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mycelia
Apr 28, 2013

POWERFUL FUNGAL LORD



Capsaicin posted:

Hidden Monokumas: Is there one in the prologue? I found a little marching MK in the school on a table but couldn't interact with it. I just got to the start of chapter 1.

I don't know about that one specifically, but I know some of them are really finicky to interact with, at least on PC. Also, turns out there are Hidden Monokumas in the trial portions too! Spotted at least one in Psyche Taxi and Hangman's Gambit.

Has anyone been playing the other game modes? I tried the board game thing which is kinda cool (you get to see a bunch of different character interactions, including between different class groups - Kyoko and Shuichi have some cute scenes, and apparently Rantaro and Mukuro make a good pair), but I'm still not sure exactly how it works or what I'm trying to achieve. I'm also still not really sure how Argument Armament works despite having beaten the entire game.

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Suspicious Dish
Sep 24, 2011

2020 is the year of linux on the desktop, bro
Fun Shoe
darn, i only have two hidden monokumas and i'm past chapter two. i assume there's no freewalk mode / chapter select mode to go and try and find them? when i tried in dr2 it basically reset as soon as i jumped between chapters

mycelia
Apr 28, 2013

POWERFUL FUNGAL LORD



Suspicious Dish posted:

darn, i only have two hidden monokumas and i'm past chapter two. i assume there's no freewalk mode / chapter select mode to go and try and find them? when i tried in dr2 it basically reset as soon as i jumped between chapters

Chapter select lets you pick beginning of chapter/free time/deadly life/trial start. I'm not sure if previously-collected Monokumas carry over between chapters the way Monocoins and gifts do, though.

Meowywitch
Jan 14, 2010

Fight for all that is beautiful in the world


mycelia posted:

I'm also still not really sure how Argument Armament works despite having beaten the entire game.

I think the inputs are actually bugged and incorrect on PC

HellCopter
Feb 9, 2012
College Slice

Sea Sponge Run posted:

I think the inputs are actually bugged and incorrect on PC

I've seen people say that, and I don't get it because my inputs are all correct.

The timing is bizarre and offbeat but it's been like that since the first game.

Suspicious Dish
Sep 24, 2011

2020 is the year of linux on the desktop, bro
Fun Shoe
i'm consistently getting criticals so it's not bad for me, but it feels like it goes on for far far too long which might be a bug, and yeah, it's been like that for all the games

Dr. Arbitrary
Mar 15, 2006

Bleak Gremlin
If you're using keyboard, S+A might be flipped for certain games.

Nep-Nep
May 15, 2004

Just one more thing!
I embraced both worlds by using keyboard for daily life/investigation and then breaking out the controller during trials because trying to remember all the different minigame controls on keyboard was not making me happy.

edit, chapter 3 up to the investigation start: Hey, they didn't do a double murder this time! I like Angie in the first two chapters but I honestly felt relieved at her death because her cult thing needed to not last through that chapter. Don't have a clue who the killer is yet since I took a break before starting the investigation. I think I can rule out Kaito, Maki and Tenko just on the grounds I feel they wouldn't work well here. Korekiyo seems suspicious given his interest in the seance but it also seems like it would be odd to have the victim and killer be people who got labs yet again, and it feels like too obvious a connection too.

Oh, a thought: maybe the ritual had potential to involve her dying and whoever helped her killed her by accident? Seems unlikely but the ritual has to tie in somehow as a motive.

Nep-Nep fucked around with this message at 00:22 on Sep 30, 2017

Internet Kraken
Apr 24, 2010

slightly amused
Chapter 2 thoughts: Any country that is entirely dependent on a highschooler to not fall apart probably should collapse and get a competent government setup instead.

Also normally I don't react much to these games but Ryoma's motive video really got to me.


Really surprised by how much I like this cast more than the DR 1/2 cast. The characters on a whole seem a lot more interesting and, more importantly, competent. Its not just the same two people solving basically every trial single-handedly from what I've seen.

Oxygen Deficiency
May 19, 2008



grand theft grotto posted:

I embraced both worlds by using keyboard for daily life/investigation and then breaking out the controller during trials because trying to remember all the different minigame controls on keyboard was not making me happy.

Think I might try this as well cos the S/A keyboard swap is really screwing me over.

Kinu Nishimura
Apr 23, 2008

SICK LOOT!
I just beat the game and I was kind of meh on Tsumugi as the mastermind until she busted out that ramble about how "Even if it's boring or predictable, Junko always has to be the villain!" and then I woke up our dog laughing and stood up and gave it an actual IRL clap. The last trial was completely balls-out insane in a way I was not at all expecting. This game owns.

Grouchio
Aug 31, 2014

How far into the future is this game set? The 2080s?

Perhaps a hamster
Jun 15, 2010


At the end of Chapter 3 now, and guess whose free time events I'd maxed out just before that trial? Kiyo''s. It was Kiyo's.

Most of them are surprisingly normal anthropology discussions, but in one he does mention how you'd make a great friend for his sister, if only you were a girl. :j:

No other events mention sister though, so you know the answer to that mystery is gonna occur in the main game at some point.

What I find interesting about the game so far is that all cases involved some kind of Rube Goldberg's contraptions to kill or move the bodies, and everyone killed for the benefit of others (stopping the killing game by nicking the mastermind, duty to citizens, friends for sister), in their own mind at least. Wonder if that continues.

Hyper Crab Tank
Feb 10, 2014

The 16-bit retro-future of crustacean-based transportation
! Full ending spoilers for Danganronpa V3 ahead !

Okay, geez. So here's the thing: I really, really dislike fourth wall breaking meta poo poo, especially if it comes at a critical point in the plot. Good fiction requires restraints, and acknowledging the universe as fictional means the writers can now pull whatever they want out of their collective asses. Even if they don't actually end up doing that, just acknowledging the possibility erodes suspension of disbelief so much as to make whatever comes after meaningless.

To use a sports analogy, it's like a soccer player realizing that if he just picked the ball up with his hands, the other players wouldn't be able to steal it and he could just run it into the opposing goal. The rules are just words on a piece of paper, right? Nothing's actually stopping you from doing it. It's technically true, but it's not so much a clever subversion of the rules of soccer as it is ignoring them and spoiling the experience in the process. No one is going to come out of that experience thinking how good and clever you are for thinking outside of the box, no matter how many times you dunk the ball past the dumbfounded goalie before they wrench it out of your hands and cart you off to the mental institution of your choice.

Okay, so they didn't exactly do this. Clearly the in-game Team Danganronpa is some in-universe creation and the participants this time around were real people in that setting before they came to the killing game. But at the same time, yeah, they totally did do that.

So, yeah, this ending really wasn't to my liking. The redo of the first case was nice and good and satisfying, and I'd figured out a while ago that Tsumugi was suspicious as poo poo (if for no other reason than that she'd been completely uninvolved with literally everything since forever so she was up for some shenanigans right about now). The whole cospox thing had been a giant fuckoff signal from the very start that Tsumugi was going to end up cosplaying a fictional character and deceiving everyone at some point - though I thought the twist there was going to be that one of the participants had been lying about who they were all along and so were "fictional" enough for her to do it. Instead, we don't even get a chance to pretend we're clever by coming to that conclusion through a minigame, it just gets blurted out. Blech.

Oh well, the game itself was totally great. Chapters 1-5 were really fun and the characters are good and interesting. The minigames were better this time around though Hangman's Gambit remains a frustrating game of "figure out what wording the developers prefer for this concept". It's too bad the ending kind of spoils the broth.


! Full ending spoilers for Danganronpa V3 above !

Exercu
Dec 7, 2009

EAT WELL, SLEEP WELL, SHIT WELL! THERE'S YOUR ANSWER!!

Hyper Crab Tank posted:

! Full ending spoilers for Danganronpa V3 ahead !

Okay, geez. So here's the thing: I really, really dislike fourth wall breaking meta poo poo, especially if it comes at a critical point in the plot. Good fiction requires restraints, and acknowledging the universe as fictional means the writers can now pull whatever they want out of their collective asses. Even if they don't actually end up doing that, just acknowledging the possibility erodes suspension of disbelief so much as to make whatever comes after meaningless.

To use a sports analogy, it's like a soccer player realizing that if he just picked the ball up with his hands, the other players wouldn't be able to steal it and he could just run it into the opposing goal. The rules are just words on a piece of paper, right? Nothing's actually stopping you from doing it. It's technically true, but it's not so much a clever subversion of the rules of soccer as it is ignoring them and spoiling the experience in the process. No one is going to come out of that experience thinking how good and clever you are for thinking outside of the box, no matter how many times you dunk the ball past the dumbfounded goalie before they wrench it out of your hands and cart you off to the mental institution of your choice.

Okay, so they didn't exactly do this. Clearly the in-game Team Danganronpa is some in-universe creation and the participants this time around were real people in that setting before they came to the killing game. But at the same time, yeah, they totally did do that.

So, yeah, this ending really wasn't to my liking. The redo of the first case was nice and good and satisfying, and I'd figured out a while ago that Tsumugi was suspicious as poo poo (if for no other reason than that she'd been completely uninvolved with literally everything since forever so she was up for some shenanigans right about now). The whole cospox thing had been a giant fuckoff signal from the very start that Tsumugi was going to end up cosplaying a fictional character and deceiving everyone at some point - though I thought the twist there was going to be that one of the participants had been lying about who they were all along and so were "fictional" enough for her to do it. Instead, we don't even get a chance to pretend we're clever by coming to that conclusion through a minigame, it just gets blurted out. Blech.

Oh well, the game itself was totally great. Chapters 1-5 were really fun and the characters are good and interesting. The minigames were better this time around though Hangman's Gambit remains a frustrating game of "figure out what wording the developers prefer for this concept". It's too bad the ending kind of spoils the broth.


! Full ending spoilers for Danganronpa V3 above !
Ending spoilers be here as well! For 1, 2, and v3


I don't really agree. I think there's a genuine underlying theme of the DanganRonpa games of "the actual state of the outside world doesn't actually matter, and all you can really do is do your best within the constraints you're given." In DR1, the world outside is a mess of some sort, but there's nothing they can do about it except keep calm and carry on. In DR2, the world outside is a mess of some sort (and it's their fault) but there's nothing to do except keep calm and carry on. In v3, the entire setup for the killing game is complete bullshit and the past versions of the students were someone entirely else... but now that Danganronpa, the reality show, has ended, what can you really do but live your life as best possible?

Meowywitch
Jan 14, 2010

Fight for all that is beautiful in the world


The best part of Danganronpa V3 is (Chapter 3 spoilers): when Kokichi Oma accidentally steps on the seesaw floorboard in one of the empty rooms, loving himself up, and then he pretends to be dead in front of Shuichi when Shu leaves the room. Then Kokichi just gets up and walks away in a daze. Definitely the funniest thing in the entire game.

Meowywitch fucked around with this message at 19:03 on Sep 30, 2017

mycelia
Apr 28, 2013

POWERFUL FUNGAL LORD



Sea Sponge Run posted:

The best part of Danganronpa V3 is (Chapter 3 spoilers): when Kokichi Oma accidentally steps on the seesaw floorboard in one of the empty rooms, loving himself up, and then he pretends to be dead in front of Shuichi when Shu leaves the room. Then Kokichi just gets up and walks away in a daze. Definitely the funniest thing in the entire game.

The voice line in that scene is what makes it. Might be the funniest thing in any of the DR games.

Suspicious Dish
Sep 24, 2011

2020 is the year of linux on the desktop, bro
Fun Shoe
how do i unlock the harder difficulties of the casino games

Cuntellectual
Aug 6, 2010
Now that more people have finished the game I just wanna say that (endgame related) Kaede dying under false pretenses is bs. :colbert:

Hibbloes
Jun 9, 2007
Yo

Sea Sponge Run posted:

The best part of Danganronpa V3 is (Chapter 3 spoilers): when Kokichi Oma accidentally steps on the seesaw floorboard in one of the empty rooms, loving himself up, and then he pretends to be dead in front of Shuichi when Shu leaves the room. Then Kokichi just gets up and walks away in a daze. Definitely the funniest thing in the entire game.

Absolutely agreed.

Big End Spoilers for DR3 I was a little surprised how little "I'll remember everyone we lost" there was in the characters at the end, but i guess it could be attributed to having to drop continuous bombshells to up that ante and have the cast offbalance and reacting. I didn't dislike it really, and found some of Tsugumi's lines really great and fitting of the Monokuma mastermind, but i guess I felt too much of 2 in 3? All the deaths seemed like they were driving the group together more so than apart, and it felt the game was trying to set up a big ending with some of the deaths (remember when shuichi was like "wow it was so great to bond and forget how bad this place was for awhile glad i made a friend" and then dropped the least subtle hint ever with some variation of "for now") but then it wraps things up a bit quickly and ironically, like in 2, felt a little faster even. I wish Kokichi would have gotten some sort of sendoff in the finale for all his shenanigans he'd been in up till his death (beyond the will, of course). Seeing his room piled up with every piece of evidence possible might have been enough though, knowing he was hard at work thumbing through documents and putting together puzzle pieces while the ultimate detective was spending his free time hanging out with horny inventors and doing pushups.

The real question is, is Atua just God in the Japanese version? At some point I just started mentally replacing it.

I was surprised how suspicious of Angie everyone (including myself) was, and the "oh no she's now a cult leader" angle felt a little like an important detail, looking back now i feel a little bad. Almost all her big scenes were her hugging someone and telling them they are loved and important, if she had rez'd Rantaro they would have been way ahead of the curve, and she generally tried to keep spirits up and the group together with distractions or focused on objectives. I think her motive video or audition would have been the best extra one to see.

Edit: I forgot "Object to the contradiction in that testimony!" is actually the best Kokichi moment.

Hibbloes fucked around with this message at 20:52 on Sep 30, 2017

hepcat
Jan 21, 2004
"Don't blame me, I voted for Kodos..."
Just finished Chapter 1 of DR3, and wow...that was definitely unexpected. I don't recall hating Monokuma this much in either of the first two games.

resurgam40
Jul 22, 2007

Battler, the literal stupidest man on earth. Why are you even here, Battler, why did you come back to this place so you could fuck literally everything up?

hepcat posted:

Just finished Chapter 1 of DR3, and wow...that was definitely unexpected. I don't recall hating Monokuma this much in either of the first two games.

Just finished it myself, and... yeah, I have to agree! (Though I always hated Monokuma, the little bastard...)

I have to wonder, though (Chapter 1 spoilers): Is this the reason for the fabled salt I've heard- Ye Olde Protagonist Switcheroonie? Because I'm partially disappointed myself, I would have genuinely liked a female protagonist.. though I do think that was a graceful way to do it... Because while Kaede and S were spending time together, all I could think about was how much both of them seemed like good protagonist material- as well as how uncannily like Naegi Kaede is, too much so to be, you know, a step up from him or from Hajime. And then by the time they were setting up the library, well...I thought it would turn out the way it did. But hey, having Kaede go out by making a failed gambit againt the villain, and thus being way more proactive than both previous protagonists... I can support that. Besides, I admire the case, too- eliminate both the protagonist and the most suspicious person in one good swoop? Gold star, Komaeda!

In short, I like it so far.

Internet Kraken
Apr 24, 2010

slightly amused

resurgam40 posted:

Just finished it myself, and... yeah, I have to agree! (Though I always hated Monokuma, the little bastard...)

I have to wonder, though (Chapter 1 spoilers): Is this the reason for the fabled salt I've heard- Ye Olde Protagonist Switcheroonie? Because I'm partially disappointed myself, I would have genuinely liked a female protagonist.. though I do think that was a graceful way to do it... Because while Kaede and S were spending time together, all I could think about was how much both of them seemed like good protagonist material- as well as how uncannily like Naegi Kaede is, too much so to be, you know, a step up from him or from Hajime. And then by the time they were setting up the library, well...I thought it would turn out the way it did. But hey, having Kaede go out by making a failed gambit againt the villain, and thus being way more proactive than both previous protagonists... I can support that. Besides, I admire the case, too- eliminate both the protagonist and the most suspicious person in one good swoop? Gold star, Komaeda!

In short, I like it so far.

From what I've seen watching a stream;


A lot of people think the idea behind the protagonist bait & switch is good, but they end up mad about it because they like Kaede more than Shuichi. Which is understandable; Shuichi is extremely similar to the protags of the past two games while Kaede was a breath of fresh air. Keep in mind that for a lot of people "is a girl" was enough to make them like Kaede more than the others since the series has had two male leads so far. I think people would of been less salty if the order had been reversed; you start as Suichi and end up as Kaede.

I don't really care about either of them though. What bugged me about it was how ridiculously convoluted the murder method was even by this series standards. There's no way that should have worked.


Also Monokuma is the only reason I care about these games. He's the best.

Kay Kessler
May 9, 2013

ch 1:I liked Kaede as a protagonist, but given how the writers spent a large portion of the one chapter she playable cramming in as many panty shots and boob jokes as possible, the switch was probably for the best.

Perhaps a hamster
Jun 15, 2010


Finished Chapter 4, and this game really doesn't pull any punches, does it? Trials and executions are much more of a gut punch this time around, plus whatever's going on with Kaito's lethal illness. I guess at least everyone finally caught up to what a psycho Kokichi is? The whole thing did catch me off guard though, I was so concentrated on wondering how long it'll take them to solve the looping world non-mystery, that I took it for granted Kokichi's the culprit who bypassed his avatar settings by messing with cables somehow, so Gonta reveal was some Mice and Men poo poo out of nowhere.

SuccinctAndPunchy
Mar 28, 2013

People are supposed to get hurt by things. It's fucked up to not. It's not good for you.
I finished the entire game and like poo poo I'm used to the series being meta but that was loving next-level. That entire thing seemed tailored to attempting to forcibly end the series as hard as they possibly could among other points.

Very entertaining though, worth the 30 hours I spent on the entire thing.

Terper
Jun 26, 2012


SuccinctAndPunchy posted:

I finished the entire game and like poo poo I'm used to the series being meta but that was loving next-level. That entire thing seemed tailored to attempting to forcibly end the series as hard as they possibly could among other points.

Very entertaining though, worth the 30 hours I spent on the entire thing.

WE'RE GOING TO END DANGANRONPA WITH OUR OWN HANDS :byodood:

Hyper Crab Tank
Feb 10, 2014

The 16-bit retro-future of crustacean-based transportation

Exercu posted:

Ending spoilers be here as well! For 1, 2, and v3


I don't really agree. I think there's a genuine underlying theme of the DanganRonpa games of "the actual state of the outside world doesn't actually matter, and all you can really do is do your best within the constraints you're given." In DR1, the world outside is a mess of some sort, but there's nothing they can do about it except keep calm and carry on. In DR2, the world outside is a mess of some sort (and it's their fault) but there's nothing to do except keep calm and carry on. In v3, the entire setup for the killing game is complete bullshit and the past versions of the students were someone entirely else... but now that Danganronpa, the reality show, has ended, what can you really do but live your life as best possible?


The spoiler train for Danganronpa 1, 2 and V3 continues below:

Mm, for starters, I don't agree with that interpretation. The first game ended with the survivors of the 78th making it to an outside world and using their newfound hope to attempt to rebuild it. And as SDR2 indicates, they were making some headway. Sure, the Monokuma Virus kind of hosed with the Neo World Project a bit, but at the end of the day that game too ends with the successful rehabilitation of some of the Remnants and hope for the remaining ones. I haven't seen the DR3 anime so I don't know if that throws a wrench into the works, but I don't agree with the world outside being unimportant to the story. The endings hinge on hope being necessary for the continuation of the greater world rather than succumbing to despair.

But regardless of all that, that wasn't really the point I was making about NDRV3. The point there was that meta-endings inevitably erode suspension of disbelief by pointing out that look, this is all fiction and it's not real. It's all fakeus maximus bogeysham. Well, no poo poo, I knew that. But the point of fiction is to pretend it's real or at least plausible, and pointing out that it's not real doesn't make you clever or the story more interesting. There is another videogame I want to point to that tried this recently and failed spectacularly (in my opinion), but since it's relatively recent I don't want to spoil it - if you've played the game, I'm sure you know what I mean.

I don't mean the reality show angle so much though, and maybe NDRV3 is a borderline case. It kind of teeters on the edge for me. If it had just been straight up "the third killing game is a reality show", I guess I would be okay with that. It's just the flirting with the idea of breaking the fourth wall is a little... too effective, maybe? I can see why fans would feel kind of insullted since they're basically made out to be the true villains.

For me, the second half of the sixth trial kind of took the air out of the game for me. Instead of getting an "oh poo poo, that's what's going on, that's so neat" moment I kind of got a "what you've got to be kidding me, what's the real reason behind this poo poo wait what you're serious" feeling. But like I said, the game was overall solid, just... botched the landing.

astr0man
Feb 21, 2007

hollyeo deuroga
Just finished v3, was a fun ride. I think chapter 1 might have been my favorite case out of all three games.

ending spoilers/thoughts:

I honestly loved that ending and thought the entire back half of the chapter 6 trial was hilarious. Also, I thought the reveal on what really happened in chapter 1 was good. It was actually refreshing for me that one of the rube-golberg murder setups in DR turned out to not actually work for once.

I've never watched/played any of the DR media outside of the 3 main games, but I'm a lot more interested in seeing where the franchise goes from here (or if they actually just end it?) than I was before I played v3.

Mindblast
Jun 28, 2006

Moving at the speed of death.


So apparantly in the (thing revealed in ch2)casino, there's a secret way to make a lot of coins. At least, this is what a character hinted at. Is this already doable in chapter 3? Because that's where I'm at and I see a lot of things I'd like to buy, right now.

HGH
Dec 20, 2011

Internet Kraken posted:

From what I've seen watching a stream;

Also Monokuma is the only reason I care about these games. He's the best.
Interested in that stream if you have an archive.

I barely tolerate Monokuma and his various spinoff family members. Despite being refreshing at first, they've just become insufferable over time, and downright offensive sometimes (although maybe that's just the english writing failing).

Sakurazuka
Jan 24, 2004

NANI?

Officially v disappointed after the end of chapter 1.

Meallan
Feb 3, 2017

Sakurazuka posted:

Officially v disappointed after the end of chapter 1.

Yeah. I thought that the twist was incredibly well done and it was a really novel way of keeping the game fresh. And a non-cheating way of doing the NARRATOR DID IT troupe, since I did suspect her a little of it (and was sure Shuichi suspected her). I even really like detective boy but... I was so happy about having a female protagonist. I had been excited for months about it.

So I'm simultaneously impressed but also disappointed.

Oxygen Deficiency
May 19, 2008



Hmm. Would you say that it left you in......despair?

Meowywitch
Jan 14, 2010

Fight for all that is beautiful in the world


"Everything I wanted to do was packed in Danganronompa V3" - Kazutaka Kodaka, 10/1/17

Meallan
Feb 3, 2017

Oxygen Deficiency posted:

Hmm. Would you say that it left you in......despair?

That wouldn't be a far off statement.

Sakurazuka
Jan 24, 2004

NANI?

Oxygen Deficiency posted:

Hmm. Would you say that it left you in......despair?

:hai:

An Actual Princess
Dec 22, 2006

Also just beat 3, and I can totally see why it was super divisive. I fall on the "really loving loved the ending" side, however, but I'll still never ever forgive it for ch1

Some spoiler thoughts for the whole game:

Killing Kaede, while it made total sense and the protagonist switch was great, still loving SUCKED because FINALLY I got to be a girl and not only that, a girl protagonist with an actual personality and who actually cared about things and wanted to DO things. If it had been the other way around (start as Shuichi, swap to Kaede) I would have liked it a lot more. Seeing the retrial and the fact that Kaede died for literally nothing makes it a thousand times worse and I had almost forgiven the game when I got to that point.

Tsumugi as the mastermind was ultimately really good, though I was skeptical until she started doing all the costume changes.

Miu was amazing and if you don't like her, you're wrong.

Ultimately I'm totally fine with the ending; I definitely didn't see the reality show angle coming. I do like that they inserted a little bit of doubt into the conclusion in the post-credits scene, leaving it potentially open for the future.

Kokichi's fakeout 'death' in Ch3 was the absolute best thing in the world and probably the funniest thing in the whole series.

Also ... did anyone else ever use the Key of Love? Because ... uhhhhh ....


Additionally, I didn't like that the game just flat out ate my inputs sometimes, often during Nonstop Debates. Really frustrating. :(

Internet Kraken
Apr 24, 2010

slightly amused

HGH posted:

Interested in that stream if you have an archive.

I barely tolerate Monokuma and his various spinoff family members. Despite being refreshing at first, they've just become insufferable over time, and downright offensive sometimes (although maybe that's just the english writing failing).

Here. Only done with Ch 2 but he's been trying to stream a chapter a day so he should finish the whole game by the end of the week.

I don't see what's offensive about Monokuma though. The moments that really gross me out in this game are when it becomes perverted for no reason and Monokuma definitely isn't responsible for that.

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fractalairduct
Sep 26, 2015

I, Giorno Giovanna, have a dream!

Mindblast posted:

So apparantly in the (thing revealed in ch2)casino, there's a secret way to make a lot of coins. At least, this is what a character hinted at. Is this already doable in chapter 3? Because that's where I'm at and I see a lot of things I'd like to buy, right now.

That's one of the events you can unlock if you have a certain item, it's not actually a gameplay thing in any way.

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