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