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scamtank
Feb 24, 2011

my desire to just be a FUCKING IDIOT all day long is rapidly overtaking my ability to FUNCTION

i suspect that means i'm MENTALLY ILL


Traditional Games board on 4chan. One of the more sensible boards to my recall.

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PokeWarVeteran
Apr 3, 2012

scamtank posted:

Traditional Games board on 4chan. One of the more sensible boards to my recall.

This. They have their own version of SS13 (called "/tg/station") (I used to be one of their "idea guys" and came up with all kinds of crazy poo poo for them to test and put into the game, the last one being the Librarian Computer, I believe (anyone could write a {"book" which would be forever stored in a special file in the game data, for anyone to look up, print a copy, and read. It supported embedding, and HTML, so you could put all kinds of fuckery in a book. I remember the "Distractions" series fondly; it was a quintet of books containing links to Youtube-safe porn (usually boob-waggling). Called "Distractions" because people reading it would end up standing still with a book in their hands and not respond to anything happening in the game). However, I left over a year ago because the mods were getting VERY STRICT about what was allowed.
No random killing. If you cannot justify your violence, you get banned.
No attempting to steal items meant specifically for one job unless they are easily replaced, such as the galoshes or the Hypospray.
No gibbing player corpses in the gibber, EVER, EVER.
No scientific experiments on unwilling subjects. All subjects must be willing to be tested on.
No ejecting corpses out of the mass driver.
And so on. Of course, all this went out the window if you were a traitor, making that job so loving liberating. Once, I got traitor, and I was so overwhelmed with the freedom avaliable I got caught several times on purpose, just to slip away and change my identity (I was a geneticist) so I could prolong the round.
I left when they started enforcing the rules every time, no questions asked. It just isn't the same game if you can't chase down the clown to steal his brain for your CLOWNBORG 8000.

Shardok
Jan 12, 2009
Android Data: SS13 was perfect when it was First released. NO CHANGES! ALL ROELPLAY! MAH IMMURSION!

Pookum
Mar 5, 2011

gaming is life
This is from page 80 of this thread, all the way back in june 2009, it explains the banana peel/wet floor slip into space grief.



Hilarity ensues.

Pookum fucked around with this message at 09:00 on May 16, 2012

Oppenheimer
Dec 26, 2011

by Smythe
The whole ss13 fighting sec makes you a people's hero is completely true. I usually play assistant and steal a compost bag as you can use it to place infinite poo poo and if sec bothers me I just push and fart. If they kill me I die a martyr and a swarm of greyshirts will.begin to act up. It seems like sec is the enemy of the people.to the point assistants would release traitors if allowed

cock hero flux
Apr 17, 2011



Around Christmas of last year I did something pretty cool in ss13. There was a Christmas stocking in the bar. You could only use it once, and got a random gift. At the start of a round, I headed on over there and grabbed my present. I got a horseshoe. Now, I knew from earlier in the day that if you combined those with boxing gloves, which were otherwise fairly useless, they made your punches super powerful. They would knock people down in one hit while doing damage and ignoring armour. Upon making my super gloves, I had an idea. I acquired a pair of moonboots, a gasmask, and a fuckton of chocolate bars. The mask was to hide my identity. The chocolate was to increase my move speed and allow me to poo poo everywhere. The moonboots did nothing but make your character hop up and down like you were on a pogo stick, which I thought was funny. I also built a pipebomb, cause why not?

Thus equipped, I stripped naked and began my reign of terror over the station. I hopped around the station at lightspeed, punching people to the ground and making GBS threads all over them. I came upon the Captain and Security holding a trial in a locked Courtroom, and launched a surprise attack by bombing through a wall and beating the poo poo out of them with my supergloves, making GBS threads constantly. The halls of the station were covered in blood and feces. I attacked the Captain so often that my mere appearance was sufficient to cause him to shoot wildly at me, desperate to escape another humiliation. An admin spawned some dead players as Syndicate Operatives(soldiers with red space suits and pistols). I killed two of them and stole their guns, pretty much because I could. Finally, after over an hour, a wily Security Officer managed to arrest me after pretending to be an idiot to lull me into a false sense of security. My reign of terror was at an end, but I still managed to escape the brig and break all of security's lights before the end of the round.

Angry Diplomat
Nov 7, 2009

Winner of the TSR Memorial Award for Excellence In Grogging
Don't accept medical treatment from The Devil: diabolic possession for fun and profit

There used to be an SS13 job called the Head Surgeon, which entailed being in charge of Medbay, the Robotics lab, and the Genetics lab. Roboticists can remove brains from people and put them into robot bodies, creating cyborgs; for this reason, there are usually a couple of Assistants hanging out at the Robotics door, begging to be "borged" so they can be cool robot mans instead of lovely greysuits.

Unbeknownst to many, brains can also be put into different bodies. This really doesn't give you anything except a dead dude with some other dude's brain in his head. However, if you bring that body back to life in some way (either using the Genetics lab to clone it, or using a particular complicated chemical mix to resurrect it with a chance of making it gib instead), the player that controls the new clone is determined by the brain - so you've got Joe Schmoe running around in John Q. Public's body.

The Devil did not go to med school to save lives. He did not study and slave just so he could collect a fat paycheque. The Devil practices medicine because he loves to indulge his scientific curiosity (and because he likes the colour red).

My early forays into brain transplantation went rather well. After a few misfires (the Robotics lab was full of blood, gibs, discarded brains, and rotting bodies with empty skulls), I finally got the hang of it and went looking for a likely victim volunteer. As luck would have it, I found a dead Quartermaster lying around in Medbay, and the body was fresh! I dragged him back to my operating table and excitedly pulled out his brain. Then I plugged it into another relatively intact body I had lying around, slapped the corpse into the cloning tube, and... discovered that he couldn't be cloned because the player had logged out. gently caress!

My appointed lab assistant, a delightfully amoral Engineer with a suspiciously firm grasp of brain surgery, saw a silver lining. He laid out the plan, and before long it was The Devil's turn to lie on the operating table. A few snips later and a brand spanking new Quartermaster was stepping out of the cloning pod, naked as a jaybird and healthy as a horse.

A Quartermaster with The Devil's brain. A Quartermaster who was literally The Devil in disguise.

It took less than three minutes for me to completely embezzle the station's entire Cargo budget and funnel it straight into Robotics research. None of the other Quartermasters batted an eye when they saw their coworker walk in and start using the Cargo Bay computer. They sure did yell a lot when they saw that big fat 0 though. I just quietly continued my experiments while my Roboticist lackeys gleefully spent their vast fortune to research nicer cyborg upgrades. Science is its own reward~


Don't accept medical treatment from The Devil: in space, no one can hear you file a malpractice claim

In a later round, I was eager to continue my highly unethical (read: highly hilarious) work. I promptly shuffled off to Robotics, prepped my surgical tools, and walked to the door to look for vict- oh hey an Assistant! What's up, little guy? You want to be borged? Hmm, I do need someone to donate a brain for a little experiment I'm planning. No, I promise I won't throw your brain in the garbage; you will be alive at the end of this. Yes, I know you want to be a Security cyborg - trust me, you will have a totally new lease on life by the end of this! Step into my office...

Idiot brain in hand, I hurried off to Genetics and grabbed a monkey. Previous tests had proven that it was not possible to resurrect monkeys with human brains, which saddened me, but I had a different objective in mind this time around. I dragged the monkey over to the genetic engineering console, put it into the pod, and used my ~mad science~ knowhow to... improve it. Yes, a beautiful new human body for my eager test subject.

He was not very happy to be revived as a black woman with Justin Bieber hair and a randomized name.

After a lengthy tantrum and a minor physical altercation, I calmed my volunteer down by promising to fix the problem. If she would just step into the genetics pod, it would be quite simple for me to make a few little changes that would resolve her complaints. Mollified, the grumbling lass hopped into the pod, which I promptly locked before randomly rolling my face across the keyboard of the genetics computer, bombarding the subject with mutations willy-nilly for a short time. I unlocked the pod and proudly invited my volunteer to step out and survey the changes.

"gently caress" screamed the black woman, falling to the ground and spasming madly, "What the gently caress did you do to me? PISS."

"Interesting," said The Devil, consulting his medical scanner. "It would appear that you are suffering from epilepsy and Tourette's Syndrome."

"COCK!" asserted the woman. "I'm going to loving kill you!"

This drew a frown. "That is not very polite, madam. I was enjoying our professional relationship, but if you are going to behave in this way, I must ask you to leave. I will simply have to find another assistant."

And that is why an insane homeless epileptic uncontrollably cursing naked black woman spent the rest of the round trying to convince anyone who'd listen that The Devil had stolen her identity.

Angry Diplomat
Nov 7, 2009

Winner of the TSR Memorial Award for Excellence In Grogging
My god, it's full of butt, part 1: the Cluwne factory

One of the round types in SS13 is Wizard, in which a powerful wizard is tasked with completing several objectives, while the crew must attempt to kill him. Wizards get access to a huge variety of spells, but can only choose four of them from the list at the start of the round; these are the spells they are limited to for the whole round.

One such spell is Curse of the Cluwne (at least, I think that's what it's called). This spell is generally considered a choice for "advanced" wizard players, since it has an extremely long cooldown, only targets one opponent, and can only be used at melee range, making it quite risky to use. It's still a popular spell, though, as it is far and away the griefiest spell of all. The Curse instantly transforms its victim into a Cluwne: a morbidly obese, subhuman, epileptic, brain-damaged, amazingly annoying ur-clown named "the cluwne" and wearing utterly hideous neon green clown clothing that is cursed and therefore cannot be removed. Cluwnes are traditionally marked for death by their non-cursed former comrades, and even when they manage to escape being murdered by an angry mob, they are so loving terrible at everything that their very existence is torment and they commonly wind up begging for death since their incredible incompetence can actually make it difficult for them to successfully commit suicide.

I have played in quite a few Wizard rounds, but one still sticks out as my absolute favourite. The wizard went on a Cluwney rampage that was funny as hell on its own, but the actions of one enterprising Roboticist turned the round from "hilarious" to "oh jesus my sides I'm dying over here" in no time flat. This ambitious soul retrieved a murdered Cluwne and dragged it back to his lab; ordinarily this would be a reason for the Cluwne to rejoice, since a Cluwne brain can still function perfectly normally if transferred into a cyborg, granting the player a new lease on life.

The Roboticist did not borg the Cluwne. He had other plans. Butt plans.

The deceased sad-clown was delivered to Genetics, where the Roboticist and a Geneticist entered into collusion. Now two people were in on the butt plans.

I have no idea what madness they got up to in there, but I do know that the second Roboticist was put on Butt Duty, bringing the known number of butt plan conspirators up to at least three. It is also likely that a delivery man was involved so as to speed the process along, as Butt Duty was a full-time job. All those butts had to come from somewhere, however:

They were cloning Cluwnes.


My god, it's full of butt, part 2: the buttening

The mastermind behind it all sat contentedly at his operating table and worked with astounding assembly-line efficiency. Behind him was a locker with a seemingly limitless number of twitching, honking, weeping Cluwnes stuffed into it; he would grab a Cluwneclone, slap it onto the table, neatly slice off its butt, indifferently cut out its brain, hurl the dead body and retarded brain down the disposal chute while he set the butt to one side, and repeat. The man on Butt Duty would then grab the Cluwne butt and slap a robot arm onto it, creating a Buttbot, a butt on wheels that served no purpose except to be a butt and say the word "butt."

The efficiency and hard work of the Butt Conspiracy paid off, and before long Medbay was entirely crammed with Buttbots, to the point where the entire area was rendered non-functional and impassable due to the surging ocean of little wheeled cyberbutts happily beeping "butt" in a tinny chorus. But(t) crowding was not the issue - Buttbots do one thing aside from simply say "butt" now and again. When a Buttbot hears someone speak, it has a chance to repeat what was said, with "butt" substituted in place of random words.

This became an issue when the Captain strolled into Medbay and was aghast at its sorry state. "What the gently caress is going on here?" he shouted.

The Buttbots chirped up in a gleeful, deafening chorus. "What the butt is butt on here?" "Butt the gently caress butt going on butt?" "What butt butt is going butt here?" and so on and so forth, in a disorienting wave of auditory butt. This infuriated the Captain further, but his hollering and order-giving only further excited the Buttbots, making it totally impossible for anyone nearby to hear what was said or get any idea of what the gently caress was going on amidst the titanic cacophony of butt. The Captain flew into a rage and decided to destroy all of the Buttbots, but he forgot that they leave smears of poo when destroyed; it was not long before he slipped head-over-heels and wound up prone and stunned in a puddle of human excrement, cursing relentlessly while the legion of Buttbots around him babbled back page upon page upon page of buttified imitation.

Seeing this, some jokester took a radio, turned on its microphone so that it would publicly broadcast anything it picked up, and tossed it into the room.

Well, poo poo, now nobody could hear anything. Every radio on the station became a hellish noise cannon, blasting out an incomprehensible wall of recursive butt laced with garbled cursing and butt-riddled mockeries of the crew's anguished cries for silence. At some point a bunch of the Buttbots came within hearing distance of the Cluwneclone closet; this is significant because Cluwnes will randomly and uncontrollably burst into fits of screamed honking. There were dozens of Cluwnes in that thing, and their eerie wails of HONK HONK HONK HONK HONK soon became a HONK HONK butt HONK butt blared forth from uncountable Buttbot speakers, received by the radio and broadcast throughout the station, magnifying upon itself until it was quite literally impossible to divine the slightest scrap of understanding from the game's text box as it was choked by dozens of pages of recursive buttspam per second. The Captain was helpless to stop it. The Roboticists were churning out Buttbots faster than he could destroy them, leaving him effectively stranded in the middle of the deafening, butt-packed hell that had once been Medbay.

I don't even know what the gently caress happened to that wizard, and I don't care. He was not the true villain of that round. The Robutticists were.

Raiche
Oct 29, 2007

Angry Diplomat, you make SS13 sound like the best thing ever created.

Angry Diplomat
Nov 7, 2009

Winner of the TSR Memorial Award for Excellence In Grogging
It can be really slow some nights, but if you know how to make your own fun or are good at getting other people to like you enough to let you join in their fun, it's pretty great. Then every once in a while things line up just right and all you can do is hold onto your butt while the most hilariously insane things imaginable unfold around you.

vvv Actually the admins are relaxing their intervention a lot now, so that the game can become a bit more like the old days of everyone pursuing harebrained schemes and every round ending with the station consumed by a holocaust of poop and fire. If you obsessively do your lovely unrewarding job then yeah, you will be bored, but there's no reason you can't do a different job or abandon your job entirely or just arbitrarily decide that your new job is Kleptomaniac Decorator or something. One guy got bored of playing as some random tedious job and ended up becoming semi-legendary when he stole a hand teleporter, gathered some basic tools, and used them to steal entire areas of the station by swiping everything not nailed down and then disassembling and swiping everything that was. loving guy stole tables, racks, computer frames, walls, it was absolutely nuts. Made for a hysterically funny round and all the guy had to do was come up with a crazy as gently caress idea and decide to go balls-out instead of sticking with whatever boring tedium he was doing at the time. vvv

Angry Diplomat fucked around with this message at 18:43 on May 16, 2012

AXE COP
Apr 16, 2010

i always feel like

somebody's watching me

Raiche posted:

Angry Diplomat, you make SS13 sound like the best thing ever created.

Unfortunately 95% of the time you are the poor pubbie being griefed or enduring the cacophony of poo poo coming over the speakers while performing a tedious and mindless job. When you're not the traitor it's basically a "waiting for your turn to have fun" simulator.

PokeWarVeteran
Apr 3, 2012

Angry Diplomat posted:

My god, it's full of butt

OH MY GOD.
I nearly died eating a piece of chicken reading this. This is so brilliant I advise not looking directly at the Buttpocalypse without proper vision protection.

Dr. Stab
Sep 12, 2010
👨🏻‍⚕️🩺🔪🙀😱🙀

Angry Diplomat posted:

Previous tests had proven that it was not possible to resurrect monkeys with human brains.

Can you make humans with monkey brains?

Dr_Amazing
Apr 15, 2006

It's a long story
SS13 can be fun. The main obstacle is the insane amount of little tricks and procedures you need to know to do anything cool. I only ever had one really successful round. I was the traitor and started off as an electrician. My goals were to kill a bunch of people and escape on the shuttle alone.

Now I was and still am awful at combat. I still don't really get the trick of it, so direct confrontation was out. I also didn't understand how to do the really cool stuff like engineer viruses, clone people, build bombs, etc. Electricians main skill is that they can scan pretty much anything in the game and build copies of it. I broke into the kitchen and scanned the grinder. The grinder is just a big machine that in theory is used for cooking but in practice is used for disposing of bodies/stunned players. Most importantly there's no way (that I know of) to move one that's been placed.

So I make my copy and break into engineering to mess with the singularity. I'm actually not sure if I did anything to it but I messed with the wires and generally tried to gently caress it up as much as possible in like 30 seconds before someone noticed I was in there.

Last step was to go to the escape arm and mess up all the wires in one of the doors. This made it impossible to open until it was fixes and gave anyone who touched it a nice electric shock. Then I got behind the other door and blocked it behind me with my copied grinder. I had to wait a little while, but eventually the station fell apart enough that the shuttle was called and people started heading there to get ready to escape. Anyone that touched the door was knocked out by the electric shocks and it was impossible for anyone to look at a stunned person 2 spaces from the grinder and NOT shove him into it. As more people showed up the whole hallway turned into a bloodbath. No one that had both the tools and knowledge to fix the door could survive long enough to do it. Eventually all my targets died and the shuttle left with me as the sole passenger.

Slappy Moose
Jan 23, 2010

THE FILTHY IMMIGRANT

Angry Diplomat posted:

HONK HONK butt HONK butt

Your stories are simply amazing, and very well written. I almost choked on the porridge I'm eating for breakfast. Thank you.

Oppenheimer
Dec 26, 2011

by Smythe
You can play an entire round as traitor and succeed without even seeing your target. If you see an assistant target odds are he will be dead before halfway through the round

Ignite Memories
Feb 27, 2005

I'm not gonna lie, that all sounds extremely buttfrustrating.

Soulex
Apr 1, 2009


Cacati in mano e pigliati a schiaffi!

Angry Diplomat, you have made me genuinely howl with laughter. I was just happy people were posting SS13 stories. Yours is my favorite.

I wish that someone could compile a book or something, or a pdf of the best stories in this thread. Especially the SS13 ones because there isn't much lingo and you can easily imagine all of it happening on some horrible place in orbit hundreds of years from now.

Angry Diplomat
Nov 7, 2009

Winner of the TSR Memorial Award for Excellence In Grogging

Dr. Stab posted:

Can you make humans with monkey brains?

I think I might have successfully revived a body with a monkey brain in it before, but doing that or genetically transforming a monkey into a human will give the same end result: a braindead human not controlled by a player. I was really hoping to create a crazy feral human that occasionally scratched and threw poop, but I don't think that's possible.

I was more disappointed by my inability to bodge a human brain into a monkey body. I wanted to create The Ape With The Screaming Brain. Right now the only way to monkey someone involves extensive fuckery with the genetic engineering console, and these days that almost always just kills them due to radiation buildup unless you immediately dose them with a shitton of fairly hard-to-get drugs. No room for monkey business in space it seems :smith:

Dr_Amazing
Apr 15, 2006

It's a long story

Soulex posted:

I wish that someone could compile a book or something, or a pdf of the best stories in this thread. Especially the SS13 ones because there isn't much lingo and you can easily imagine all of it happening on some horrible place in orbit hundreds of years from now.

I would definitely read "Good Grief: Stories of making people mad at video games" if I saw it on a store shelf. Is this like the "I can haz cheeseburger" book where someone just took a bunch of stuff from the internet and stuck it in a book? Or would it not be ok to steal everyone's stories?

ToxicFrog
Apr 26, 2008


Fun facts about SS13 that I didn't know until five minutes ago:

- there's such a thing as a singularity bomb
- blowing up half of the escape shuttle docking arm is a great way to get people to cluster in the remaining half so that when the singularity bomb goes off, it catches all of them
- when the escape shuttle returns to base, it takes everyone inside with it even if the shuttle itself has been reduced to three floor tiles by the singularity

gently caress, I would read a book of nothing but SS13 stories.

Sethur
Apr 18, 2007
I paid for this account with imaginary internet spaceship money.

Dr_Amazing posted:

I would definitely read "Good Grief: Stories of making people mad at video games" if I saw it on a store shelf. Is this like the "I can haz cheeseburger" book where someone just took a bunch of stuff from the internet and stuck it in a book? Or would it not be ok to steal everyone's stories?
Doing that kind of thing is probably not entirely kosher. You can get away with it with poo poo like cat macros because attribution and proof of creation is incredibly hard with those, but stories from here where you have clearly identifiable usernames and post dates you'd at the very least be a huge jerk if you just did it without asking, and might even be liable to get sued. I think. I mean, that would make sense, but I ain't a lawyer.

If someone did it Machine of Death style though, that would be really cool.

Jastiger
Oct 11, 2008

by FactsAreUseless
Is ss13 still active and playable? I want to check out this thing you're all going on about.

Angry Diplomat
Nov 7, 2009

Winner of the TSR Memorial Award for Excellence In Grogging
Your timing is impeccable.

bucketmouse
Aug 16, 2004

we con-trol the ho-ri-zon-tal
we con-trol the verrr-ti-cal
I completely forgot that I have several MUD griefing stories that would probably be appreciated here. This one requires a bit of explanation but it's probably worth it. (technical crap : the mud in question was a merc-based ROM 2.4 derivative with heavy modification)

A 'mob' (short for mobile) is basically anything you can interact with that can move or attack and isn't an item. Anything the server manages that isn't a player or item, basically.

A room is the basic unit of space in a MUD. If you've ever played a text adventure like Zork, navigation and vision is very similar.

In Which Hassan Chops

So an important difference between muds and MMOs is that for the most part mobs in MUDS don't ever directly aggro you by themselves. This is mostly convenience because in order to see something you have to be in the same room it's in, and entering a room usually gives you all of half a second before mobs in the room check their status and start attacking you. Most of the time players have to initiate fights, but once this happens the mob will keep aggro for them for a minute or two after so if they run away and then reenter the room they're still fair game.

Everyone on in the game has the same spawn/recall point. This was a room named The Temple of Mota which contained a free healer and a pit full of terrible equipment for newbies. If you died, you'd drop a corpse and spawn here immediately, naked with an empty inventory. Your corpse was protected but you'd still have to run back to it and reequip all your crap.

Directly south of this room is another room with a huge beefy guard named Hassan who was ridiculously powerful but nonaggressive. He had a flag that would make him instantly drop aggro against anyone not in the same room as him so high-level people would use him as a punching bag and unload some sort of attack combo just to see how much damage they could do in one or two turns before running.

Another interesting note about MUD combat: EXP is split among all participants, not just the person who deals the killing blow. 'participant' in this case means someone the mob has aggro against, even if they haven't done any damage.
Oftentimes you'd see low-level people scumming EXP off high-level people by following them around and doing a token 10 or 20 damage in fights just to claim half of the EXP. There was one guy on the server I used to play by the name of Kord who was a pretty unimaginative but prolific griefer who would do this and other similar stupid things over and over just to irritate people.

So one day I'm wandering around a high-level area and Kord shows up and follows me. I recall and go south to Hassan's room with him following me. I do a weak attack on Hassan and he immediately joins in. Normally if you run away from a fight with a follower, the follower will automatically run too. However, there's a crappy low-level mage spell named Divine Blast that does moderate damage to everyone in the room and sometimes knocks people through random exits. I happen to have it, and I cast it.

Now when I cast the spell I expected someone to get knocked out of the room. In my hypothetical best-case scenario it would be me and Hassan would shift his aggro over to Kord and one-shot him on the next round. What actually happened though turned out to be the single funniest thing I've ever seen happen in a MMO. Instead of knocking me out of the room, both Hassan and Kord got blasted north into the temple. Hassan proceeds to one-shot Kord, which is summarily shame-announced to the server:

*** Kord killed by Hassan at The Temple of Mota..

.. And then a second later:

*** Kord killed by Hassan at The Temple of Mota..

.. and again:

*** Kord killed by Hassan at The Temple of Mota..
*** Kord killed by Hassan at The Temple of Mota..
<G> Kord gossips 'WHAT THE FFUK'
*** Kord killed by Hassan at The Temple of Mota..
*** Kord killed by Hassan at The Temple of Mota.
.

I move north and immediately break down in hysterics as Hassan one-shots Kord for the 7th time, only to have him instantly respawn in the same room. Since Hassan can still see him when his attack turn comes up, the aggro doesn't drop and he gets one-shot for the 8th time. During all of this Kord is freaking out out over Gossip instead of trying to run and the temple is slowly being buried in an ever-growing pile of Kord gibs, corpses, and shame messages. Half the server shows up at recall to see what the hell is going on and the slaughter continues until someone finally stops laughing long enough to cast Divine Blast again and evict one of the two from the room.

A day or two later Divine Blast was patched to drop aggro and summarily became the best guaranteed-escape spell in the game.

binge crotching
Apr 2, 2010

Yaos posted:

I've always wanted to scam people in online games, I hope in GW2 we get to scam guilds out of their hard earned gold.

This is from a few days ago, but I wanted to respond to it. GW 2 will probably never have anything in this thread.

GW1 has a very strict anti-scamming policy, I'd be surprised if GW2 didn't have the same one. They'll even give out warnings in GW1 for not paying for a drok run. Get enough warnings, and you get banned.

GW2 will almost certainly be the same.

PokeWarVeteran
Apr 3, 2012

bucketmouse posted:

A day or two later Divine Blast was patched to drop aggro and summarily became the best guaranteed-escape spell in the game.

Huh. They could have just patched Hassan to have an extra action or whatever at the end of each turn to check whether he should still have aggro. THEN, add an action to teleport back to where he should be if aggro = no and location =/= where he should be.
Better than breaking a spell that sounds relatively common. It's like spilling sugar, then trying to stomp all the ants coming after it instead of sweeping the sugar up.

ugh its Troika
May 2, 2009

by FactsAreUseless
I wouldn't mind playing SS13 again sometime but one of the admins hates the hell outta me so vOv It's still occasionally interesting to read about it though.

Also playing security on SS13 is basically griefing yourself. You're the guy who's there to ruin other people's fun and games which means everyone else hates you.

Friend
Aug 3, 2008

So, day 1 in SS13, I can't figure out how to drink or eat or use any single tool, except for a gun/any other weapon. The actual game is, at first glance anyway, ridiculously over-complicated, but throwing bottles and beating people and running away has been extremely entertaining.

OrangeSoda
Oct 8, 2007

OrangeSoda digivolved into Monzaemon!

OrangeSoda has unlocked BEAR POWERS!
This all reminds me of a space station 13 story I may have already told here, but i'm not sure.

Long ago, in one of the early "test" forms of the first donut station, I was on the security team during a round. We kept getting called into the medbay to deal with an angry doctor, who seemed to be quite a racist. He kept beating up another doctor for being black and every time we walked in, he'd stop and claim he's not doing a thing.

Eventually, we got tired of his racism and lies. We could have just arrested him, but we had a better idea. We stunned him, dragged him into the nearby genetics department and threw him inside. "Make him black" I said, the geneticist loading the stunned man into the machine.

Soon, he came out, completely the same save for his now dark brown skin and black hair. "What the gently caress?" He exclaimed as we escorted him back to his workplace "What did you do to me?"

We never really replied to him, just hoped he'd get back to work after learning a lesson about race relations. Later, I walked by the medbay and saw the two doctors sitting together. "How's it going?" I asked them. "gently caress you whitey" the previously troublesome doctor shouted, before him and his new friend high-fived.

I set out to grief the guy, but apparently I ended up fixing the problem.

bucketmouse
Aug 16, 2004

we con-trol the ho-ri-zon-tal
we con-trol the verrr-ti-cal

PokeWarVeteran posted:

Huh. They could have just patched Hassan to have an extra action or whatever at the end of each turn to check whether he should still have aggro. THEN, add an action to teleport back to where he should be if aggro = no and location =/= where he should be.
Better than breaking a spell that sounds relatively common. It's like spilling sugar, then trying to stomp all the ants coming after it instead of sweeping the sugar up.

That's kind of what made muds so endearing. There's a ton of instances I can recall where small broken things were patched in the worst way possible or new functionality wasn't bugchecked at all.

Here's a short one that's actual griefing instead of countergriefing:

So all items have three descriptive strings in their data :
name: A bunch of words that someone might use to refer to the object (eg. an oak footstool might have 'oak footstool foot stool small wooden table round' as its name, as any of these could be referring to it)
short description: "a small oak footstool". Think inventory descriptions.
long description: "A small footstool sits here, overturned.". This is what you see in a room if the object is there.

There's an item quest vendors would sell for cheap named a restring token which would let you set all of these on a particular instance of an item to whatever you'd want. This was meant to let you twink out highlevel gear. Can you see the problems with this system?

Stringing a lovely item to look like a good one and auctioning it was a classic scam but not the best use of restring tokens. The best thing you could do if you really wanted to gently caress with someone would be the following:

1. Check out their gear and find something they're not likely to upgrade from soon. This was usually a particular set of bracers since there were only like 5 items that used that equipment slot in the game.

2. Get the shittiest thing you can find that fits in that equipment slot. String it to look exactly like theirs, except set the name to "\"" and nothing else. Most people didn't know you could even escape doublequotes, so the chances of them typing this by accident are almost zero.

3. Wait for them to die or go AFK. Give them the item you just strung, or put it into their corpse.

The end result of this is that they're stuck with an item that they can't individually address that looks exactly like their real gear. Why is this a grief? Because the standard way of getting all your gear back in proper order after you die is 'take all cor' to loot your corpse, and then 'wear all' which tries to match up everything in your inventory to an equip slot. Suddenly their awesome ludicrously rare bracers are complete garbage and they can't figure out how to take them off. Eventually they might notice they now have two rare bracers and figure out what happened, but most of the time they don't given that your average MUD character is carrying roughly 200 items lategame. The really special ones will figure out what's going on and park somewhere in a remote corner of the world, realizing that the only way to get rid of their Special Bracer is to 'remove all' 'drop all' and then individually pick up things piece by piece to avoid getting stuck with it again.

Which is when I casually walk in, pick up everything and quit for a few hours, leaving them naked, itemless and VERY VERY ANGRY.

bucketmouse fucked around with this message at 02:57 on May 17, 2012

Tumbleweed Hank
Jul 27, 2011
I think I have to jump on the SS13 bandwagon. These stories are too good to not want to watch live (or dead as a ghost).

I volunteer my body for a glorious butt robot army.

Quodio Stotes
Aug 8, 2010

by angerbot

Friend posted:

So, day 1 in SS13, I can't figure out how to drink or eat or use any single tool, except for a gun/any other weapon. The actual game is, at first glance anyway, ridiculously over-complicated, but throwing bottles and beating people and running away has been extremely entertaining.

Just getting down how to talk over the radio, use your hands properly, and grasp basics takes awhile. Certain things are overrrrrly complicated e.g. disease research. Someone once said jokingly that SS13 is one of the few games you essentially need a college degree to play (funny to say that about a game in which you used to be able to spray poo poo out of a fire extinguisher). After awhile things become pretty intuitive but the beginning sucks.

TheRagamuffin
Aug 31, 2008

In Paradox Space, when you cross the line, your nuts are mine.

Tumbleweed Hank posted:

I think I have to jump on the SS13 bandwagon. These stories are too good to not want to watch live (or dead as a ghost).

I volunteer my body for a glorious butt robot army.

I don't think you even have to die to do this. I'm pretty sure you can live without a butt as long as you don't try to poop or fart (which cause you to explode if you don't have a butt).

Agean90
Jun 28, 2008


The best part about being security is that the "laws" are loose enough that you really dont have to arrest people if you dont want to. (Note, arresting people in SS13 is a pain in the rear end for everyone involved.) Its pretty fun, becuase you just play the straight man to the whole station, and when it inevitably descends into anarchy, you're well armed.

My favorite moment was when a clown got into the janitors' office and was just pulling him over a banana peel, over and over again. Not actually harmful, but the janitor was unable to do anything. He called for help, and I showed up.

"Excuse me [clown's name] do you have authorization to be here?"

*clown flashes his ID card, which says HEAD OF BANANAOLOGY on it*

"Oh! So sorry for the interruption, please continue."

I stroll out whistling while the soft thuds of the janitor hitting the floor resume. Hey, guy was a department head, I cant tell him what to do.

TOOT BOOT
May 25, 2010

I don't 'get' SS13...it seems like the game provides with a million griefing tools but the admins want you to play the game legit.

Nine of Eight
Apr 28, 2011


LICK IT OFF, AND PUT IT BACK IN
Dinosaur Gum
Put it this way: you're encouraged to grief, but to get away with it you have to do it creatively. Or do it to someone who's an absolute shitlord whom the admins want dead. It's all about knowing where the line is and knowing when to toe it, when to stomp over it, and when to stay way back.

icantfindaname
Jul 1, 2008


TOOT BOOT posted:

I don't 'get' SS13...it seems like the game provides with a million griefing tools but the admins want you to play the game legit.

The point of the game is really not to grief, people who play with the express intention of griefing are looked down upon pretty heavily. It's more like griefing is discouraged, but the nature of the game is such that creative people can grief so hilariously and creatively that they're pardoned for being so amazing. If you are mediocre at griefing you will be banned and run out of the community, trust me.

Vib Rib
Jul 23, 2007

God damn this shit is
fuckin' re-dic-a-liss

🍖🍖😛🍖🍖
What prevents me personally from enjoying SS13 isn't the archaic and unintuitive interface, the bad engine, or the awful lag. It's that every single person who plays it wants to be "that guy". You have a round of a dozen or more people and every single one wants to be the one to be able to run back to a thread like this and tell everyone all the zany, disruptive poo poo he did. So more often than not people you run into will try to bludgeon you and seal you into a locker to be funny. It's not that they're the traitor, or anything like that. I'm not saying only the traitor should be allowed to do silly stuff, or that griefing ruins the game, it's just that most griefing stories require some kind of straight man, someone playing the game legitimately. The station can hardly descend into chaos when it's never known order to begin with.

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icantfindaname
Jul 1, 2008


Vib Rib posted:

What prevents me personally from enjoying SS13 isn't the archaic and unintuitive interface, the bad engine, or the awful lag. It's that every single person who plays it wants to be "that guy". You have a round of a dozen or more people and every single one wants to be the one to be able to run back to a thread like this and tell everyone all the zany, disruptive poo poo he did. So more often than not people you run into will try to bludgeon you and seal you into a locker to be funny. It's not that they're the traitor, or anything like that. I'm not saying only the traitor should be allowed to do silly stuff, or that griefing ruins the game, it's just that most griefing stories require some kind of straight man, someone playing the game legitimately. The station can hardly descend into chaos when it's never known order to begin with.

Exactly. 95% of the time you should be at least trying to do the job you're supposed to be doing. It's not like the jobs are horrible and boring either. The fun of the game isn't griefing, it's attempting to do the mundane tasks you're assigned to while everything is exploding around you. To be honest, some of the more impressive stuff you see in SS13 is maintaining an impeccably kept kitchen and cafeteria with hot food and drinks while the idiot pubbies keep trying to break into the freezer and kill people in the meat grinder, or stuff like that.

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