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Stabbey_the_Clown posted:My guess is that the victim (probably Nagito) will be killed with one. I'm going to be real upset if Nagito dies. He's Honorary, More Interesting Main Character at this point. For a while there I was sure the twist would be that someone gets murdered because someone else panicked and wanted off the island before the bombs went off, but I don't think there's actually time for a trial etc. at this point if they're set to blow at noon. And, not a very big pool of potential suspects left, for that matter. Fortunately in most cases (unfortunately in one particular one...) these kids might have reached the point where everyone left in the group survives. I can't remember the number of survivors in the first game however.
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# ? Jan 21, 2021 12:44 |
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Zoe posted:For a while there I was sure the twist would be that someone gets murdered because someone else panicked and wanted off the island before the bombs went off, but I don't think there's actually time for a trial etc. at this point if they're set to blow at noon. Nah, Monobear would totally get rid of the bombs. He always removes the motivation once a murder's been committed.
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Zoe posted:I can't remember the number of survivors in the first game however. Six, and there are seven left in this game.
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Yes, the guy whose special talent is being lucky couldn't possibly have guessed a password. ...now I wonder if he did, found a welcome message from Nezumi Nobunaga, and decided to go destroy whatever he could in the castle.
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I finally caught up with this thread. Thanks for the effort, FP. One thing I've been holding on to this whole that bothered me about Mikan's murders is that the entire thing would have been avoided if even a single person had just been kind to her before the despair disease incident. Or hell, even if someone had just told Hiyoko to shut the hell up Mikan might have had second thoughts.
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Zoe posted:I'm going to be real upset if Nagito dies. He's Honorary, More Interesting Main Character at this point. Counterpoint: He's an insane psychotic loon who was planning on murdering a student already.
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I still don't understand why Makoto won't let Akane give him a black eye. And Soda is an idiot trash boy and I hope he's the next murder victim.
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Who What Now posted:I finally caught up with this thread. Thanks for the effort, FP. Yeah, but then we wouldn't have those HILARIOUS running gags where Hiyoko calls Mikan pig barf while Mikan apologizes for ever being happy ever. ![]() Who What Now posted:I still don't understand why Makoto won't let Akane give him a black eye. Hajime?
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Who What Now posted:I finally caught up with this thread. Thanks for the effort, FP. She wasn't in the proper state of mind at the time. She was a very different person once her memories were returned, and that made her kill, not Hiyoko bullying her. In fact, she only killed Hiyoko when she walked in on her in the music venue. Hiyoko was never a target for murder from her.
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BlazeEmblem posted:She wasn't in the proper state of mind at the time. She was a very different person once her memories were returned, and that made her kill, not Hiyoko bullying her. In fact, she only killed Hiyoko when she walked in on her in the music venue. Hiyoko was never a target for murder from her. Hikan killed because she thought it was what the one person who was ever kind to her would have wanted. If there were other people who had been kind to her she may have taken their wants into consideration as well. I know that she didn't target Hiyoko, but if Ibuki had stood up to Hiyoko on Mikan's behalf I don't think she'd have been so quick to off Ibuki when she regained her memories. Hobgoblin2099 posted:
Yeah, him. I have a really, really hard time remembering names, especially Japanese ones.
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People were nice to Mikan (though most of the time that they were she interpreted something they said as something horrible), they just didn't stand up for her or even really notice her solitary bully. This group really doesn't notice much about each other. Still, there wasn't any reason for absolutely no one to bond with Mikan... In DR1, she would've become friends with someone in a previous chapter or had been revealed to be impossible to befriend. In the first game, Mikan kind of had an equivalent in Toko, but she actively lashes out against everyone while indulging in victimhood fantasies. Later people notice Togami bullying Toko but by then Togami had been threatening the group for a long time and Toko's a serial killer so they aren't sure what they're supposed to do. There were actually several situations like that. Characters in DR1 had feelings about other characters, and other characters noticed those feelings. I kind of feel like the character dynamics of DR1 and their actions are a lot stronger, while DR2's are far more just fulfilling their quirky anime charicatures while not accomplishing anything. Like what was going on in DR1? Characters first thing first made up a system of not being out at night in order to try not to get killed, which Togami ignores and causes a rift in the group for it, and then a lot of the motives in the cases have to do with the question of why they were captured and what their lives before this situation were. There was a traitor situation but there was actually evidence the traitor had worked against the group beyond Monobear's word. Just, I really remember believing in DR1's characters, and I've been unable to believe in DR2's when a lot of what they do seems to be to fulfill their stereotypes and ignore their own stakes. Well, I feel that way. I was prepared to effortpost harder to justify my opinion, since we're so far into DR2 it feels like it's about time that we can compare the two but trying to type it up, I realize there were some dynamics of DR2 that I had forgotten. It would take a lot of work to be objective here. Still, I don't think that in DR1 characters would have noticed Hiyoko bullying Mikan, wouldn't have let TeruTeru's comments slide, or keep caring about some "traitor" without more evidence that that's actually a thing going on beyond the word of their captor. I don't totally dislike DR2s characters on this metric, either Akane, Sonia, and Fuyuhiko have developed arcs and try their best to help the group despite their limitations. I liked Togami as the rival to the group better than Nagito, but Nagito has proved himself a disturbing and interesting character. But still, a lot of DR2 still just does not feel quite right to me.
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![]() ![]() *Ding dong, bing bong* ![]() ![]() ![]() ![]() The scenery this morning is the same as it ever was. I can see the sunlight peeking through the window. I can hear the faint sound of waves crashing on the beach. But the bombs Nagito set are going to destroy all this...once time runs out at noon. At the moment...there's nothing about our situation that's changing for the better. ![]() ![]() ![]() ![]() ![]() ![]() ![]() It sounds like he was planning to hang out at the restaurant all day... ♪ Music cuts out. ♪ ![]() ![]() The bad feeling lingering in my chest grew with each beat of my frantic heart... I immediately ran out of my cottage. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ♪ Music fades out. ♪ The moment I set foot inside the restaurant... ...The worst-case scenario was unfolding before me. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Akane's hands suddenly wrapped around Nagito's neck, and his face began turning a startling shade of red... ![]() Her clenched hands kept squeezing...even tighter...as if she was trying to snap his neck instead of just strangling him... ![]() ![]() ![]() ![]() But she was too overcome by rage to acknowledge us... ♪ Music cuts out. ♪ ![]() *Slap!* ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ♪ Music fades out. ♪ And that's when it happened... In the corner of my eye, I saw him slowly stand up. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ...Huh? ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ♪ No Music. ♪ ![]() ![]() ![]() ![]() ![]() ![]() With that...Nagito walked away and left us with a sinister mixed message. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() We stormed out of the restaurant and immediately left to search for the bombs. We didn't have time to even think about who the traitor is. ...But...it's ironic... Nagito is the reason we're all splitting up, but the reason we're all cooperating...is because of Nagito, too. ...It's pretty drat ironic.
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Honestly, I'm surprised it someone this long to choke him.
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Maybe they should be trying to like, keep a watch on Nagito so that they know when he does these things. I can't help but share his opinion of the remaining cast at the moment tbh.
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![]() So, uh, how'd your dog die, Nagito?
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Hemingway To Go! posted:I kind of feel like the character dynamics of DR1 and their actions are a lot stronger, while DR2's are far more just fulfilling their quirky anime charicatures while not accomplishing anything. Exactly two people in DR1 actually accomplish anything (Sakura sacrifices herself and Kyoko does all the work.) Kazuichi and Nekomaru immediately tied up the crazy rear end in a top hat, unlike the cast of the first game who just let Byakuya "I will kill everyone because gently caress you" Togami just run around doing whatever he wanted, including after he nearly got the group killed by intentionally loving up a murder scene. Also, the cast of the first game were apparently so dense that none of them noticed the difference in their bodies from two years' worth of lost memories, again, except Kyoko, who just did all the work. The entire cast's opinion of the Toko and Byakuya situation is a resounding "whatever, who cares." Not only does the person who institutes the nighttime rule do so entirely for a murder, it doesn't even take that because Sayaka immediately plans a murder with it. Also, the gang in DR1 had one consistent enemy to work against, whereas in DR2 they not only have Monokuma, who is evil and making them murder each other, but also Usami, who is running around spouting off nonsense and has outright admitted to kidnapping them all. Like I'm not gonna call DR2's cast paragons of intelligence here, but the cast in DR1 is loving stupid. Always remember that only one person in that entire group was smart enough to figure out 11037.
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Hey, Chihiro did things, too. ![]()
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Doc Hawkins posted:
Choking on a million dollars, or something.
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alcharagia posted:Always remember that only one person in that entire group was smart enough to figure out 11037. With things like this it's easy to forget when reading the translated game, but the characters are Japanese. Likely most of them don't even know English, let alone being able to read it upside-down.
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LAY-ZX posted:With things like this it's easy to forget when reading the translated game, but the characters are Japanese. Likely most of them don't even know English, let alone being able to read it upside-down. from my recollection from the original LP even the Japanese players were mad at how obvious it was - they may not be fluent, but English is a very common subject in a lot of schools. I feel like while the DR2 cast is overall *smarter* in terms of figuring out the mysteries - with DR1 Hagakure was dead weight and I don't recall Hifumi or Mondo contributing much if anything while they were alive and the cast are more prone to go off on wild goose chases - the DR2 kids just seem to have a lower sense of situational awareness. Overall I say it's a mixed bag. Robindaybird fucked around with this message at 05:22 on Dec 4, 2017 |
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Hobgoblin2099 posted:Hey, Chihiro did things, too. And I just finished replaying DR1, too. You're right. Chihiro did do things. He was actually the most competent character, which is probably why he's one of my favorites. ![]()
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I should try replaying the first game sometime. I just finished V3, so I have to occupy myself until someone makes an LP of that one and I can talk about it ITT.
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So uh, are we just gonna ignore the giant gently caress-off bomb sitting on the central island with a running countdown as a possibility here?
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Insertnamehere31 posted:So uh, are we just gonna ignore the giant gently caress-off bomb sitting on the central island with a running countdown as a possibility here? Hmmm... well, Togami did at one point make the good argument that it probably wasn't a bomb, and I did agree with that because the point of the game is for the students to make the choice between living peacefully in confinement forever or killing to escape... but that was before Monobear just flat out violated that by locking them in a house to starve to death, so clearly they aren't operating on the same twisted morality.
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![]() ![]() I'm in charge of searching the 4th island. I should search every nook and cranny... ![]() ![]() ![]() ![]() ![]() ![]() ![]() Looks like I can go inside, but... ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() As soon as she heard that, Monomi waddled to the door and... ![]() ![]() ![]() ![]() Jeez, she's noisy... ![]() ![]() ![]() It's the monitor that Monokuma uses for his announcements. If this is here...is Monomi forced to see his broadcasts, too? If they're really allies, they wouldn't need to bother with something like that. ![]() ![]() So there's a surveillance camera here, too... Is Monomi being monitored by Monokuma, too? Then that would mean they're not allies... I guess it's just as Chiaki said... ![]() ![]() ![]() ![]() Monomi plushies...on hangers? ![]() ![]() ![]() ![]() ![]() ![]() Delicacy and morality...? I don't think those things have anything to do with each other... ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Power...? Will...? You're always so melodramatic... ![]() ![]() ![]() ![]() ![]() ...I don't think any of us would steal Monomi's treasure box... But if someone did, why would they steal it in the first place? ![]() ![]() ![]() ![]() ![]() ![]() Are these...monitors? They're not displaying anything right now, but why are there so many...? ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ...Outside? ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Is she trying to cover it up by crying...? That's exactly what Monokuma does. Just as I thought, I can't trust her at all. ![]() ![]() ![]() ![]() ![]() ![]() That's right... I don't have time to waste at a place like this! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() No... Now's not the time to complain. I should get back to searching for the bombs. I shouldn't waste any more time! ![]() I leapt out of the Monomi House and returned to searching for the bombs. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ... ![]() ![]() ![]() ![]() Nothing good will come from rushing... I should try looking somewhere else...! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Meet...in front of the bombs... But what's going to happen after that? Will we be able to stop them? No...there's no point in thinking about that right now. I need to tell Sonia and Chiaki about the bombs first... ![]() ![]() ![]() ![]() But the only place on this island where bombs could probably be hidden is Jabberwock Park... ![]() ![]() ![]() Huh, that's weird... I don't see her anywhere... ![]() ???: I'm right heeeeeeeeere! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() The military base... The one on the final island? Did she already hear about the bombs? Is that why she went to the final island? But...even so, there's no reason for her to be at the military base... Because...the bombs were found at the Plushie Factory... ![]() Maybe...she went to the base on her own without knowing anything about the bombs. ![]() ![]() ![]() ![]() Hm? Near the music venue...is that...? ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() At least be a little more nervous. Even in a situation like this, she moves at a snail's pace. ![]() ![]() ![]() ![]() Before I go to the Plushie Factory, I need to meet up with Sonia at the military base first! ![]() ![]() ![]() ![]() Sonia! There she is! What...is she doing in a place like this? ![]() ![]() *Rustle...rustle...* Looks like Sonia is digging around the back of that truck... ![]() ![]() ![]() ![]() ![]() Explode...? ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() I don't know what Sonia wants to do, but there's no time to argue about it. I left Sonia for now and decided to go to the Plushie Factory first. ![]() But why is she even at the military base? ...I can just ask her later. ![]() ![]() ![]() FPzero fucked around with this message at 18:30 on Dec 6, 2017 |
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Sonia apparently the only one that clicked that a bunch of military stuff and a bunch of bombs might have something to do with each other.
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Monomi does NOT help her case. At all. Which is sad, because she's obviously not on Monokuma's side. And anyway, time for the grand finale I guess? What are we even going to do with the bombs? How will we defuse them?
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Blademaster_Aio posted:What are we even going to do with the bombs? How will we defuse them? I think Sonia's getting the solution to that right now.
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Can't help but feel like maybe the super obvious looking bombs that Fuyohiko found are a decoy, or maybe a trap...
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FP, you had a typo in this update. "Monomi plushies...on hangars?" (*Hangers, which I am sure you already knew)
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Thesaya posted:FP, you had a typo in this update. It's probably a typo in the game's script. A lot of times I'll fix typos as I go but sometimes they pass right by me. And believe me, there are a lot of typos that you all aren't seeing. "Embarassed" (one R) and "ambience" (should be ambiance) are constant throughout the script and sometimes whole words are left out, though your brain often fills them in. It's really surprising though. It's like they never ran a simple spell check over the whole thing and had no one edit. I've also noticed a ton of similar phrasing being used throughout such as the phrase "In actuality" and using "ambiance" for a lot of things aren't words or phrases you hear a lot but the game throws out really often. I get that the localization was rushed but some of this stuff is really noticeable since I have to do a close read of the script as I make the updates.
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FPzero posted:
"Gone," I assume. Does anyone know what game (I also assume) this is a reference to?
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FPzero posted:It's probably a typo in the game's script. A lot of times I'll fix typos as I go but sometimes they pass right by me. And believe me, there are a lot of typos that you all aren't seeing. "Embarassed" (one R) and "ambience" (should be ambiance) are constant throughout the script and sometimes whole words are left out, though your brain often fills them in. It's really surprising though. It's like they never ran a simple spell check over the whole thing and had no one edit. I've also noticed a ton of similar phrasing being used throughout such as the phrase "In actuality" and using "ambiance" for a lot of things aren't words or phrases you hear a lot but the game throws out really often. I get that the localization was rushed but some of this stuff is really noticeable since I have to do a close read of the script as I make the updates. I was curious so I checked - ambience is also a valid way of spelling it.
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Cyouni posted:I was curious so I checked - ambience is also a valid way of spelling it. Yeah, Google even suggests it is more common. Grammar.com posted:Ambience and ambiance are different spellings of the same word, referring to the special atmosphere or mood of a particular environment. While some dictionaries list ambiance as the standard spelling, ambience is far more common in all main 21st-century varieties of English.
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Then I guess both I and Chrome's built-in spellchecker are old-fashioned! Doesn't help that the word is pronounced (at least in the game) as if has the extra A in it. But now I know better!Doc Hawkins posted:"Gone," I assume. Yeah I write many of these updates past midnight before going to bed and I miss a lot of these misspellings that a spellchecker won't pick up. I appreciate when you all point them out though because I'm more than willing to go back and fix errors in my transcription.
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This is nothing, DRV3 launched with a typo in the intro cinematic
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Didn't that not actually happen? I think there were some typos in the demo, but as far as I know they fixed them before release. Or maybe I'm remembering incorrectly, I don't know.
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I heard that it did but I didn't notice it and never went back to check it myself. I do remember Fedule messaging me about it in disbelief though. I wonder if localization companies can't rely on traditional spellchecking methods for their scripts because of all the Japanese names and other game words that a spellchecker won't understand. But even then, it's surprising no one caught this intro typo. Maybe when you read the intro enough you just don't even see it anymore. Or "something something NISA bad at their jobs" if we want to go that route.
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You'd think NISA has competent translators with agreed-upon romanization, if they use in-house team. If not? Anything goes I guess.
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# ? Jan 21, 2021 12:44 |
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GuyUpNorth posted:You'd think NISA has competent translators with agreed-upon romanization, if they use in-house team. If not? Anything goes I guess. NISA is the translation team. They're the american branch of Nippon Ichi Software and they don't do anything but translate and market japanese games for companies that aren't multinational. The Danganronpa games were made by Spike Chunsoft.
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