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Twiggymouse
Mar 4, 2013

Well, take this with a grain of salt, but

FutureFriend posted:

you are totally welcome to post the videos that result from that stream later on if you want, though.

More in preparation for that. Sorry. Kinda new to this whole shtick.

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P.N. News
Feb 3, 2009

Birds revere you and consider you one of their own.

You are welcome in their holy places.
Beyond: Two Souls is a video game made by auteur developer David Cage and his team Quantic Dream. David Cage makes interactive, cinematic-style games, which is to say he makes QTE-fests that can barely be categorized as games at this point. Compared to his previous work, Heavy Rain, Beyond: Two Souls improves a little in terms of how action scenes are treated, but it loses out in terms of branching plot and other facets of gameplay. Heavy Rain has its apologists, but this one is much harder to defend overall, in no small part due to the terrible ways in which he handles sensitive material (speaking of which, be warned that this game contains attempted rape and suicide).

I'll be covering this one with my friend tungsten, doing live couch commentary in a somewhat 2007-ish manner. We'll be trying to play this game up for laughs as much as possible while playing in Duo mode, which means I'll be playing as Jodie (as played by Kitty Pryde), and he'll be playing as her ghost pal, Aiden (as played by Bill Cosby).

Danaru
Jun 5, 2012

何 ??
Sorry for dissapearing for a while, I still have a few videos from our last recording session, but I wasn't able to put them up for a bit. We're still around somehow



Let's Play Kirby Superstar Episode 7 - Grace's Gratitude

I also decided to put up Kirby instead of alternating because I still have to edit the portal videos, and people are enjoying Kirby more either way :v:

zfleeman
Mar 12, 2014

I wonder how you spell Tabasco.

I just subbed to your channel because I want to see how this one turns out. I was a pretty big fan of Heavy Rain, and I liked Indigo Prophecy for what it had to offer. Didn't get a good vibe about Beyond, but we'll see if I should make it my last PS3 game before I put it away for good.

Ice Train
Nov 17, 2012

Orca lady?

zfleeman posted:

I just subbed to your channel because I want to see how this one turns out. I was a pretty big fan of Heavy Rain, and I liked Indigo Prophecy for what it had to offer. Didn't get a good vibe about Beyond, but we'll see if I should make it my last PS3 game before I put it away for good.

Small word of advice don't buy it, it's terrible. Instead buy all the movies it rips off.

Catsworth
Sep 30, 2009

Who doesn't wanna be Johnny Cat?



Chapter 6.

This chapter gets me so bad.

Iron Chitlin
Sep 3, 2011

I need to use the bathroom!

I always found it really strange that the Milky Way Wishes portion of the game completely did away with the established swallow/copy mechanics for some strange reason. It's good to see more Kirby regardless.

Danaru
Jun 5, 2012

何 ??

Iron Chitlin posted:

I always found it really strange that the Milky Way Wishes portion of the game completely did away with the established swallow/copy mechanics for some strange reason. It's good to see more Kirby regardless.

Yeah I never 100% enjoyed Milky Way Wishes because it does the copy thing so wierdly. I love the last couple levels, but when I play on my own, I just end up using Mallet or Sword all the time. :shrug: Then again, I love Great Cave Offensive, so my opinions are generally incorrect.



Let's Play Kirby Superstar Episode 8 - Did Jet Just Die?

We get to the lava planet in this episode. If you want to see progress, don't watch this video. Or anything on my channel for that matter.

Admiral H. Curtiss
May 11, 2010

I think there are a bunch of people who can create trailing images. I know some who could do this as if they were just going out for a stroll.
When Grace was off-screen for a while there she was just floating as Kirby, as in his completely regular press-up-to-fly form, which will always float to the top of a body of water. I don't know how she somehow never hit Y to exhale while trying to get back down.

Danaru
Jun 5, 2012

何 ??

Admiral H. Curtiss posted:

When Grace was off-screen for a while there she was just floating as Kirby, as in his completely regular press-up-to-fly form, which will always float to the top of a body of water. I don't know how she somehow never hit Y to exhale while trying to get back down.

I actually considered that at the time, but I thought "There's no way even Grace could do that on a screen that's 90% water." Rewatching the footage makes me realize there's no limit to how terrible the two of us are at video games.

Shady Amish Terror
Oct 11, 2007
I'm not Amish by choice. 8(
I love watching you get fed up with a boss/world and switching to TAC to just mash the boss' health down. I also cannot wait to see you try to tackle the fire planet again, if you really do want to try for all power-ups.

One thing that's notable is that Milky Way Dreams is legitimately HARD in places; it really does not pull punches, because it expects you to be extremely familiar with all the mechanics by the time you get to it. There's a few spots where I get the impression Grace wasn't really paying attention along the journey, though, and has completely overlooked some mechanics...like floating to the top of water when you try to fly through a bubble, or guarding, or how you sometimes have to wait on enemy formations (particularly Gordos). It probably doesn't help that they seem to panic at the bosses.

Manatee Cannon
Aug 26, 2010



David D. Davidson posted:

Small word of advice don't buy it, it's terrible. Instead buy all the movies it rips off.

It's not really worse than the other games they've made. Not sure I'd call any of them good, per say, but they are interesting in how they differ from other games. Though regardless of how you feel about the rest of it, it's drat good looking for a PS3 game.

Shady Amish Terror
Oct 11, 2007
I'm not Amish by choice. 8(
Gonna be honest, I really, REALLY strongly dislike all of David Cage's games. The writing is universally sub-par at best, when it's not being actively offensive to or dismissive of its own audience, the acting is often wooden and poorly directed (and then badly animated on top of that), and the gameplay is generally non-existent.

I mean, if you enjoy them, whatever, that's your own fun, I guess, but please don't pick up a David Cage game expecting laudable plot or engaging gameplay. You will not find them. You WILL generally find a mish-mash of ideas, some good, many not, with faltering execution and JASON amusing SHAUUUN bugs, but it's never been enough to prop up the experience for me.

mdct
Sep 2, 2011

Tingle tingle kooloo limpah.
These are my magic words.

Don't steal them.
I'm an expert on things that aren't good, and I can confirm that David Cage has never actually made a good game or written a good story. Certified A+ garbage.

corn in the bible
Jun 5, 2004

Oh no oh god it's all true!
Omikron's good.

FutureFriend
Dec 28, 2011

corn in the bible posted:

Omikron's good.

david bowie does not automatically mean something is good

CJacobs
Apr 17, 2011

Reach for the moon!
Cage's games are unique in that at least he tries new and experimental things without regard for the consequences of how they will affect the game for players.

The bad part of that is, of course, the second half of that sentence. Everything from Omikron to Beyond: Two Souls suffers because the experimental nature of the writing basically equates to it being garbage, and then experimental nature of the gameplay basically equates to it being messy or unclear or in some cases just plain boring.

Samizdata
May 14, 2007

CJacobs posted:

Cage's games are unique in that at least he tries new and experimental things without regard for the consequences of how they will affect the game for players.

The bad part of that is, of course, the second half of that sentence. Everything from Omikron to Beyond: Two Souls suffers because the experimental nature of the writing basically equates to it being garbage, and then experimental nature of the gameplay basically equates to it being messy or unclear or in some cases just plain boring.

And playtesting never covers the writing.

Karasu Tengu
Feb 16, 2011

Humble Tengu Newspaper Reporter
Beyond: Two Souls does hold the dubious honor of being the absolute stupidest game I have ever played.

Manatee Cannon
Aug 26, 2010



It's positively mundane compared to Indigo Prophecy.

Ice Train
Nov 17, 2012

Orca lady?

CJacobs posted:

Cage's games are unique in that at least he tries new and experimental things without regard for the consequences of how they will affect the game for players.

The bad part of that is, of course, the second half of that sentence. Everything from Omikron to Beyond: Two Souls suffers because the experimental nature of the writing basically equates to it being garbage, and then experimental nature of the gameplay basically equates to it being messy or unclear or in some cases just plain boring.

The biggest two sin committed by Beyond Two Souls. It first being is that there is no consequence for failure. You gently caress up a QTE and the game either you makes you try again until you do it right or it just continues on regardless and that makes everything boring, for all it's faults at least heavy Rain had some sort of consequence for loving up.
The second is that Sony let him spend a shitzillon dollars to get Ellen Page and Willem Dafoe. While their performances themselves are fine. However the given material they had to work with is just horrible and their performances do little to make them better. It's honestly quite obvious that they only are only in it for the big fat paycheck. I honestly can't really fault them for it. I do however fault Sony for not putting their foot down and instead indulging David Cages ego. Yeah I do know that part of the reason Heavy Rain was such a big success was because it managed to appeal to a much wider audience than the average video game and it could be argued the reason for their appearance was to appeal to that audience. Given how much it would normally cost would normally eat most of the budget of your average video game. I think it's safe to say that it was David Cage who insisted upon them.

Ice Train fucked around with this message at 06:44 on Oct 27, 2014

P.N. News
Feb 3, 2009

Birds revere you and consider you one of their own.

You are welcome in their holy places.
I'm sure we'll be able to elucidate further on the 'does this game suck or not' issue.

Iron Chitlin
Sep 3, 2011

I need to use the bathroom!

Danaru posted:

Yeah I never 100% enjoyed Milky Way Wishes because it does the copy thing so wierdly. I love the last couple levels, but when I play on my own, I just end up using Mallet or Sword all the time. :shrug: Then again, I love Great Cave Offensive, so my opinions are generally incorrect.



Let's Play Kirby Superstar Episode 8 - Did Jet Just Die?

We get to the lava planet in this episode. If you want to see progress, don't watch this video. Or anything on my channel for that matter.

Who the hell doesn't love The Great Cave Offensive? Also watching Grace maneuver through the lava makes me wonder just how bad the input lag actually is. I'm certainly no stranger to being bad at video games but I do wonder just how much of that is good ol' fashioned being terrible and how much is fighting against input lag.

Neruz
Jul 23, 2012

A paragon of manliness

El Generico posted:

Beyond: Two Souls is a video game made by auteur developer David Cage and his team Quantic Dream. David Cage makes interactive, cinematic-style games, which is to say he makes QTE-fests that can barely be categorized as games at this point. Compared to his previous work, Heavy Rain, Beyond: Two Souls improves a little in terms of how action scenes are treated, but it loses out in terms of branching plot and other facets of gameplay. Heavy Rain has its apologists, but this one is much harder to defend overall, in no small part due to the terrible ways in which he handles sensitive material (speaking of which, be warned that this game contains attempted rape and suicide).

I'll be covering this one with my friend tungsten, doing live couch commentary in a somewhat 2007-ish manner. We'll be trying to play this game up for laughs as much as possible while playing in Duo mode, which means I'll be playing as Jodie (as played by Kitty Pryde), and he'll be playing as her ghost pal, Aiden (as played by Bill Cosby).



From memory; wasn't part of the whole 'naked Ellen Page model' fiasco was that they didn't even use Ellen Page's body; I remember something about how they actually did have the necessary data to make a naked Ellen Page model but instead they taped Ellen Page's face to someone else's body.

Ramos
Jul 3, 2012


Iron Chitlin posted:

Who the hell doesn't love The Great Cave Offensive? Also watching Grace maneuver through the lava makes me wonder just how bad the input lag actually is. I'm certainly no stranger to being bad at video games but I do wonder just how much of that is good ol' fashioned being terrible and how much is fighting against input lag.

They could always switch hosts somewhere down the line for another game and see how badly it goes for Dan.

P.N. News
Feb 3, 2009

Birds revere you and consider you one of their own.

You are welcome in their holy places.

Neruz posted:

From memory; wasn't part of the whole 'naked Ellen Page model' fiasco was that they didn't even use Ellen Page's body; I remember something about how they actually did have the necessary data to make a naked Ellen Page model but instead they taped Ellen Page's face to someone else's body.

No idea, never looked into it.

Garrand
Dec 28, 2012

At your service, I guess

Neruz posted:

From memory; wasn't part of the whole 'naked Ellen Page model' fiasco was that they didn't even use Ellen Page's body; I remember something about how they actually did have the necessary data to make a naked Ellen Page model but instead they taped Ellen Page's face to someone else's body.

I have a vague recollection of a quote from Sony, after Paige sued, saying something along the lines of "...it's not actually her." But I believe that was them trying to defend themselves by saying that it was only an in game model recreation and not actually Ellen's real body so she didn't have grounds. Not that they used someone else as a stand in for the model.

And gently caress doing research on this dumb game, but I also remember reading or hearing about Ellen explicitly asking they didn't use the mo-cap information to recreate her entire physical body while naked, but Cage (or whoever made the final decision) ignored the request.

CJacobs
Apr 17, 2011

Reach for the moon!
Wouldn't be a David Cage game without showering and pissing.

Shoeless
Sep 2, 2011

CJacobs posted:

Wouldn't be a David Cage game without showering and pissing.

How are we expected to connect with a character if we don't share their most private and intimate moments with them? Geeze you guys, you clearly don't get Cage's vision!

This is sarcasm, in case Poe's Law comes a'knockin.

CJacobs
Apr 17, 2011

Reach for the moon!
Well I think it's less of that and more David Cage was that kid that couldn't accept that video game characters never shower or go to the bathroom. Most people just dismiss that thought as being a convention that you just have to give to media in general but David Cage? Not him.

thetrueoskar
Jan 22, 2011

Iron Chitlin posted:

Who the hell doesn't love The Great Cave Offensive? Also watching Grace maneuver through the lava makes me wonder just how bad the input lag actually is. I'm certainly no stranger to being bad at video games but I do wonder just how much of that is good ol' fashioned being terrible and how much is fighting against input lag.

Milky Way Wishes is actually my favourite of all of them, GCO being a close second. I loved the idea of being able to throw out a cutter, then turn into a zooming fireball, flap up into the air on my wings and ninja-dive-kick out of the air, before doing an upside-down victory breakdance spin as a yo-yo and wheeling off into the sunset, all in 30 seconds or less. I really wish they'd bring back MWW's system in another Kirby game. Or even a fan game that allowed you to do that would be awesome, despite how terrible most fan games are.

As for the input lag, I was wondering the same thing after I watched the first few videos, because I know sometimes it can be crazy slow... but then she died to the exact same giant hamster thingy almost three times in a row, despite knowing after the first time that it'd be there. That combined with the fact she couldn't figure out you can't swim downward while puffed up full of air, hitting the wrong button EVERY single time she wanted to... check the treasure list in GCO I think it was?, and the fact that she was getting ~18 time units (are they milliseconds? Frames? I have no idea, but regardless that's not too bad of a time. Definitely not an "internet lagging" time, at least.) on Samurai Kirby makes me think their lag isn't a problem at all. Plus Dan said on video 6 that he asked her about it and she said she really is just that bad at video games somehow.

Also now that I think about it, she's Kirby. If she's player one, doesn't that mean she's the one hosting the connection, and Dan should be the one having lag instead of her? I've never used the netplay function so I don't know how it works exactly.

On the bright side, they are making an informative LP at least... I've been playing the game since it came out, and had never seen the game over screen before today.

Yapping Eevee
Nov 12, 2011

STAND TOGETHER.
FIGHT WITH HONOR.
RESTORE BALANCE.

Eevees play for free.

I think the most amusing thing about revisiting Aquatiss was that they already had all the powers from there. :v: (Parasol, Sword and Beam.) On the upside, Hotbeat is a planet with only two abilities, so you got 50% of them. :confuoot: So, still going for the 100% run?

I've only played Return to Dreamland, but if Kirby handles like he does there... Well, I can't really blame Grace for how she fares with aerial movement. Kirby's inflating and deflating made him handle really oddly in the air compared to most videogame characters, since the two states changed his falling speed. (That's one reason I opted to be player two for RtD, spending the whole time as Waddle Dee... The other was the sweet bandanna.) Not sure if that's the case with this game, but I'm sure someone could say one way or the other.

Yapping Eevee fucked around with this message at 10:35 on Oct 29, 2014

chocolatekake
Jul 31, 2013

Cake? Chocolate.
Kirby handles pretty much exactly the same in all of the games. But you may be right that it's in a way which, to a new player, might throw them off. I dunno if Grace is excused on that count, though.

Libluini
May 18, 2012

Did I?
Grimey Drawer
Just as a head's up, since I kind of promised more updates in another thread: I'm still working on my LP of Homeworld: Cataclysm, don't worry!

I just got kind of burned out for a time by having to go through a mission twice yet again, thanks to me loving up in a mission where gently caress ups transform your fleet into dead men walking.

But on the other hand, I have at least two videos in the pipeline for the weekend. Hopefully this time I stop being lazy and upload on Saturday, instead of Sunday 3 minutes to midnight. :v:

Also, by replaying Cataclysm up to this point it suddenly dawned on me there's a stretch of several different kinds of escort missions right next to each other, with no breather inbetween. Ugh, I don't remember the game being this hard, it's like I got stupider when growing up or something.

TieTuesday
Sep 10, 2013

SODA TIME

Iron Chitlin posted:

Who the hell doesn't love The Great Cave Offensive?

If you play your cards right it can make you want to throw up

TARDISman
Oct 28, 2011




Episode 7!
Holy poo poo, we're back! Between school, Destiny, and overall laziness Jin and I have just been too swamped to actually do work on Gaia. But midterms are over and I'm bored of Destiny, so I'm getting to actually editing and uploading our material. Probably do another episode either later tonight or tomorrow.

In game, it's time for my third favorite friend of Will, Neal, and probably my favorite dungeon in the game, Sky Garden!

Libluini
May 18, 2012

Did I?
Grimey Drawer

TARDISman posted:


Episode 7!
Holy poo poo, we're back! Between school, Destiny, and overall laziness Jin and I have just been too swamped to actually do work on Gaia. But midterms are over and I'm bored of Destiny, so I'm getting to actually editing and uploading our material. Probably do another episode either later tonight or tomorrow.

In game, it's time for my third favorite friend of Will, Neal, and probably my favorite dungeon in the game, Sky Garden!

Finally another video! Patiently waiting has paid off! But seriously, it has been so long, I think I'll have to view the older parts again to refresh my memory.

TARDISman
Oct 28, 2011




Episode 8!
We finish up Sky Garden and bullshit about mecha anime. So it's about par for the course with us.

JesusGeorge
Apr 29, 2005
TheKeeper bought me this account so now I have to rub peanut butter on his nipples on a daily basis.

Danaru posted:

Let's Play Kirby Superstar Episode 7 - Grace's Gratitude

Every time Grace said "MetaKnight," I heard "Mennonite." There's no joke to go with that; Mennonites would be morally obligated not to join combat, whether the enemy be Nazi Germany or Omnivorous Pink Pillow, so I can't really put one in MetaKnight's place.

Near the end, MetaKnight's lackeys all tell Kirby to "Wait!" I'd think "Stop!" or "Halt!" or "Go No Further Amorphous Dream Beast!" would be more appropriate. Japanese game characters tend to do that a lot though... Anyone got insight on that? Seems like a translation error or something, but it's pretty bloody consistent, and I figure there's a reason if no localization team has felt it necessary to change this. Actually, I assume it's lazy adherence to traditional errors, but I'd like to *believe* there's a reason.

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Libluini
May 18, 2012

Did I?
Grimey Drawer
And I'm back! With even more failure!

This part is more of a short show of how to not do things. I've made this primarily so you'll have a video to look at, because transforming my currently 3-4 hours of footage into more videos will take more time then I thought it would. This is thanks to a really badly timed cold catching me last week.

The video of how to not play this mission like liquid poo poo should follow tomorrow. Since this is not a main video, the part from the manual is also shorter this time around.



Homeworld: Cataclysm 08 - Dead Fleet Floating


THE IMPERIALIST FACTION

With the Empire shattered, it was to be expected that many major Imperial figures would flee the Republic to carve their own domains in the splintered frontier worlds. Many of these Imperialists call themselves “Loyalists”, and support any one of hundreds of “lost heirs” that have been sprung up over the past 15 years.

While the Imperialist fleet is but a battered shadow of its former power, it is still a significant threat on the frontier, where many secret naval bases from the Imperial era are intact and functioning. Imperialist power remains in the hands of the fleet, and while these once-proud ships have been forced to work as equals with pirates or hire themselves out as mercenaries, they are still a force to be reckoned with, and still a major threat to the stability of the Republic. Twice in the past 15 years the Imperialists tried to unite the splintered kingdoms by force of arms, only to be defeated by their own factionalism and the military intervention of the Galactic Council.

Apart from the desire to overthrow the new Republic, the only other thing that binds the Imperialist Factions together is their deep, abiding hatred of the new Hiigarans. The Imperialist hold the Exiles and their quest for their Homeworld directly responsible for the Emperor’s death and the fall of the Empire. Amongst Imperialist supporters, it is an oft-quoted prophecy that Empire will only rise again when the Imperial Fleet once again orbits Hiigara, and the work begun with the Kharakian Genocide is finished once and for all.

Needless to say, a state of open warfare exists between Hiigara and all Imperialist factions. Three times in the past 15 years, (in 4, 9 and 11 AL) the Imperialist led major incursions into the Hiigaran sphere of influence. In the latter two invasions, strike fleets reached Hiigara itself, only to be thrown back with heavy losses on both sides. While Hiigaran shipping is constantly being harassed by Imperialist forces, either operating by themselves or in conjunction with the Turanic Raiders, it has been 4 years since any significant fleet actions took place in the Hiigaran sphere. This led some analysts to conclude that the Imperialist forces are more interested in consolidating the splinter kingdoms than wasting more strength and technology on a blood feud with a single world.

Others merely consider this to be the quiet before another inevitable storm.

This means of course, the attack on Hiigara back in the first mission happened in the year 15 AL, and was the fourth imperial incursion.



Old videos:




Homeworld: Cataclysm 01 - The Training

Homeworld: Cataclysm 02 - Space War in Space

Homeworld: Cataclysm 03 - The Search for Trouble

Homeworld: Cataclysm 04 - Minesweeper Advanced

Homeworld: Cataclysm 05 - Space Horror

Homeworld: Cataclysm 06 - Fleetsupport 101 Advanced Tutorial

Homeworld: Cataclysm 07 - Reversal of Failure

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