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Gerblyn posted:It's actually because the spell is called "Summon Eldritch Animal" and none of those animals are remotely Eldritch. They're too high tier to be summoned by Summon Wild Animal. Ah, yeah I see your point...
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# ? Mar 6, 2015 13:45 |
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# ? Apr 25, 2024 08:47 |
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Gerblyn posted:It's actually because the spell is called "Summon Eldritch Animal" and none of those animals are remotely Eldritch. They're too high tier to be summoned by Summon Wild Animal.
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# ? Mar 6, 2015 14:22 |
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Splicer posted:Sounds like there's design space for a Summon Greater Animal hidden spell. Or adding monkeys and such to Summon Beast Horde, maybe? It's sort of a random grab bag of not overly powerful animals already.
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# ? Mar 6, 2015 15:56 |
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This week we get the rest of the Tigran lineup: http://ageofwonders.com/dev-journal-tigrans-part-ii/ That last screenshot is totally a thing you might want to look closely at.
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# ? Mar 6, 2015 17:31 |
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Those aren't Archons... Actually they appear to be Prussian.
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# ? Mar 6, 2015 17:40 |
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Are those the crawlers that were talked about in the necro devlogs? They look like they are kneeling and praying with arms raised up. The kaiser helmets are amusing.
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# ? Mar 6, 2015 18:05 |
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Carnalfex posted:Are those the crawlers that were talked about in the necro devlogs? They look like they are kneeling and praying with arms raised up. The kaiser helmets are amusing. Those are the crawlers, (Cadevars, now) yeah though it was more the battlefield I was trying to draw your attention to. (There's also a Tigran hero hiding behind the Mystic Screenshot) Live Beta is delayed to next week, going by the official forums. Tigran units are all really cool. One thing that deserves attention is that between the Frostlings having a T3 Support and the Sphinx (Who has LAZER EYEBEAMS) being a T3 irregular you get some interesting ability combos you couldn't do with the old race's elite units.
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# ? Mar 6, 2015 18:21 |
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Are you trying to call attention to how overweight those chariot-pulling tigers look? Some kind of ox-tiger hybrid?
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# ? Mar 6, 2015 18:23 |
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Malachamavet posted:Are you trying to call attention to how overweight those chariot-pulling tigers look? Some kind of ox-tiger hybrid? They've grown fat on the blood of their enemies. I was actually referring to the arena but eh whatever it's not that big a deal. Just another treasure site that hasn't been previewed yet. (The upgrade building, though...) madmac fucked around with this message at 18:32 on Mar 6, 2015 |
# ? Mar 6, 2015 18:27 |
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So not only can we bring back the corpses of our enemies (or, you know, allies...) but they get little pickelhaube hats as a bonus! You can never have enough hat variety.
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# ? Mar 6, 2015 19:22 |
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Man, Triumph loves giving their DLC races a shitload of gimmicks. Tigrans have morphing units, extra damage to bleeding units, breaking guard, etc. etc. Guardbreaker could be a game changer, especially if it's readily available on other units. Really weakens Crusaders, really strengthens Rogues.
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# ? Mar 6, 2015 19:43 |
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The racial gimmicks are what makes these type of games what they are. At release most races felt really samey and Triumph did a pretty good job of addressing that and adding variety.
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# ? Mar 6, 2015 20:16 |
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madmac posted:They've grown fat on the blood of their enemies. Empire upgrade: Weight-loss plan for mounts
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# ? Mar 6, 2015 20:22 |
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PFlats posted:Man, Triumph loves giving their DLC races a shitload of gimmicks. Tigrans have morphing units, extra damage to bleeding units, breaking guard, etc. etc. A lot of the new content will make more sense when the beta starts and you can see what's been done with the old races and classes, although you won't get the whole picture until you see the Racial Governance perks. It's going to be a much more expansive overhaul then Golden Realms, and the Golden Realms patch notes were so long that they had built in achievements for finishing the whole thing.
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# ? Mar 6, 2015 20:45 |
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Yeah I'm just assuming they're doing yet another massive balance pass on all the races. I am guessing this one is going to cost a full expansion price at this rate.
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# ? Mar 6, 2015 20:47 |
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The feature list is pretty huge, yeah. I think everyone just wants it to come out at this point, anything else can come later. Just reading the changelog will be a weekend by itself most likely.
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# ? Mar 7, 2015 02:21 |
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Long overdue, but since I've had reason to do some hero related research lately, consider this a small addendum to my hero guides. Every class of hero has slightly different starting stats, a weapon, and some sort of passive ability. ArchDruid: HP 55 Def 9 Res 10 Melee 12 Starts with Vision range+1 and a Longbow. Warlord HP 50 Def 11 Res 9 Melee 14 Starts with Armored (Included in stats) and a Heavy Crossbow. Dreadnaught HP 50 Def 12 Res 9 Melee 12 Starts with Armored (Included in stats) and a Musket Rogue HP 50 Def 10 Res 9 Melee 13 Starts with Backstab and a blowgun. Sorcerer HP 50 Def 9 Res 10 Melee 12 Starts with Channeler (+5 CP) and a Shock Wand Theocrat HP 50 Def 9 Res 11 Melee 12 Starts with Devout and a Holy Wand Necromancer Pending...Quite unusual, though! Now looking at these, obviously the baseline stats are 50 HP, 9 Def/Res and 12 Melee Damage, so you can alternately look at it this way: Druid gets +5 HP and +1 Res, Warlord +1 Def and +2 Dam, Dread +2 Def, Rogue +1 Def and +1 Damage, Sorc +1 Res, and Theocrat +2 Res. I'm posting this now because this will be important information to keep in mind when the live beta launches and you start hiring heroes. Just trust me on this.
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# ? Mar 8, 2015 16:59 |
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Well i better link that post in the OP then!
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# ? Mar 8, 2015 19:35 |
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Heh. http://steamcommunity.com/app/226840/discussions/ Check out the "moved" thread at the top.
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# ? Mar 9, 2015 13:16 |
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Doesn't lead anywhere.
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# ? Mar 9, 2015 13:25 |
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Triumph usually releases patches in about 4-5 hours from now, around the time Dev Journals go up on Friday. Don't despair just yet...
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# ? Mar 9, 2015 13:31 |
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quote:Just trust me on this. There are extreme variances per hero, then?
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# ? Mar 9, 2015 16:45 |
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The poor beta instructions are slowly slipping away down the page as I frantically
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# ? Mar 9, 2015 18:14 |
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Carnalfex posted:The poor beta instructions are slowly slipping away down the page as I frantically It's past the window to be released today, I'm afraid. Word on the street is "very soon" though. Maybe tomorrow? quote:There are extreme variances per hero, then? I'm just saying, the "show me your abiilities" button they've added for hiring heroes is really helpful, that's all. :p
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# ? Mar 9, 2015 18:35 |
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madmac posted:It's past the window to be released today, I'm afraid. Word on the street is "very soon" though. Maybe tomorrow? Sounds like maybe heroes get a bunch more unique abilities.
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# ? Mar 9, 2015 18:44 |
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Oh I hope they do. That would be amazing.
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# ? Mar 9, 2015 19:34 |
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I wish they would have a show me your abilities button for dating
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# ? Mar 9, 2015 23:08 |
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madmac posted:It's past the window to be released today, I'm afraid. Word on the street is "very soon" though. Maybe tomorrow?
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# ? Mar 10, 2015 20:17 |
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https://www.youtube.com/watch?v=Ffgsf3pqaD8 I am genuinely curious what the patch will include. I know all the new content is expansion specific, but does that include things like diplomacy changes? It has got to be a pretty big list even without the expansion content at this point. Between dev logs and constant hints from both devs and testers it seems to touch on just about every aspect of the game. Carnalfex fucked around with this message at 20:56 on Mar 10, 2015 |
# ? Mar 10, 2015 20:45 |
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madmac posted:It's past the window to be released today, I'm afraid. Word on the street is "very soon" though. Maybe tomorrow? What is the window's endtime, so we can know when to stop wondering each day?
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# ? Mar 10, 2015 22:10 |
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Splicer posted:You are a false prophet, a deceiver, a bringer of vain hopes. Yes. quote:What is the window's endtime, so we can know when to stop wondering each day? I mean, they're in the Netherlands. The cut-off time for releasing a patch is around 5:30 pm their time. That's like 9:30-10:00 AM my time, but it depends where you live. quote:I am genuinely curious what the patch will include. I know all the new content is expansion specific, but does that include things like diplomacy changes? It has got to be a pretty big list even without the expansion content at this point. Between dev logs and constant hints from both devs and testers it seems to touch on just about every aspect of the game. I'm not entirely positive, but you'll get all the balance changes for existing content, including changes to diplomacy, racial happiness, RNG/AI changes, ect. Oh and PBEM, naturally. Stuff that definitely won't be in the live beta: Tigrans Frostlings Necromancer New Items/Heroes/Buildings/Map Objects, ect. Racial Governence. Cosmic Events New Specializations *Cough* *Cough Cough* madmac fucked around with this message at 00:18 on Mar 11, 2015 |
# ? Mar 10, 2015 22:36 |
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Are there really still features to be announced this close to the expansion? That is nuts. There is already way more stuff coming than I thought possible. Still hoping they talk more about the event system, they touched on it a little and asked for suggestions and people went insane with joy but we haven't heard about it since. Also really hoping it is easy to make more so people can churn out more of those when proper mod tools are a thing. Carnalfex fucked around with this message at 23:13 on Mar 10, 2015 |
# ? Mar 10, 2015 23:09 |
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quote:Still hoping they talk more about the event system, they touched on it a little and asked for suggestions and people went insane with joy but we haven't heard about it since. It's one of those things that's hard to talk about in a way that isn't just spoiling what more events are. I can tell you that there's an associated difficulty slider and mine is permanently cranked to "hard".
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# ? Mar 10, 2015 23:39 |
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madmac posted:It's one of those things that's hard to talk about in a way that isn't just spoiling what more events are. I can tell you that there's an associated difficulty slider and mine is permanently cranked to "hard". I'm pretty sure the slider for everyone following this thread is cranked to "hard"! So out of curiosity, will you be revisiting your class how-to's once the expansion comes out? It'll be interesting to see what changes.
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# ? Mar 10, 2015 23:46 |
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Taliesyn posted:I'm pretty sure the slider for everyone following this thread is cranked to "hard"! I'm not going to write up whole new Class guides, (Except Necromancer, man that's going to be a pain to put together.) but I'll probably do a post or two talking about the changes, since some of the effects on the meta are not entirely obvious. I will probably end up doing actual race guides though, because racial governance alone is a huge change, to say nothing of the other stuff.
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# ? Mar 11, 2015 00:02 |
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Looks like CA just teased total warhammer coming 2015. They eventually managed to turn rome 2 around and everything I hear about atilla is great, so we might have a decent competitor in the fantasy 4x with tactical combat genre coming along.
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# ? Mar 11, 2015 07:52 |
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Carnalfex posted:Looks like CA just teased total warhammer coming 2015. They eventually managed to turn rome 2 around and everything I hear about atilla is great, so we might have a decent competitor in the fantasy 4x with tactical combat genre coming along. How exactly did they turn Rome 2 around? I'm not being facetious, as I got burned on a preorder because my friend was hyped as hell about it and then forgot about it. Did they turn it around to "kind of a retread, but at least it isn't a buggy trainwreck," or does it competently move the formula forward from previous TW games?
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# ? Mar 11, 2015 15:45 |
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Guys, guys. Focus. It's time: http://ageofwonders.com/eternal-lords-expansion-announced-coming-to-windows-mac-and-linux/ btw, both of the new features I was coughing about yesterday are in the list if you dig for them. madmac fucked around with this message at 16:21 on Mar 11, 2015 |
# ? Mar 11, 2015 16:17 |
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"Horrors of the Deep" dwelling race. And a racial unity victory. That's a pretty sweet way to do a diplomatic victory condition! (I'm guessing your *cough* things are the Reef Colony and either the campaign or that win condition)
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# ? Mar 11, 2015 16:28 |
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# ? Apr 25, 2024 08:47 |
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Kajeesus posted:"Horrors of the Deep" dwelling race. Got it in one. Though yeah, campaign spoilers and a new forum background, too. Plus some of that sweet new terrain stuff they put in for Artic/Desert, and well, you might want to pause at a few points in that video. Age of Death is a thing. Man, I thought Golden Realms was a good deal, but $20 bucks is a loving steal for this much new content. What I've seen of the campaign so far is pretty sweet, too. I like it better then the Golden Realms campaign which was better then the original campaign, so yeah. madmac fucked around with this message at 16:34 on Mar 11, 2015 |
# ? Mar 11, 2015 16:31 |