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Cuntellectual posted:On a tangential note, the thing that really keeps me from being able to decide if I like DRv3 or not is that while the setting and characters aren't bad in and of themselves, the fact it's all faked kills any interest I have in interpreting the characters motivations and the like. That more than anything is also why my reaction the the possibility of another game in the v3 canon was a groan. Somebody doesn't believe in the power of fiction to change the real world. But really, that's the point that I took away from the game. Even if everything was "fake", it was still real to them. As real as Danganronpa 1 and 2, and equally worth examining on its own terms.
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| # ? Nov 15, 2025 06:11 |
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Cuntellectual posted:On a tangential note, the thing that really keeps me from being able to decide if I like DRv3 or not is that while the setting and characters aren't bad in and of themselves, the fact it's all faked kills any interest I have in interpreting the characters motivations and the like. That more than anything is also why my reaction the the possibility of another game in the v3 canon was a groan. But the DRV3 characters aren't fake! Well, they are, but not any more fake than any other fiction characters we enjoy. It makes no difference if they're written by an in-universe writing team or the very real writing team behind the series. Didn't you watch the ending? It doesn't matter what layer of fictional reality we are on or how many lies are piled on top, as long as you can derive some sort of meaning from it it doesn't matter.
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Cuntellectual posted:On a tangential note, the thing that really keeps me from being able to decide if I like DRv3 or not is that while the setting and characters aren't bad in and of themselves, the fact it's all faked kills any interest I have in interpreting the characters motivations and the like. That more than anything is also why my reaction the the possibility of another game in the v3 canon was a groan. Ending spoilers: I hate to break it to you, but DR1 and SDR2 are also fictional? They were also stories written by people!
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BlazeEmblem posted:I finally finished the main story, so here are my thoughts: But there were two Junkos in the first game, though?
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I think Cuntellectual does know that DR1 and 2 are fictional, that's not the point. But obviously if you finish a book and it ends with "oh but it was all a dream " you won't be blown away by the brilliance of the author because "you're right, it was all fictional! Clever!". Smarter people have talked about this better than me but it does look like a undermining of what came before.Obviously this case isn't just a random case of "it's all fictional", it has foreshadowing. I can't say for sure if it was well implemented tbh. Right now what I most hate about it is the fan reaction of "GENIUS!" because they go back and explain any single flaw someone saw with the writting with "oh but it was all planned you see! Those fictional authors were using tropes!". Once that does calm down I wonder if I'll like it or not. I usually only like that kind of ending if the entire game has been building up to it, and not in a foreshadowing way, but thematically. I love works like Metal Gear Solid 2 or Undertale or Stanley's Parable. So maybe when I go through the game again and see it from that perspective it will grow on me. But never on the "oh I've been had!" clever kind of way. It's easy to throw your audience completely off with an ending that doesn't fit. It's hard to make it work.
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I mean, it's a matter of suspension of disbelief, isn't it? Everyone reads fiction of any sort with the understanding that the descriptions of events contained within are not real. We accept them as descriptions of things that could be real, given certain premises that are typically stated upfront, with the understanding that the author and audience are consenting to engage with the material as if it was real for the purposes of entertainment (or whatever else you want out of your fiction). Part of that process is to establish your premises and then construct the story within the bounds you've set for yourself. If you as the author violate your own premises then you've built a poor work of fiction, regardless of it's because you went full meta or you just forgot your own rules and don't give a poo poo about your own fictional world. I think what galls some people (self included) about blatant meta-endings is that they completely undo the plot development up to that point by throwing out the premises the whole thing was built on, without offering any kind of satisfying replacement. Danganronpa V3 is not by any means the worst I've seen - that's another recent adventure game I won't name just in case someone wants to play it - but it skirts dangerously close to that territory near the end. The truth is revealed to the audience: the premise is undone! The audience asks, "Well, what are you offering in its place?" The author responds, "Who cares, it's all fiction, I don't need to build a world or have consistent premises!" I can't help but feel that's a lazy cop-out. Again, this game is by far not the worst... but I react negatively to the game flirting with it nonetheless.
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Alright i've a day off from work and i'm bored so i'll give my thoughts on the game after finishing it. FULL GAME SPOILERS Overall I really liked it. Most of the characters were grating on me early on but by the time it came to their final scenes I realised I had actually grown to like them a lot. I think the worst case of "I really wish that person didn't die" was for Tenko. The surprise second victim during the investigation phase was great but this happened just as Tenko was starting to become one of my favourite characters so I was super bummed. I enjoyed the cases a lot this time. The protag being a killer was something I was expecting to show up but I didn't expect it to be right out the gate! Knowing now that her plan failed makes it really obvious how terrible a plan it was in hindsight but for a tutorial case it was okay. Case 2 was kind of forgettable and I didn't immediately peg Kurumi, though she was on my list of possible culprits. Case 3 was interesting but sadly the killer was way too obvious from the start, as is usual for DR Chapter 3 cases. Case 4 was awesome and I liked the change of scenery. Again though, I more or less picked Gonta from before the trial even started since Kokichi was the reddest herring that ever red herring'd. Case 5 might be the best of the lot just for the mystery victim aspect. While I didn't like the whole hand-wavy "Kaito had a script prepared by Kokichi" thing I pretty much knew Kaito was in the mech the whole trial. Poor space-bro. ![]() Trial 6 was incredible, I just spent the whole trial with my jaw open after the reveal. And I loved the part where you had to run out the clock towards the end. I'm also a sucker for positive endings so i'm glad some people survived. Himiko On mechanics: Hangmans and Mind mine were both fine minigames imo. Psyche taxi was annoying in how long each segment was and the fact that there was basically zero difficulty. I still like it a lot but it's mainly the music and sound direction in general. If they made it shorter it would have been the best minigame. I played with japanese voices so the truth bullet segments ended up being a lot harder but I honestly didn't have too hard a time reading the text. On the other hand, argument armament was just a random rhythm minigame for me with a lot of angry japanese yelling. In the end it turns out none of that matters as long as you nail the final question. Also glad to see the sword rebuttal is back which is one of my favourite additions to the series. The keyword scrum also owns a lot, but it was marred by the bug in the pc version that swapped A and S keys. Lie bullets were fun but I wish there were more and easier opportunities to use it in trials. And lastly on characters: Kokichi kind of blew me away. From the demo I was so sure he'd be killed off early, by multiple people, but he stuck around long enough to be one of my favourite DR characters. I think it's safe to say he made the game so much more interesting just by being there. I can't imagine enjoying the trials as much if he wasn't around. Similarly Miu was one who I hated so bad from the demo but by Chapter 3 she was near the top of my favourites list. Characters I didn't like/have any interest in were Ryoma, Rantaro and Angie. The first two obviously due to dying off early so I didn't get to know them very well. Angie wasn't much interesting for me from Chapter 1, but by Chapter 2, I was really looking forward to her eventual death because jesus was she creepy. And speaking of creepy, hi there Kiyo! You are one messed up "dressed like an obvious murderer" dude! Kaito and Maki as the investigation buddies were great and were 2 of my favourites by the end. Shuichi as a surprise protagonist was awesome, though like everyone else I was sad to see the female protag axed so early, it would have been an interesting game. I still like Shuichi by the end, and his entire character arc, so it's good. Now to get my hands on the soundtrack cos it owns.
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I think the ending does fit though? In the fourth and fifth cases you are led to a perfectly logical conclusion that Kokichi is the culprit, only to find that was actually an elaborate fiction created by a collusion between Kokichi and the actual culprit. In the fifth case in particular you spend most of the trial arguing against what you think it Kokichi, but it turns out that it was actually an actor reading off a script. I think the parallels to the ending are clear.
Irony Be My Shield fucked around with this message at 11:36 on Oct 16, 2017 |
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il_cornuto posted:OK I'm just finishing case 4 and I expect case 5 to have the victim be Kokichi and the culprit be everyone (else). I'm quite amused by the fact that (case 5 spoilers) I got the victim exactly right and the culprit sort of exactly wrong
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HellCopter posted:Looking this up now-- I was wondering when people were gonna find out about the NotDanganRonpaNoSeriously game but I still gotta admit i'm slightly curious. There was also a really crappy game about a death game with idols that had a really transparent monokuma ripoff in the form of a tapir with the worlds most annoying voice. I actually looked up a lets play for this and the game is possibly the worst thing I've ever seen. If you wanna look it up its called Idol Death Game TV. Not even trashy in a fun way. As for the spoiler, i played this game way back in january so my memory is kinda rusty but was that part even voiced? Wasn't it all text? I kinda wanna replay it now since I forgot so much already. I don't see how it would have been any harder if the text was in english though.
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Fedule posted:I frequently lament the slowly emerging fact that Danganronpa is pretty much the last bastion of the golden-age style closed-circle murder mystery. Phoenix Wright comes close and laudably has maintained a strict focus on the one-contradiction-at-a-time unraveling of ridiculous plans, but the suspect pool is just too small and the villains too telegraphed for it to really nail the whodunnit side. I think V3 was an improvement mystery wise, it had less reliance on crucial witnesses lying for no real reason than the previous games. e: the closest thing I can think of is that Layton mobile game from a while back Irony Be My Shield fucked around with this message at 11:53 on Oct 16, 2017 |
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Idol Death Game is the reason for the current Vita thread title iirc
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Idol Death Game was given away in this month's Japanese PS+, which means I have a copy. I've also watched its beginning on Youtube before, so I know how bad it is. Still, I'm morbidly curious to play it myself. There are a number of closed-circle murder visual novels loosely based on the Werewolf game concept that was very popular in Japan a couple of years ago. Some of them have actual mystery game mechanics in them, and some are straight CYOA VNs. And, of course, there are plenty Japanese detective mystery games that have never been translated. There's been less of them in the past few years but it was a fairly popular genre in the PSP-DS era.
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Hyper Crab Tank posted:I mean, it's a matter of suspension of disbelief, isn't it? Everyone reads fiction of any sort with the understanding that the descriptions of events contained within are not real. We accept them as descriptions of things that could be real, given certain premises that are typically stated upfront, with the understanding that the author and audience are consenting to engage with the material as if it was real for the purposes of entertainment (or whatever else you want out of your fiction). Part of that process is to establish your premises and then construct the story within the bounds you've set for yourself. If you as the author violate your own premises then you've built a poor work of fiction, regardless of it's because you went full meta or you just forgot your own rules and don't give a poo poo about your own fictional world. This pretty much. It doesn't help that if some people are right and the ending is trying to do a take that at otaku culture or some extreme anime fans then I guess I kinda don't appreciate it even more because the ?writers? Have pretty much established themselves right in that territory too. The games are full of blatant fan-service (some of it really sexist too), classic anime troupes and plots that arent subverted, and I'm pretty sure there's loads of merchandising selling right into those people. So it just feels like hypocrisy. And they never sounded that they wanted to take the game into other territory but couldn't because of the fanbase. Hell, I think there was an interview where the main writer admitted that the series could DO BETTER if it wasn't like this, but that then it wouldn't appeal to him.
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Oxygen Deficiency posted:Alright i've a day off from work and i'm bored so i'll give my thoughts on the game after finishing it. FULL GAME SPOILERS Apologize. Apologize. Apologize. I didn't think he was an obvious murderer at the start though. Given we had people like Fukawa/Genocide Jack & Togami. And Kazuichi with his super evil shark teeth. Maybe I'm just a bad judge of character.
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YoshiOfYellow posted:Apologize. Apologize. Apologize. He had my favourite design. RIP
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he's my definitely favourite murderer though. everyone has dumb tragic reasons and he's just LOL and I love him.
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The thing about Korekiyo is, like, I actually think "I want to kill girls so they can be friends with my dead loved one" is the kind of ridiculous insane thing I'm actually pretty cool with in a story like this. It's just that it just shows up out of left field after the trial is already concluded to give some kind of motive to him, and isn't foreshadowed at all except for a small reference in one of his (completely missable) free time events. It could have been done better; as it stands it comes off as a jarring diabolus ex machina instead.
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Still way better than actual worst motive Chapter 4.
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Hyper Crab Tank posted:The thing about Korekiyo is, like, I actually think "I want to kill girls so they can be friends with my dead loved one" is the kind of ridiculous insane thing I'm actually pretty cool with in a story like this. It's just that it just shows up out of left field after the trial is already concluded to give some kind of motive to him, and isn't foreshadowed at all except for a small reference in one of his (completely missable) free time events. It could have been done better; as it stands it comes off as a jarring diabolus ex machina instead. Actually there's another scene during Trial 1: When he goes on a mini-tangent about "Haven't you ever wanted to do absolutely anything for the one you love? I know I have." And then he gets called a creep.
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honestly I'm just sad he didn't use his ultimate talent more. I thought he was going to be active in trials because of his understanding of human nature. Rip kiyo you could have been great.
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Slowbeef's VN Book Club video brings up a point that I totally forgot: When you first meet Angie, she asks for a pint of your blood in return for Atua's blessing and some art. I don't think that ever came up again (and I'm glad it didn't, Angie is weird enough without her stealing people's blood.)
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Finished the game last night. Spoilers for whole game. I think I laughed my head off for a solid twenty minutes as they did the pullback reveal of the final twist. I'd clocked that the characters probably had had their memories implanted way back close to the start of the game (I think the Rantaro video cemented it), but I didn't see the "TV show based on the Danganronpa video games" element coming at all. I did find it interesting how much some of the in-game comments mirrored my own thoughts, I remember thinking that the mastermind had to be Junko, even though that seemed totally cliche, and then sure enough, cutscene of Junko. Then as I'm turning over the investigation in the final chapter in my mind, coming to the conclusion that it has to be Tsumugi, I found myself again thinking "no, that doesn't make sense, it has to be Junko, no matter how tired or obvious that seems, it has to be Junko", and then boom, Tsumugi whips that out word for word at the trial itself. Overall I loved the ending to bits. It might not have a huge amount of emotional impact, but in a game packed with "comic relief" (which aside from Kokichi's awesomeness I just found grating), the ending reveal was so audaciously nuts it was the funniest thing in the whole game, and the train just kept rolling right through "the world is fictional" and "the characters are fictional" which just made it even funnier. I think I might have soured on the ending after the comedy wore off, if not for Himiko, who was probably my favourite character after Kokichi. I felt there was a lot of payoff in her growth from lethargic layabout to showing stronger emotion that she carried me through the final bits of the trial. I was happy she survived in the end. I didn't really feel at any point that the game was taking a poo poo on its audience. It was definitely mocking its audience, but I think it was ultimately good natured. I certainly found it amusing when "this guy should have died instead of Kaede" came up in the audience argument after myself having that thought in the back of my mind for the whole game (after shunting it there from the front of my mind through the whole of chapter 2). I wish they'd toned down the fanservice stuff. I mean hey, Anime, so what should I have expected, but sometimes it went from lewd to skeevy, I think the most notable time being when Miu gets off on being called a "cum dumpster" by Kokichi. Mind you Kokichi and Miu were among my favourite characters so maybe I'm just a massive hypocrite! I liked Kaede as a protagonist, I was looking forward to having a main character who actually had self confidence and drive, so I'm still rather disappointed she was offed, especially to be replaced with yet another "dude who is unsure of his own self-worth". I grew to tolerate Shuichi as time went on, but he was basically just another cipher character. Kaede had thoughts and interests that were independent of my own, I was looking forward to seeing what they'd do with that. I think in early chapters they telegraphed too much who the key characters would be in each case with the labs. My Rankings of the characters, Best to worst: Liked: Kokichi - Goddamn. I did clock early on that Kokichi wasn't actually evil per se, and assumed throughout that he was actually the Ultimate Liar or something. Kokichi got steadily better as the chapters went on, and in the later chapters where he started to actively lead the trials and began yelling at other characters really sold me on him as one of my favourites. Himiko - Himiko's dedication to her tricks being real magic really endeared me to her. I interpreted it at the time as her just being super ultra committed to the Magic Circle idea of never admitting how a trick is done, mixed with a kid too much into fantasy stories. She and Maki are kind of the only characters who actually properly developed over time, and had a real arc, which I guess was something of a factor of their being the two non-protag survivors. Angie - Really surprised how much others seem to dislike Angie, because she was definitely one of my favourites. I thought it was really interesting to explore how a deeply religious person might interpret the situation, and honestly I found myself liking her because she did seem to genuinely care and love others. I thought it was a really clever technique to put the player on the outside of the "Goodie Team", Angie's council really seemed to have their poo poo straight, destroying flashback lights, patrolling to prevent murders, trying to end the killing game. As much as Shuichi and the others objected to her plans, I think Angie was pretty well vindicated in her actions by the events in the last few chapters. I also loved her sprite work, the side to side head movements and the cheek puffing ones were really cute. Kaede - For reasons stated above, I was looking forward to having a motivated unifier as the protagonist, and wondering how they'd deal with the "Goodie Team" forming right from the start (which ultimately they handled in an even better way). Disappointed she died as I got attached to her in the brief period she was present. Her execution is probably the only one that actually came close to eliciting a feeling of despair in me, seeing the character I was so excited to play die, so good job. Miu - I liked that other characters didn't like Miu. She was a bit too caricature to be believable but it's not like Danganronpa characters are bastions of plausibility to begin with anyway. I did her free time events and felt like the masturbation jokes were more at the expense of the kind of player who would spend time with Miu than they were at Shuichi's, which I found amusing in a meta-narrative sort of way. Was surprised she turned out to be a would-be murderer though, given that if you do all her events she falls in love with Shuichi. Maki - Like Himiko, Maki had an arc, which works in her favour. Someone else mentioned, but it was nice to have a partner without some obnoxious quirks and who also wasn't a love interest, but did feel just a bit too much like Kyoko from DR1 to really rank higher. Kaito - I liked Kaito as a person, but he was a bit one-note. I cheered when he died before Monokuma could actually execute him, it felt like a victory even if it was still a death. Meh: Ryoma - Ryoma was interesting enough as a jaded guy, but I'm not surprised he got killed off so early, he was a bit of a nothing. Shuichi - Shuichi was...OK I guess. Just overall pretty meh. Not really much to say about him, he was the player's cipher, so he just didn't have much of a personality to me. Gonta - Gonta nice. Gonta useless. But Gonta boring. Insect Meet and Greet was funny, but that's mostly Kokichi's doing. Keebo - Like Kaito, Keebo was pretty one note, he didn't really do much except be a plot device and a punchline until the last chapter, pretty much. Kirumi - Not much in the way of actual personality, she did perk up a bit in the post-trial explanation of her murder. Still not enough to form any strong opinion of her one way or the other. Rantaro - Rantaro seemed interesting, but since he died so early on I didn't really get to know him. I think he'd have been interesting if he'd stuck around. Dislike: Tenko - Tenko was getting better as things progressed, I came around on her quite a bit in the chapter in which she died, but the constant "degenerate males" tick just grated on me so hard, with all the fanservicey stuff going on around her it just felt like the sexism was getting a bit too much to bear having a man-hating lesbian constantly dropping lines about how she hates men and is a lesbian. I didn't dislike her so much as I disliked the fact that they'd written the character to be so dislikeable. Tsumugi - There was really just nothing to her. I know that was deliberate, but it telegraphed a bit too much that she was too uninteresting to be actually uninteresting. Boring characters like that need to die early or it's too obvious they're hiding something. The fact that after maxing out the characters I wanted to spend time with I could stop and go "what character do I have the best chance of maxing before the game ends" and instantly spot that Tsumugi was going to make it to the final chapter says something. Korekiyo - loving ew. I knew you were a weirdo creep from the start. Keep away from me. Final thought: In chapter 5 when Katio emerges from the Exisal...where did he get replacement clothes from? Reveilled fucked around with this message at 20:28 on Oct 16, 2017 |
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Reveilled posted:Finished the game last night. Spoilers for whole game. I had the exact opposite reaction to Angie. She came across as a manipulative cult-leader type who was well-versed in getting people to do what she wanted. You can even argue that the ones she targetted first were the "weakest" members of the group. Of course Tsumugi probably went along with it for shits and giggles but I feel that she picked those people specifically for the council as she knew she could convince them easily. I did enjoy her antics but if I was in a room with her i'd find her insufferable.
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Video games don't normally get an emotional reaction from me but after the game looped back through the splash screens to the title I turned off the Vita and just went on a long walk. This game is fictitious. God drat. I think Danganronpa is Chunsoft's highest selling title but I really hope they move on to something new. This is the most fitting end to a videogame I've seen.
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Out of curiosity, (Chapter 5 spoilers) the Frank Sinatra reference wasn't in the original version, was it? If it was just a decision the localizer made, I think it's a pretty good one.
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The Sezza posted:Out of curiosity, (Chapter 5 spoilers) the Frank Sinatra reference wasn't in the original version, was it? If it was just a decision the localizer made, I think it's a pretty good one. Didn't spot that before but now you mention it, that sums up Kokichi drat near perfectly imo.
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Tired Moritz posted:he's my definitely favourite murderer though. everyone has dumb tragic reasons and he's just LOL and I love him. I wonder if (Endgame spoilers) being a weirdo murderer was part of Kiyo's pitch in his audition get on the show. "I can TOTALLY play the creepy killer!"
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Heroic Yoshimitsu posted:I wonder if (Endgame spoilers) being a weirdo murderer was part of Kiyo's pitch in his audition get on the show. "I can TOTALLY play the creepy killer!" Still endgame spoilers: i don't really think the applicants affected their character much aside from suggesting an ultimate talent. Remember, Shuichi wanted to be the first ultimate detective murderer but they went and made him the protagonist.
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Qrr posted:Still endgame spoilers: i don't really think the applicants affected their character much aside from suggesting an ultimate talent. Remember, Shuichi wanted to be the first ultimate detective murderer but they went and made him the protagonist. Well... some things have changed. Their core personality seems the same, but with all their past experiences replaced the end result is vastly different.
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Beautiful Lie is probably the best Beautiful theme in the whole series. The music really is great in this game.
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I caught up on DR2 and I spent a lot of time feeling happy and sad and bored and excited. There's a bunch of cool plot twists and uncountable boner jokes. But after Chapter 6 I uncovered the True End:![]() OBTAINED TRUTH BULLET! [Take drugs] OBTAINED TRUTH BULLET! [Clean rugs]
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Soho Joe posted:I caught up on DR2 and I spent a lot of time feeling happy and sad and bored and excited. There's a bunch of cool plot twists and uncountable boner jokes. But after Chapter 6 I uncovered the True End: I'm actually playing through DR2 now and I'm actually glad I stopped reading the lp after chapter 2. At the end of that case so the rest of it will be a surprise.
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Reveilled posted:
I, too wondered this for a while, then I remembered that everyone has a ton of identical replacement uniforms in their dorm room closet. I'm getting everyone's ranking tallied and assigning points. If you want your opinion included, now's the time to chime in.
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okay, here's some quality character opinions, from best to worst. 1. Kikochi: Hilarious, funny and absolutely right most of the time. His fake out in chapter 3 was pretty great too, a great joke for a fairly creepy and depressing chapter. Best voice acting too. Way better than Togami/Nagito. 2. Gonta: the number gentleman that I wanted to survive till the end. He's cute, have great moments, and has good voice acting. Only - point is that his chapter sucks and his motive feels like hack writing (which it turns out to probably intentional). 3. Maki: A lot of people don't like Maki because she feels edgy or whatever, but I don't really get it. She's a sullen girl who gets a crush on a friendly dude. It's nice to not have her fall in love with Shuichi. I just thought her attempt to kill Kikochi in the trial in chapter 5 is a bit too... brushed over. Like a shittier version of Chapter 4 in DR1. Some people dislike her "catchphrase" but who haven't said that as a joke when people teased you? 4.Ryoma: Cute design, good voice, a character that's likeable. Has probably the 2nd saddest murder. Poor boy. 5. Angie: Hated Angie during chapter 2/3 until I realized that was the point. It was quite effective how creepy she was when she converted all the others into her cult. Cute design, good voice. 6. Kaede: Way better protag when what we got. What little we got about her showed cool determination. What a badass. 7. Kaito: Cute at all, but a bit one note. Kinda a frustrating character since he has death/killer flags hanging all over him and when it was revealed that he was the killer, I felt so tired, I barely cared anymore. Annoyed that his problem in chapter 3 just turned out to be comedic fear of spooky ghosts. 8. Hopebot: I dig his robot gimmick and his robophobic comments. When he starts going all metal gear at the end, he really shines. Other than that, kinda blah. Exists to be bullied by Kokichi. 9: Miu: Great lines, good voice acting. Sure, a walking sex and fanservice character but I'm a loser who likes making dick jokes too so I can't hate her too much. 10. Tenko: Her degenerate males line reads like babies' first translation. Very annoying to have such a weird catchphrase. Other than that, liked that she had a good head on her shoulders despite being gimmicky as hell. the saddest murder at how meaningless it was. 11. Kiyo: Best murderer in DR by far. Other than that, he's okay. Also he's mega ripped. 12: Shuichi: An incredibly boring protag and quite lacking in charisma. I hated how he went and explained everything in Chapter 5 and then tried to play it off at the end. Feels like a way crappier version of DR1-5. Makes no sense. he's cute as an NPC though. 13: Kirumi: RIP meido. Has a great freakout in a game quite lacking in them but other than that, she's just okay. 14: Tsumugi: boring girl who turns out to be the obvious mastermind. She's cute when she's geeking out over cosplay culture though. 15. Himiko: eeeeh, she has a cute design but her voice acting is too monotone for my taste. Her constant talking about magic gives me ace attorney war flashbacks and her character change feels a bit too obvious. Would replace with Gonta. 16: Amami: Literal who. very disorganized, but whatever!!! Tired Moritz fucked around with this message at 14:33 on Oct 18, 2017 |
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Might as well post my own V3 character ranking, top to bottom. Spoilers for everything. Shuichi - I was very annoyed when Shuichi took over as protagonist (I think my exact response was 'are you seriously going to make me play as boring Shuichi?'), but I warmed to him a lot over time! I like that he's smart and analytical without being emotionless, and I like that he develops a strong friendship with Kaito and Maki. Naegi and Hinata (both of whom I also love) had people they connected with more strongly than others, but they didn't exactly feel like they had friends in the way Shuichi does. Kaito - I need Kaito to follow me around and shout inspirational things at me in my day-to-day life. He's brash and ridiculous and somehow it works for me. Really enjoyed the friendship that formed between him and Shuichi, and the enormous crush that Shuichi clearly develops if you do Kaito's Free Time events. Kaede - I liked her enormously and was very sad indeed to lose her. I suspect she'd top this list if she'd stayed around for longer. As much as I came to like Shuichi, I still sort of wish we'd got the game where Shuichi was the false protagonist and we ended up switching to Kaede. Kokichi - what a horrendous little poo poo. He's great. I love that, when slowly dying, he took the time to write a lengthy script full of clever posthumous lines for himself. It's hard for me to forgive him entirely for chapter four, though, which is the most miserable a Danganronpa game has ever made me. Ryoma - one of the 'oh, man, couldn't you have stuck around for longer?' characters. I was afraid we'd be getting another Hanamura when I saw his character design, but he turned out to be an interesting guy, and I felt awful about his unsuccessful search for a reason to live. I like you even though I bought you expensive tennis balls from the casino and you hated them, Ryoma. Gonta - a beautiful good-hearted gentleman. Not necessarily the most interesting character, but I have to love him. Rantaro - I liked what little we saw of him a lot! I was very unhappy when he turned up as the first victim. Miu - best in small doses, but comes out with the most incredible lines. Maki - a bit of a stock character, but her relationship with Shuichi and Kaito elevated her slightly. The most interesting thing about her was that, having (she thought) accidentally killed one of her friends, she was prepared to sacrifice the other in order to kill Kokichi. I wish the game had lingered a little more on that intention; it would have been nice if she and Shuichi could have talked about it after the trial. Tsumugi - I liked her and her nerdy enthusiasm, and I crowed at the screen during her incredible love hotel scene, but her English voice acting grated and, after chapter six, I can only admire how magnificently Kokichi out-antagonisted her despite not being the antagonist. K1-B0 - he has his endearing moments, but I nearly posted this list without him because I forgot he existed. Tenko - I didn't think I'd like her at all, but I started warming to her at the start of chapter three, as it became clear that there was more to her than shouting DEGENERATE MALES. It's hard for me not to compare her to Mahiru Koizumi, though, and Koizumi is one of my all-time favourite Danganronpa characters, so Tenko's never going to win that one. Himiko - never really made much of an impression on me. She's fine, but she's a little dull. Kirumi - I was expecting to like her a lot! In the end, though, she again didn't make much of an impression on me (although, given that she was only around for two chapters, she has a better excuse than Himiko). Angie - I liked her chirpiness, but her devotion to Atua as a focal point of her character just didn't interest me, and I resented its expansion into the entire Atua-cult storyline. Kiyo - I can't say he's not interesting, and his love hotel scene is a sight to behold, but he doesn't particularly appeal to me as a character.
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Tired Moritz posted:very disorganized, but whatever!!! Just pointing out that you listed Miu twice and forgot Kirumi.
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ApplesandOranges posted:Just pointing out that you listed Miu twice and forgot Kirumi. goddamn. thanks and fixed. Edited it a bit to make it more clear. Tired Moritz fucked around with this message at 14:33 on Oct 18, 2017 |
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Ok, so, here are the definitive thread rankings thus far. If I get a big influx of opinions after this point I'll be sure to update. I ranked characters by assigning them a point value based on each person's ranking. A first place ranking gets 1 point, second place gets 2 points, so on and so forth. Lowest average score is the overall winner, pretty straight forward. 1. Kokichi 2. Kaede 3. Miu 4. Kaito 5. Gonta 6. Ryoma 7. Maki 8. Keebo 9. Himiko 10. Shuichi 11. Angie 12. Tenko 13. Kirumi 14. Kirekiyo 15. Rantaro 16. Tsumugi Along with a few other insights: I also took a measure of each character's level of "controversy", which is really just a measure of the standard deviation of their rankings. I have thoughts on the overall rankings: 1. Kokichi - The favorite, but also the third-most controversial of the class, which is surprising. He was definitely a love 'em or hate 'em character, but love overwhelmingly won out in the end. 2. Kaede - One of the least controversial characters, no one in the poll ranked her in the bottom half and most gave her a high score. Many mentioned a preference for her over Shuichi. 3. Miu - The second most controversial, but clearly a favorite for a lot of people in this thread. Surprised me, because I couldn't stand her. 4. Kaito - A mix of opinions, Kaito was generally viewed very positively, with some middling and negative ratings mixed in. 5. Gonta - The loveable one. Mostly got middling to positive rankings with a couple of outliers. 6. Ryoma - People were split on where to rank Ryoma, but most agreed that he died before his time. 7. Maki - Consistently received middle of the road rankings - the people have spoken and they say "She's alright." 8. Keebo - Didn't make anyone's top 3, but didn't do so badly, either. 9. Himiko - A lot of mixed opinions, her rankings were truly across the board. 10. Shuichi - A whole lot of "eh". He failed to really excite, but didn't draw *too* much hatred, either. 11. Angie - By far the most controversial character, her final ranking doesn't convey just how polarizing she was. 12. Tenko - People seemed generally alright with Tenko's character, but most were not willing to look past her bizarre and repetitive "degenerate males" tic. 13. Kirumi - Those who weren't bored by Kirumi thought she was gone too quickly. 14. Kirekiyo - Barring one *ahem* significant outlier, you guys were not impressed by Kirekiyo. 15. Rantaro - How do you rank a character you hardly know? Poorly, as it turns out, and consistently so; Rantaro was the least controversial character in the game. 16. Tsumugi - She broke the top half for only one person in this poll, everyone else agreed that Tsumugi was one of the weakest characters in DR3. I looked for natural classifications for the popularity rankings. The only significant gap between final scores was between Shuichi and Angie, which was also where character scores dip below the overall average of 8.5 (Shuichi got a 8.45, Angie a 9.77), so I don't think it's unfair to draw a line here and say everyone above it was generally popular, while everyone below it was generally unpopular.
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| # ? Nov 15, 2025 06:11 |
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Riatsala posted:Along with a few other insights: Not sorry. I am at least fully aware of how terrible my trash boy is. That counts for something right?
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" you won't be blown away by the brilliance of the author because "you're right, it was all fictional! Clever!". Smarter people have talked about this better than me but it does look like a undermining of what came before.





















