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As long as the sickest combos and the biggest numbers still belong to crafters
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# ? Jun 27, 2024 23:30 |
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oh yeah that's the last thing on my wishlist: - make gathering fun instead of super boring because i love walking around in the wilderness getting Herb but the actual act is just picking a thing from a list over and over. come on you made crafters have actual mechanics
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UHD posted:i think the ivalice story's resident catgirl said it best: I really liked the video Zepla did about Ramza and the wandering dramaturge guy, mostly for the voice she gives Ramza. https://m.youtube.com/watch?v=9DzUK3q2yAM
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In a twist ending, the blue mage trainer is that cat you kept throwing grenades at.
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Lizard Wizard posted:Was Diadem also made by the 1.0 director? Yes. Nobuaki Komoto, responsible for directing FFXI Chains of Promathia & Treasures of Aht Urhgan. Directed 1.0 until Yoshida took over. I believe Komoto is responsible for much of the crafting in XIV still, and is also the reason why crafting in HW was such a pain to level until SB was launched (but not 100% sure). He would later be the driving force behind Diadem and Eureka.
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I'll be honest, I assumed SB was a PvP expansion based on the title screen, colours and cinematic. Apparently its a bit more involved than that. ![]() Also I'm impressed at how spread out the leveling experience is. Being sent all over the world would usually bug me, but other than the Sylph stuff I haven't felt chained to a single biome for long.
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Thanks to DRK questline, I've been reading the journal logs more. Still reeling from the line "if such things were possible, you wouldn't have a broken shield, now would you?" Are there any other questlines with interesting journal logs?
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Countblanc posted:oh yeah that's the last thing on my wishlist: Here, have more timed nodes and some more RNG ![]()
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Thyrork posted:After playing Nier Automata, I was inspired to make an outfit. Rather then go for the obvious horny dress I veered towards A2's "Brother Nier" outfit for inspiration. Few pages late but what sword is that? Xun fucked around with this message at 11:24 on Sep 5, 2018 |
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orcane posted:Here, have more timed nodes and some more RNG Here have a hot and cold timed minigame with no tells.
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The Grimace posted:Yes. Nobuaki Komoto, responsible for directing FFXI Chains of Promathia & Treasures of Aht Urhgan. Directed 1.0 until Yoshida took over. I believe Komoto is responsible for much of the crafting in XIV still, and is also the reason why crafting in HW was such a pain to level until SB was launched (but not 100% sure). He would later be the driving force behind Diadem and Eureka. Why is this guy still on the team? What kind of dirt does he have?
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Hunter Noventa posted:Why is this guy still on the team? What kind of dirt does he have? Seniority and years worked in a Japanese company.
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Countblanc posted:oh yeah that's the last thing on my wishlist: https://imgur.com/a/IKjV2Sm
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it's fine to me that gatherers are simple, all I'd really like to see is timed nodes having one more activation time per AM/PM. if you're gathering a bunch of different things on i.e. the collectable list their timers are usually spaced out so it's not too horrible, but if you're aiming to get one specific thing the wait is way too long.
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Countblanc posted:oh yeah that's the last thing on my wishlist: Have you tried the mining/logging minigames in the Gold Saucer? That's what mining and logging was actually like in 1.0 right there. Except your chance of finding anything was less than the chance of winning GP's at the minigames. I mean, some mechanics might be nice, but I'll take listpicking any day over 1.0 at least.
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My major whine about gathering is I wish GP worked liked CP in that it just refilled every gathering node. It sucks standing around doing nothing waiting for your GP to recharge when your cordial is on cooldown.
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At least miner and lumberjackologist get some buttons to list pick harder. Fisher gets their first button at like 54 or something insane. Also about 500 other things that are gently caress terrible about fisher.
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Tashilicious posted:Seniority and years worked in a Japanese company. This. Hiromichi Tanaka took the full responsibility for 1.0's failures, and after that he was delegated to shotty positions until he quit the company. Komoto still works and now we've all gotta suffer. He's been with the company since Xenogears, so his seniority allows him a lot of leeway.
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Btw, someone told me that if you've got a gathering job at 70 then the other gathering jobs get an exp bonus, kinda like the armory bonus but for field jobs. But I can't find squat about it anywhere. Is there such a bonus or are they full of crap?
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Exciting ideas for the next Eureka, Rockos, the earth aspected Eureka zone: -Wandering rock elementals that are 5+ levels over max with no set pathing and unlimited leashing distance. -Randomly boulders will fall from the rocky cliffs squashing anyone underneath. Prefers to target groups of people who haven't moved in a while. -To complete the next step of the relic chain and upgrade your weapon, you need Rockos crystals gained from fates and Rocky Rockos Crystals. Rocky crystals are gained by being dug up from the ground using the dig action. There is no indicator where a good place to dig is and they are randomly distributed. There are only so many in the ground that everyone shares per instance, and theres no indicator how many are left! An unsuccessful dig gives you an indicator where to go to dig ala the rabbit chests. Because of AETHER or something you only have so many charges of dig before you run out! Get monster chains of 30 to replenish them one at a time! -Rezzing people now consumes 20% of the dead players potential lost exp and gives back the dead player 80% of their lost exp. -Obviously make fates take longer than ever to spawn so we can encourage the players to diversify their eureka playtime please hire me as a content designer
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Valle posted:Btw, someone told me that if you've got a gathering job at 70 then the other gathering jobs get an exp bonus, kinda like the armory bonus but for field jobs. But I can't find squat about it anywhere. Is there such a bonus or are they full of crap? Armory bonus is only for combat jobs iirc.
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Blockhouse posted:
This is on purpose so it feels real good when he turns into Ultima in 4.5 and you get to slap the poo poo out of him, hth
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The new job class is squire and ramza was used to preview it because everyone is gonna be a whiny gently caress about it, just like ramza
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Phone posted:The new job class is squire and ramza was used to preview it because everyone is gonna be a whiny gently caress about it, just like ramza Final Fantasy XIV: Yelling in the corner to dodge the bad
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Phone posted:The new job class is squire and ramza was used to preview it because everyone is gonna be a whiny gently caress about it, just like ramza The hot new leveling method is to throw rocks at your party members for a few hours.
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Orthodox Rabbit posted:-To complete the next step of the relic chain and upgrade your weapon, you need Rockos crystals gained from fates and Rocky Rockos Crystals. Rocky crystals are gained by being dug up from the ground using the dig action. There is no indicator where a good place to dig is and they are randomly distributed. There are only so many in the ground that everyone shares per instance, and theres no indicator how many are left! An unsuccessful dig gives you an indicator where to go to dig ala the rabbit chests. Because of AETHER or something you only have so many charges of dig before you run out! Get monster chains of 30 to replenish them one at a time! I'm pretty sure this was actually how chocobo digging worked in ffxi
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World War Mammories posted:I'm pretty sure this was actually how chocobo digging worked in ffxi I tried to make up the worst thing I could think of and was already beaten to the punch by reality
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ParliamentOfDogs posted:I really liked the video Zepla did about Ramza and the wandering dramaturge guy, mostly for the voice she gives Ramza. I can’t watch her for more than a few minutes at a time because she always sounds like she’s on the verge of tears
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What was the deal with that Wandering Dramaturge guy? Was it a reference to something? I felt like I completely missed something about that wine fetching series of quests to progress the ivalice stuff.
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Hobgoblin2099 posted:My biggest problem with the Ivalice Raids is the lack of Soken music. That aside, I have no real problems with the Raids and think they're neat. Never ![]()
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Hunter Noventa posted:Why is this guy still on the team? What kind of dirt does he have? It cannot be overstated how difficult it is to kick someone out in Japan when they have seniority. Their whole business culture revolves around it, which is very frustrating (and mind-boggling) to me looking in from the outside.
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Orthodox Rabbit posted:What was the deal with that Wandering Dramaturge guy? Was it a reference to something? I felt like I completely missed something about that wine fetching series of quests to progress the ivalice stuff. He's Matsuno the same way the Wandering Minstrel is Yoshi-P. It's why he's the guy who explains the Ivalice stuff to you.
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Blockhouse posted:He's Matsuno the same way the Wandering Minstrel is Yoshi-P. Oh okay, thanks. I was pretty sure I was missing something about that exchange
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Blockhouse posted:Assuming the rumor is true is true and Blue Mage is a DPS (and considering the leak called playable Alphinaud in advance I have no reason to doubt that there is real actual information leaked from the dev team out there) I'm sure the structure will just be that all the job quests are you running around getting hit by monster attacks to learn them Leaks also talked about how they would use Primal moves.
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KoB posted:Leaks also talked about how they would use Primal moves. i will only accept this development if it leads to blue mages being used by summoners as training dummies
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KoB posted:Leaks also talked about how they would use Primal moves. If Blue Mages can snap their fingers and stomp to cast a giant ice spell I won't play anything else for a month.
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Tsunami was a Blue Magic in VI so that feels like a given
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ZenMasterBullshit posted:Also lmao you can beat any content in this game with any combination of classes so I don't know what exactly more you need to be Balanced outside of QoL stuff to just make classes less annoying to play. Furthermore, I find balance complaints loving hilarious in this game when it comes to end game raiding. Go on FFLogs and compare the disparity between the top players of every class. Then go find the World of Warcraft raid logs and compare the disparity between the top players of every class spec. Last I checked - with FFXIV, the disparity is about 10% or so. With WoW the disparity is like 50%
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Sade posted:This is on purpose so it feels real good when he turns into Ultima in 4.5 and you get to slap the poo poo out of him, hth But they already used the Ultima's Transformation music! Orthodox Rabbit posted:I tried to make up the worst thing I could think of and was already beaten to the punch by reality Stop giving Komoto ideas! Blueberry Pancakes fucked around with this message at 18:36 on Sep 5, 2018 |
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# ? Jun 27, 2024 23:30 |
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Looking at a collection of all the leaks posted on the FFXIV reddit BLU is specifically "melee support DPS" so I think it's a safe bet that they're going to go with the FFXI middle eastern-esque style and they'll share gear with ninjas
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