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Decrepus posted:It's a good thing these people will never have kids who will be angry with for leaving them with nothing but pixels. CR is just ahead of the curve. In the future, we will have a pixel-based economy.
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# ? Jul 7, 2015 15:58 |
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# ? Nov 4, 2024 07:53 |
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I said come in! posted:Squadron 42 is just the single player campaign right? Cause that's all I really wanted from this lovely project was a spiritual sequel to Wing Commander. That was a very story driven game inspired by Battlestar Galactica and Star Wars. You don't see space sims like that anymore, they are all very poorly thought out sandbox titles. http://store.steampowered.com/app/280200/ http://store.steampowered.com/app/282620/ Also accuse it of being a "poorly thought out sandbox title" if you want, but No Man's Sky is looking pretty great at this point: https://www.youtube.com/watch?v=CLcjvIQJns0&t=672s
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# ? Jul 7, 2015 15:58 |
Is Derek Smart a made up name? Or did he make up a fake asian name to talk to the asian FTC woman?
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# ? Jul 7, 2015 16:01 |
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Rastor posted:http://store.steampowered.com/app/280200/ No Man's Sky is a title I am looking forward to. It's a sandbox title through and through but it looks like it's keeping things grounded and not trying to be super overwhelming. It'll be an accessible game since it's being made with the PS4 in mind (but there'll be a PC version too).
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# ? Jul 7, 2015 16:02 |
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Beer4TheBeerGod posted:The level of enthusiasm applied to SC's growth will be equally applied should it demise. PGI should be considered a portent of the future should CIG continue to disappoint. PGI made a bunch of promises, then went back on them, and people got mad. People are already mad at CIG for going back on promises CIG never made in the first place, so the meltdown when CIG fails to deliver on actual promises is going to be massive.
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# ? Jul 7, 2015 16:15 |
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Decrepus posted:It's a good thing these people will never have kids who will be angry with for leaving them with nothing but pixels. Someone please find the post of the guy that spent his kids college fund on this game.
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# ? Jul 7, 2015 16:21 |
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I said come in! posted:No Man's Sky is a title I am looking forward to. It's a sandbox title through and through but it looks like it's keeping things grounded and not trying to be super overwhelming. It'll be an accessible game since it's being made with the PS4 in mind (but there'll be a PC version too). Plus it's being made by one guy instead of 500, and he is extremely obstinate about not taking people's money until the game is sufficiently done, so it's pretty much the anti-Star Citizen.
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# ? Jul 7, 2015 16:32 |
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I said come in! posted:No Man's Sky is a title I am looking forward to. It's a sandbox title through and through but it looks like it's keeping things grounded and not trying to be super overwhelming. It'll be an accessible game since it's being made with the PS4 in mind (but there'll be a PC version too). Have to laugh that it's only being developed by a team of 7.It already has more interesting presentations than SC (although I am sure all those SC ship4$ale ads would make a great portfolio when applying for a job at Tesla's marketing division). To bad no PvP.
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# ? Jul 7, 2015 16:36 |
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AP posted:
Where were these rumours flowing? Just asking as we recently noted that Glassdoor review in which a warning was given about Brian Chambers and his "leadership skills".
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# ? Jul 7, 2015 16:41 |
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Maybe Erasmus Brosdau can finish up that Lord Inquisitor short he's been working on now (Although that screenshot doesn't seem like he actually left CIG. I didn't think there was a crytek to even go back to and he still lists F42/CIG Frankfurt? )
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# ? Jul 7, 2015 16:45 |
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Gwaihir posted:Maybe Erasmus Brosdau can finish up that Lord Inquisitor short he's been working on now He is listed as still being employed in CIG, while at the same time being in CRYTEK. Essentially, he says he never left CRYTEK. https://www.linkedin.com/pub/erasmus-brosdau/51/a5a/408 Art Director Crytek July 2015 – Present (1 month)Frankfurt Am Main Area, Germany Art Director of Cinematics Foundry 42 / Cloud Imperium Games November 2014 – Present (9 months) Senior 3D and Cinematic Artist Crytek September 2013 – Present (1 year 11 months)Frankfurt Am Main Area, Germany Dante80 fucked around with this message at 17:01 on Jul 7, 2015 |
# ? Jul 7, 2015 16:59 |
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- Erasmus added that Crytek bit - it wasn't there before. So I guess he is gone. Also quite curious "Carsten Wenzel" and "Christopher Raine", which were part of the big CryEngine guru crew that CIG snatched from Crytek still haven't updated their profiles in Linked-in - doesn't have to mean anything.
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# ? Jul 7, 2015 17:21 |
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Eldragon posted:PGI made a bunch of promises, then went back on them, and people got mad. I don't think they are prepared even remotely for it. Right now CIG has the benefit of backers white knighting for them. Imagine what happens as that support dries up in the face of constant delays and failed expectations. Imagine backers going to their offices, and every post they make being deluged in shitposting. Imagine their funding stream drying up to nothing (CIG still makes in a day more than PGI made during the entire Transverse campaign). Imagine a world devoid of "Thanks Ben."
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# ? Jul 7, 2015 17:22 |
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sorla78 posted:- Erasmus added that Crytek bit - it wasn't there before. So I guess he is gone. I don't think that means anything. I've been holding a job since 2010 but according to LinkedIn the previous person doing it also still has it because she hasn't updated hers since 2008. LinkedIn isn't necessary gospel with current conditions.
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# ? Jul 7, 2015 17:24 |
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Beer4TheBeerGod posted:I don't think they are prepared even remotely for it. Right now CIG has the benefit of backers white knighting for them. Imagine what happens as that support dries up in the face of constant delays and failed expectations. Imagine backers going to their offices, and every post they make being deluged in shitposting. Imagine their funding stream drying up to nothing (CIG still makes in a day more than PGI made during the entire Transverse campaign). This is where CIG's decision to be vague about planned features is going to really bite them in the rear end. Everyone just filled in the blanks with their own wish fufilment. So when X feature doesn't match up to whatever someone's personal wish was, there is rage. Now apply that to every single feature. CIG's only hope at this point is that SQ42 is actually really good.
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# ? Jul 7, 2015 17:33 |
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Beer4TheBeerGod posted:I don't think they are prepared even remotely for it. Right now CIG has the benefit of backers white knighting for them. Imagine what happens as that support dries up in the face of constant delays and failed expectations. Imagine backers going to their offices, and every post they make being deluged in shitposting. Imagine their funding stream drying up to nothing (CIG still makes in a day more than PGI made during the entire Transverse campaign). Even now it makes more in an hour than transverse did before it was taken behind the shed.
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# ? Jul 7, 2015 17:35 |
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Fil5000 posted:Even now it makes more in an hour than transverse did before it was taken behind the shed. Hahaha, it's easy to lose perspective when looking at SC, but then you have that laughable flop to pull you back to reality and remind you just how bad things can be. For when "Flying the ship" and "Shooting your guns" are stretch goals.
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# ? Jul 7, 2015 17:40 |
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Gwaihir posted:Hahaha, it's easy to lose perspective when looking at SC, but then you have that laughable flop to pull you back to reality and remind you just how bad things can be. MY NAME IS JULIAN
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# ? Jul 7, 2015 17:44 |
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Fil5000 posted:MY NAME IS JULIAN Assange?
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# ? Jul 7, 2015 17:50 |
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Eldragon posted:This is where CIG's decision to be vague about planned features is going to really bite them in the rear end. Everyone just filled in the blanks with their own wish fufilment. So when X feature doesn't match up to whatever someone's personal wish was, there is rage. Now apply that to every single feature. A lot of people said that at the beginning of all this when all anyone had was kickstarter bullet points and I would have agreed with you then, but the longer this thing goes on for, the more I don't feel that is the full picture: quote:https://robertsspaceindustries.com/comm-link/transmission/14804-Design-Civilian-Passenger-Transport The level of detail and lack of gaming abstractions crossed the line into Dungeons & Dragons roleplaying a long time ago. Things that should have been left to post-release experimentation for minor DLC are treated as shippable products to be sold. The wild expectations are entirely CIG's fault and are due to effort and sales pitches rather than a lack of effort.
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# ? Jul 7, 2015 17:53 |
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CashEnsign posted:Assange? It's a joke about the utter dreck PGI crowdfunding space game trailer. You're probably better off having not seen it. I was not even joking a little bit when I said "Flying the ship" and "Shooting your guns" were stretch goals.
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# ? Jul 7, 2015 17:54 |
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sorla78 posted:Where were these rumours flowing? Just asking as we recently noted that Glassdoor review in which a warning was given about Brian Chambers and his "leadership skills". The RSI moderators are very vocally pro CIG in public, on private org forums it's a different matter and stuff leaks out. Don't want to get anyone fired though so not saying too much.
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# ? Jul 7, 2015 17:57 |
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Update to their Job Situation -> Foundry 42 FFT is looking for 16 jobs to fill. -> Foundry 42 Manchester is looking for 22 jobs to fill. -> CIG Santa Monica tries to fill 18 jobs. -> CIG Austin looks for 6 jobs to fill. -> CIG West Hollyood needs one HR clerk. So in total 61 jobs to fill. If someone can digg back to the other update I did a couple of weeks back, it might give a hint about the fluctuation if any. Not that it is important at all.
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# ? Jul 7, 2015 18:02 |
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Eldragon posted:This is where CIG's decision to be vague about planned features is going to really bite them in the rear end. Everyone just filled in the blanks with their own wish fufilment. So when X feature doesn't match up to whatever someone's personal wish was, there is rage. Now apply that to every single feature. Even better is when they expect things explicitly contrary to what has been stated (the best loot/money will be in lawless space, LTI won't matter, you won't be able to fly a Javelin/Idris by yourself and wtfpwn dirty pirates). Anyone who posts anything dissenting on the forums gets probated or flat out banned. There have been content creators that have been banned from the RSI forums for posting something too critical (stupid_question_bot from reddit comes to mind). The mods have created a bubble for the brown sea to live in and as soon as that bursts they are going to have to deal with reality which they are woefully unprepared for.
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# ? Jul 7, 2015 18:06 |
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AP posted:
hahaha jesus christ those features are so cool, months of progress for a reskinned statue in the bookcase, so innovative, game of the year
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# ? Jul 7, 2015 18:22 |
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sorla78 posted:Update to their Job Situation This is not surprising to me in the least because hiring loving sucks rear end and trying to hire people that aren't brain dead is even worse and doing it on lol lovely trashfuck games industry salaries has got to be the worst of all.
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# ? Jul 7, 2015 18:31 |
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It's not uncommon for game studio's to have a large amount of openings available during a games development. This isn't out of the ordinary and doesn't say anything about Star Citizen really.
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# ? Jul 7, 2015 18:34 |
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Why can't they just use some of those millions of dollars to license Planetside's netcode and get on with making the game? Why can't they just scrap the third person/first person camera synchronization that is giving them so much trouble to the point where it's still not finished and make the game just fun to play in first person while looking cool in third? Why not release early, release often rudimentary versions of Planetside, considering they already have REC purchasing and ArcCorp finished? It seems like there's a lot of easy compromises they can make in the name of progress that they just aren't doing for god knows why. Justin Tyme fucked around with this message at 18:40 on Jul 7, 2015 |
# ? Jul 7, 2015 18:37 |
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Why does Star Citizen need multiplayer period?
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# ? Jul 7, 2015 18:37 |
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I said come in! posted:Why does Star Citizen need multiplayer period? Or even just release a 8-person multi-crew exploration module using their procedural tech they were going nuts over last year with random NPC encounters, at least it would be fresh.
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# ? Jul 7, 2015 18:41 |
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Justin Tyme posted:Or even just release a 8-person multi-crew exploration module using their procedural tech they were going nuts over last year with random NPC encounters, at least it would be fresh. A dynamic co-op campaign would be really cool. The flight sim Falcon 4.0 had something like this where you have a gigantic battlefield, it was you and some friends against an A.I. army advancing across a huge map. Star Citizen can do it where you have to capture solar systems by carrying out randomly generated missions against an AI or maybe even other players. But have it be small scale. like 16 - 24 players. There's no need for this 100000000 player poo poo that's never going to work and will only result in huge balance issues and server problems.
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# ? Jul 7, 2015 18:45 |
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AP posted:
Its still for sale.
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# ? Jul 7, 2015 18:54 |
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Guys, did you see over at Reddit? Check this one out: https://www.reddit.com/r/starcitizen/comments/3cg33k/leavers_june_july_2015_cloud_imperium_games/ quote:Additionally to Alex Mayberry, Travis and Chelsea Day the below people also seem to have left CIG: sorla78 fucked around with this message at 19:17 on Jul 7, 2015 |
# ? Jul 7, 2015 19:15 |
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seth nash & Simon Davies are from before June, dunno about the others.
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# ? Jul 7, 2015 19:23 |
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Jenny Varner and Lance Powell should be easy to verify. Mike Northeast is also gone since January 2015, so old news.
sorla78 fucked around with this message at 19:30 on Jul 7, 2015 |
# ? Jul 7, 2015 19:26 |
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I doubt Jenny Varner has gone, customer support just has to please & Sandi and she's right in front of the camera on reverse the verse every week.
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# ? Jul 7, 2015 19:37 |
lmao
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# ? Jul 7, 2015 19:41 |
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AP posted:I doubt Jenny Varner has gone, customer support just has to please & Sandi and she's right in front of the camera on reverse the verse every week. Yeah, definitely hard to believe, last thing this community needs is another SC community manhandler gone from the weekly info soap - but after all that noise from the past weeks, I don't know anymore, it's like everything can happen.
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# ? Jul 7, 2015 19:44 |
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holy everliving gently caress. DEREK SMART DEREK SMART DEREK SMART DEREK SMART DEREK SMART DEREK SMART DEREK SMART DEREK SMART DEREK SMART BTW I REALLY LIKE THE SOUND OF MY OWN VOICE
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# ? Jul 7, 2015 19:52 |
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# ? Nov 4, 2024 07:53 |
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You know what? Forgiven. Not guilty. Derek Smart has redeemed himself. Go get 'em Derek.
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# ? Jul 7, 2015 19:55 |