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Random Stranger
Nov 27, 2009



Dr. Spitesworth posted:

Ah, I see that you are also familiar with the Gakken TV Boy.

Thinking about it, I might have been slightly unfair to the Casio PV-1000 which used sane architecture and put some effort into licensing games. It was even priced competitively. I'm not really sure where they misstepped while Sega was willing to keep going with their almost identical SG-1000. Maybe Casio as a company had no faith in the video game market and jumped out right before everything went sky high.

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Djarum
Apr 1, 2004

by vyelkin

Random Stranger posted:

Thinking about it, I might have been slightly unfair to the Casio PV-1000 which used sane architecture and put some effort into licensing games. It was even priced competitively. I'm not really sure where they misstepped while Sega was willing to keep going with their almost identical SG-1000. Maybe Casio as a company had no faith in the video game market and jumped out right before everything went sky high.

In the early-mid 80s there was absolutely a ton of companies jumping into the video game fad to make a quick buck. I mean technically that was what Nintendo was doing. They weren’t expecting the hardware to last beyond a couple of years really. Everyone thought of that stuff basically like toys at that time, you released something and it lasted a bit of time before it was replaced or faded.

The fact that the Famicom took off in a way not much in Japan ever did before and then again in the US changed the perspectives in many people’s eyes. I think many today take for granted what the Famicom/NES did and how much it radically changed and really created the industry.

IG-88
Apr 21, 2019


Finally catalogued the collection before the move and I'm blown away by the value of all this poo poo (at least according to the app I used)



If you would've told me 20 years ago Haunting Ground was going to be the priciest game in the collection I would've laughed.

(Thank you Amazon Videogame Deal of the Day :rip: for the sweet NDS collection )

IG-88 fucked around with this message at 21:45 on Aug 28, 2023

katkillad2
Aug 30, 2004

Awake and unreal, off to nowhere
Can't zoom in on that pic :negative:

Analogue is going to sell a limited edition glow in the dark Pocket... https://www.analogue.co/editions/pocket-glow-in-the-dark

Good loving luck getting one :stare:

History Comes Inside!
Nov 20, 2004




Love to leave my expensive electronics in direct sunlight

drrockso20
May 6, 2013

Has Not Actually Done Cocaine

Random Stranger posted:

The only two console companies to have their poo poo together in Japan in 1983 were Nintendo and Sega, and even Nintendo took a few months after releasing the Famicom to get their poo poo together. Everyone else was, "I dunno, here's our new platform. We gave three engineers six months and no budget to put it together, then hired a couple of guys to make copies of popular games in two weeks."

It is funny how Nintendo was able to turn around the original release model of the Famicom's flaws into a long term advantage just by handling the issue in a reasonable and humble fashion

Medullah
Aug 14, 2003

FEAR MY SHARK ROCKET IT REALLY SUCKS AND BLOWS

IG-88 posted:

Finally catalogued the collection before the move and I'm blown away by the value of all this poo poo (at least according to the app I used)



If you would've told me 20 years ago Haunting Ground was going to be the priciest game in the collection I would've laughed.

(Thank you Amazon Videogame Deal of the Day :rip: for the sweet NDS collection )

What app did you use?

Crackbone
May 23, 2003

Vlaada is my co-pilot.

Random Stranger posted:

The only two console companies to have their poo poo together in Japan in 1983 were Nintendo and Sega, and even Nintendo took a few months after releasing the Famicom to get their poo poo together. Everyone else was, "I dunno, here's our new platform. We gave three engineers six months and no budget to put it together, then hired a couple of guys to make copies of popular games in two weeks."

I've never really read analysis of why the Famicom won. Is there good source or a short cliff notes on that?

The Voice of Labor
Apr 8, 2020

in a word, mario

IG-88
Apr 21, 2019


Medullah posted:

What app did you use?

GAMEYE

History Comes Inside! posted:

Love to leave my expensive electronics in direct sunlight

They’ve been there for 3 days after 20 years in a closet. I’m pretty sure they’ll be okay. And that’s the indoor lighting, that room in the house is kinda tucked away.

Silhouette
Nov 16, 2002

SONIC BOOM!!!

Crackbone posted:

I've never really read analysis of why the Famicom won. Is there good source or a short cliff notes on that?

Price, library, advertising, better hardware than the sg-1000

wash bucket
Feb 21, 2006

IG-88 posted:

They’ve been there for 3 days after 20 years in a closet. I’m pretty sure they’ll be okay. And that’s the indoor lighting, that room in the house is kinda tucked away.

I think they were talking about the glow in the dark Analogue Pocket.

IG-88
Apr 21, 2019


katkillad2 posted:

Can't zoom in on that pic :negative:

Analogue is going to sell a limited edition glow in the dark Pocket... https://www.analogue.co/editions/pocket-glow-in-the-dark

Good loving luck getting one :stare:

Fair enough.



wash bucket posted:

I think they were talking about the glow in the dark Analogue Pocket.

Oh lmao, yeah, that makes way more sense.

Djarum
Apr 1, 2004

by vyelkin

Silhouette posted:

Price, library, advertising, better hardware than the sg-1000

Basically. Nintendo aggressively courted third parties and got lucky early on. Sega heavily relied upon itself which lasted even early on in the MD/Genesis’s life. Nintendo understood the value of third party software and you could say later they actively took advantage of them. This is a blunder Sony did not make with the PlayStation which is why they dominated for some time.

Rubellavator
Aug 16, 2007

Crackbone posted:

I've never really read analysis of why the Famicom won. Is there good source or a short cliff notes on that?

I think it was a combination of the SG-1000 being less powerful and Nintendo aggressively going after third-party developers and making them sign deals to develop exclusively for the Famicom. The Master System also launched almost a full year after the NES in North America and wasn't marketed well. But I know the Master System was competitive with the NES in Europe and did better than Nintendo in Brazil.

Random Stranger
Nov 27, 2009



Crackbone posted:

I've never really read analysis of why the Famicom won. Is there good source or a short cliff notes on that?

There's really five key points, and I think even by 1985 when the Famicom was the biggest thing since Gojira they were obvious to everyone. It wasn't just a matter of hindsight being 20/20, someone was going to take off and be the breakout star of the Japanese video game console industry and Nintendo had everything lined up for them.

1. The best tech - The Famicom allowed for better sprites, more color, and most vitally of all, smooth scrolling. I cannot understate how important that scrolling is. Everyone else's games felt choppy and bad and then you'd pay the Famicom and it was like the arcade was in your house! Similarly, the rest of the competition only allowed for one color sprites with a much more limited pallet. Nintendo might have had similar restrictions over how many colors could be on screen at once, but they let developers change those colors and have more to choose from. And somehow...
2. Low price - The Famicom was one of the cheaper systems to get; not the cheapest but definitely affordable and Nintendo even cut the price on the Famicom to undercut everyone during that first precious year. What it really came down to is Uemura knew the right places to make cuts to save money in a ROM based cartridge system. A lot of other competitors came up with some weirdly expensive choices in the rush to get to market.
3. Great controllers - Infamously, the initial Famicom controllers had button problems but Nintendo moved fast to fix those and had a very costly recall after a few months. But beyond that, you could not beat that d-pad. Once the buttons were sorted out the controllers were the best feeling interface option of any platform out there. A few others had passable controllers, but many of the competitors just had ghastly controls. Like real, "Did you even try to play with this more than two minutes?!" stuff. Nintendo's experience with the Game and Watch series really helped them here.
4. A good brand - Nintendo wasn't one of the big names in arcades, but Donkey Kong was enough of a brand that they were known and Mario Bros. which was released in Japanese arcades almost right after the Famicom was a huge hit. The Game and Watch line was extremely popular and even their older consoles were pretty well known. Nintendo had a good reputation for games even in 1983 they only had Sega and Nichibutsu as competitors trading on their arcade name (and Nichibutsu's console didn't use their most popular stuff). Once the Famicom ball got rolling, the Nintendo brand kept it rolling even as other publishers attempted similar things: Mahjong and Golf in particular were huge system sellers and everyone wanted Nintendo's version of those instead of other peoples'.
5. Third-parties - The single biggest thing that made the Famicom take off was third-party publishers. Other platforms may have licensed games from third-parties, but they developed the ports themselves. By letting Taito, Hudson, and most of all Namco have free reign to create games for the platform and publish their own stuff, the Famicom had an explosion of software and it was coming from companies who were very interested in making ports of their own games look as good as possible. Some with more success at that than others. Mahjong and Golf may have gotten Nintendo through year one, but Tower of Druaga and Xevious got Nintendo through years 2 through 11. The Famicom was the system to own for all of the hottest games and that really locked it in.

Djarum posted:

Basically. Nintendo aggressively courted third parties and got lucky early on. Sega heavily relied upon itself which lasted even early on in the MD/Genesis’s life. Nintendo understood the value of third party software and you could say later they actively took advantage of them. This is a blunder Sony did not make with the PlayStation which is why they dominated for some time.

Yeah, Sega got kind of frozen out by Nintendo's illegal contracts, but they were a software company and happy to rely on their own software products. One of the breakthroughs for Sega with the Genesis was developers outside of Japan getting sick of Nintendo's poo poo and feeling out what they could.

And it doesn't help that Nintendo hosed over everyone they worked with through the 80s and into the 90s. They didn't just burn bridges, they broke out flamethrowers and danced as they ruined every professional relationship they had and made the entire video game industry into their enemies. It's not just the decision to use cartridges or the difficulty in programming for the platform that made software releases drop off hard for the Nintendo 64 compared to the Super Nintendo.

Random Stranger fucked around with this message at 00:53 on Aug 29, 2023

Captain Rufus
Sep 16, 2005

CAPTAIN WORD SALAD

OFF MY MEDS AGAIN PLEASE DON'T USE BIG WORDS

UNNECESSARY LINE BREAK

Random Stranger posted:

And it doesn't help that Nintendo hosed over everyone they worked with through the 80s and into the 90s. They didn't just burn bridges, they broke out flamethrowers and danced as they ruined every professional relationship they had and made the entire video game industry into their enemies. It's not just the decision to use cartridges or the difficulty in programming for the platform that made software releases drop off hard for the Nintendo 64 compared to the Super Nintendo.

This seems to be every company though. Once they get big they either get greedy or arrogant or both. (Or SHAREHOLDERS ONLY THING THAT MATTERS Capitalism time...)

Nobody learns squat and they all make the same mistakes the last guy did.

Speaking of mistakes this year's trip to Retro World Expo:



This is all I got that seemed remotely worth the cost. (That I didn't already own anyhow.). Prices just keep going up for no real reason and stuff like Limited Run Games n the like are apparently mostly just a new form of Wata to give sellers stuff to scalp. Like what's the point of losing sleep and driving to the expo for prices equal if not higher than the online ones I don't pay either? It's probably better than the hassles Analogue or anything in the Atari Age sphere requires to get but.. not worth it really. :smith:

Vvvv it is innit? But I like me some Draque: https://forums.somethingawful.com/showthread.php?threadid=4018225&userid=0&perpage=40&pagenumber=13#post532101676 (not shown is the Dynasty Warriors game. I have that one too. I forgot about it.) But now I need to figure out where the sticker will go. If I put it on my car will it protect it from getting hit? That would be nice.) Vvvvv

Since I'm editing anyhow another annoying retro thing as seen at the con is repro carts/translations. 40-70 bucks for Nes and Snes bootlegs? I can play the things for FREE on an emulator already or on a flash device if I simply MUST have the accurate (crappy usually for me at least) experience on original hardware that's been Cronenberged into some device that costs more than a good PC or Android tablet does. (Or a Vita or Mister or your microwave I guess? )

poo poo is piracy for profit and way uncool. Also why the Colecovision homebrew community is garbage. Its all MSX and SG1000 ports you have to pay everyone but the actual company for. And normally you need to have a ram/audio cart that you also have to get on a waiting list in some dodgy Atari Age thread for.

But I'm the dope who actually paid money for Switch games I already had when they had qol upgrades to stuff like arcade Shinobi, Phantasy Star, and Valis 4 did. So ymmv as to what is and isn't ethically correct in old rear end games...

Captain Rufus fucked around with this message at 05:30 on Aug 29, 2023

kirbysuperstar
Nov 11, 2012

Let the fools who stand before us be destroyed by the power you and I possess.
that metal slime sticker whips rear end though

Nemo2342
Nov 26, 2007

Have A Day




Nap Ghost

Random Stranger posted:

3. Great controllers - Infamously, the initial Famicom controllers had button problems but Nintendo moved fast to fix those and had a very costly recall after a few months. But beyond that, you could not beat that d-pad. Once the buttons were sorted out the controllers were the best feeling interface option of any platform out there. A few others had passable controllers, but many of the competitors just had ghastly controls. Like real, "Did you even try to play with this more than two minutes?!" stuff. Nintendo's experience with the Game and Watch series really helped them here.

Seriously, my first console was an Atari 7800 and going from a controller where I had to use a rubberband to keep the buttons pressed in (due to tiny child hands) to that square NES controller was just a night and day difference.

mikeycp
Nov 24, 2010

I've changed a lot since I started hanging with Sonic, but I can't depend on him forever. I know I can do this by myself! Okay, Eggman! Bring it on!
yooo who made that metal slime sticker

freelop
Apr 28, 2013

Where we're going, we won't need fries to see




That app is great.
According to them my most expensive game is my boxed Steel Battalion which yeah that makes sense.

Small Strange Bird
Sep 22, 2006

Merci, chaton!

Mak0rz posted:

This does indeed slap, but a good chunk of this track wasn't written by anyone at Ocean :v:

https://www.youtube.com/watch?v=1Je4HY8TGPg
Imagine was just an Ocean label by then.

History Comes Inside!
Nov 20, 2004




IG-88 posted:

They’ve been there for 3 days after 20 years in a closet. I’m pretty sure they’ll be okay. And that’s the indoor lighting, that room in the house is kinda tucked away.

I’m talking about the glow in the dark pocket, not whatever you think I’m talking about

The Kins
Oct 2, 2004

Payndz posted:

Imagine was just an Ocean label by then.
Yeah, it's a little complicated, but after Imagine's extremely public implosion Ocean bought the brand/label and used it primarily for arcade ports. So the story goes, Konami were concerned that licensing their games to Ocean for computer ports would result in them getting "swamped into the Ocean brand" without any benefit to themselves, so using a separate label, sales team etc. kept them happy.

Humphreys
Jan 26, 2013

We conceived a way to use my mother as a porn mule


So my username might aswell be Xbox_Lover or something like that by now, but I have just done another thing....

I commissioned a 3D scan job on the XBox DVD Remote and receiver from Wesk on the BitBuilt forums - whom happens to be in Australia too handily!















These are initial prints and files might need a bit of a clean up but well worth the $20!

The files are available free of charge and licensed to do whatever you want over on his collection on that forum. Enjoy. Or -ask me to print for you. I am about to do the mission of a whole remote so wish me luck!

Humphreys fucked around with this message at 14:30 on Aug 29, 2023

freelop
Apr 28, 2013

Where we're going, we won't need fries to see



How good is the Xbox for dvd playback?
I still like using the PS2 for mine though I always have to put the TV volume waaaaaay up

Humphreys
Jan 26, 2013

We conceived a way to use my mother as a porn mule


freelop posted:

How good is the Xbox for dvd playback?
I still like using the PS2 for mine though I always have to put the TV volume waaaaaay up

LOL Fucks me, I only ever used my PS2 aswell.

njsykora
Jan 23, 2012

Robots confuse squirrels.


The Xbox was our house's DVD player and it was solid, though I really don't like the remote. Buttons stick up too far. PS2 remote is better, mostly because it was just a slightly modified regular Sony remote.

Neddy Seagoon
Oct 12, 2012

"Hi Everybody!"
My Play*BEEP*station 3 and its DVD remote was my first blu-ray player and main media player for many years.

Humphreys
Jan 26, 2013

We conceived a way to use my mother as a porn mule


Funny how tech goes when it comes to disc media standards:

The reference CD Player for many magazines: Playstation

The reference DVD Player for many magazines: Playstation 2

The reference BD Player for many magazines: Playstation 3

njsykora
Jan 23, 2012

Robots confuse squirrels.


Still boggles my mind that the PS4 Pro didn't support 4K Blu-ray.

Humphreys
Jan 26, 2013

We conceived a way to use my mother as a porn mule


njsykora posted:

Still boggles my mind that the PS4 Pro didn't support 4K Blu-ray.

I threw a real world adult tantrum when I discovered that. But plays 4K video files/streams

I would blow Dane Cook
Dec 26, 2008
I was upset that the ps4 won't play cds

njsykora
Jan 23, 2012

Robots confuse squirrels.


Yeah I think the XBSX is the only current console that plays CDs, mostly because it just uses a version of Windows Media Player.

Humphreys
Jan 26, 2013

We conceived a way to use my mother as a porn mule


njsykora posted:

Yeah I think the XBSX is the only current console that plays CDs, mostly because it just uses a version of Windows Media Player.

I have one device that does everything for me in a way - my server has two optical drives which covers CD, VCD, DVD, HDDVD, BD, UHD-BD. Then has capture devices for everything from analog RF, Composite, Svideo, Component and HDMI. SOONtm it will have a super special capture device which I need to do some modifications to get calibrated but going to be very cool to show off!

Random Stranger
Nov 27, 2009



Humphreys posted:

I have one device that does everything for me in a way - my server has two optical drives which covers CD, VCD, DVD, HDDVD, BD, UHD-BD. Then has capture devices for everything from analog RF, Composite, Svideo, Component and HDMI. SOONtm it will have a super special capture device which I need to do some modifications to get calibrated but going to be very cool to show off!

Out of curiosity, what are you us9ng for your RF imput to the system. Is it ATI All in Wonder's time to shine?

Djarum
Apr 1, 2004

by vyelkin

njsykora posted:

Yeah I think the XBSX is the only current console that plays CDs, mostly because it just uses a version of Windows Media Player.

Yeah Techmoan did a video about this a few weeks ago.

https://www.youtube.com/watch?v=tFFMoWSjxcI

RillAkBea
Oct 11, 2008

Djarum posted:

Yeah Techmoan did a video about this a few weeks ago.

https://www.youtube.com/watch?v=tFFMoWSjxcI

Pshaw, what a rip, he didn't even have to import it from Germany and replace the belts.

ExcessBLarg!
Sep 1, 2001

Humphreys posted:

The reference CD Player for many magazines: Playstation

The reference DVD Player for many magazines: Playstation 2

The reference BD Player for many magazines: Playstation 3
I doubt any standalone media player was manufactured in even a tenth of the quantities as any specific model PlayStation. So using one as your reference model makes a lot of sense.

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Neddy Seagoon
Oct 12, 2012

"Hi Everybody!"

Humphreys posted:

Funny how tech goes when it comes to disc media standards:

The reference CD Player for many magazines: Playstation

The reference DVD Player for many magazines: Playstation 2

The reference BD Player for many magazines: Playstation 3

I guess it's like how Gameboys had a bunch of weird non-game accessories and add-ons; It's a consistent hardware platform with a long stable lifespan. If it breaks, you know a replacement will deliver the exact same results.

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