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Alien Rope Burn posted:I haven't done research save where I absolutely have to, admittedly. I wanted to read this from the perspective from somebody who wasn't neck-deep in Pathfinder already (I'm about knee-deep), so I don't know that much about Golarion. There's really not that much to know. If Warhammer Fantasy is 'fantasy cliches and historical analogues bounce off one another with fun twists', Golarion is '*D&D* cliches and historical analogues bounce off one another, completely straight faced and with no twist.'
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# ? Oct 20, 2017 22:24 |
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# ? Dec 10, 2024 08:26 |
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Night10194 posted:There's really not that much to know. If Warhammer Fantasy is 'fantasy cliches and historical analogues bounce off one another with fun twists', Golarion is '*D&D* cliches and historical analogues bounce off one another, completely straight faced and with no twist.' There's a reason I've never been that interested in digging into it. It all seemed fairly derivative with only just enough in terms of twists to be something of its own (or to shoehorn whatever public domain pop culture thing the authors were enamored with at a given moment). But the deities section in Starfinger mostly only surprised me with how... straightforward it is. "A goddess of healing... and the sun... who hates evil, and has angelic properties? Well, that's... yeah, that is."
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# ? Oct 20, 2017 22:48 |
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It's the custom D&D setting you made when you were 14.
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# ? Oct 20, 2017 22:52 |
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Can the good guys in We Can't Even Get Gnosticism Right just trade their, and I want to stress this, absolutely white supremacist and war-crimes-committing Lion-O/Eugene de Kock for Talbot? And then I guess figure out what to do about "I'm literally Captain America but my Stand is the Red Skull." Seriously this goes beyond dumb to incomprehensible. What are the qualities that make people one thing rather than the other, blind chance and needing to have equal edge on both teams? Also you know what's a great story about twelve human granted deification to bring about some great epoch in humanity and all aesthetics are informed by popular music? Wicked and the Divine, and boy does it ever blow TLE out of the water.
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# ? Oct 21, 2017 00:51 |
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Wic+Div owns and I'm super glad that it was an inspiration for the next edition of Scion but yeah it's absolutely like the better equivalent of Dance Dance Book of Exodus: Part S3A.
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# ? Oct 21, 2017 01:23 |
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Freaking Crumbum posted:NEXT TIME: Xenomorphs is the closest they come to touching any of that, and from what I recall sub-Saharan Africa and Australia are sorta Kinori territory and Asia is largely left up to you to figure out what you want to do with it beyond them giving you some things that live there. Xenomorphs is kinda a cool book tbqh, they set out to come up with takes on a lot of famous mythical creatures and urban legends and such and then give you an idea for a one-off monster of the week adventure using them.
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# ? Oct 21, 2017 01:34 |
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Night10194 posted:It's the custom D&D setting you made when you were 14. At 14 I was making "Rifts on Ice guest starring Champions", actually. It was awful.
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# ? Oct 21, 2017 02:08 |
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Alien Rope Burn posted:At 14 I was making "Rifts on Ice guest starring Champions", actually. I straight up merged Baldur's Gate and Phantasy Star 4. It was also awful. We should have a thread for terrible home brews people wrote as teenagers.
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# ? Oct 21, 2017 02:12 |
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I'm fairly certain any setting I made when I was 14 was significantly more boring than Golarion, but also included fewer problematic elements.
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# ? Oct 21, 2017 02:21 |
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I'm making terrible homebrew settings -as an adult-
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# ? Oct 21, 2017 02:23 |
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The custom D&D setting I made at 21 (I didn't even play D&D until I was 18) was designed to Absolutely Not Be The Forgotten Realms, and in that I was more ambitious than either WotC or Paizo.
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# ? Oct 21, 2017 02:43 |
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Night10194 posted:It was also awful. We should have a thread for terrible home brews people wrote as teenagers. It tried this once! A lot of goons thought it was a great idea, but the fact it requires a good number of people to put in killed it pretty fast.
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# ? Oct 21, 2017 02:46 |
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What, like, I would exchange Homebrew.doc files with another goon, and we'd F&F each other's work?
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# ? Oct 21, 2017 02:55 |
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The Grey Beings burden is a great line. At least Dark*Matter produced that.
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# ? Oct 21, 2017 03:02 |
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Come to think of it, that KidSurreal setting would be a great weird little World of Darkness adventure. Maybe make it focused on something other than kids, but that would be a great "This is weird and spooky as hell" situation to drop a crew of PCs into, especially Hunters.
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# ? Oct 21, 2017 03:04 |
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My most terrible homebrew thing from back when I was young an didn't know any better was and remains "Let's take the setting of Changeling the dreaming and the rules of Feng Shui" It was called Feng Sidhe and you can guess how bad it was from the name.
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# ? Oct 21, 2017 03:06 |
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unseenlibrarian posted:My most terrible homebrew thing from back when I was young an didn't know any better was and remains "Let's take the setting of Changeling the dreaming and the rules of Feng Shui" the name makes it sound amazing though just make it C:tL instead so it can live up to that incredible potential
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# ? Oct 21, 2017 03:29 |
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senrath posted:I'm fairly certain any setting I made when I was 14 was significantly more boring than Golarion, but also included fewer problematic elements. It was just a mishmash of whatever I felt was cool at the time. I had a good Drow God with a Good Drow city. I had a frozen north where lived steampunk science people with a giant airship cemetary. I had a floating magic city. I had a desert full of ruins of a civilization that predated the world. I had cities run by Demons that all had names ending with sang (like Fontainedesang or Glacelesang). That's all I remember about it.
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# ? Oct 21, 2017 03:33 |
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I had a super generic fantasy setting that was also a mashup of whatever I thought cool at that second. I also took most of the names from Wheel of Time, because I was terrible at names and there was a convenient glossary full of fantasy names at the back of every one of them. None of the characters or details were the same, just the names.
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# ? Oct 21, 2017 03:40 |
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Barudak posted:The Grey Beings burden is a great line. At least Dark*Matter produced that. Dark*Matter is at the end of the day a sincere effort to try and say 'gently caress it, it's ALL true' and I've always appreciated that. Also the takes on a lot of mythological creatures are cool twists.
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# ? Oct 21, 2017 03:42 |
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Who among us, if he or she is being honest, did not spend the mid 90s attempting to make a Goku class for AD&D
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# ? Oct 21, 2017 03:47 |
Tuxedo Catfish posted:the name makes it sound amazing though
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# ? Oct 21, 2017 04:13 |
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Cythereal posted:Come to think of it, that KidSurreal setting would be a great weird little World of Darkness adventure. Maybe make it focused on something other than kids, but that would be a great "This is weird and spooky as hell" situation to drop a crew of PCs into, especially Hunters.
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# ? Oct 21, 2017 04:45 |
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I spent a summer during high school turning AD&D into a terrible heartbreaker of percentile skills, bleeding and bruised conditions, and an index of races and available classes that was so absurdly huge, it had to be printed in six-point font to fit on a sheet of paper. And the guy I was working with on the project tore a bunch of events out of a Central Casting book for an equally misguided random background generator. The number of times someone rolled 'Yeah, you wake up with a new face and a new background and working for some shadowy organization' was ridiculous.
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# ? Oct 21, 2017 04:48 |
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Alien Rope Burn posted:It tried this once! A lot of goons thought it was a great idea, but the fact it requires a good number of people to put in killed it pretty fast. Mine was a super city inside the skeleton of a dead Leviathan whale at the bottom of a massive trench. Magic kept water outside the bones, and the city was basically Sigil before Sigil, since it was all water portals to places I thought were more interesting than what was mostly available to me at the time in books, which was mostly variations of SomethingDale. You could walk to the edge of the ribcage and see massive deepwater monsters peering in.
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# ? Oct 21, 2017 04:49 |
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I built an entire space combat system. In 2e D&D. This was not a productive use of a summer.
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# ? Oct 21, 2017 04:50 |
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So instead of writing updates on the extremely boring world settings for TLE I decided to start prepping my review of the game's character creation and I swear to Ahura Mazda who did I offend to deserve this? I know I complained up a storm for Untold Story but I have never in my life seen a more poorly laid out character creation section slathered on top of the most half-baked and under-thought rule system I've ever seen. A machine gun will, on hit, have a 100% chance to incapacitate a character who invested 1/4 their stats into health and leave them dying with exactly 4 hours and 4 minutes to get to a hospital before they "stop breathing." If you're more than 4 hours and 4 minutes away from a hospital the only way to live through this is to have a friend nearby who invested almost half their character creation points into healing or have one of the two of you be a member of Franklin Talbot's religion. If you think you'll just invest all of your points into health so you can take a staggering 4 shots from a machine gun before dying I have bad news; 1/26th* of the time you get hit by a machine gun you take so much damage you instantly die no saves. Good news though; the game has no rules for what dying actually means and actually forgets to say outright that your character dies in the section about taking damage. The closest it comes is death is implied in the section on critical hits. *This may be wrong math, but it represents the lowest possible chance. If you're curious why I don't know what the actual math is behind this hoo-boy wait till we get there.
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# ? Oct 21, 2017 05:04 |
Bieeardo posted:And the guy I was working with on the project tore a bunch of events out of a Central Casting book for an equally misguided random background generator. The number of times someone rolled 'Yeah, you wake up with a new face and a new background and working for some shadowy organization' was ridiculous. 1-6: No twist. 7-8: You've been activated. You were one of their agents all along... 9: It's all a simulation to learn about your reactions. 10: Nicolas Cage is out there, and he has your face.
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# ? Oct 21, 2017 05:18 |
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Oh my god RAW it takes 5 nuclear bombs to destroy a motorcycle.
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# ? Oct 21, 2017 05:36 |
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As I suggested, just take the G Gundam route and stick your PCs in giant robots that have all the same weapons and abilities scaled up.
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# ? Oct 21, 2017 05:58 |
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Fatal and Friends 2018: RAW it takes 5 nuclear bombs to destroy a motorcycle
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# ? Oct 21, 2017 07:27 |
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theironjef posted:Mine was a super city inside the skeleton of a dead Leviathan whale at the bottom of a massive trench. Magic kept water outside the bones, and the city was basically Sigil before Sigil, since it was all water portals to places I thought were more interesting than what was mostly available to me at the time in books, which was mostly variations of SomethingDale. You could walk to the edge of the ribcage and see massive deepwater monsters peering in.
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# ? Oct 21, 2017 11:01 |
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Aaah, I still have notes from my first campaign, forever immortalized on an Obsidian Portal page. ...It was a mash of quality media like Final Fantasy and Monster Hunter. I then made the mistake of there being only one major city in the world (on a floating continent but still). Limited things a fair bunch.
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# ? Oct 21, 2017 11:29 |
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Starfinger Core Rules Part #23: "That is known as the Drift, and when you go into the Drift, sometimes you pull stuff from other planes with you, whether that be a small chunk of Heaven or a tiny part of Hell or maybe a bit of the Maelstrom, etc. etc., and sometimes that comes with, you know, a bunch of angels minding their own business singing hallelujahs and suddenly they're in another dimension." (Credit: Jason Keeley, Starfinger Design Team Member, GenCon Q&A Transcript) The Great Beyond Time to talk about other planes! Granted, this doesn't see much use unless you have a Mystic or Technomancer of 16th level or higher who can cast plane shift. In addition, casting plane shift requires you to have a specifically attuned object (for Mystics) or program (for Technomancers) for a plane in question. However, the nature of the Drift means you might run into a chunk of one of these other worlds there while warping around, so there's at least that, but it's a bit tricky to use this section as written. Additionally, it's real short, so there's not much to go on. Hell, there's barely anything to go on. The Inner Sphere is the set of planes that make up most of the area "around" the Material Plane (the Material Plane being the actual setting of the game). They include:
The Outer Sphere is where dead people go, becoming the servants of deities or becoming an angel or demon, and a god named "Pharasma" (not the stormtrooper) decides where you end up. We have:
Abadarcorp and Starfinger Society illustrations. Factions & Organizations Like the "Beyond the Pact" section, it starts with micellany and then moves onto the main organizations? It's a weird layout, so I'll reverse the order a bit and start with the main factions. Knight of Golarion and Hellknight illustrations.
Free Captain and Steward illustrations. We also have a Corpse Fleet of rogue elebrians that go around raiding the living, cults of the ... also the Golden League is an rather unfortunate name for an organization that has a very clearly Asian theme, I guess even the far future of deep space isn't immune to pulp Yellow Peril tropes. Dammit, Starfinger, you were doing pretty well there. Next: Gods and monsters.
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# ? Oct 21, 2017 11:32 |
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Inescapable Duck posted:As I suggested, just take the G Gundam route and stick your PCs in giant robots that have all the same weapons and abilities scaled up. This Call of Cthulhu game has gotten way out hand.
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# ? Oct 21, 2017 12:15 |
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Those Starfinger character illustrations... Did the Paizo artists just file off the skulls and copyright infringements from their GW fanart? Just, wow is that pretty blatant. I actually feel a little sorry for GW for once. Speaking of fanart, GW, and homebrews, I think the closest I've made to a homebrew was advancing the Warhammer fantasy timeline a few hundred years to run games in the Bretonnian Revolution, where peasants and would be tyrants take up arms against their knightly oppressors and their sinister wood elven allies, with fights between dashing musketeers and magical Arthurian knights in a brightly colorful take on Napoleonic war.
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# ? Oct 21, 2017 12:53 |
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kommy5 posted:Those Starfinger character illustrations... Did the Paizo artists just file off the skulls and copyright infringements from their GW fanart? Just, wow is that pretty blatant. I actually feel a little sorry for GW for once. I did think, "That Knight of Golarion design looks really good, I wonder where they plagiarized it from".
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# ? Oct 21, 2017 13:16 |
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E: Double post, somehow.
MightyMatilda fucked around with this message at 13:28 on Oct 21, 2017 |
# ? Oct 21, 2017 13:16 |
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The Knight of Golarian is an anime Khorne Bezerker with glowing tubes instead of skulls.
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# ? Oct 21, 2017 13:20 |
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# ? Dec 10, 2024 08:26 |
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Also, what the hell is that display on the Starfinder’s leg for? At first I didn’t mind it, because the upper thigh is actually a smart place to put a control panel or diagnostic display on a spacesuit. But they’re not wearing a spacesuit, it’s too far down to reach unless they’re sitting, and even then it’s upside down. The text clearly oriented for someone in front of them to read. And if it’s for someone else to look at, that’s a really terrible place to put it. I don’t know why that bothers me so much but it does.
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# ? Oct 21, 2017 13:44 |