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Daztek posted:
don't be sad MoMa
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# ? Jul 17, 2025 22:49 |
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Wrecked Angle posted:
Methinks MoMa was needed to craft an Ironclad Cookie Challenge ToS
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The very basis of their fundraising seems to have been that the game will be whatever you want to to be. What it will turn out to be is a series of badly directed cutscenes interspersed with dull and derivative gameplay that doesn't bear any similarity to anybody's fantisies other than Chris/Sandi/Ben.
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cymelion just wants to have a honest discussion
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KM Scorchio posted:Whatever happened to that space cat game someone was making? You know I'm the one that looked more fun to play than anything produced by the multinational CiG studios despite being made by one guy loving about. It's still in development, added some ranged stuff last week (not done yet, obviously :P) https://twitter.com/minionsart/status/804783655717666816
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Reharakhti posted:It's still in development, added some ranged stuff last week (not done yet, obviously :P) ![]()
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Reharakhti posted:It's still in development, added some ranged stuff last week (not done yet, obviously :P) Scrolling through your past updates, this is looking great. EDIT: and I see you already have one more alien language than Star Citizen. ComfyPants fucked around with this message at 00:10 on Dec 5, 2016 |
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Beer4TheBeerGod posted:So the new Caterpillar looks interesting: DRAK Caterpillar.
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Reharakhti posted:It's still in development, added some ranged stuff last week (not done yet, obviously :P) ![]()
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alphabettitouretti posted:DRAK Caterpillar. "There's a Fulcrum incoming to our position." "That's not good enough, I need to know what company built it."
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Samizdata posted:Well, apparently I hurt his widdle feelings, as I am now blocked. You did good, friend. You have my vote for thread IK! ![]()
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mods please move the NMS and ME threads into this subforum
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Reharakhti posted:It's still in development, added some ranged stuff last week (not done yet, obviously :P) This is so cool and cute. ![]() It may be the best thing to come out of Star Citizen, and actually come out hopefully!
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Reharakhti posted:It's still in development, added some ranged stuff last week (not done yet, obviously :P) So what's the game going to be like when it's all done? Right now it's looking kinda Zelda-ish.
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Beer4TheBeerGod posted:
https://www.youtube.com/watch?v=kGYOYSG2VW4
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TheAgent posted:mods please move the NMS and ME threads into this subforum "See! I told you they were working for the publishers they're now COMBINING ARMS" screams one Star Citizen Redditor, voice tinny and muffled from his face being stuck in a mostly empty paint tin he's been huffing for the better part of his entire life.
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Dammit, I was the second view. Amazing video btw.
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YAY!
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I huff my own pledges
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Getting the family together for a 2nd viewing!
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https://www.reddit.com/r/starcitizen/comments/5giov4/apology_and_rant/![]()
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Booourns posted:Do you think that this challenge improved the thread and cut down on random off topic shitposting?
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Beer4TheBeerGod posted:
Hear hear! I dare say there should be occasional fun such as this every now and then. I am relieved to have been spared.
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This is awesome. Great job! Good decision for the usage of your immense power, too! ![]()
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TheAgent posted:I huff my own pledges I put all your predictions into a jar and when I'm feeling down I open it and let the sweet vapors send me to Cloud Imperium 9. ![]()
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thread is still good
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CIG better find his account and ban him before these leaver ideas spread to other paying whal-- community members. ![]()
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Nice, CIG is hiring. https://cloudimperiumgames.com/jobs Let's have a look! ![]() Funnily, the most wanted are ART (gonna need more concepts) and Engineers (oh hi, we need fellas to somehow make that hundreds of stretchgoal bullets work in real life and ingame in 2020 or so lol). Production wanted: 0 LOL ![]() That unironically makes sense.
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Samizdata posted:Fine. You two go be all happy, I'll be over here enjoying a lovely vindaloo. Rude alert! Rude alert! An electrical fire has knocked out my voice recognition unicycle! Many Wurlitzers are missing from my database. Abandon shop! This is not a daffodil. Repeat: This is not a daffodil! Beer4TheBeerGod posted:Yes he specifically mentioned Demon Souls. And yes, it's a perfect description of EVE mechanics. The difference is that EVE is bad and Star Citizen is good, so therefore they can't be the same. Humbly submit that the warcry as you smash into their autism chariots be GOONDEYADDAAAAAA!!!!!
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Mr.PayDay posted:Nice, CIG is hiring. Holy crap...
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19 people is like... a pretty dang big team to manage as well. guess i just don't understand games development
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My contribution to Star Citizen is getting the subreddits rules changed to remove the "dont spam your youtube/twitch/blog on this reddit" Because I'd report a bunch of INN's near daily threads and warn them in thread to quit it or suffer the consequences of admin action.
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Mr.PayDay posted:Nice, CIG is hiring. That seems like an awful lot of important people to be hiring this late in the game 19 from Engineering? 16 Art types? That's all they produce is art work, and they need MORE? I guess either so many are leaving they can't replace them fast enough,or Crobberts wont be happy until he has 500 people under his will and whim
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who needs people to actually work when you have ideas and dreams
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One position that CIG is looking for has this requirement: "Demonstrate ability to work on multiple projects in a fast-paced, tight deadline environment." Is this ability needed for A.) Design B.) QA C.)Engineering D.)Marketing: Cinematographer ![]()
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Mr.PayDay posted:Nice, CIG is hiring. http://archive.is/uRKNh ![]() In the 16 months since July 2015, CIG have hired five Artists and four Programmers/Engineers, or rather reduced their "Current Positions Available" by those numbers. E: and they now want four new Marketers Quavers fucked around with this message at 02:18 on Dec 5, 2016 |
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Sappo569 posted:That seems like an awful lot of important people to be hiring this late in the game Yea theres only a few options to have that many open spots. Honestly all those open spots can make a large near AAA game in their own right. A. They want to expand to 400+ people. B. They are firing/laying off a fuckload of people and want to replace them. (moving jobs to other studios) C. Turnover is insanely high.
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# ? Jul 17, 2025 22:49 |
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Sappo569 posted:That seems like an awful lot of important people to be hiring this late in the game Most of them are open positions and have been for years.
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