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Cheez posted:Hotels. As far as I can tell, the game considers hotels completely separate from houses. There was a point where Grace or Paulie was buying houses, but it wouldn't let me drop hotels on my stuff. I'm genuinely considering opening another game and seeing how far up it goes, or if it'll crash the game when I hit 100 or 256
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# ? Feb 8, 2025 03:06 |
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Danaru posted:This game makes me realize I might not actually be a good person.
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simosimo posted:Picked up the MOH Warchest on Origin and decided to give it a re-play after a looooong time. Ahh the golden age of WW2 shooters, a magical time where soldiers getting helmets shot off was considered revolutionary. I get what you were saying about the graphics of the 2001-2005 years, there is something really endearing about them. Maybe I'm just blinded by seeing a military shooter where you are allowed to open doors on you own. Danaru posted:
Watching this makes me realize that I have never seen a "close" game of Monopoly. It always seems to come down to one player owning everything and slowly whittling the other players down. Everyone knows that there is no chance of a comeback, and if you are smart you just stop the game there. Fists fly past that point. Also I know it's not official, but the game not having the Free Parking money pile irritates me.
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Iron Chitlin posted:Also I know it's not official, but the game not having the Free Parking money pile irritates me. I grew up playing this way, but I see a lot of people with unspeakable aggression towards that particular house rule.
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morallyobjected posted:I grew up playing this way, but I see a lot of people with unspeakable aggression towards that particular house rule. It is not unspeakable. It cycles money that should be removed from the game board back into circulation, allowing for larger amounts of money being spent on houses and hotels, lengthening the game. If you are to play with that, you need to lower the amount of money gotten via GO in order to make the game balance correct.
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morallyobjected posted:I grew up playing this way, but I see a lot of people with unspeakable aggression towards that particular house rule. It makes the game go on longer and is therefore morally reprehensible to even consider unless you hate your relatives. edit: beat, and in a more eloquent way too
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Playing Monopoly at all should be classified as a war crime.
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Bruceski posted:Playing Monopoly at all should be classified as a war crime. You don't actually play Monopoly; you suffer it.
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All this talk about Monopoly leading to anger, etc. etc. reminds me of that game that came up during the Mario Party thread, the one that supposedly ruins friendships the hardest. ...So, who else wants to see Danaru and Grace play Dokapon Kingdom? ![]()
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Iron Chitlin posted:Ahh the golden age of WW2 shooters, a magical time where soldiers getting helmets shot off was considered revolutionary. I get what you were saying about the graphics of the 2001-2005 years, there is something really endearing about them. Maybe I'm just blinded by seeing a military shooter where you are allowed to open doors on you own. I love the HL1 engine, especially Day of Defeat. Bad Textures couldn't hide from env/specular mapping/whatever like they do now. Also, everyone's favourite mission: OMAHA BEACH https://www.youtube.com/watch?v=_BJZZswuah4
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Yapping Eevee posted:All this talk about Monopoly leading to anger, etc. etc. reminds me of that game that came up during the Mario Party thread, the one that supposedly ruins friendships the hardest. I actually do own that game ![]()
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![]() Chapter 3 -Story- Chapter 3 -Gameplay- Previous Videos Chapter 1 Chapter 2 Zain fucked around with this message at 19:46 on Nov 18, 2014 |
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Danaru posted: You know, I'm a little surprised no enterprising doofus has rigged together some sort of remote teleplay device for a controller for just this very situation. In the age of the internet, it certainly comes up often enough, and given all the other insanely unreasonable robotics/telometric projects that people do, this seems almost sane and reasonable by comparison.
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Shady Amish Terror posted:You know, I'm a little surprised no enterprising doofus has rigged together some sort of remote teleplay device for a controller for just this very situation. In the age of the internet, it certainly comes up often enough, and given all the other insanely unreasonable robotics/telometric projects that people do, this seems almost sane and reasonable by comparison.
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Not as much so for turn-based and board games, which I think the game they're describing is, if it's what I vaguely recall. You'd have to have some sort of peer-to-peer videocall or something going to stream the television output as well, admittedly, since most of the video streaming hosts you'd be likely to use wouldn't offer acceptable delay. E: And let's face it, in the present context horrible delay-based input errors wouldn't necessarily be a bad thing. ![]() It's a moot point, of course, but it's still a funny idea.
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Forgall posted:Latency would be a problem there. Dokapon is literally run through menus, there's no realtime whatsoever. You could run Dokapon games through stream with maybe a few seconds delay for anyone who's not the streamer.
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Upcoming Twitch Plays Dokapon project, then? ![]() everything i say is terrible isn't it
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ChaosArgate posted:Dokapon is literally run through menus, there's no realtime whatsoever. You could run Dokapon games through stream with maybe a few seconds delay for anyone who's not the streamer.
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WilliamAnderson posted:It is not unspeakable. It cycles money that should be removed from the game board back into circulation, allowing for larger amounts of money being spent on houses and hotels, lengthening the game. If you are to play with that, you need to lower the amount of money gotten via GO in order to make the game balance correct. When I was in 6th grade one of my friends and I played 1-2 games of monopoly a day for almost a month with varying house rules just to see what was most fun and/or quickest. We found, for a 2 player game,: Having the $500 on free parking and double money for landing on go sped up the game getting to the critical point more often than prolonging the game. Because, we would routinely run out of money to even buy properties and have to spend 2 or 3 trips around the board just doing nothing. Doubling the starting money also kicked the game into the interesting part of the game quicker. But it did also lead to a slow death if you just couldn't buy anything. Just giving out 2-3 properties at random at the start of the game just made things weird. because there was never a good way to balance that. Although, Letting the people buy up to 3 properties (risk country selection style) at 2x the sticker price had some interesting results.
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Sonic Sez: This game is NO GOOD!![]() Epoch #7: Robo-Robotnik's Deadly Time Sink (Heavy Sigh, Jacobus Spades, Clark, DoubleGomez, mateo360, and Combat Lobster)
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Can someone get a still of Missingnopoly? Uncle Moneybags looks downright sinister there.
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Choco1980 posted:Can someone get a still of Missingnopoly? Uncle Moneybags looks downright sinister there. ![]() ![]() ![]() ![]()
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No Abobo! Bad Abobo!
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Major_JF posted:When I was in 6th grade one of my friends and I played 1-2 games of monopoly a day for almost a month with varying house rules just to see what was most fun and/or quickest. Yeah, maybe for a two player game. I don't think Monopoly as a game is very good for two players, feels like it's really meant for four people, with two players the auction and trading mechanics are completely worthless.
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Gonna be doing two LPs at once here, mainly because both of these are recorded ahead of time and might as well show them off.![]() Day 4-2: St. Francis Hospital, pt 2 Past Episodes Day 1-1: Opera House Day 1-2: Sewers Day 2-1: NYPD 17th Precinct Day 2-2: Central Park, Pt. 1 Day 2-3: Central Park, Pt. 2 Day 3-1: Soho, Museum Day 3-2: NYPD 17th District Day 4-1: St. Francis Hospital, pt 1 ![]() Prologue Cutscenes.....Prologue Mission Highwang fucked around with this message at 19:28 on Nov 19, 2014 |
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![]() Something wicked this way comes. And it's the sixth stage of Kaizo Mario 3. This is the first part of an amazingly terrible level that I hate a lot. The second part will be up tomorrow and is a little bit shorter. Level 6 Part 1
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Did a stream with some non-goon friends, the other night. Thought I'd share that with you all, so here's: Let's Stream Worms Clan Wars Featuring four idiots who don't know any better.
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Twiggymouse posted:Featuring four idiots who don't know any better. No-one who actually plays Worms knows any better because when someone finally learns how to play Worms properly everyone stops playing with him because he starts winning all the time and the game isn't fun anymore.
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chocolatekake posted:
I'm enjoying your commentary, but you really don't need to do this to yourself. There's really not a whole lot to say about Kaizo Mario; I just wish it didn't have such a heavy reliance on chompers and invisible blocks for difficulty.
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![]() Chapter 4 This is going to be a long one. Just a heads up Previous Videos Chapter 1 Chapter 2 Chapter 3 -Story- Chapter 3 -Gameplay-
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Garrand posted:I'm enjoying your commentary, but you really don't need to do this to yourself. Well, as long as there's someone enjoying it, I think it's worth it! Plus it is satisfying to know that, whatever cheap tactics I'm using, I eventually got past it. And that this gem of a game will have a completed LP. Speaking of which... ![]() Something wicked that-a-way gets the gently caress out. And it's, again, the sixth stage of Kaizo Mario 3. The last half of the stage is coming at you in all its glory and is surprisingly less bullshit than the first half, at times. Level 6 Part 2 E: Oh right, this level took me two hours to beat. So there's that. chocolatekake fucked around with this message at 15:33 on Nov 20, 2014 |
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IT'S OVER.![]() Sonic Epoch #8: I'm sorry (Heavy Sigh, Jacobus Spades, mateo360, El Generico, and NGDBSS)
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Heavy Sigh posted:IT'S OVER. Well that sure was a wild ride.
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Heavy Sigh posted:IT'S OVER. You don't seem sorry ![]() That was pretty fly I guess... McFly! ![]()
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Zain posted:
Could just be me but it seems like the game audio and your audio keeps getting softer every video.
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dscruffy1 posted:Could just be me but it seems like the game audio and your audio keeps getting softer every video. Hmmm, that's really weird. I know I was trying to balance some audio together in later streams. I'll try to screw with future videos to not be so quiet. I'm sorry.
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![]() Let's Play Wheel of Fortune Apparently they made a Wheel of Fortune game for the SNES. Apparently it got a 22% score from the single magazine that reviewed it. ![]()
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Free the fangames!![]() Megaman X Eclipse: Always for OUYA (Heavy Sigh, DoubleGomez, NGDBSS, Jacobus Spades, mateo360, Clark, Clarkbot, and Combat Lobster)
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Heavy Sigh posted:Free the fangames! If I remember my crazy military ideas correctly, they tried to train dolphins to attach mines to ships and then leave, not suicide-bomb. The WWII Edit: spouting facts before verifying may avoid sounding like I'm quoting Wikipedia, but it also leads to misinformation. Bruceski fucked around with this message at 20:33 on Nov 22, 2014 |
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# ? Feb 8, 2025 03:06 |
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![]() Day 5-1: Pier no. 3 Warehouse Past Episodes Day 1-1: Opera House Day 1-2: Sewers Day 2-1: NYPD 17th Precinct Day 2-2: Central Park, Pt. 1 Day 2-3: Central Park, Pt. 2 Day 3-1: Soho, Museum Day 3-2: NYPD 17th District Day 4-1: St. Francis Hospital, pt 1 Day 4-2: St. Francis Hospital, pt 2 ![]() Chapter 1 Cutscenes.....Chapter 1 Combat Past Episodes Prologue Cutscenes.....Prologue Mission
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