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I'll admit, XUUR feels right for how Wizards would print it, but that would also leave it as funny Johnny bullshit. "4 and discard a card" for "counter and copy an instant or sorcery" feels kinda ugly considering how situational it actually is.
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# ? Nov 24, 2018 19:27 |
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# ? Apr 24, 2024 23:02 |
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# ? Nov 24, 2018 21:12 |
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Combining two things I've been trying to make work: X costs that are only relevant on ETB, and X costs where more isn't always better. girl dick energy fucked around with this message at 20:11 on Nov 26, 2018 |
# ? Nov 26, 2018 00:03 |
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That's a really solid vertical cycle!
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# ? Nov 26, 2018 00:15 |
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Lack of Bear posted:That's a really solid vertical cycle!
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# ? Nov 26, 2018 00:16 |
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Obligatory resubmissions: And for actual cards:
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# ? Nov 27, 2018 01:24 |
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Hm, XXX you say? girl dick energy fucked around with this message at 06:18 on Nov 27, 2018 |
# ? Nov 27, 2018 06:15 |
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PMush Perfect posted:Hm, XXX you say? This can steal most tokens for 0.
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# ? Nov 27, 2018 06:55 |
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Gynovore posted:This can steal most tokens for 0.
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# ? Nov 27, 2018 06:56 |
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if we're reposting submissions, I might actually try to put a real submission together(probably not)
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# ? Nov 27, 2018 07:00 |
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# ? Nov 27, 2018 21:58 |
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# ? Nov 27, 2018 23:50 |
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OK let's judge this : Honorable Rap Record Hoarder's Ecliptic Ritual It should probably say nonland permanents or it's really broken but I like what it does otherwise. As PMush said, a fine false equivalency in card form. Third Mikl's Dividing Strike: Cool story and it has flavor but in practice it would be very easy to fizzle. Maybe make it "X or less" so you can overshoot. Second AJ_Impy's Refracted Reflection: Stealing my opponent's ETB for U? Don't mind if I do. I suspect it's a bit undercosted but it's not a development challenge so OK. First Lack of Bear's Sanctionned passage: I can dig this kind of minigame. Good job everyone and congratulations Lack of Bear.
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# ? Nov 29, 2018 00:23 |
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X spells are fun but they always feel hard to balance. Up next: Card Advantage Engines Make a permanent card with an ability that lets you draw extra cards conditionally, play cards off the top of your deck, or dig for cards. The condition should be more complicated than just paying to draw whenever or looting. The ability should be repeatable. Contest will end at 5PM PST on 12/5/18
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# ? Nov 29, 2018 01:06 |
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drat, LoB, you are on a roll. girl dick energy fucked around with this message at 06:14 on Nov 29, 2018 |
# ? Nov 29, 2018 01:20 |
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This is a variant of a card I made for the doggo contest a while back
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# ? Nov 29, 2018 04:12 |
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# ? Nov 29, 2018 18:11 |
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Hot Take 2RRR Sorcery Choose target opponent. Count the number of cards that player owns in their hand, graveyard, exile, and on the battlefield. Repeat this process for yourself. If you have less, exile cards from the top of your library equal to the difference. You may cast those cards without paying their mana cost until end of turn.
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# ? Nov 29, 2018 22:58 |
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# ? Nov 30, 2018 03:30 |
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# ? Nov 30, 2018 04:47 |
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# ? Nov 30, 2018 10:49 |
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Surely that would be white, as it's making everything fair for everyone?
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# ? Nov 30, 2018 15:35 |
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also it'll make them draw a second card when you draw a card?
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# ? Nov 30, 2018 15:50 |
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Capfalcon posted:Surely that would be white, as it's making everything fair for everyone? You're right, minor brainfart here. I thought "well blue alters how the game normally works, so..." without considering what other colours it might fit into. Lone Goat posted:also it'll make them draw a second card when you draw a card? Intended effect is: whenever there's an effect that makes a player draw a card (besides the normal single card drawn in the draw step), everyone gets to draw a card. Probably the wording as I put it is unclear or has unintended side effects? What would you suggest? e. Or maybe the problem is that it goes recursive on itself? Mikl fucked around with this message at 16:06 on Nov 30, 2018 |
# ? Nov 30, 2018 16:04 |
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Mikl posted:You're right, minor brainfart here. I thought "well blue alters how the game normally works, so..." without considering what other colours it might fit into. Yeah, if a player would draw two extra cards (Brainstorm, etc.) then everyone's trapped in a loop that makes every other player draw cards, but also prevents everyone from drawing cards by forcing other people to draw cards and the game ends in a draw. Also, since it's a replacement effect, it prevents the original card from being drawn. Which might be intentional? I was thinking of something a bit similar, but from the other way: Psychic Parasite Enchantment 1BU When Psychic parasite comes into play, choose an opponent. Whenever that player would draw a card, you draw a card. Skip your draw phase.
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# ? Nov 30, 2018 16:35 |
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Capfalcon posted:Yeah, if a player would draw two extra cards (Brainstorm, etc.) then everyone's trapped in a loop that makes every other player draw cards, but also prevents everyone from drawing cards by forcing other people to draw cards and the game ends in a draw. Also, since it's a replacement effect, it prevents the original card from being drawn. Which might be intentional? The last part is intentional, yes, but the player that would have drawn the original card still gets it because they're included in the effect. Regarding the recursion... How's this? This should fix it. Unless of course there's two similar effects on the field and they bounce off each other and everyone gets decked, but I don't think it's possible to account for that.
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# ? Nov 30, 2018 16:53 |
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I'm pretty sure it was fine as it was:quote:614.5. A replacement effect doesn’t invoke itself repeatedly; it gets only one opportunity to affect an event or any modified events that may replace it. e: I also prefer the original "first card" wording, it seems bad to have a loophole that lets people cast all their instant speed draw during their drawphase to avoid this effect.
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# ? Nov 30, 2018 17:10 |
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Irony Be My Shield posted:I'm pretty sure it was fine as it was: Welp, I stand corrected! In that case, I agree with the first being clearer.
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# ? Nov 30, 2018 17:20 |
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Well thanks folks! I really like when this thread gets brainstorming on a card. (Lack of Bear, you can consider the white card with the original wording my submission.)
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# ? Nov 30, 2018 17:32 |
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Also, that Rights/Rites pun is
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# ? Nov 30, 2018 18:58 |
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PMush Perfect posted:Also, that Rights/Rites pun is Alas, I cannot take credit for the pun, only for using it in this instance. I took it from the title of a book
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# ? Nov 30, 2018 19:12 |
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It's the word "Whenever" that threw me off because that makes it a triggered ability, but if it's a replacement effect the cards still works as written except you need to say "If a player (etc)" and it follows the rule where a replacement effect can't happen twice on the same thing.Capfalcon posted:Psychic Parasite
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# ? Nov 30, 2018 20:08 |
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Capfalcon posted:Psychic Parasite Card already exists, Psychic Possession was one of the first cards to enchant a player explicitly, or to be exact an opponent.
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# ? Nov 30, 2018 20:10 |
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Obviously, this means I should be in R&D. ...Also, back to the drawing board.
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# ? Nov 30, 2018 20:23 |
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Hardcordion fucked around with this message at 21:17 on Nov 30, 2018 |
# ? Nov 30, 2018 21:03 |
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Savage Ingenuity Enchantment 2GG Whenever a creature your opponent controls dies, if a creature you control dealt damage to it this turn, draw a card. I thought about restricting it to combat damage, but I really like fighting and think it should count too.
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# ? Nov 30, 2018 21:11 |
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To the victor, the spoils. Two sides of the same coin, depending if you're the aggressor or defender. Edit: Spreadsheet updated. Lack of Bear is second to Lottery of Babylon, I claim my tenth silver medal. AJ_Impy fucked around with this message at 04:28 on Dec 1, 2018 |
# ? Dec 1, 2018 03:30 |
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# ? Dec 1, 2018 05:32 |
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# ? Dec 1, 2018 19:17 |
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# ? Apr 24, 2024 23:02 |
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# ? Dec 1, 2018 21:01 |