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Keito posted:On the other hand, if you're using an older PSP that can permanently install PRO on 6.60, there's no reason not to update all the way. Sweet I got the red psp so I'll do that then. Is there an easy way to manage save data? The data is stored with random names and I can't easily identify it. So if I want to move a backup onto the card, I'm not sure how to easily find (ie. read) the save data for it.
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| # ? Nov 18, 2025 23:13 |
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Rekkit posted:Sweet I got the red psp so I'll do that then. The first nine characters of the save folder's name match the disc ID (and the name of the eboot's containing folder, if it's a PSN title - try matching it by file size or save icon). After that it's up to the developers. Also Media Go has save handling. I'm hesitant to call it decent but if anyone in the scene's done it better I don't know about it.
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Sir Unimaginative posted:The first nine characters of the save folder's name match the disc ID (and the name of the eboot's containing folder, if it's a PSN title - try matching it by file size or save icon). After that it's up to the developers. If you don't have the disc or box handy, looking inside each of those folders will reveal an icon graphic (PNG, I think).
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vkeios posted:PSP stuff Ah, sweet. Thats all I needed to know, thank you ![]() Now to wait a few weeks and see what happens.
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Read the OP, still have a few questions. I'm a long time DS homebrew enthusiast considering grabbing a PSP mainly for emulation purposes. It seems like the PSP does emulation head and shoulders above than the DS. How are the higher-end emulators, like the N64 or the PSX emulators? The DS has issues with anything more advanced than NES games, even with the SuperCard DSTWO with its built in CPU. How's the battery life using emulation? Can the system be put into sleep mode while emulating? This is a big factor for me as I play a lot of GBA games on my DS right now and not only does the CPU on the DSTWO card eat up battery life, you can't put the system to sleep while the emulator's running. Finally I'm completely ignorant about PSPs. What PSP should I buy? What accessories are considered essential? Thanks for any help you can give.
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Travis343 posted:Read the OP, still have a few questions. I'm a long time DS homebrew enthusiast considering grabbing a PSP mainly for emulation purposes. It seems like the PSP does emulation head and shoulders above than the DS. How are the higher-end emulators, like the N64 or the PSX emulators? The DS has issues with anything more advanced than NES games, even with the SuperCard DSTWO with its built in CPU. Travis343 posted:How's the battery life using emulation? Can the system be put into sleep mode while emulating? This is a big factor for me as I play a lot of GBA games on my DS right now and not only does the CPU on the DSTWO card eat up battery life, you can't put the system to sleep while the emulator's running. Travis343 posted:Finally I'm completely ignorant about PSPs. What PSP should I buy? What accessories are considered essential? Thanks for any help you can give. Are you just getting it for emulation/homebrew? If so, get a Go. It's got the best form factor and battery life for that. If you're getting it for real PSP games, too, get a PSP 3000. In terms of accessories, a case might help, as the PSP is quite a deal more fragile than the DS, which I'm pretty sure is made out of depleted uranium and that stuff Wolverine's skeleton is made out of. There's some OK screen protectors out there if you're paranoid, and I'd recommend getting a microfiber cloth (the kind they normally sell to clean eyeglasses with) to clean the screen.
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Neito posted:that stuff Wolverine's skeleton is made out of. Sorry, had to do it. Travis343 posted:Finally I'm completely ignorant about PSPs. What PSP should I buy? What accessories are considered essential? Thanks for any help you can give. Definitely some sort of case. Since you're doing mostly emulation and possibly ISO-ripping of your purchased UMDs, you could probably get away with a slim case that doesn't have extra space for UMDs and all that fancy stuff. I use a pretty simple pouch and it's more than sufficient. If you do plan on doing the above, I'd suggest picking up a Micro SD-to-Memory Stick adapter kit. It's a Memory Stick with two slots for Micro SDs. You can buy this and 2 16gb Micro SDs for cheaper than a Memory Stick. This should be more than enough storage for all of your emulation and UMD-ripping needs.
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Question - I have a PSP GO running 6.60 PRO-B10, and I installed RemoteJoy v.19 - it works and connects for video, but I can't seem to get my 360 wireless controller working. I went into the settings for RemoteJoy and setup the controls correctly, it just seems like for some reason it won't take input. Any ideas? Alright, maybe I can reword this and hit on something similar: I have a PSP Go, running 6.60 PRO-B10, and I would like to play MHP3rd over remotejoy or something similar. I can setup a PS3 controller, so the input problem above is mostly just a pain but overcomable, but for whatever reason I can't seem to consistently get RJL and MHP3rd working together. Any ideas? Falcon2001 fucked around with this message at 00:43 on Feb 7, 2012 |
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Might wanna add this to the op for people trying to install 6.60 with GEN-D3 (the updater says your fw version is too high):quote:>access vsh menu by pressing SELECT
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bogalx posted:Might wanna add this to the op for people trying to install 6.60 with GEN-D3 (the updater says your fw version is too high): Yes, let's tell newbies to muck around in the part of the OS that can brick your PSP with a single wrong move when we don't have to. Edited because I was a jerk. dont be mean to me fucked around with this message at 01:59 on Feb 7, 2012 |
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Whoa there, brother. Didn't know that particular hb existed. This was just from my first google hit for "5.50 gen-d3 to 6.60". Seemed concise enough. Either way, it couldn't hurt to have a quick footnote.
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Well my PSP sold on ebay for $100, not bad considering I bought it for $125 two years ago! My question is, do we have a Vita thread like this one? I want to get one and still run homebrew on it, if possible. My real question is, if the Vita is a kick rear end system, will SNES emulation finally run perfect? N64? MAME? Etc.
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The only Vita homebrew so far involves exploits to run PSP homebrew. There's nothing native as yet. As for emulation: IF we ever end up harnessing the full power of the Vita, it should play most SFC and N64 games at acceptable speeds and accuracy, rather than the handful you get on PSP. IF. Some parts of MAME will still be dicey. bogalx posted:Whoa there, brother. Didn't know that particular hb existed. This was just from my first google hit for "5.50 gen-d3 to 6.60". Seemed concise enough. Sorry about that. It's just that you're not the first person to suggest going into flash0 to fix the problem, and while PSPs that had traditional CFW on them are becoming rare, by definition so are PSPs that can be fixed with Pandora batteries, and for that matter so are PSPs that can make Pandora batteries and the batteries themselves. A brick these days could for practical purposes be a device's death sentence, and who knows how long the PSP will stay on the market. Better to expose it to as little risk as possible, is all, even if the safe route is kind of tedious. dont be mean to me fucked around with this message at 02:07 on Feb 7, 2012 |
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XtraSmiley posted:Well my PSP sold on ebay for $100, not bad considering I bought it for $125 two years ago! If Vita homebrew kicks off, then yes, SNES and older will all be able to be emulated perfectly on it. Well, theoretically able, you have to wait for the emulation authors to get their poo poo in gear. I have a feeling that even the PSP is theoretically capable of running almost all SNES games perfectly but emulator coding and optimization is actually incredibly hard. After all, the official PS1 emulator is a pure software emulator, isn't it? The Vita could possibly emulate even the PS2 if a good enough emulator gets coded for it. Don't really expect it, though.
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Dr. Video Games 0031 posted:If Vita homebrew kicks off, then yes, SNES and older will all be able to be emulated perfectly on it. Well, theoretically able, you have to wait for the emulation authors to get their poo poo in gear. I have a feeling that even the PSP is theoretically capable of running almost all SNES games perfectly but emulator coding and optimization is actually incredibly hard. After all, the official PS1 emulator is a pure software emulator, isn't it? Yeah, this was always the big problem with emulation on the PSP: No one was really willing to do more than 'hurr port snes9x' (substitute other emulator names as necessary), and the PSP is not the kind of device that works well with it, and it's too late to go back and fix now. Granted we got Media Engine out of it, but one-size-fits-all [L]CFW kind of crippled that. On the other hand I wouldn't expect anything like bsnes-accuracy. And I would be legitimately surprised if there isn't eventually (even if it's like 2014/15) a PS2 emulator built into the Vita. Sony has to know how valuable that would be, even if it's just to get people to rebuy their existing libraries. dont be mean to me fucked around with this message at 02:09 on Feb 7, 2012 |
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XtraSmiley posted:Well my PSP sold on ebay for $100, not bad considering I bought it for $125 two years ago! That depends on support more than anything. There's no real information on the homebrew situation since it only came out in Japan in December and won't hit the other markets for another two weeks.
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XtraSmiley posted:Well my PSP sold on ebay for $100, not bad considering I bought it for $125 two years ago! There has not yet been, on any system, an N64 emulator that runs "perfect". I still can't play the N64 games I dumped using my Gameshark PRO's parallel port and have them play without annoying graphics glitches on my PC.
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Sir Unimaginative posted:And I would be legitimately surprised if there isn't eventually (even if it's like 2014/15) a PS2 emulator built into the Vita. Sony has to know how valuable that would be, even if it's just to get people to rebuy their existing libraries. I still stand by my crazy theory that the four PS2 Classics on the PS3 are just a test for sony to get software PS2 emulation working on PS3 so they can port it over to Vita eventually.
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bogalx posted:Whoa there, brother. Didn't know that particular hb existed. This was just from my first google hit for "5.50 gen-d3 to 6.60". Seemed concise enough. I threw it in the Q&A at the end anyways. I really doubt most people will screw up editing a text file, especially if they've gone through the pandora & cfw process before.
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Yeah PSP on my computer screen! ...why did I think this wouldn't look like rear end
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I'm using an ancient PSP, one of the very first ones (PSP1001) and it's currently running 5.00 m33-6. I'd like to upgrade, and preferably to permanent firmware. From reading the past few pages it seems that old PSPs can run PRO 6.60 permanently, is this correct? Do I just follow the instructions below and run CIPL Flasher (because I have a PSP 1000) to make it permanent? quote:Prep work before installing Pro-B Those instructions make it seem like I'm installing OFW 6.60 and then using the PRO-B10.fix1 to change it to CFW PRO 6.60 - is it really that simple? I seem to remembering it being much more difficult than that to get 5.00 m33-6 on it.
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Tufty posted:I'm using an ancient PSP, one of the very first ones (PSP1001) and it's currently running 5.00 m33-6. I'd like to upgrade, and preferably to permanent firmware. From reading the past few pages it seems that old PSPs can run PRO 6.60 permanently, is this correct? Do I just follow the instructions below and run CIPL Flasher (because I have a PSP 1000) to make it permanent? Yes. Step 1: Install 6.60 official firmware. Step 2: Install Pro CFW. Step 3: Run CIPL Flasher. It's a lot simpler these days because it is now possible for homebrew to be signed to run on OFW.
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Tufty posted:Those instructions make it seem like I'm installing OFW 6.60 and then using the PRO-B10.fix1 to change it to CFW PRO 6.60 - is it really that simple? I seem to remembering it being much more difficult than that to get 5.00 m33-6 on it. That's exactly what I did to get away from 5.00. My Harvey Birdman save got corrupted, though I'd only played through the first case so it didn't really matter. Thought save corruption only happened with the GEN firmwares, but you might want to backup your saves just in case.
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Awesome, thanks guys. Doing it now. Will PRO 6.60 let me buy and download games from the PSN Store? Is it safe to use my regular PSN account that I use on my PS3 or should I make a dummy one just in case? I did read on the last couple of pages I can buy and download on my PS3 and then just move them over via USB - I might just do that.
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The "save corruption" thing is actually an issue of certain games on certain CFW versions not signing the save files correctly, the files themselves aren't corrupted during the update process but get created "corrupted" (ie not correctly signed), which doesn't matter while you're still on that firmware but of course other firmwares that properly check for save signing/encryption refuse to load them. There's a (kinda convoluted) way to properly resign save files if you really happen to end up with an important save in a corrupted state, so it's not that big of a deal anyway.
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MeinGott posted:Yeah PSP on my computer screen! It looks about a billion times better than the actual PSP display to me, if not just because of the colour quality and sharpness.
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Tufty posted:Awesome, thanks guys. Doing it now. I've bought/downloaded from the PSN store with it running. In fact I've never used the PSN store WITHOUT it.
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Tufty posted:Awesome, thanks guys. Doing it now. I did it a few times since I got 6.60 PRO. If Sony ever cared about people with hacked PSPs buying or downloading stuff off of PSN/SEN, they sure don't seem to now.
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I recently got a memstick duo/microSD adapter and 2x 32gb microSD cards, so I essentially have a 64gb memory stick duo in my PSP now...which also means there's literally like 150~ icons now to scroll through to find things...is there a way to find things more easily? Or at least put them in a particular, specific order?
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You can put them into folders with the Game Categories plugin, and then sort them with pprefs. Both of those should be in the OP.
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Yeah I read books. posted:I recently got a memstick duo/microSD adapter and 2x 32gb microSD cards, so I essentially have a 64gb memory stick duo in my PSP now...which also means there's literally like 150~ icons now to scroll through to find things...is there a way to find things more easily? Or at least put them in a particular, specific order? Games Categories Lite lets you separate your stuff into different categories, and Homebrew Sorter lets you rearrange their order. e: ^ oh, or pprefs which is probably better Troffen fucked around with this message at 03:41 on Feb 10, 2012 |
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Yeah I read books. posted:I recently got a memstick duo/microSD adapter and 2x 32gb microSD cards, so I essentially have a 64gb memory stick duo in my PSP now...which also means there's literally like 150~ icons now to scroll through to find things...is there a way to find things more easily? Or at least put them in a particular, specific order? I thought those adapters capped at 16gb per microSD. Neat.
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Yeah I read books. posted:I recently got a memstick duo/microSD adapter and 2x 32gb microSD cards, so I essentially have a 64gb memory stick duo in my PSP now...which also means there's literally like 150~ icons now to scroll through to find things...is there a way to find things more easily? Or at least put them in a particular, specific order? Any chance I could get a link to the ones you purchased? I'm not really sure what exactly I need...
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So I just finished the installation for RemoteJoyLite and I can't seem to get it to even work. Using PSP Go on 6.60 PRO-B10 with Windows Vista 32-bit. I already disabled driver signature enforcement and even after enabling the PSP side plug-in I can't get a picture on the PC program after connecting the PSP to the computer. Reset VSH a few times, set it to USB mode, nothing. What am I doing wrong? EDIT: Wait what? I actually got picture when I tried to run a game. Never mind.
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so can the vita actually play psp backups? I really wanted to finish birth by sleep (busted analog nub) but it's not on the psn.
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Coal posted:Any chance I could get a link to the ones you purchased? I'm not really sure what exactly I need... No link here, but you're looking for a Photofast CR-5400. It's worked perfectly for me.
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Agnostic watermelon posted:so can the vita actually play psp backups? I really wanted to finish birth by sleep (busted analog nub) but it's not on the psn. No. It can't play your isos.
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Policenaut posted:EDIT: Wait what? I actually got picture when I tried to run a game. Never mind. Did you enable the plugin in vsh.txt? If you did, as long as you got it to work out in the end, thats good. RJL is really finicky, in my experience. Agnostic watermelon posted:so can the vita actually play psp backups? I really wanted to finish birth by sleep (busted analog nub) but it's not on the psn. Not that I know of. The only thing I know of is Homebrew Loader being ported to Vita; which runs in the PSP emulator and requires an unnamed PSN game for its exploit. So Sony will probably take down the game and patch it in the same day that the new HBL is released. For the near future, Vita homebrew is probably going to be just PSP homebrew running in the emulator.
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Agnostic watermelon posted:so can the vita actually play psp backups? I really wanted to finish birth by sleep (busted analog nub) but it's not on the psn. I'm reasonably sure that the PSP emulator in the Vita has already been confirmed to be vulnerable to the exact same attacks as an actual PSP.
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| # ? Nov 18, 2025 23:13 |
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Coal posted:Any chance I could get a link to the ones you purchased? I'm not really sure what exactly I need... Here's the one I got: http://www.amazon.com/PhotoFast-CR-5400-MicroSD-Adapter-Dual/dp/B001I0T92Q/ref=pd_ys_qtk_general_recs_9 And the cards: http://www.amazon.com/SanDisk-32GB-microSDHC-Memory-Package/dp/B003WGJYCY/ref=pd_ys_qtk_general_recs_3 I think it makes them into a little RAID device though, so make sure after you put the cards in and format and put stuff on it, NEVER take those microSD cards out. Ever.
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