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Irony Be My Shield
Jul 29, 2012

Rantaro chat: I actually liked how they handled him. Obviously the first victim won't get much development, but giving him more relevance deeper into the game meant he still served a purpose as a character.

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ApplesandOranges
Jun 22, 2012

Thankee kindly.

Riatsala posted:

16. Tsumugi - She broke the top half for only one person in this poll, everyone else agreed that Tsumugi was one of the weakest characters in DR3.

Heck, I'd almost say that Tsumugi is one of the worst characters in the series. It'd be one thing if she was just a badly written character; the series has a lot of poorly defined characters that are basically there as props (Hagakure, Ishimaru, Kazuichi), but Tsumugi takes the cake for lasting the entire game, having a poor VA performance (not to harsh too much on the VA itself, I think a lot of it was also due to the direction and the lines), being virtually useless for 5/6th of the games, and being heavily associated to the most polarizing ending in the series.

It's one thing if she got no character development (which she didn't), but any development she would have gotten would be utterly wasted because of Chapter 6; the Tsumugi you see all game is an utter intended lie. Her one loose connection during the game (Gonta) didn't even mean anything. At least Junko, for all the memes, had more substance to her.

If Tsumugi was intentionally written to be a villian nobody would like, from a meta standpoint she's brilliant. But if not for the inanity of the twist she doesn't even inspire rage or bewilderment like Junko or Kokichi or Nagito; for a lot of people she just inspires apathy for basically a cardboard cutout of a character.

Riatsala
Nov 20, 2013

YoshiOfYellow posted:

:allears:

Not sorry. I am at least fully aware of how terrible my trash boy is. That counts for something right?

No judgement here. I think I'd have ranked him higher if I was basing it more on what the characters contribute to the story.

Tired Moritz
Mar 25, 2012

wish Lowtax would get tired of YOUR POSTS

(n o i c e)
if it was a list of best killers, he would be number one with a bullet

Haifisch
Nov 12, 2010

Objection! I object! That was... objectionable!



Taco Defender
I liked Kokichi, but I wonder if some of his divisiveness in the western fanbase is from how his dialogue was translated. (link to whole game spoilers) This tumblr post suggests the translation exaggerated some of his nastiness while minimizing some of his good parts. Even taken with the usual 'translations can never be 100% literal but some fans will harp on that anyway' grain of salt, it seems like there's something to that.

HGH
Dec 20, 2011
Nope, this seems pretty standard for NISA. Drastic liberties and character rewrites are par for the course. Heck they once changed a character's name just to make an STD joke.

Danaru
Jun 5, 2012

何 ??
Anyone who puts Kokichi above Kaito is my blood enemy, and our bloodlines shall feud for generations

Meowywitch
Jan 14, 2010

Fight for all that is beautiful in the world


I don't feel like doing a full writeup but I'll list my character preferences in order. It's something like...


Loved:
Kaede
Tenko
Ryoma

Cool enough:
Kokichi
Himiko
Gonta
Miu
Maki
Shuichi
Rantaro

Boring:
Keebo
Kirumi
Tsumugi
Kaito

Hated:
Angie
Korekiyo

Meowywitch fucked around with this message at 20:29 on Oct 18, 2017

HellCopter
Feb 9, 2012
College Slice
Kaito was pretty boring and obvious, but I have to admire his ability to throw death flags every single chapter and stick it out to almost-the-end anyway.
Himiko was really just the peanut gallery for the latter half of the game, but she made me laugh so that's just fine.

HellCopter fucked around with this message at 20:13 on Oct 18, 2017

spit on my clit
Jul 19, 2015

by Cyrano4747
I love how Himiko was constantly at the front of the "Whodunnit" train in a few chapters, but other than that she just kinda existed. Tsumugi had no right to cosplay as best boys Chihiro, Gundham, and Thickuya in any situation, a boring rear end in a top hat like her should understand that. Shuichi, well, I just don't like him. He's such a wimp until halfway through the last trial, where he finally starts being a protagonist. I agree with whoever said "He should have died instead of Kaede!" during the argument armament, and with Shuichi himself (before he became the detective) in that it would have been neat to see the punishment for the Ultimate Detective. Real poo poo though? Miu and Kokichi should have lived, worst/best girl and boy need their own comedy show

Riatsala
Nov 20, 2013

Sea Sponge Run posted:

I don't feel like doing a full writeup but I'll list my character preferences in order. It's something like...


Loved:
Kaede
Tenko
Ryoma

Cool enough:
Kokichi
Himiko
Gonta
Miu
Maki
Shuichi
Rantaro

Boring:
Tsumugi
Keebo
Kirumi
Kaito

Hated:
Angie
Korekiyo


Cool. I think I'm going to update the rankings this weekend, so I'll make sure you're included.

ApplesandOranges posted:

Heck, I'd almost say that Tsumugi is one of the worst characters in the series. It'd be one thing if she was just a badly written character; the series has a lot of poorly defined characters that are basically there as props (Hagakure, Ishimaru, Kazuichi), but Tsumugi takes the cake for lasting the entire game, having a poor VA performance (not to harsh too much on the VA itself, I think a lot of it was also due to the direction and the lines), being virtually useless for 5/6th of the games, and being heavily associated to the most polarizing ending in the series.

It's one thing if she got no character development (which she didn't), but any development she would have gotten would be utterly wasted because of Chapter 6; the Tsumugi you see all game is an utter intended lie. Her one loose connection during the game (Gonta) didn't even mean anything. At least Junko, for all the memes, had more substance to her.

If Tsumugi was intentionally written to be a villian nobody would like, from a meta standpoint she's brilliant. But if not for the inanity of the twist she doesn't even inspire rage or bewilderment like Junko or Kokichi or Nagito; for a lot of people she just inspires apathy for basically a cardboard cutout of a character.


I agree. In the 2 free time sessions I spent with her (god help me, I maxed out Maki and Kaito wasn't interested) it hits you across the head with how forgettable and plain she is, almost like a villain who's (poorly) written to fade into the background so you never actually suspect them. I wonder to what extent this was intentional. However, I also think that there's a limit to how deeply you can dive down the "intentional bad writing" rabbit hole without disappearing up your own rear end. Maybe our exhaustion with her as a character is something we're supposed to feel. Maybe our completely emotionally divested reaction is intended to support an ending that's trying to convey the repetitive, almost predictable nature of these games and the need for putting the series to rest. The rest of the characters don't even really give a poo poo that she's the mastermind; it's the game and by extension the audience who have power over them, and defeating the mastermind doesn't stop the game.

But then again, has identifying the mastermind ever been very important in these games? I mean, the game itself makes a big deal of it, but we can't be *that* emotionally devastated to find out that Junko was still alive and the mastermind in DR1. Chiaki being the "traitor" in DR2 was surprising, but a non-starter because she was one of the good guys. No one could possibly give a poo poo about Tsumugi before her dramatic reveal, so in my mind there's never been any emotional weight to the mystery.

But maybe that's part of the point. The final half hour of every Danganronpa game has been a long, slow fart in terms of making me care, and for the first time I feel like there's a chance the developers did it intentionally. This ending is worth talking about, but I think it's completely valid to just disregard it entirely as well.

Haifisch
Nov 12, 2010

Objection! I object! That was... objectionable!



Taco Defender

Riatsala posted:

Cool. I think I'm going to update the rankings this weekend, so I'll make sure you're included.
Well in that case:


Awesome:
Kokichi
Tenko

Good:
Miu
Ryoma
Himiko
Maki
Shuichi
Gonta
Kaede
Korekiyo

OK I guess:
Keebo
Kirumi

Boring:
Kaito
Rantaro
Tsumugi

Terrible:
Angie


I tend to rate more on entertainment value than anything, barring characters that just really grate on me(Kaito's horribly cliche and overdone schtick & Angie's cult being the two big offenders).

Oxygen Deficiency
May 19, 2008



Oh I'll post a quick ranking while the game is still fresh in my mind.


1. Kokichi
2. Miu
3. Tenko
4. Maki
5. Kaito
6. Himiko
7. Gonta
8. Kaede
9. Keebo
10. Kurumi
11. Shuichi
12. Ryoma
13. Rantaro
14. Korekiyo
15. Tsumugi
16. Angie

al-azad
May 28, 2009



I'll throw my hat into the ring


Kaede: Don't really get the love for her as a protagonist. Granted there's not enough time to get to know her but she's too optimistic too early in the game that it sent all my "this character gon' die" alarms flying. Visually appealing and I really like the hair pin.

Tenko: Tenko and Miu are like the complete opposites in terms of development. Tenko started out grating but maintains her poo poo as things get real. More than any other character you see her death coming a mile away and it hurts when it happens. Visually I think she's the second strongest design in the game with facial illustrations that rival Ibuki in loveliness.

Ryoma: Great character design, a setup for a lot of backstory, but killed off too early to be worth anything. At first I thought he and Kokichi would share a story as Kokichi talks about mafia connections like Ryoma says he killed a mafioso. Alas, it wasn't meant to be.

Kokichi: Basically the Joker if he wasn't malicious, and as a result is one of the best prankster type characters I've seen. I wonder why they give him a shemagh? I'm sure that wasn't the case but I wonder if the original intent by "cult leader" was some kind of religious cult and they use a pattern associated with Palestinian design.

Himiko: Average character. Low energy. Doesn't really contribute much but is a throw pillow that leads to awkward situations.

Gonta: Boring. The worst of the "big bruiser" type characters, even worse than

Miu: I started out liking her but she's too one dimensional to be interesting. Everyone else's extreme reactions to her are fun and it's enough to get the intentionally boring Tsumugi to tell her to gently caress off. But compared to Nekomara, who is just as vulgur but actually has characterization.

Maki: A generic tsundere trope that immediately captured my attention. As the sidekick character her fatalistic comments and aggressiveness played well off Shuichi's timidness. And her backstory was sweet, especially the last bit where she challenges Shuichi to create a world that doesn't assassins.

Shuichi: I think the best protagonist of the series, largely because he's disliked by most of the cast. Makoto and Hajime and reluctantly trusted by their team but Shuichi is not just a "bad detective," he's a bad detective whose thouroughness alienate everyone around him. In this way he's the opposite of Kaede: he tries to keep people together which only serves to drive a wedge between them.

Rantaro: Not much to say but I think the best looking character. He would've made a fun protag.

Tsumugi: I had the mastermind spoiled for me early so I spent much of the game paying careful attention to her. She is intentionally pointless which results in a villain that inspires nothing but apathy on the player. It was a thrilling culmination in a game in its "53rd" incarnation, and even though I knew Tsumugi was the mastermind I was still tricked into finding some kind of Junko connection.

K1-BO: Ehhhhhhhh. The butt of every joke until the end of the game. He never shined for me as anything but a punch line and I think his design is too busy. Plus I was expecting him to secretly be Makoto or Hajime. Too many characters with an ahoge in this game.

Kirumi: I wish the game elicited more sympathy from her as everyone treated her talent as something they took for granted. But no one was really effected by her death and even from an in-universe standpoint she has no real connection to the game's fictional backstory.

Kaito: Visually a bit too chaotic but Kaito was the glue holding things together in the early chapters. It's a good character that can be genuinely sympathetic and laugh out loud funny.

Angie: So much wasted potential for a good secondary villain! Angie could've been the most dangerous non-mastermind in the series. She genuinely believes in a deity only she can communicate with, converts half the crew, and is as crazy as Nagito without becoming a cartoon character with swirls in their eyes. And she was correct in keeping people from moving around at night, smashing the lights, and resurrecting Rantaro. Really disappointed with this one.

Korekiyo: I loved this creep. I thought his design was too over-the-type to label him as a killer which made it all the more disappointing when they pull out his big reveal out of nowhere. He also had a great case that reminded me of the ending to Ace Attorney investigations where the villain basically admits to their crimes early then frustrates the gently caress out of you with a bunch of excuses.


Ordered favorite to least favorite:

Kokichi
Shuichi
Maki
Kaito
Korekiyo
Angie
Kaede
Tenko
Ryoma
Rantaro
Miu
Tsumugi
Himiko
K1-BO
Kirumi
Gonta

Overall, V3's cast had the highest highs and the lowest lows. Some of my favorite all time characters in this series mixed with the absolute bottom-of-the-barrel-trash. Kirumi is the worst of Sonia/Celeste, Gonta is the worst of Sakura/Akane (Akane already being pretty terrible), K1-BO the worst Kiyotaka, Miu worse than Teruteru/Nekomaru, and Himiko the worst Hifumi/Chiaki type.

al-azad fucked around with this message at 21:12 on Oct 18, 2017

MegaZeroX
Dec 11, 2013

"I'm Jack Frost, ho! Nice to meet ya, hee ho!"



I guess I will hop in the ranking train.

1) Kokichi - Kokichi is awesome. He has a ton of interactions the other characters, which brings out the best in them. Not only is he hilarious, but it is hard to rank how malicious he actually was. I haven't seen this mentioned a lot, but he seemingly tries to cheer Himiko up by mentioning how her choosing the middle room helped them find Tenko's killer. His voice acting is great to. He is just fantastic.

2) Himiko - She is great. I liked her gimmick from the get-go, and just when she was starting to get stale in chapter three she got some character development. Just a fun character.

3) Maki - She is good. I didn't like her early on, but the reveal that she was an assassin and the ensuing character development helped.

4) Kaito - Considering his archtype, I didn't think I would end up liking him that much, but he became relatively well developed. He fills a nice niche in the class trials.

5) Kaede - She is a good protagonist, and I'm sad we had to lose her.

6) Shuichi - Shuichi is good. He isn't as good as Kaede, but I think he is the best main protagonist Danganronpa has ever had. His internal conflict isn't as boring and static as Naegi's/Hajime's, and he has pretty good interactions with the other characters in the free time events.

7) Keebo - Keebo is good. He serves his role as a character who is is generally rational in the class trials, and provides some nice comic relief.

8) Miu - I found her hilarious at first, but her gimmick was getting old by the end of chapter 3. If she died any later she would be lower on the list.

9) Ryoma - Definitely died to early. His "cool veteran" feel fills a void Danganronpa never had before, and I wish he hadn't died.

10) Kirumi - Filled a nice role of "class mom." Her verbosity was also pretty entertaining. I certainly wouldn't have minded her sticking around longer,.

11) Tenko - Her "degenerate male" gimmick was always annoying, but she had a decent amount of character depth.

12) Rantaro - He barely exists, but what little does is pretty cool.

13) Kiyo - Meh. Has the general creepy guy feel, and does his role serviceably, but isn't exactly entertaining or interesting.

14) Angie - Annoying. Her gimmick was annoying and her antics make the chapter 3's every day life annoying.

15) Tsumigi - Generally boring, but at least she sometimes has some nice interactions with other characters.

16) Gonta - Annoying character gimmick, and essentially useless. In the class trials, he is basically just a stupider and less motivational Kaito. The two best things he ever did were the Insect Meet and Greet, and die. I don't know what others see in him.

MegaZeroX fucked around with this message at 21:41 on Oct 18, 2017

HellCopter
Feb 9, 2012
College Slice
I may as well do the same!


1. Kokichi
2. Gonta
3. Himiko
4. Maki
5. Kaede
6. Miu
7. Shiuichi
8. Angie
9. Rantaro
10. Tenko
11. Kaito
12. K1-BO
13. Ryoma
14. Kirumi
15. Tsumugi
16. Korekiyo


Did y'all play with the english dub? It really makes or breaks Gonta for me. His boundless enthusiasm in suggesting the dumbest solutions always made me smile.

Exercu
Dec 7, 2009

EAT WELL, SLEEP WELL, SHIT WELL! THERE'S YOUR ANSWER!!

Riatsala posted:

Cool. I think I'm going to update the rankings this weekend, so I'll make sure you're included.


I agree. In the 2 free time sessions I spent with her (god help me, I maxed out Maki and Kaito wasn't interested) it hits you across the head with how forgettable and plain she is, almost like a villain who's (poorly) written to fade into the background so you never actually suspect them. I wonder to what extent this was intentional. However, I also think that there's a limit to how deeply you can dive down the "intentional bad writing" rabbit hole without disappearing up your own rear end. Maybe our exhaustion with her as a character is something we're supposed to feel. Maybe our completely emotionally divested reaction is intended to support an ending that's trying to convey the repetitive, almost predictable nature of these games and the need for putting the series to rest. The rest of the characters don't even really give a poo poo that she's the mastermind; it's the game and by extension the audience who have power over them, and defeating the mastermind doesn't stop the game.

Endgame spoilers here:

It is very clearly intentional with Tsumugi that she has basically no personality worth speaking of. Tsumugi is that one guy from your high school who only talked about anime, who had replaced any semblance of a real personality with the media he consumed. Who cares deeply about the minutiae of his garbage-tier anime show while maintaining the fact that he's watching a lovely power-fantasy about one guy and six sexy ladies totally doesn't say anything about HIM, because that's just how things are in that world. Tsumugi never demonstrates any real understanding of media, only surface level almost meme like jokes. "Yes, this thing is just like my Japanese Animes!!!", only mindless consumption of it. Even in her villain reveal she doesn't have anything of her own, just mindless regurgitation of Junko.

MegaZeroX
Dec 11, 2013

"I'm Jack Frost, ho! Nice to meet ya, hee ho!"



HellCopter posted:

Did y'all play with the english dub? It really makes or breaks Gonta for me. His boundless enthusiasm in suggesting the dumbest solutions always made me smile.

Yup, I played with the English Dub, but that still doesn't make me like Gonta.

al-azad
May 28, 2009



I don't know how anyone could sacrifice monokumas English performance. The anime was annoying to watch without it.

Haifisch
Nov 12, 2010

Objection! I object! That was... objectionable!



Taco Defender
I played with the dub and was pleased with all the performances except Monokuma's.

Like, it's not terrible, but it made me glad the Monokubs were there to make me hear it less.

Kinu Nishimura
Apr 23, 2008

SICK LOOT!

Exercu posted:

Endgame spoilers here:

It is very clearly intentional with Tsumugi that she has basically no personality worth speaking of. Tsumugi is that one guy from your high school who only talked about anime, who had replaced any semblance of a real personality with the media he consumed. Who cares deeply about the minutiae of his garbage-tier anime show while maintaining the fact that he's watching a lovely power-fantasy about one guy and six sexy ladies totally doesn't say anything about HIM, because that's just how things are in that world. Tsumugi never demonstrates any real understanding of media, only surface level almost meme like jokes. "Yes, this thing is just like my Japanese Animes!!!", only mindless consumption of it. Even in her villain reveal she doesn't have anything of her own, just mindless regurgitation of Junko.

I actually really love Tsumugi entirely for this reason, like the longer I think about her the more I think she's just a loving hysterically funny villain and easily the series's best mastermind. Like, the final boss of the Dangan Ronpa series is literally just that nerdy kid you sat next to in high school notched up into an actual serial killer. A probably middle aged studio executive dressing up like an anime teenager and running around with a bunch of actual teenagers she kidnapped, barfing nerd references to be "down with the kids" before she murders them is the kind of thing I feel like there has to be a lovely horror movie about somewhere in the industry. She's basically Steve Buscemi in 30 Rock except a serial killer in the TV industry and that owns. Everything about Tsumugi is so stupid and pathetic that I love her. Not in a way that I'd bump her up on my favorites list, because she's completely despicable and incurs no empathy, but Tsumugi owns.

Meowywitch
Jan 14, 2010

Fight for all that is beautiful in the world


Wow I'm reading about the localization changes to the character of of course, Kokichi Oma and they really hosed him up. I would've liked him a lot more for sure if some of his genuine feelings on the killing game ended up being translated to be more like they originally were, instead of just being redone to "I wonder if Kokichi's being a dick or being truthful this time?"

It doesn't ruin anything but it is a shame.

Heroic Yoshimitsu
Jan 15, 2008

I think V3 has the best cast overall. Sure DR2 has Nagito, the best character in the series, but I with few exceptions I liked all of V3's characters. I feel like there were less "wasted slots" with characters that existed only to have things explained to them. Everyone was pretty active in the class trials, which I liked.

FPzero
Oct 20, 2008

Game Over
Return of Mido

Sea Sponge Run posted:

Wow I'm reading about the localization changes to the character of of course, Kokichi Oma and they really hosed him up. I would've liked him a lot more for sure if some of his genuine feelings on the killing game ended up being translated to be more like they originally were, instead of just being redone to "I wonder if Kokichi's being a dick or being truthful this time?"

It doesn't ruin anything but it is a shame.

See, I read that too and I don't really think the changes would have made me like him more or less. For all the talk about how his organization forbids murders and how much he apparently hates playing the killing game, he is still directly responsible for Gonta committing the crime he did. The question becomes whether or not he had Gonta kill Miu simply because Miu was going to kill him instead. Was it purely self-defense? Did he put his own survival above his organization's motto/principles? If so, all that talk about hating murder kind of flies out the window for me because in that instant he decided to play the game and survive even if it meant indirectly killing someone else.

I'm not saying NISA didn't seem to mess up some other parts of his characterization (the lines with Keebo and Kaito in Trial 3 that are mentioned seem poorly handled) but before anyone tries to fully characterize Kokichi as someone who hates murder and wanted to avoid playing the game they have to explain why he did what he did in Chapter 4.

Oh and that bit about the motive video not explicitly stating that his group didn't kill people feels less like an attempt on NISA's part to mischaracterize Kokichi than it does just another phrase. I'm not sure how else someone would interpret "non-violent crimes" other than including murder. Murder is a violent crime. By saying the group doesn't commit violent crimes you can easily infer that murder is a part of that category. I don't think it needs to be explicitly spelled out but that's just me.

Bossie Lott
Nov 21, 2010
I'm not even a person who exclusively hates dubs over subs, especially when it comes to games; the medium actually has a lot of really excellent English dubs and there are games like Valkyria Chronicles where I actually prefer playing with English voices.

But after having gone back and listened to the dubs for the 3 main DR games I just don't get how someone could prefer them. Megumi Ogata in 2 is completely brilliant on her own and reason enough to play in Japanese but Oma's english voice is just jarring. Maybe it's just because I'm now used to the Japanese voices who knows :japan:

MegaZeroX
Dec 11, 2013

"I'm Jack Frost, ho! Nice to meet ya, hee ho!"



FPzero posted:


I'm not saying NISA didn't seem to mess up some other parts of his characterization (the lines with Keebo and Kaito in Trial 3 that are mentioned seem poorly handled) but before anyone tries to fully characterize Kokichi as someone who hates murder and wanted to avoid playing the game they have to explain why he did what he did in Chapter 4.


Because he realized they were all fictional characters. He knew Gonta wasn't actually dying, but would wake up in real life. He was despairing because he knew he was fictional, and wanted to show his defiance by making a mystery that no one could solve, not even the real people watching.

Bossie Lott posted:

But after having gone back and listened to the dubs for the 3 main DR games I just don't get how someone could prefer them. Megumi Ogata in 2 is completely brilliant on her own and reason enough to play in Japanese but Oma's english voice is just jarring. Maybe it's just because I'm now used to the Japanese voices who knows :japan:

But Derek Prince does an amazing Kokichi.

I think that if you listen to one version first the other is always going to sound jarring, because the tone of the voice isn't the same. This is true the other way as well (listening to the Japanese voices after being used to the other one).

FPzero
Oct 20, 2008

Game Over
Return of Mido

MegaZeroX posted:


Because he realized they were all fictional characters. He knew Gonta wasn't actually dying, but would wake up in real life. He was despairing because he knew he was fictional, and wanted to show his defiance by making a mystery that no one could solve, not even the real people watching.


Wait I'm pretty sure that everyone who died in V3 was actually dead, not DR2 virtual world dead?

Danaru
Jun 5, 2012

何 ??
Kokichi is 100% responsible for Miu's death, and everyone in V3 really died. The 'fictional' description is only because their personalities were supposedly invented via flashback lights. Kokichi's a murderer and Gonta's the murder weapon. He could have just not gone into the virtual world but instead he chose to commit a murder. Kokichi loving SUCKS

Riatsala
Nov 20, 2013

alcharagia posted:

I actually really love Tsumugi entirely for this reason, like the longer I think about her the more I think she's just a loving hysterically funny villain and easily the series's best mastermind. Like, the final boss of the Dangan Ronpa series is literally just that nerdy kid you sat next to in high school notched up into an actual serial killer. A probably middle aged studio executive dressing up like an anime teenager and running around with a bunch of actual teenagers she kidnapped, barfing nerd references to be "down with the kids" before she murders them is the kind of thing I feel like there has to be a lovely horror movie about somewhere in the industry. She's basically Steve Buscemi in 30 Rock except a serial killer in the TV industry and that owns. Everything about Tsumugi is so stupid and pathetic that I love her. Not in a way that I'd bump her up on my favorites list, because she's completely despicable and incurs no empathy, but Tsumugi owns.

I like this perspective. Huh.

Heroic Yoshimitsu
Jan 15, 2008

It's plainly obvious, that Tsumugi is just plain good.

Kinu Nishimura
Apr 23, 2008

SICK LOOT!

Riatsala posted:

I like this perspective. Huh.

It's even possible, honestly, depending on when the game takes place relative to the present time as we understand it considering that Keebo exists and is a For Legitimate Robot, that Tsumugi isn't making modern-day references that people would actually get, but references to things she thought were dope when she was a kid because she's so out of touch. Death Note is 80 years old, grandma, nobody cares about Light Yagami anymore.

MegaZeroX
Dec 11, 2013

"I'm Jack Frost, ho! Nice to meet ya, hee ho!"



FPzero posted:

Wait I'm pretty sure that everyone who died in V3 was actually dead, not DR2 virtual world dead?

Danaru posted:

Kokichi is 100% responsible for Miu's death, and everyone in V3 really died. The 'fictional' description is only because their personalities were supposedly invented via flashback lights. Kokichi's a murderer and Gonta's the murder weapon. He could have just not gone into the virtual world but instead he chose to commit a murder. Kokichi loving SUCKS

I thought the punishment for dying was that you had to play in the next game. Hence why if they voted for "hope" in the end, Keebo and Maki sacrificing themselves would make it so they had to participate in the 54th season. Because the scene with the helmet flashback was one of Shuichi's/Kaede's "real" memories.

MegaZeroX fucked around with this message at 01:33 on Oct 19, 2017

Danaru
Jun 5, 2012

何 ??

MegaZeroX posted:

I thought the punishment for dying was that you had to play in the next game. Hence why if they voted for "hope" in the end, Keebo and Maki sacrificing themselves would make it so they had to participate in the 54th season.

The sacrifice means they die straight up. 'surviving' means playing in the next killing game.

Irony Be My Shield
Jul 29, 2012

Ending: Nah, the "sacrifices" in the final trial are forced play the game again instead of dying. Tsumugi said they'd have Keebo as the audience avatar again and Maki as the Ultimate Survivor. Presumably the survivors actually get to escape and lead weirdass lives as hosed up anime murder celebrities.

All the victims and murderers died for real though. I think the plan for the Necronomicon would've been to bring in someone who looked similar and brainwash them with the same memories (maybe Kaede actually did have a twin?).

Irony Be My Shield fucked around with this message at 01:43 on Oct 19, 2017

al-azad
May 28, 2009



Irony Be My Shield posted:

Ending: Nah, the "sacrifices" in the final trial are forced play the game again instead of dying. Tsumugi said they'd have Keebo as the audience avatar again and Maki as the Ultimate Survivor. Presumably the survivors actually get to escape and lead weirdass lives as hosed up anime murder celebrities.

All the victims and murderers died for real though. I think the plan for the Necronomicon would've been to bring in someone who looked similar and brainwash them with the same memories (maybe Kaede actually did have a twin?).


Nah. It's literally a video game. Nobody died "for real" because nobody was real. They would've brought a character back, given a half assed explanation, and you the actual player would've been like "okay, I have to accept this for the game to make sense and it's certainly not the weirdest thing this series has done." It wouldn't even be the weirdest thing to an audience that has followed a trite series that goes on to long. How many times has the main cast died and come back in Dragon Ball before death doesn't matter anymore? How any times has a character in Star Trek battled literal gods?

MegaZeroX
Dec 11, 2013

"I'm Jack Frost, ho! Nice to meet ya, hee ho!"



Irony Be My Shield posted:

Ending: Nah, the "sacrifices" in the final trial are forced play the game again instead of dying. Tsumugi said they'd have Keebo as the audience avatar again and Maki as the Ultimate Survivor.

All the victims and murderers died for real though. I think the plan for the Necronomicon would've been to bring in someone who looked similar and brainwash them with the same memories (maybe Kaede actually did have a twin?).


How does that explain the super human things then? Danganronpa 2 was inside of a simulation, and the first didn't have anything super human. V3 has a lot of crazy abilities (Tsumugi changing into any character extremely fast, Keebo actually became a robot, etc)

Ever Disappointing
May 4, 2004

MegaZeroX posted:

How does that explain the super human things then? Danganronpa 2 was inside of a simulation, and the first didn't have anything super human. V3 has a lot of crazy abilities (Tsumugi changing into any character extremely fast, Keebo actually became a robot, etc)

I just assumed it was all super tech. The world outside of the game is not elaborated on much at all, so really anything can be justified to a point. In DR2, since it was a simulation Monokuma had perfect knowledge of all crimes, but in V3 they had to rely on the nanomachine cameras, which allowed for the trick in case 5. If it was a simulation again like DR2, Kokichi's plan would have been extra meaningless

spit on my clit
Jul 19, 2015

by Cyrano4747
Extra game: gently caress this game for giving me three U rank yasuhiros but not a single U chihiro

HGH
Dec 20, 2011
Speaking of which, lol at "Junko" in the Salmon game. Haven't seen that portrait in a long while. Also never noticed how the series art style has changed slightly over time, but maybe that's just the higher resolution at work here.

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Reveilled
Apr 19, 2007

Take up your rifles

al-azad posted:

Nah. It's literally a video game. Nobody died "for real" because nobody was real. They would've brought a character back, given a half assed explanation, and you the actual player would've been like "okay, I have to accept this for the game to make sense and it's certainly not the weirdest thing this series has done." It wouldn't even be the weirdest thing to an audience that has followed a trite series that goes on to long. How many times has the main cast died and come back in Dragon Ball before death doesn't matter anymore? How any times has a character in Star Trek battled literal gods?

Whole game: No, I'm pretty certain it's a reality TV show, not a video game. The players of the game are real people who have had their memories replaced, and even though their characters are fictional the actors/players are physically present on the school set, getting murdered for real. They make multiple references to it being a media series, and if you have a look at the 52 case files in Shuichi's lab, the first few files have the murders depicted with drawings, while later files have the murders depicted with actual photographs. That's representing that while earlier editions of Danganronpa were video games and animes, later seasons of Danganronpa were live action reality TV shows. I don't think there's any indication in the game that the players just wake up and go on their way if they die, and to me it would kind of cheapen the depravity of the outside world if they all know that the players don't die.

Tir McDohl posted:

I just assumed it was all super tech. The world outside of the game is not elaborated on much at all, so really anything can be justified to a point. In DR2, since it was a simulation Monokuma had perfect knowledge of all crimes, but in V3 they had to rely on the nanomachine cameras, which allowed for the trick in case 5. If it was a simulation again like DR2, Kokichi's plan would have been extra meaningless

I'd assume given that TV shows usually have one season a year that the game is set, at minimum, 50 years into the future, probably more depending on how long Danganronpa ran as a video game and anime before turning into a TV show.
Long enough for robots and such to not seem impossibly sci-fi.

Reveilled fucked around with this message at 05:58 on Oct 19, 2017

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