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thus making any machine running OS X the premier unix workstation
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# ? Mar 24, 2025 17:24 |
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well thats cool must have been an older model. not surprising considering who i am working for but that is about to change
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Ciaphas posted:well hail satan then I guess!!! buy a rmbp and say three hail ives my child
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theadder posted:buy a rmbp and say three hail ives my child Ive Maria
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i installed ubuntu and steam and got some games (portal and portal 2 and left 4 dead 2) and they just worked. no text files edited, or extra drivers installed or anything 2014 year of linux on the desktop
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now try The Witcher 2 or Serious Sam 3 or Metro Last Light
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actually serious sam 3 has a linux port too
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I know, that's why I suggested it. The joke is that those three are all unplayable on AMD's drivers.
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actually, The Witcher 2 is some kind of weird WINE hack and I guess sort of unplayable in general
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pseudorandom name posted:I know, that's why I suggested it. The joke is that you bought AMD.
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nah, the joke is I'm using the open source radeon driver
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idk about linuxes but windows in parallels works gr8 for gaming on an iMac or MBP w/ good hardware.
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Suspicious Dish posted:The joke is that you bought AMD.
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serious postin': the PS4 and Xbone both have an AMD GCN; games for the next decade will work great on AMD GPUs. on d3d and mantle anyway, amd's opengl drivers are now and will always be poo poo
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because opengl is and will always be poo poo
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unless you're nvidia and take opengl Really Seriously
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why hasn't nvidia made an x86 yet? they're probably hosed otherwise.
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pseudorandom name posted:why hasn't nvidia made an x86 yet? they're probably hosed otherwise. they tried it didn't go too well they're hosed
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Discrete GPUs will always be popular. It's the only profitable part of AMD, and it's keeping the rest of the company afloat. Apple already killed OpenGL, NVIDIA is going to drive the stake in by refusing to adopt GLnext.
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Suspicious Dish posted:NVIDIA is going to drive the stake in by refusing to adopt GLnext. here's hoping
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Suspicious Dish posted:Apple already killed OpenGL, NVIDIA is going to drive the stake in by refusing to adopt GLnext. serious question do you think metal is that significant or are you referring to something else
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Suspicious Dish posted:Discrete GPUs will always be popular. lol
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pearls of wisdom itt
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BobHoward posted:serious question do you think metal is that significant or are you referring to something else The reason Metal is significant is because it's something all the mobile players desperately need to survive. Reminder, all the mobile chipmakers are: ARM/Mali, Broadcom/VideoCore, Qualcomm/Adreno, ImgTech/PowerVR, Vivante/Vivante. AMD has a mobile chipset coming, and half of the Tegra team want something to replace OpenGL. In order to compete and provide high-performance graphics, something needs to happen. Apple just lowered the bar, and Khronos is scrambling now more than ever.
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theadder posted:lol There's always going to be niche industries and markets, and that's where your money is going to be made. Gamers have a poo poo ton to spend on their rigs, and then you have to count the VFX/CGI industry, all of which run on discrete GPUs. And then there's workstation-like machines. NVIDIA nets millions from the CAD industry alone.
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discrete GPUs will be a thing but the lower end has been/is being destroyed by other things (mostly intel's onboard graphics) it's similar to laptops and netbooks with the latter going away as tablets become popular
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Oh, fun fact that I learned talking to one of the AMD engineers. The GL driver specialists inside AMD are called the "GL-ogists". All their internal codenames are horrible puns. Project Mantle was the first to become public.
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computer parts posted:discrete GPUs will be a thing but the lower end has been/is being destroyed by other things (mostly intel's onboard graphics) Laptops will not die. Netbooks died before they were a thing.
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Suspicious Dish posted:Laptops will not die. Netbooks died before they were a thing. yeah, that's what I mean laptops::discrete cards netbooks::lower end discrete cards
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metal has a cool logo
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wait, what's mantle a pun of?
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pseudorandom name posted:wait, what's mantle a pun of? gl-ogists - geologists - mantle
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Suspicious Dish posted:The reason Metal is significant is because it's something all the mobile players desperately need to survive. Reminder, all the mobile chipmakers are: ARM/Mali, Broadcom/VideoCore, Qualcomm/Adreno, ImgTech/PowerVR, Vivante/Vivante. AMD has a mobile chipset coming, and half of the Tegra team want something to replace OpenGL. im just not so sure metal is a clean kill even in the limited context of ios. far as i know apple has yet to even comment about maybe bringing metal to osx, nor have they deprecated gl for ios. its more like "need graphics? try gl. need game-level performance? metal might be your thing, but you probably want to use it through middleware instead of coding direct to metal (lol see what we did there)" what the industry could use (esp most/all of the companies you listed) is a cross platform fully modernized api. mantle isn't that, metal isn't that, microsoft's new dx isn't that. that's the opportunity for khronos. (now will they be able to take advantage of this opportunity? well, i assume it's significant that apple essentially said 'gently caress it were gonna roll our own we need something NOW' instead of trying to push khronos to develop a new api, as they did with opencl.)
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BobHoward posted:gl-ogists - geologists - mantle whoa
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Metal and Mantle are very much usable APIs. People are making them out to be super low-level, but they're not. They're just low-overhead. I recommend looking at the Metal API. It's quite nice. Mantle API is technically under NDA, but details about how it works has been leaked because lol wordpress. http://amd-dev.wpengine.netdna-cdn.com/wordpress/media/2012/10/Mantle-Introducing-a-New-API-for-Graphics-Guennadi-Riguer.ppsx
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BobHoward posted:gl-ogists - geologists - mantle oh ffs
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BobHoward posted:gl-ogists - geologists - mantle Hhbnbgghhh
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Suspicious Dish posted:The reason Metal is significant is because it's something all the mobile players desperately need to survive. Reminder, all the mobile chipmakers are: ARM/Mali, Broadcom/VideoCore, Qualcomm/Adreno, ImgTech/PowerVR, Vivante/Vivante. AMD has a mobile chipset coming, and half of the Tegra team want something to replace OpenGL. Khronos shat the bed by being beholden to the shitbox pro CAD/CAM idiots. Also OpenGL was moribund before apple and mobile, so since apple is moving i doubt people are gonna care about glnext
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# ? Mar 24, 2025 17:24 |
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BobHoward posted:gl-ogists - geologists - mantle gently caress
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